4.2 Angular Velocity

Total Page:16

File Type:pdf, Size:1020Kb

4.2 Angular Velocity Research Collection Doctoral Thesis Non-Smooth Granular Rigid Body Dynamics with Applications to Chute Flows Author(s): Nützi, Gabriel Publication Date: 2016 Permanent Link: https://doi.org/10.3929/ethz-a-010662262 Rights / License: In Copyright - Non-Commercial Use Permitted This page was generated automatically upon download from the ETH Zurich Research Collection. For more information please consult the Terms of use. ETH Library Diss. ETH No. 23383 Non-Smooth Granular Rigid Body Dynamics with Applications to Chute Flows A thesis submitted to attain the degree of Doctor of Sciences of ETH Zurich (Dr. sc. ETH Zurich) presented by Gabriel Elias Nützi MSc ETH ME, ETH Zurich born on 31.10.1986 citizen of Wolfwil SO Switzerland accepted on the recommendation of Prof. Dr.-Ing. Dr.-Ing. habil. Christoph Glocker, examiner Prof. Dr.-Ing. Jürg Dual, co-examiner Prof. Dr. ir. habil. Remco I. Leine, co-examiner 2016 template<typename My> void to(My && family); Acknowledgement The work presented in this thesis has been carried out at the Institute for Mechanical Systems at the ETH Zurich. During these turbulent 4 years, I have been accompanied by many people whom I would like to devote my utmost thanks. At first place, I would like to thank my supervisor Prof. Dr.-Ing. Dr.-Ing. habil. Ch. Glocker for supporting my research during these four years. He has given me the unconditional opportunity to extend my curiosity and my interest in mechanics as well as to delve deep into the beauty and madness of computer science. I was very much impressed right from the start of my studies about his endeavor for effective teaching and his strong believe in an environment where prosperous research and well-structured and concise education shake hand. As a mentor he taught me that nothing is too simple to be treated as obvious and his minimal non-trivial mechanical examples became the archetypical examples in this matter. I also devote my gratitude to his meticulous style of technical drawings and notation – the literature in engineering science will be so much more understandable if more attention to this matter is given. As an assistant, I was very much pleased to contribute to the teaching of mechanics under his lead. Further thanks go to Prof. Dr.-Ing. Jürg Dual for his friendly welcome in his group and for his straightforward agreement to be my first co-examinator. Furthermore, I very much like to thank Prof. Dr. ir. habil. Remco Leine for serving as my second co-examiner even at hardship. He has helped me closing some gaps in understanding essential concepts in non-smooth mechanics and has confronted me with the right questions at the right time and has always lent an ear for technical and non- technical issues. I also want to thank Adrian Schweizer for sharing my office and for the fruitful technical and non-technical discussions and his patient willingness to teach me crazy stuff at the white board. I am also very thankful to Simon Eugster who helped me a lot in grasping some difficult concepts of modern continuum dynamics and for his continuous support throughout these four years. In this sense, I am also very thankful for Michael Baumann. His sharp-witted mathematical approach and his patience for my sometimes nonsense palaver was very much supportive. Playing chess together was much of a fun I already miss. Heartfelt thanks also go to the following people which supported and tolerated me in various ways: Michael Blösch, Raoul Hopf, George Rempfler, Thomas Heimsch. I am also thankful to Michael Möller for his profound advice and knowledge in computer science and to Ondrej Papes for the discussion about variational integrators. Further thanks go to Thierry Baasch for his efforts in GPU computing during his master thesis. Many thanks also to all the members of the group of Prof. Jürg Dual who made my work life and launch times very enjoyable. i ii Another special thank goes to Claudia Bieler, Tom Feistel, Silvio Bamert and Perry Bartelt without whom I would not have been able to carry out the chute flow experi- ments. I am also thankful to Xylar Asay-Davis who helped me in using his fancy correla- tion algorithm for my research. Many thanks also go to all the people of the open-source community at stackoverflow.com which answered countless questions during my re- search and to Urban Borštnik and the Euler/Brutus cluster support team at the ETH Zurich. I owe my deepest gratitude to Nadia Zollinger. I could not be more intimately grateful for her unconditional, selfless support, warmth and love. She always stood to my side even in unbearable times and has always been believing in me. Countless times she has been a patient listener not only to my many technical programming problems during this research. She will always stay my desirable reference when it comes to “treat others as you would wish to be treated”. I also thank Samuel Kilcher, Martin Knobel and Olaf Metzger for unforgettable climbing memories in Switzerland and abroad. I thank my family and my friends for the always moral support and continuous encour- agement. Without them, this work would not have been possible. Zurich, February 2016 Gabriel Elias Nützi Abstract The work presented in this monograph is a contribution to the field of granular rigid body dynamics and its related subfields in computer science. The main contribution of this work is an open-source granular rigid body simulation framework (GRSF) which incorporates modern formulations and algorithms within the framework of non-smooth rigid body dynamics to efficiently simulate granular materials. This work discusses gran- ular simulations in the context of their mechanical theory, their computer science related challenges and applications to real experiments. In this work, a granular material is treated on the microscopic space scale where the par- ticle interactions are treated as individual events over time. This modeling paradigm is of special interest because it gives detailed insight into the rheology and impacting behavior of granular materials in contrary to macroscopic models from fluid or continuum dynam- ics. The increasing trend in parallel computing at the present point in time evermore offers the performance needed to compute granular simulations also for large-scale mod- els. The granular material model adopted in this work consists of a large-scale rigid body assembly in the physical space. The time evolution of a body in space is driven by two fundamental axioms in mechanics: the principle of virtual work and the variational law of interaction. These two axioms are exploited to properly derive the equations of motion of a rigid body starting from a scalable body which is parametrized by a quaternion. Dissipation phenomena such as friction and impacts and the impenetrability condition between bodies in a granular material are conveniently modeled by set-valued contact laws. Concepts from convex analysis and convex optimization, such as normal cones and projections to convex sets, are directly at hand to describe and solve common set-valued contact laws, such as the unilateral contact with Coulomb friction. The contact laws are complemented with a Newton-type impact law to allow for discontinuities in the velocities of the bodies. The numerical time integration is performed with Moreau’s explicit time- stepping scheme which discretizes the continuous and discontinuous motion of the bodies over a time interval and provides a good trade-off between accuracy and efficiency for large-scale multi-body simulations. The aforementioned modern mechanical modeling aspects are implemented in the GRS framework which is able to efficiently and accurately simulate hundred thousands up to millions of rigid bodies. The parallel implementation, which mainly targets high- performance distributed systems, makes use of the mass-splitting method which subdi- vides the contact problem at each time step of the integration scheme. The contact problem, consisting of millions of contacts, is solved using iterative projection algorithms which are closely related to the methods from convex optimization. To spatially distribute the workload of the simulation, namely the time-stepping of the rigid bodies, to several processes, domain decomposition methods such as the grid or kd-tree decomposition are iii iv implemented in the GRS framework by the help of the open-source library ApproxMVBB which was developed alongside the GRS framework. A simple load balancing strategy is employed to leverage the parallel computing power for simulations where bodies rapidly distribute over time. The Message Passing Interface (MPI) is used to provide the com- munication interface on distributed systems and to communicate and synchronize the numerical computations during the parallel simulation. To demonstrate the functional ability of the GRS framework and to validate the numer- ical implementation, a chute flow experiment is performed at the institute of Snow and Avalanche Research (SLF) in Davos, Switzerland. The chute flow experiment consists of approximately 1 million glass beads which are released from rest in a channel above an inclined slope. A simulation study is performed where the friction coefficient between the glass beads is varied. By the help of an advection-corrected image correlation algorithm, the velocity field of the chute experiment is reconstructed and compared to the simulation. Visualizations ranging from two-dimensional velocity field plots to three-dimensional ren- derings provide meaningful insight into the results of the simulation and experiments. The comparison between the simulations and the experiment confirm the validity and usefulness of the numerical model implemented in the GRS framework. Zusammenfassung Die in der vorliegenden Abhandlung beschriebene Arbeit liefert einen Beitrag an die For- schung im Bereich der granularen Starrkörperdynamik und deren verwandten Unterbe- reichen der Computerwissenschaft. Der Hauptschwerpunkt der Arbeit liegt in der Umset- zung von modernen mechanischen Formulierungen im Bereich der nichtglatten Dynamik an Hand einer numerischen Softwareumgebung namens Granular Rigid Body Simulation Framework (GRSF), welche es erlaubt granulare Medien zu simulieren und zu untersu- chen.
Recommended publications
  • Agx Multiphysics Download
    Agx multiphysics download click here to download A patch release of AgX Dynamics is now available for download for all of our licensed customers. This version include some minor. AGX Dynamics is a professional multi-purpose physics engine for simulators, Virtual parallel high performance hybrid equation solvers and novel multi- physics models. Why choose AGX Dynamics? Download AGX product brochure. This video shows a simulation of a wheel loader interacting with a dynamic tree model. High fidelity. AGX Multiphysics is a proprietary real-time physics engine developed by Algoryx Simulation AB Create a book · Download as PDF · Printable version. AgX Multiphysics Toolkit · Age Of Empires III The Asian Dynasties Expansion. Convert trail version Free Download, product key, keygen, Activator com extended. free full download agx multiphysics toolkit from AYS search www.doorway.ru have many downloads related to agx multiphysics toolkit which are hosted on sites like. With AGXUnity, it is possible to incorporate a real physics engine into a well Download from the prebuilt-packages sub-directory in the repository www.doorway.rug: multiphysics. A www.doorway.ru app that runs a physics engine and lets clients download physics data in real Clone or download AgX Multiphysics compiled with Lua support. Agx multiphysics toolkit. Developed physics the was made dynamics multiphysics simulation. Runtime library for AgX MultiPhysics Library. How to repair file. Original file to replace broken file www.doorway.ru Download. Current version: Some short videos that may help starting with AGX-III. Example 1: Finding a possible Pareto front for the Balaban Index in the Missing: multiphysics.
    [Show full text]
  • Dynamic Simulation of Manipulation & Assembly Actions
    Syddansk Universitet Dynamic Simulation of Manipulation & Assembly Actions Thulesen, Thomas Nicky Publication date: 2016 Document version Peer reviewed version Document license Unspecified Citation for pulished version (APA): Thulesen, T. N. (2016). Dynamic Simulation of Manipulation & Assembly Actions. Syddansk Universitet. Det Tekniske Fakultet. General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. • Users may download and print one copy of any publication from the public portal for the purpose of private study or research. • You may not further distribute the material or use it for any profit-making activity or commercial gain • You may freely distribute the URL identifying the publication in the public portal ? Take down policy If you believe that this document breaches copyright please contact us providing details, and we will remove access to the work immediately and investigate your claim. Download date: 09. Sep. 2018 Dynamic Simulation of Manipulation & Assembly Actions Thomas Nicky Thulesen The Maersk Mc-Kinney Moller Institute Faculty of Engineering University of Southern Denmark PhD Dissertation Odense, November 2015 c Copyright 2015 by Thomas Nicky Thulesen All rights reserved. The Maersk Mc-Kinney Moller Institute Faculty of Engineering University of Southern Denmark Campusvej 55 5230 Odense M, Denmark Phone +45 6550 3541 www.mmmi.sdu.dk Abstract To grasp and assemble objects is something that is known as a difficult task to do reliably in a robot system.
    [Show full text]
  • Systematic Literature Review of Realistic Simulators Applied in Educational Robotics Context
    sensors Systematic Review Systematic Literature Review of Realistic Simulators Applied in Educational Robotics Context Caio Camargo 1, José Gonçalves 1,2,3 , Miguel Á. Conde 4,* , Francisco J. Rodríguez-Sedano 4, Paulo Costa 3,5 and Francisco J. García-Peñalvo 6 1 Instituto Politécnico de Bragança, 5300-253 Bragança, Portugal; [email protected] (C.C.); [email protected] (J.G.) 2 CeDRI—Research Centre in Digitalization and Intelligent Robotics, 5300-253 Bragança, Portugal 3 INESC TEC—Institute for Systems and Computer Engineering, 4200-465 Porto, Portugal; [email protected] 4 Robotics Group, Engineering School, University of León, Campus de Vegazana s/n, 24071 León, Spain; [email protected] 5 Universidade do Porto, 4200-465 Porto, Portugal 6 GRIAL Research Group, Computer Science Department, University of Salamanca, 37008 Salamanca, Spain; [email protected] * Correspondence: [email protected] Abstract: This paper presents a systematic literature review (SLR) about realistic simulators that can be applied in an educational robotics context. These simulators must include the simulation of actuators and sensors, the ability to simulate robots and their environment. During this systematic review of the literature, 559 articles were extracted from six different databases using the Population, Intervention, Comparison, Outcomes, Context (PICOC) method. After the selection process, 50 selected articles were included in this review. Several simulators were found and their features were also Citation: Camargo, C.; Gonçalves, J.; analyzed. As a result of this process, four realistic simulators were applied in the review’s referred Conde, M.Á.; Rodríguez-Sedano, F.J.; context for two main reasons. The first reason is that these simulators have high fidelity in the robots’ Costa, P.; García-Peñalvo, F.J.
    [Show full text]
  • Workshop Report
    "Toward High-Performance Computing Support for the Analysis, Simulation, and Planning of Robotic Contact Tasks," a workshop at Robotics Science and Systems, June 27, 28 2011, held on the campus of the University of Southern California. Supported by NSF Grant: CRI: CP-I: 0855024 Executive Summary of NSF Workshop The workshop was opened by Jeff Trinkle, who articulated the goals to the participants. The main goal of the first day was to establish an understanding of the state of the art in the following subareas: • Simulation capabilities and support functions • Future needs in robotics, engineering, games, etc. • Guidelines for model/method selection • Issues in high-performance computing The main goal of the second day was to discuss the needs of the robotics in terms of a computational simulation tool and support functions. Three break-out groups would be formed to discuss the following subtopics: • Software base and user support • Hardware and platforms • Validation and benchmarks In a final wrap-up meeting on the second day the issues and recommendations of the three break-out groups were discussed with additional consideration given to the possibility of applying for an NSF Community Infrastructure – Acquisition, Development, Deployment, and Operation (CI-ADDO) grant. The conclusions of the second day’s discussions were: • It is premature to develop an NSF-supported community software resource • A longer, larger workshop (perhaps through BIRS) involving the mechanics and numerical methods communities is in order • A repository should be developed that contains contact problems with known analytical solutions and instances of time-stepping subproblems that are difficult to solve State-of-the-art update from EuroMech Colloquium 516 The week after this workshop, Trinkle attended EuroMech Colloquium 516 in Grenoble France, July 6-8, 2011.
    [Show full text]
  • 10: Multiple Contact Resolution 22/02/2016
    10: MULTIPLE CONTACT RESOLUTION 22/02/2016 CS7057: REALTIME PHYSICS (2015-16) - JOHN DINGLIANA PRESENTED BY MICHAEL MANZKE 22/02/2016 2 Image © 2003 E. Guendelman, R. Bridson and R. Fedkiw CS7057: REALTIME PHYSICS (2015-16) - JOHN DINGLIANA PRESENTED BY MICHAEL MANZKE 22/02/2016 3 COMPLEX CONTACT MANIFOLDS Most contacts usually not just a single point colliding but contact manifold Contact Force and Equivalence Principle [Erleben05] : Equivalent forces or impulses exist such that when they are applied to the convex hull of the contact region, the same resulting motion is obtained, which would have resulted from integrating the true contact force or impulse over the actual contact region [Erleben05] Erleben, K., Sporring, J., Henriksen, K., and Dohlman, H., Physics Based Animation. Charles River Media, August 9, 2005. CS7057: REALTIME PHYSICS (2015-16) - JOHN DINGLIANA PRESENTED BY MICHAEL MANZKE Images © 2014 John Dingliana 22/02/2016 4 CONTACT REDUCTION Contacts reduced to those on the convex hull of the manifold. Use K-means clustering Then further reduce those that and cluster reduction cause minimal change to the hull area Pre-process features in a scene making edges inactive if not important for collisions e.g. interior edges, concave edges Use initial guess and then warm starting in subsequent frames exploiting temporal coherency. [Morvanszky04] Morvanszky and Terdiman. Fast Contact Reduction for Dynamics Simulation. Game Programming Gems 4. Charles River Media. 2004. pp 253-263 CS7057: REALTIME PHYSICS (2015-16) - JOHN DINGLIANA PRESENTED BY MICHAEL MANZKE 22/02/2016 5 PENALTY METHODS Amongst the earliest solutions and still widely used Easy to implement compared to other methods Some problems for rigid objects Objects too springy → not plausible Increase stiffness → leads to instability for large time steps Increase # timesteps → computationally expensive Images © Erleben et al & Charles River Media 2005.
    [Show full text]
  • Exomars Rover Mechanical Modeling with Siconos Jan Michalczyk, Maurice Br´Emond,Vincent Acary, Roger Pissard-Gibollet
    Exomars Rover Mechanical Modeling with Siconos Jan Michalczyk, Maurice Br´emond,Vincent Acary, Roger Pissard-Gibollet To cite this version: Jan Michalczyk, Maurice Br´emond, Vincent Acary, Roger Pissard-Gibollet. Exomars Rover Mechanical Modeling with Siconos. [Technical Report] RT-0448, INRIA. 2014, pp.41. <hal- 01025785> HAL Id: hal-01025785 https://hal.inria.fr/hal-01025785 Submitted on 18 Jul 2014 HAL is a multi-disciplinary open access L'archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destin´eeau d´ep^otet `ala diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publi´esou non, lished or not. The documents may come from ´emanant des ´etablissements d'enseignement et de teaching and research institutions in France or recherche fran¸caisou ´etrangers,des laboratoires abroad, or from public or private research centers. publics ou priv´es. Exomars Rover Mechanical Modeling with Siconos Jan Michalczyk, Maurice Brémond, Vincent Acary, Roger Pissard-Gibollet TECHNICAL REPORT N° 448 July 2014 Project-Team Bipop ISSN 0249-0803 ISRN INRIA/RT--448--FR+ENG Exomars Rover Mechanical Modeling with Siconos Jan Michalczyk, Maurice Brémond, Vincent Acary, Roger Pissard-Gibollet Project-Team Bipop Technical Report n° 448 — July 2014 — 38 pages Abstract: This document contains specification and documentation of the tests performed on the exomars planetary rover model using Siconos software. Siconos is an open source scientific software targeted at modeling and simulating nonsmooth dynamical systems. The advantage of using Siconos for mechanical simulations is that it offers efficient friction-contact nonsmooth models. Performing mechanical simulations of the exomars rover appears to be of great importance with respect to verifying its design and estimating energy consumption.
    [Show full text]
  • Mechanical Simulation of the Exomars Rover Using Siconos in 3DROV Vincent Acary, Maurice Brémond, Konstantinos Kapellos, Jan Michalczyk, Roger Pissard-Gibollet
    Mechanical simulation of the Exomars rover using Siconos in 3DROV Vincent Acary, Maurice Brémond, Konstantinos Kapellos, Jan Michalczyk, Roger Pissard-Gibollet To cite this version: Vincent Acary, Maurice Brémond, Konstantinos Kapellos, Jan Michalczyk, Roger Pissard-Gibollet. Mechanical simulation of the Exomars rover using Siconos in 3DROV. ASTRA 2013 - 12th Symposium on Advanced Space Technologies in Robotics and Automation, ESA/ESTEC, May 2013, Noordwijk, Netherlands. hal-00821221 HAL Id: hal-00821221 https://hal.inria.fr/hal-00821221 Submitted on 8 May 2013 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. MECHANICAL SIMULATION OF THE EXOMARS ROVER USING SICONOS IN 3DROV Vincent Acary1, Maurice Bremond´ 1, Konstantinos Kapellos2, Jan Michalczyk1, and Roger Pissard-Gibollet1 1INRIA Grenoble, Inovallee,´ 38330 Montbonnot, France, email:fi[email protected] 2TRASYS Space, Terhulpsesteenweg 6c, 1560 Hoeilaart, Belgium. email:fi[email protected] ABSTRACT Outline. In Section 2, we briefly review the literature on the modeling and simulation of rovers. In Section 3, we present the main features of Siconos with a brief ex- This paper presents ongoing work at INRIA in collabo- planation of the interest of using a nonsmooth approach ration with TRASYS on the mechanical modelling and for contact and friction simulations.
    [Show full text]
  • Mechanical Simulation of the Exomars Rover Using Siconos in 3Drov
    MECHANICAL SIMULATION OF THE EXOMARS ROVER USING SICONOS IN 3DROV Vincent Acary1, Maurice Bremond´ 1, Konstantinos Kapellos2, Jan Michalczyk1, and Roger Pissard-Gibollet1 1INRIA Grenoble, Inovallee,´ 38330 Montbonnot, France, email:fi[email protected] 2TRASYS Space, Terhulpsesteenweg 6c, 1560 Hoeilaart, Belgium. email:fi[email protected] ABSTRACT Outline. In Section 2, we briefly review the literature on the modeling and simulation of rovers. In Section 3, we present the main features of Siconos with a brief ex- This paper presents ongoing work at INRIA in collabo- planation of the interest of using a nonsmooth approach ration with TRASYS on the mechanical modelling and for contact and friction simulations. Section 3 ends with simulation of planetary rovers. We focus our presenta- several stand-alone experiments of obstacle avoidance tion on an specific approach used the INRIA SICONOS and traction performance. In Section 4, the TRASYS software. This approach [2] based on the nonsmooth Me- 3DROV [24] rover planetary operations simulator is pre- chanics theory is dedicated to the modeling and the sim- sented. Section 5 concludes the paper. ulation of multi–body systems with joints, hard contacts, Coulomb’s friction and impacts. In addition, software in- tegration aspects are considered defining and implement- 2. STATE OF THE ART ing generic software interfaces between SICONOS and external 3D tools. The approach is applied to the rover planetary operations enhancing the fidelity and the gener- The design of the rover chassis and the study of the lo- icity of the ExoMars existing rover mechanical models comotion have already been the object of a lot of ef- used in the TRASYS 3DROV [24] simulator.
    [Show full text]
  • Mechanical Simulation of the Exomars Rover Using Siconos in 3DROV
    Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV V. Acary, M. Br´emond, J. Michalczyk, K. Kapellos, R. Pissard-Gibollet INRIA Grenoble Rh^one-Alpes, TRASYS May 16, 2013 Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV V. Acary, M. Br´emond, J. Michalczyk, K. Kapellos, R. Pissard-Gibollet { 1/15 Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV Motivations and Objectives 3DROV Siconos Rover Simulation Conclusion Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV V. Acary, M. Br´emond, J. Michalczyk, K. Kapellos, R. Pissard-Gibollet { 2/15 Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV Motivations and Objectives Motivations and Objectives 3DROV I Rover planetary exploration simulation framework SICONOS I INRIA modeling and simulation software I Dedicated to nonsmooth dynamical systems Final Objectives I Integrate SICONOS in 3DROV in order to improve the mechanical simulation fidelity I Design and implement a SICONOS/3Dtools API to simulate multi-body systems with joints, hard contacts, Coulomb's friction and impacts Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV V. Acary, M. Br´emond, J. Michalczyk, K. Kapellos, R. Pissard-Gibollet { 3/15 Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV 3DROV 3DROV Architecture I 3DROV includes rover, environment and controller models I We focus on I the rover mechanical model I 3D visualization tool providing contact information Mechanical Simulation Of The ExoMars Rover Using Siconos in 3DROV V. Acary, M. Br´emond, J. Michalczyk, K. Kapellos, R.
    [Show full text]
  • Proposal for a New Project Team (EPC) TRIPOP
    Proposal for a new project team (EPC) TRIPOP Modeling, Simulation and Control of Nonsmooth Dynamical Systems May 25, 2018 • Domain : Applied Mathematics, Computation and Simulation • Theme : Optimization and control of dynamic systems • Associated institutions \´etablissements de rattachement" : Inria and Grenoble-INP, CNRS through the Laboratoire Jean Kuntzman (LJK UMR CNRS 5524, Dir. St´ephaneLabb´e). Abstract This document is a proposal for a joint research team, TRIPOP, of Inria Grenoble Rhone-Alpes and of the Laboratoire Jean Kuntzmann. This new team is a follow up of the BIPOP team (2003{2017). The team is mainly concerned by the modeling, the mathematical analysis, the simulation and the control of nonsmooth dynamical systems. Nonsmooth dynamics concerns the study of the time evolution of systems that are not smooth in the mathematical sense, i.e., systems that are characterized by a lack of differentiability, either of the mappings in their formulations, or of their solutions with respect to time. In mechanics, the main instances of nonsmooth dynamical systems are multibody systems with Signorini unilateral contact, set-valued (Coulomb-like) friction and impacts. In Electronics, examples are found in switched electrical circuits with ideal components (diodes, switches, transistors). In Control, nonsmooth systems arise in the sliding mode control theory and in optimal control. A lot of examples can also be found in cyber-physical systems (hybrid systems), in transportation sciences, in mathematical biology or in finance. 1 General scope and motivations Nonsmooth dynamics concerns the study of the time evolution of systems that are not smooth in the mathematical sense, i.e., systems that are characterized by a lack of differentiability, either of the map- pings in their formulations, or of their solutions with respect to time.
    [Show full text]
  • Time-Stepping Via Complementarity Vincent Acary
    Time-Stepping via Complementarity Vincent Acary To cite this version: Vincent Acary. Time-Stepping via Complementarity. Francesco Vasca and Luigi Iannelli. Dynam- ics and Control of Switched Electronic Systems, Springer, pp.417-450, 2012, Advances in Industrial Control, 978-1-4471-2884-7. 10.1007/978-1-4471-2885-4_14. hal-00681258 HAL Id: hal-00681258 https://hal.inria.fr/hal-00681258 Submitted on 5 Nov 2017 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Time-Stepping via Complementarity Vincent Acary 14.1 Introduction In this chapter, the numerical time integration methods for switched electronic cir- cuits are delineated. The chapter starts with a brief introduction to the simulation of switched electrical circuits. In this introduction, various approaches, among them the hybrid approach, the event-driven approach, the regularisation approach and the time-stepping method via complementarity are recalled. For each of these methods, their advantages and weaknesses are outlined, and the main conclusion is that the time-stepping methods based on complementarity are the most robust and efficient approach to simulate large switched electrical circuits together with a large num- ber of events. A general formulation of dynamical complementarity systems (DCS) over cones is given as ⎧ ⎨⎪x(t)˙ = f (t, x(t), λ(t)), y(t) = h(t, x(t), λ(t)), (14.1) ⎩⎪ K∗ y(t) ⊥ λ(t) ∈ K, where K is a non-empty closed convex cone,1 and K∗ its dual cone.2 This formu- lation serves as a basis for the design of the time-stepping methods developed in the sequel.
    [Show full text]
  • Dynamic Simulation of Manipulation & Assembly Actions
    University of Southern Denmark Dynamic Simulation of Manipulation & Assembly Actions Thulesen, Thomas Nicky Publication date: 2016 Document version: Accepted manuscript Document license: Unspecified Citation for pulished version (APA): Thulesen, T. N. (2016). Dynamic Simulation of Manipulation & Assembly Actions. Syddansk Universitet. Det Tekniske Fakultet. Go to publication entry in University of Southern Denmark's Research Portal Terms of use This work is brought to you by the University of Southern Denmark. Unless otherwise specified it has been shared according to the terms for self-archiving. If no other license is stated, these terms apply: • You may download this work for personal use only. • You may not further distribute the material or use it for any profit-making activity or commercial gain • You may freely distribute the URL identifying this open access version If you believe that this document breaches copyright please contact us providing details and we will investigate your claim. Please direct all enquiries to [email protected] Download date: 05. Oct. 2021 Dynamic Simulation of Manipulation & Assembly Actions Thomas Nicky Thulesen The Maersk Mc-Kinney Moller Institute Faculty of Engineering University of Southern Denmark PhD Dissertation Odense, November 2015 c Copyright 2015 by Thomas Nicky Thulesen All rights reserved. The Maersk Mc-Kinney Moller Institute Faculty of Engineering University of Southern Denmark Campusvej 55 5230 Odense M, Denmark Phone +45 6550 3541 www.mmmi.sdu.dk Abstract To grasp and assemble objects is something that is known as a difficult task to do reliably in a robot system. Yet humans are able to quickly learn how to manipulate and assemble objects based on previous experience.
    [Show full text]