COURSE MODULES ADDITIONAL (click on course name INFORMATION to take you to the web page)

Animation Year 1 Students may be  Animation placed in year 1 or 2  Critical Studies 1 (depending on  Animation Production 1 of study in Brazil)  Visual Communication 1

Year 2  Visual Effects Design  Critical Studies 2  Animation Production 2  Visual Communication 2

Architecture Students may be placed in year 2, 3 or 5 (depending on level of study in Brazil) SWB students normally study a 90 credit ‘Design Studio’ module and a 30 credit ‘History and Theory module’

Audio and Recording Year 1 Students may be Technology  Recording Technology I placed in year 1 or 2  Sequencing Technology (depending on level  Multimedia Animation Production of study in Brazil)  Audio Technology I

Year 2  Recording Technology II  Audio Synthesis Technology  Audio Technology II  Interactive Media

Business Information Year 1 Systems  Visual Web Development (30 credits)  Information Systems Development (30 credits)  Business Decision Making (30 credits)  Introduction to ICT (15 credits)  Devices and Networks (15 credits)

Year 2  OO Systems Analysis & Design (30 credits)  Agile Methods & Development (30 credits)  (15 credits)  IT Service Management (HP 15)  Systems Thinking (15 credits)  Intro Research & Ethics (15 credits)

Year 3  Computing Project (30 credits)  Computing Ethics (15 credits)  Systems Building (30 credits)

Options:  Privacy & Data Protection (15 credits)  Project Man (15 credits)  Database Management (15 credits)  Research Methods(15 credits)

Computing for Year 1 Business  Visual Web Development (30 credits)  Information Systems Development (30 credits)  Business Decision Making (30 credits)  Introduction to ICT (15 credits)  Devices and Networks (15 credits)

Year 2  Statistics & Operational Research (30)

 Data Management (30)

 Database Design (15 credits)  IT Service Management (HP 15)  Systems Thinking (15 credits)  Intro Research & Ethics (15 credits) Year 3  Computing Project (30 credits)  Computing Ethics (15 credits)  Adv Operational Research (30 credits)  Data Mining (30 credits)

Options:  Privacy & Data Protection (15 credits)  Project Man (15 credits)  Database Management (15 credits)  Research Methods(15 credits)

Computer Games Year 1 Programming  Programming in C++  Elements of Computing  Games , Design and Development  Mathematics for Scientific Computing  HTML and Java Script

Computer Science Year 1  Computer Ethics  Computer Law  Portfolio  Operating Systems  Network Security  Computer Architecture  Programming in C  Scientific Testing  Mathematics  Functional Programming

Year 2  Internet Protocols  Databases  Secure Scripting  Object Oriented Analysis and Design  Data Structures  Organisations  Programme Management  Research

Year 3  Individual Software Development Project  Software Development Methods  + optional modules

Computer Security Year 1 Students may be  Computer Ethics placed in year 1 or 2  Computer Law (depending on level  Portfolio (Forensics and Security) of study in Brazil)  Operating Systems  Network Security  Computer Architecture  Programming in C  Algorithms  Scientific Testing  Mathematics  Functional Programming

Year 2  Internet Protocols  Databases  Secure Scripting  Linux Security  Windows Forensics  Organisations  Project Management  Research  Data Structures  Concurrent and Parallel Systems (Computer Security)  Issues in Criminal Justice (Forensic Computing)

Electronic Year 1  Engineering Mathematics  Electrical and Electronic Principles  Mechanical Principles  Principles of Engineering Design  CAE and programming

Year 2  Applied Electronics  Embedded Systems  Project Management  Electromagnetics  Advanced Engineering Mathematics

Energy and Industrial Year 3 Sustainability  Sustainable Development  Resource Efficient Design  Energy Analysis Techniques  Energy in Buildings  Sustainable Energy  Green Business  Low Impact Manufacturing  Research Methods

Fashion Design Year one  Complete Studies  Integrated Fashion Studies

Year two  Practical Fashion Studies  Fashion

Year three  Advanced Fashion Studies  Major Project Film Studies Year 1 Students may be  Introduction to Film Studies placed in year 1, 2 or  Introduction to Film History 3 (depending on level  Media Capture and Processing of study in Brazil)  Writing, Reviewing and Film Criticism  Film and New Media

Year 2  World Cinemas  Disney  The New Hollywood  Film and TV Genres  Filmmaking: Script to Screen  Professional Practice in British Cinema  Media, Gender and Identity

Year 3  Cult Film  Filmmakers  Hollywood Now!  The Past on Screen  Writing for the Screen  Audiences and Fandom  Film Exhibition and Consumption

Forensic Computing Students may be Year 1 placed in year 1, 2 or  Computer Ethics 3 (depending on level  Computer Law of study in Brazil)  Portfolio (Forensics and Security)  Operating Systems  Network Security  Computer Architecture  Programming in C  Algorithms  Scientific Testing  Mathematics  Functional Programming

Year 2  Internet Protocols  Databases  Secure Scripting  Linux Security  Window Forensics  Organisations  Project Management  Research  Issues in Criminal Justice

Year 3  Digital Evidence  Professionalism  Individual Project - Forensic Science Year 2  Bodies, Tissues and Fluids (FSCI2010)  Materials ID (FSCI2020)  Drugs of Abuse (FSCI2030)  Analytical Forensic Chemistry (FSCI2040)  Forensic IT – 15 Credits (CTEC2423)  Issues in Criminal Justice (LAWG2003)

Furniture Design Year 1  The Principles of 3D Design  Manufacturing Technology and Material Culture  Visual Language  Technical Definition and

Year 2  Innovation and Commercial Targeting  Advanced Manufacturing  Technology and Culture  Advanced Visual Communications  3D CAD for Product Definition

Year 3  Student Design Competitions  Personal Project  Product Communications

Game Art Design Year 1

 Critical Studies 1  Visual Design 1  Game Production 1 Year 2  Critical Studies 2  Visual Design 2  Game Production 2 Year 3  Game Production 3, Professional Briefs  Game Production 3, Personal Project

Graphic Design Year 1  Graphic Studies: Context and Communication  Image-Making for  Media and Communication Technology for Graphic Design I

Year 2  Integrated Graphic Studies  Applied Graphic Studies  Media and Communication Technology for Graphic Design II

Health Studies Year 1

 Psychological Theory in Health and Illness introduces a range of psychological theories and concepts which are relevant to health and social care  Sociological Context of Healthcare gives an introduction to sociological perspectives and methods as well as their application to health and healthcare  Health and Welfare provides a historical perspective on the origins of social services, the development of the welfare state and the provision of welfare services during the latter half of the 20th century and the beginning of the 21st century  Management and Organisational Theory of Healthcare familiarises you with key management and organisational theories and assesses the application of these concepts and theories to healthcare, notably in the NHS  Foundations for Health Improvement is designed to introduce you to different perspectives on health improvement Year 2  Applied Social Research equips you with a critical understanding of the principles and processes of social research through discussion of the major forms of available to the social and health sciences Optional modules  Health and Disease in Communities  Health Care Management  Psychological Aspects of Health  Social Aspects of Health  Debates and Dilemmas in Health and Health Care Year 3  Social Exclusion and Health  Counselling in the Workplace  Health and Health Care  Health Promotion and Public Health  International Perspectives 1: Globalisation and Health  International Perspectives 2: Comparative Systems in Health Care  Ethnicity, Health and Health Care  Health and Social Care Management  Health Studies Dissertation - See more at: http://dmu.ac.uk/study/courses/undergraduate- courses/health- studies.aspx#sthash.scFcQLpE.dpuf Healthcare Science Year 1 (Audiology)  Professional Healthcare Science Practice 1 (HCSC1066)  Scientific Basis of Healthcare Science (HCSC1003)  Medical Sciences (SALT1000)  Physics for Clinical Measurement (HCSC1105)  Neurosensory Physiology & Pathophysiology (HCSC1106)  Clinical Measurement & Treatment & Work Based Learning (HCSC1107)

Year 2  Research Methods (HCSC2001)  Auditory Science 1 (HCSC2004)  Adult Aural Rehabilitation 1 (HCSC2005)  Applied Physiological Measurement & Instrumentation (HCSC2103)  Auditory Science 2 (HCSC3002)  Balance Science (HCSC3003)  Adult Aural Rehabilitation 2 (HCSC3004)  Paediatric Audiology (HCSC3005)  Clinical Practice Year 2 (HCSC2601) Year 3  Professional Healthcare Science Practice 2 (HCSC2000)  Final Year Project (HCSC3001)  Clinical Practice Year 3 (HCSC3601)

Information Year 1 Communication  Visual Web Development (30 credits) Technology  Information Systems Development (30 credits)  Business Decision Making (30 credits)  Introduction to ICT (15 credits)  Devices and Networks (15 credits)

Year 2  Management of ICT (30 credits)  Project Management & Development (30 credits)  Database Design (15 credits)  IT Service Management (HP 15)  Systems Thinking (15 credits)  Intro Research & Ethics (15 credits)

Year 3  Computing Project (30 credits)  Computing Ethics (15 credits)  Info Systems Strategy (30 credits)

Options:  Privacy & Data Protection (15 credits)  Project Man (15 credits)  Database Management (15 credits)  Research Methods(15 credits)

Intelligent Systems Year 1  Computer Ethics, Law and Portfolio  C++ Programming  Elements of Computing  Computational Modelling Year 2  Object Oriented Design and Development with C++  Mechanics and Artificial Intelligence for Simulation  Introduction to Artificial Intelligence and Mobile Robotics  Embedded Systems and Drives  Agile Methods and Development Year 3  Computing Project  Fuzzy Logic and Knowledge Based Systems  Mobile Robotics  Plus a choice of optional modules

Interior Design Students may be placed in year 1 or 2 (depending on level of study in Brazil)

Year 1  Project Exploration  Culture Context and Forum  Technology and Materials  Cross Media

Year 2  Cross Media Techniques  Technology in Context  Design 1  Design 2

International Nursing Modules are to be confirmed

Mathematics Year 1  Foundations and Algebra  Mathematical Methods and Models  Business Decision Making  Computing

Year 2  Linear Algebra and Discrete Mathematics  Further Mathematical Methods and Models  Statistics and Operational Research  Data Management

Mechanical Year 1 Engineering  Engineering Mathematics [30 credits]  Mechanical Principles [30 credits]  Electrical and Electronic Principles [30 credits]  Principles of Design and Manufacture [15 credits]  CAE and Programming [15 credits]

Year 2  and Development [30 credits]  Theory of machines and Thermodynamics [30 credits]  Strength of Materials [30 credits]  Project Management [15 credits]  Advanced Engineering Mathematics [15 credits]

Year 3  Individual Project [30 credits]  Plant Analysis and Sustainability [[30 credits]  Solid Mechanics [30 credits]  Dynamics and Control [30 credits]

Mechatronics Year 1  Engineering Mathematics [30 credits]  Mechanical Principles [30 credits]  Electrical and Electronic Principles [30 credits]  Principles of Design and Manufacture [15 credits]  CAE and Programming [15 credits]

Year 2  Theory of Machines and Thermodynamics [30 credits]  Advanced Engineering Mathematics [15 credits]  Project Management [15 credits]  Applied Electronics [15 credits]  Embedded Systems and Drives [30 credits]  Electromagnetics [15 credits]

Year 3  Individual Project [30 credits]  Power Electronics [30 credits]  Dynamics and Control [30 credits]  Systems Integration [30 credits]

Media Production/Media Year 1 Technology Social Media and Technology This module gives you an introduction to the academic study of media technology and research concepts Media Capture and Processing This module introduces you to , audio and video acquisition, digitisation, compression and storage. Core Concepts in Media This module will introduce students to the broad range of key concepts, debates and skills necessary to undertake further study in Media and Communication. This will involve the identification and interrogation of key theoretical models of analysis and provision and social/cultural contexts in which contemporary media operate and exert influence on a domestic and global scale Media Cultures and Everyday Life In this module, students will consider a range of approaches to the study of media cultures and everyday life. In particular the module will examine the notion of ‘culture’ as a range of mediatised practices, cultural institutions and media/cultural industries

Year 2 Social Media Production This module explores the role of social media technology in contemporary media industries Video and Imaging Techniques This module explores the process of still and moving digital image production from the initial capture, through editing to display and distribution Radio Production This module gives you the opportunity to develop audio recordings for radio, while learning about the principles, techniques and practices of radio production. You will use our broadcast-standard radio production studios and get involved with Demon FM, our community radio station Journalism 1 This module introduces students to the skills and competencies needed by the working journalist; equips them with a basic knowledge of the law as it impacts on that work and engages with some of the key theoretical issues of journalism. New Media Design and Production This module builds on the understanding of the practical application of digital media gained in the first year module: Network Media. Public Relations 1 Students will be introduced to the theory and practice of public relations as well as learning and apply industry-relevant skills Script to Screen This module develops your skills as a filmmaker further, pushing you into new creative territory. In the first term, you will work with professional scriptwriters to produce your own script – in the second term you will film it.

Year 3 Advanced Radio Production In this module you will study the theory and practice of radio studio operation, the management of studio resources, the use and deployment of radio studio technologies, and the regulatory and legal framework related to the broadcast industry Advanced Social Media Production In this module you will develop social media production skills through designing and creating products for use in a range of social media contexts Creative Media Entrepreneurship This module gives you the opportunity to develop business and management skills as a producer of media content for the broadcast and online media industries Journalism 2 This module draws on the practical skills and theories of Journalism 1; develops higher levels of competencies and explores ways of building on those skills. New Media Creative Project This module enables students who have an appreciation of the practical application and potential of networked new media to extend their understanding of the technologies and techniques involved in production and also explore the practical possibilities which they offer. Writing for the Screen This module aims to offer students the opportunity to receive professional training and practical guidance from an industry practitioner on techniques of creative scriptwriting for television and film. Public Relations 2 Building upon students’ understanding of public relations developed in Public Relations 1, this module explores in greater depth key academic debates and issues surrounding the theory and practice of public relations (PR).

Media Technology/Production

Biomedical/Medical Year 1 By using laboratory Science  Studies in Structure & Function of Cell & and clinical Tissues approaches, the  Studies in Basic Microbiology for Medical Science Biomedical Science course takes you  Studies in Biochemistry and Cell Biology from 'bench to  Studies in Molecular Sciences bedside' providing an  Professional & Quantitative Science Skills understanding of the human body in health Year 2 and disease. You will  Molecular Genetics & Genomics have the opportunity  Studies in Organ Systems Physiology to carry out an  Inflammation and Immunobiology independent research  Evidence Based Medicine project, either  Scientific Basis of Cardiovascular, laboratory or Respiratory & Sleep literature-based. Please note that this Year 3 is not a Medical  Planning & Management of Research School and the Projects course does not  Pharmacology & Therapeutics include clinical  Research & Innovation experience.

 Quality Management Students will study  Studies in Clinical Biochemistry the modules that are  Studies in Transfusion Science listed for the year  Scientific Measurement of Cardiovascular that they have been Respiratory & Sleep given admission. You  Advanced Pathophysiology cannot select modules from across different years.

Midwifery Modules are still to be confirmed

Music Technology Year 1 Creating with Technology Multimedia Animation Production Audio Technology I Introduction to Audio Production

Year 2 Composing with Technology Computer Music Software Systems Audio Technology II Audio Production

Year 3 Studio Engineering Technology Project Music Technology and Year 1 Innovation  Foundations of Music  Introduction to Audio Production  Digital Cultures  Creating with Technology

Year 2  Ideas in Music and Sonic Art  Composing with Technology  Audio Production  Creative Coding for Music  Electronic Musical Instrument Building  Sound in  Sound and Image Nursing Modules are to be confirmed - Adult - Child - Mental Health - Learning Disability

Pharmaceutical and Year 3 Cosmetic Science Quality Assurance & Quality by Design Principles (15 credits) Project (30 credits) Development & Manufacture of Pharmaceutical Products (30 credits) Cosmetic Science (15 credits) Pharmaceutical Materials Science (15 credits) Drug Discovery & Design (15 credits)

Pharmaceutical Quality Pharmaceutical Quality by Design PHCO5301 (15 by Design credits) Pharmaceutical Materials Characterisation PHCO5303 (15 credits) Process & Manufacturing of Pharmaceutical Products PHCO5304 (15 credits) Design of Experiments & Research Methods PHCO5305 (15 credits) Research Project PHCO5309 (60 credits)

Pharmacy Year 3  Project (60 credits)  Travel and Global Medicine (30 credits)  Medicinal Chemistry (30 credits).

Physics MODULES ARE YET TO BE CONFIRMED

Product Year 1 The best entrance Design/Product and  The Principles of 3D Design (DESP1045, year SWB students Furniture Design DESP1025) had proven to be  Visual Language (DESP1050) Year 2 because of  Manufacturing Technology and Material their (DESP1075) knowledge and ability  Technical Definition and Illustration but entry to all years (DESP1000) will be considered based on the Year 2 applicant’s portfolio  Innovation and New Product and technical skills. Development (DESP2045, DESP2025)  Advanced Visual Communications It is possible that (DESP2050) students will not be  Advanced Manufacturing & Material conversant enough Culture (DESP2075) with our 3D CAD  3D CAD for Product Definition software (Solidworks) (DESP2000) and to study '3D Year 3 CAD for Product  Personal Project (DESP3015, DESP3025) Definition'  Student Design Competitions (DESP3035, (DESP2000) and if so, DESP3045) they have the option  Product Communications (DESP3000) to enter year 2 but would study a double-weighted design module ('Innovation and ') instead of 3D CAD (these students can still learn Solidworks [not assessed] in their own time with the support of online VLE teaching resources).

Psychology Year 1 Students may be  Introductory Research Methods in placed in Year 1, 2,or Psychology 3 (depending on level  Core Areas of Psychology of study in Brazil). In  Historical Perspectives in Psychology addition, all Year 2  Psychology in Context and 3 modules have  Empirical Psychology pre- requisites. Therefore, Year 2 any applicants will  Further Research Methods for have to be Psychologists considered on a case-  Abnormal Psychology by-case basis.  Biological Psychology  Cognitive Psychology  Developmental Psychology  Personality & Intelligence  Social Psychology

Year 3  Psychology Project  Psychology Library Based Project  Criminological & Forensic Psychology  Counselling Psychology  Employability Skills and Psychology  Conceptual Issues & Critical Debates in Psychology  The Psychology of Sexuality  Clinical Psychology: Theory and Practice  Vision  Cognitive Neuropsychology  Violence & Aggression  The Psychology of Chronic Illness  Well-Being and Positive Psychology  Stress, Coping & Health  Psychology & Education  Work Psychology

Software Engineering Year 1 - Computer Ethics - Computer Law - Portfolio - Operating Systems - Network Security - Computer Architecture - Programming in C - Scientific Testing - Mathematics - Functional Programming

Year 2 - Internet Protocols - Databases - Secure Scripting - Object Oriented Analysis and Design - Data Structures - Organisations - Project Management - Research

Year 3 - Individual Software Development Project - Software Development Methods - Rigorous Systems