minecraft pc download mega.co.nz gtx 750 ti resident 7 GeForce 378.57 Hotfix driver download. Download the GeForce GameReady 378.57 Hotfix driver as released by NVIDIA. Nvidia issued a Hotfix driver with build 378.57. This is GeForce Hot Fix driver version 376.60 that addresses the following: R378.57 (r378_48-4) / 21.21.13.7857 (1-30-2017) Fixed crash in Minecraft and some other Java-based titles Resolved 'Debug Mode' as default option on Pascal based GPUs. GeForce 10 Series NVIDIA TITAN X (Pascal), GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050. GeForce 900 Series GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950. 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GeForce 400 Series GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420. N750 Ti TF 2GD5/OC. A graphics card is the single most important element for more FPS. As gamers, we understand that not just any graphics card "will do". That's why we bring you the best of the best. We don't want to bug you with noise and heat, but we DO want to give you more performance. With MSI GAMING series graphics cards you get just that. PRE OVERCLOCKED. PERFORMANCE. Most MSI Gaming graphics cards come pre-overclocked out of the factory. This simply means you get more performance out of your card, without spending any time on checking for maximum clocks and stability. Pre-overclocked graphics cards simply give more performance and you don't have to worry about damaging your card, it is completely covered by our warranty! GAMING APP. EASY TUNE, EASY PLAY. OC Mode • Tune up core clock and fan speed to gain a best performance. Gaming Mode (Default) • Provide a stable gaming experience with higher core clock. Silent Mode • The best operating environment with fabulous low noise. ADVANCED TWIN FROZR IV. MSI's Twin Frozr has been the industry defining graphics card cooler. The first Twin Frozr kicked off the dual-fan trend and today MSI stays true to its dual-fan dual-slot design where others have to resort to less effective means. The other part that the Twin Frozr cooler uses is a large Aluminium fin grid array that provides a huge amount of surface area for cooling. Heat from the GPU is transferred to the fin grid array by virtue of heat pipes with MSI's special SuperPipe technology. SuperPipes transfer heat twice as fast as regular heat pipes enabling an MSI GAMING graphics card to stay cooler than the competition. Futhermore, MSI provide all new Airflow Control technology on Twin Frozr. This new thermal tech. is leading airflow to heat pipe by spcial deflector on heatsink, so it can deflect more airflow to heat pipes directly. In addtion,This exclusive heatsink design is increasing the area of heatsink so that enhancing the efficiency of dissipation much more. MILITARY CLASS COMPONENT. One of the deciding factors in performance is the quality of the components used. That is why MSI only uses MIL-STD-810G certified components for its Gaming cards because only these components have proven to be able to withstand the torturous circumstances of extreme gaming and overclocking. SOLID CAP. One With their aluminum core design, Solid CAP's have been a staple in high-end design mainboard designs and provides lower Equivalent Series Resistance (ESR) as well as its over-10-year lifespan. Hi-C CAP. A Hi-c CAP is a very small, but super-efficient capacitor. Besides ensuring enough spacing around a CPU socket to install large coolers, it also allows for 93% energy efficiency. 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Gaming App - OC Modu - Saat ve fan hızlarını en iyi performans için ayarlar - Gaming Modu – Daha yüksek çekirdek saat frekansı ile daha kararlı bir oyun deneyimi sunar - Silent Modu – Son derece düşük gürültü ile en iyi çalışma ortamını sağlar Geliştirilmiş Termal Tasarım - Çift 10 cm PWM fanlar ve Propeller Blade teknolojisi ile geleneksel fanlara göre çok daha fazla daha fazla hava akışı - Airflow Control teknolojisi, heatsink alanını arttırır ve soğutma borularına doğrudan daha fazla hava akışı sağlar Military Class bileşenler - MIL-STD-810G standartları ile en yüksek kalite ve kararlılık - Hi-c CAP, yeni SFC, Solid CAP. Predator deneyimi - Afterburner ile birlikte Predafor "ÜCRETSİZ"! - Ses kaynağı seçimi - Ekran yakalama desteği. - BMP/JPG/PNG formatlarını destekler. Video çıkışları. Dual-link DVI-D x 1 D-Sub x 1 HDMI x 1 (version 1.4a) Birlikte gelen MSI sürücü ve yardımcı programları. Ürün Aksesuarları. © 2021 NVIDIA Corporation. All Rights Reserved. NVIDIA, the NVIDIA logo, GeForce, GeForce Experience, GeForce GTX, G-SYNC, NVIDIA GPU Boost, and NVLink are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. All other trademarks and copyright are the property of their respective owners. NVIDIA GeForce GTX 750 Graphics Driver 26.21.14.4292 for Windows 10 October 2018 Update. The package provides the installation files for NVIDIA GeForce GTX 750 Graphics Driver version 26.21.14.4292. If the driver is already installed on your system, updating (overwrite-installing) may fix various issues, add new functions, or just upgrade to the available version. Take into consideration that is not recommended to install the driver on Operating Systems other than stated ones. In order to manually update your driver, follow the steps below (the next steps): 1. Extract the .cab file to a folder of your choice 2. Go to Device Manager (right click on My Computer, choose Manage and then find Device Manager in the left panel), or right click on Start Menu for Windows 10 and select Device Manager 3. Right click on the hardware device you wish to update and choose Update Driver Software 4. Choose to select the location of the new driver manually and browse to the folder where you extracted the driver 5. If you already have the driver installed and want to update to a newer version got to "Let me pick from a list of device drivers on my computer" 6. Click "Have Disk" 7. Browse to the folder where you extracted the driver and click Ok. About Graphics Drivers: While installing the graphics driver allows the system to properly recognize the and the card manufacturer, updating the video driver can bring about various changes. It can improve the overall graphics experience and performance in either games or various engineering software applications, include support for newly developed technologies, add compatibility with newer GPU , or resolve different problems that might have been encountered. When it comes to applying this release, the installation steps should be a breeze, as each manufacturer tries to make them as easy as possible so that each user can update the GPU on their own and with minimum risks (however, check to see if this download supports your graphics chipset). Therefore, get the package (extract it if necessary), run the setup, follow the on-screen instructions for a complete and successful installation, and make sure you reboot the system so that the changes take effect. That being said, download the driver, apply it on your system, and enjoy your newly updated graphics card. Moreover, check with our website as often as possible in order to stay up to speed with the latest releases. It is highly recommended to always use the most recent driver version available. Try to set a system restore point before installing a device driver. This will help if you installed an incorrect or mismatched driver. Problems can arise when your hardware device is too old or not supported any longer. Minecraft pc download mega.co.nz gtx 750 ti resident 7. I'm surprised at how optimized this game is. The game runs pretty well on my PC, and if the demo is anything to go by for the final game's performance, I'll be happy. I was able to maintain 50-60 FPS (with dips into the high 40s) with a mostly-constant 60 FPS. :) CPU: AMD FX 6300 (Stock @3.5 GHz) GPU: EVGA GTX 750 Ti RAM: 12 GiB DDR3 1600 MHz. 360 Controller. Screen resolution: 1920x1080 Display Mode: Full Screen Field of View: 80° Frame Rate: 60 V-Sync: Off Rendering Method: Normal Resolution Scale: 1 Texture Quality: Very High Texture Filtering: Very High Mesh Quality: Very High Anti-Aliasing: FXAA Motion Blur: Off Effects Rendering: High Depth of Field: On Shadow Quality: Medium Dynamic Shadows: On Shadow : On Ambient Occlusion: SSAO (variable) Bloom: On Lens Flare: On Volumetric Lighting Quality: High Reflections: Variable Subsurface Scattering: On Chromatic Abberation: Off ------If Capcom could optimize their game around nearly maxing out on a GTX 750 Ti, that would be amazing. Even right now, I'm comfortable with the performance I'm getting. In the full game I set texture quality to medium to fix freezing as VRAM limitations were apparent, I also set my rendering method to interlaced to guarantee 60 FPS throughout. The game ran flawlessly. I also set my anti-aliasing option to FXAA + TAA. After a full playthrough at 1366x768 (TV in living room sucks for 1080p on PC), the same settings as this edit but with a normal rendering method was perfect. Resident Evil 2 Benchmarked. It’s time for another mega benchmark and the subject of today's GPU onslaught is Resident Evil 2. A classic survival horror game developed and published by Capcom that it’s also a remake of the original Resident Evil 2 released for the PlayStation way back in 1998. The game has been built upon Capcom’s RE Engine, which was originally built for Resident Evil 7: Biohazard, but has since been used for Devil May Cry 5 as well. Fun fact: the "RE" stands for the first two letters of the engine's full name, "Reach for the moon." Told you it was fun. Before the RE Engine, Resident Evil titles used the MT Framework engine. This includes 2012’s Resident Evil 6. The RE Engine is much improved and offers a variety of new graphical methods such as dynamic shadows, shadow cache, subsurface scatters and FXAA + TAA. The updated rendering techniques include HDR, a VR specific mode, the ability to output 4K resolution, among others. With those technical details out of the way, let’s get to it. We won't be reviewing the actual gameplay here, but here's a handy review roundup on how it plays. What we will show you here is how a massive range of graphics cards perform in this title, so you know what you’ll need for playable performance at 1080p, 1440p and 4K using the max graphics quality preset. We’ll also run additional testing with a mid-range preset at 1080p to see what you can get away with. Resident Evil 2 supports both DirectX 11 and 12, however we’ve used the older DX11 API for all the testing because as usual DX12 is a complete and utter mess, plagued by low frame rates and constant stuttering. GeForce RTX cards along with AMD’s Vega models were both over 30% faster when using DX11. For the test we’re recording a 60 second pass in the Police station. From the initial checkpoint we walk up the left staircase, the back down the opposite side and under the roller door, the test ends during a cutscene. For the bulk of the testing the "Max" preset has been used which recommends 14 GBs of VRAM which is pretty insane and seems a tad exaggerated given the RTX 2080 Ti only saw an allocation peak of 8GBs when gaming at 4K. That’s still very high relative to other titles, but not close to the suggested requirements. When using the "Balanced" profile we re-tested some of the newer graphics cards along with much older GPUs. This preset suggests VRAM usage to hit 2.4 GB which is much more manageable for the lower-end cards. As for drivers, we’ve tested with AMD’s Adrenalin 2019 Edition 19.1.2 driver and Nvidia’s GeForce Game Ready 417.71 driver. Benchmarks. Starting with 1080p, here we have all the current and previous generation GPUs. Technically we have 3 generations from Nvidia now, but the point is we have a lot of squashed blue bars so let’s stretch this out and discuss the results as we scroll down to the dreaded unplayable zone. Even with the maximum quality preset enabled the RTX 2080 Ti blitzed this test spitting out an incredible 217 fps on average with a 1% low of 181 fps and a 0.1% low of 133 fps. The Pascal Titan X, GTX 1080 Ti and RTX 2080 all provided very similar results, needless to say they enabled extremely playable performance. Then we see a reasonably large step down to the RTX 2070 and Vega 64, at least when looking at the average frame rate. It should be noted that Vega 56 does incredibly well, beating not only the GTX 1080 but also the new RTX 2060. It slippped behind ever so slightly for the 0.1% result, but was just ahead for the 1% low and average frame rate. From this point on AMD does very well. The RX 590 was able to match the GTX 1070 and this placed it on par with the GTX 980 Ti. Then we see the RX 580 smashing the GTX 1060 6GB by a convincing 26% margin, placing them on a category apart in this title. AMD's previous-gen Fury range didn’t fare as well, and this is down to that limited 4GB VRAM buffer, rendering them unplayable. It was interesting to see the 4GB versions of the RX 580 and 570 fairing much better though. We’re putting this down to memory optimizations for the GCN 4th gen architecture. Moving down further, we see the GTX 980, GTX 1060 6GB and Radeon R9 390 all producing similar performance at around 70 fps. Then to our surprise, the 3GB 1060 was able to provide playable performance, given its limited VRAM buffer size, and in particular given what we saw from the 4GB AMD cards. I was expecting a Powerpoint presentation here but it was playable. Surely, the 0.1% low performance suffered but the experience wasn’t overly choppy. A similar experience was seen with the GTX 970 and once we drop below that the experience really started to suffer. Increasing the resolution to 1440p sees quite a few GPU models fall below the 60 fps barrier. Many of the entry level GPUs were too slow to get here, so they’ve been dropped from the chart. As expected the RTX 2080 Ti has no issue at 1440p and the same is true for the non-Ti model along with the GTX 1080 Ti and Titan X. It’s also interesting to note that the GTX 1080 Ti’s slightly larger VRAM buffer didn’t give it an advantage over the RTX 2080 despite the game allocating around 7 - 7.5GB/s of memory at 1440p, basically placing the 2080 right on the edge here. While the game was often allocating more than 6GB of video memory, the RTX 2060 had no issues keeping up and as was the case at 1080p, remained just 11% slower than the RTX 2070 at 1440p. AMD’s Vega GPUs do very well again. Vega 64 hung in there with the RTX 2070, while Vega 56 topped the GTX 1080 and RTX 2060, at least for the average frame rate. Frame time performance was slightly down, but nothing too alarming. The RX 590 was able to keep pace with the GTX 1070 again, while the RX 580 was 26% faster than the GTX 1060 6GB. Older Fury GPUs continued to struggle due to its limited 4GB VRAM buffer, though GCN 4th gen models with only 4GB of memory fared better again. The GTX 1060 6GB was right on the edge for playable performance, while older Maxwell GPUs, the GTX 980 and 970 were unable to deliver playable performance at 1440p with visual settings maxed out. At 4K resolution we have fewer survivors. The RTX 2080 Ti was capable of providing smooth playable performance. What we got from the RTX 2080, GTX 1080 Ti and Titan X was also very nice. The RTX 2070 and Vega 64 weren’t fast enough, though you could likely reduce a few settings and get them up to an acceptable level of performance. Beyond that, you’re better off gaming at 1440p. Taking It Down a Notch. Wrapping up the testing, we grabbed a few mid-range graphics cards as well as some older bangers. Loaded up what’s called the "Balanced" preset at 1080p and ran a few more tests. This boosted the performance of the Radeon RX 570 by almost 30%. The truly huge gains were seen with the 2GB and 3GB cards. The GTX 1050 for example saw over an 80% performance boost with the balanced preset. The balanced preset suggests 2.4 GB of VRAM will be used, though that seems like an aggressive estimate as the 2GB models worked just fine. For 60 fps on average, something like the Radeon HD 7950 will do. From Nvidia you will require a GTX 780 Ti or GTX 970, so the requirements are steeper with the older GeForce cards. Older models such as the R9 270X or GTX 960 did enable a playable experience at 1080p using this preset, so not a bad deal there really. We noted issues with GeForce 600 & 700 series cards, basically any models based on the Kepler architecture. We specifically say Kepler because the GTX 750 Ti worked without issue and that's one of the few GeForce 700 series model not to use that architecture, instead it’s a Maxwell GPU. While the game did load up with a Kepler-based GPU, the game was very dark and unplayable, which would suggest it's a driver- related issue with the game's lighting. We're sure if GeForce 600/700 owners make enough noise Nvidia will address the bug. Wrap Up. For those of you targeting 1080p gameplay with all the bells and whistles, you’ll want a graphics card with at least 4GB of memory, though ideally 6GB+ is the way to go. From the newer GPUs you’ll want at least a 6GB GTX 1060 or GTX 980 from Nvidia or an RX 570/R9 390 from AMD. As it's often the case, the RX 570 4GB represented exceptional value, but for the max preset you will want to ensure you get an 8GB version. And while you're already there maybe just get an 8GB RX 580. The 8GB RX 580 was the pound for pound champ at 1080p. For those gaming at 1440p there are a few good options. Vega 56 is certainly one of them, as is the new RTX 2060. That said if you’ve got a Pascal GTX 1070, 1070 Ti or 1080 then you’ll have no issues playing Resident Evil 2 at 1440p. As for 4K, no surprises here. You’ll ideally want an RTX 2080 Ti, but if your not drowning in coin then the GTX 1080 Ti or RTX 2080 will get the job done. Of course, you can always tweak the quality settings for better performance and tomorrow Tim will be doing just that on a HUB video, so that’ll be worth checking out. Resident Evil 2 looks great. Tell you the truth, it looks quite amazing. If you’re into survival horror games then I’m confident you’ll enjoy it. Steam's user reviews are overwhelmingly positive, so it looks like we have one of those rare titles that delivers. We’ll be adding this one to our full time roster of games that we benchmark with and it even looks like it might be a decent CPU benchmark as well, though we'll need to play it more to see where the demanding sections are. If you enjoyed this feature, please share it, and let us know what future game releases you would like us to benchmark.