Towards a Taxonomy of Musical Metacreation: Reflections on the First Musical Metacreation Weekend
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Sonification As a Means to Generative Music Ian Baxter
Sonification as a means to generative music By: Ian Baxter A thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy The University of Sheffield Faculty of Arts & Humanities Department of Music January 2020 Abstract This thesis examines the use of sonification (the transformation of non-musical data into sound) as a means of creating generative music (algorithmic music which is evolving in real time and is of potentially infinite length). It consists of a portfolio of ten works where the possibilities of sonification as a strategy for creating generative works is examined. As well as exploring the viability of sonification as a compositional strategy toward infinite work, each work in the portfolio aims to explore the notion of how artistic coherency between data and resulting sound is achieved – rejecting the notion that sonification for artistic means leads to the arbitrary linking of data and sound. In the accompanying written commentary the definitions of sonification and generative music are considered, as both are somewhat contested terms requiring operationalisation to correctly contextualise my own work. Having arrived at these definitions each work in the portfolio is documented. For each work, the genesis of the work is considered, the technical composition and operation of the piece (a series of tutorial videos showing each work in operation supplements this section) and finally its position in the portfolio as a whole and relation to the research question is evaluated. The body of work is considered as a whole in relation to the notion of artistic coherency. This is separated into two main themes: the relationship between the underlying nature of the data and the compositional scheme and the coherency between the data and the soundworld generated by each piece. -
Durham Research Online
Durham Research Online Deposited in DRO: 24 January 2017 Version of attached le: Published Version Peer-review status of attached le: Peer-reviewed Citation for published item: Collins, Nick (2016) 'A funny thing happened on the way to the formula : algorithmic composition for musical theatre.', Computer music journal., 40 (3). pp. 41-57. Further information on publisher's website: https://muse.jhu.edu/journal/34 Publisher's copyright statement: This is a manuscript version of the article, which has been accepted for publication in Computer Music Journal. Additional information: Use policy The full-text may be used and/or reproduced, and given to third parties in any format or medium, without prior permission or charge, for personal research or study, educational, or not-for-prot purposes provided that: • a full bibliographic reference is made to the original source • a link is made to the metadata record in DRO • the full-text is not changed in any way The full-text must not be sold in any format or medium without the formal permission of the copyright holders. Please consult the full DRO policy for further details. Durham University Library, Stockton Road, Durham DH1 3LY, United Kingdom Tel : +44 (0)191 334 3042 | Fax : +44 (0)191 334 2971 https://dro.dur.ac.uk A Funny Thing Happened on the Way to the Formula: Algorithmic Composition for Musical Theater Nick Collins Computer Music Journal, Volume 40, Number 3, Fall 2016, pp. 41-57 (Article) Published by The MIT Press For additional information about this article https://muse.jhu.edu/article/643658 Access provided by Durham University (24 Jan 2017 11:00 GMT) Nick Collins A Funny Thing Happened Department of Music Durham University Palace Green, on the Way to the Formula: Durham DH1 3RL, UK [email protected] Algorithmic Composition www.composerprogrammer.com for Musical Theater Abstract: Algorithmic composition methods must prove themselves within real-world musical contexts to more firmly solidify their adoption in musical practice. -
Issue3-Autumn2017
ISSN 2515-981X Music on Screen From Cinema Screens to Touchscreens Part II Edited by Sarah Hall James B. Williams Musicology Research Issue 3 Autumn 2017 This page is left intentionally blank. ISSN 2515-981X Music on Screen From Cinema Screens to Touchscreens Part II Edited by Sarah Hall James B. Williams Musicology Research Issue 3 Autumn 2017 MusicologyResearch The New Generation of Research in Music Autumn 2017 © ISSN 2515-981X MusicologyResearch No part of this text, including its cover image, may be reproduced, transmitted, or utilized in any form by any electronic, mechanical, or others means, now known or hereafter invented, including photocopying, microfilming, and recording, or in any information storage or retrieval system, without written permission from MusicologyResearch and its contributors. MusicologyResearch offers a model whereby the authors retain the copyright of their contributions. Cover Image ‘Now’. Contemporary Abstract Painting, Acrylic, 2016. Used with permission by artist Elizabeth Chapman. © Elizabeth Chapman. http://melizabethchapman.artspan.com http://melizabethchapman.blogspot.co.uk Visit the MusicologyResearch website at http://www.musicologyresearch.co.uk for this issue http://www.musicologyresearch.co.uk/publications/julianahodkinson-creatingheadspace http://www.musicologyresearch.co.uk/publications/royaarab- howmenbecamethesoleadultdancingsingersiniranianfilms http://www.musicologyresearch.co.uk/publications/fernandobravo- neuralsystemsunderlyingmusicsaffectiveimpactinfilm http://www.musicologyresearch.co.uk/publications/enochjacobus-chooseyourownaudioventuresoundtrack -
Poiesthetic Play in Generative Music
Virginia Commonwealth University VCU Scholars Compass Theses and Dissertations Graduate School 2014 Poiesthetic play in generative music John Priestley Virginia Commonwealth University Follow this and additional works at: https://scholarscompass.vcu.edu/etd Part of the Interdisciplinary Arts and Media Commons © The Author Downloaded from https://scholarscompass.vcu.edu/etd/3403 This Dissertation is brought to you for free and open access by the Graduate School at VCU Scholars Compass. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of VCU Scholars Compass. For more information, please contact [email protected]. © 2014 John Priestley. All rights reserved. Poiesthetic play in generative music A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy at Virginia Commonwealth University. John Priestley PhD, Media Art & Text, Virginia Commonwealth University MA, English, Virginia Polytechnic Institute and State University BA, English, Virginia Polytechnic Institute and State University Director: David Golumbia, Assistant Professor, English and Media Art & Text Virginia Commonwealth University Richmond, Virginia, USA April 2014 Acknowledgments Mary Lee: For love, support, and tolerance through a thousand nights by the laptop’s glow. David Golumbia: For removing every barrier, defusing every panic, and making it both possible and necessary to find my own way. David Latané: For intellectual rigor, discipline unbounded by disciplines. Semi Ryu: For seeing me as an artist and scholar when I did not. Stephen Vitiello: For endless inspiration and a constant reminder that sonic practice is its own reward. To all the faculty and administrators who conceived and/or carry on the Media Art & Text program — a brilliant idea that keeps getting better, thanks to your dedication. -
Amergent Music: Behavior and Becoming in Technoetic & Media Arts Norbert F. Herber
AMERGENT MUSIC: BEHAVIOR AND BECOMING IN TECHNOETIC & MEDIA ARTS NORBERT F. HERBER PhD 2010 !is copy of the thesis has been supplied on condition that anyone who consults it is understood to recognise that its copyright rests with its author and that no quotation from the thesis and no information derived from it may be published without the author’s prior consent. AMERGENT MUSIC: BEHAVIOR AND BECOMING IN TECHNOETIC & MEDIA ARTS by NORBERT F. HERBER A thesis submitted to the University of Plymouth in partial fulfilment for the degree of DOCTOR OF PHILOSOPHY Centre for Advanced Inquiry in Integrative Arts School of Art and Media Faculty of Arts In collaboration with Rutland Port Authorities December 2010 Abstract Norbert Herber Amergent Music: behavior and becoming in technoetic & media arts Technoetic and media arts are environments of mediated interaction and emergence, where meaning is negotiated by individuals through a personal examination and experience—or becoming—within the mediated space. !is thesis examines these environments from a musical perspective and consid- ers how sound functions as an analog to this becoming. Five distinct, original musical works explore the possibilities as to how the emergent dynamics of mediated, interactive exchange can be leveraged towards the construction of musical sound. In the context of this research, becoming can be understood relative to Henri Bergson’s descrip- tion of the appearance of reality—something that is making or unmaking but is never made. Music conceived of a linear model is essentially fixed in time. It is unable to recognize or respond to the becoming of interactive exchange, which is marked by frequent and unpredictable transformation. -
Generative Music Special Edition, Editorial
Generative Music Editorial Author Collins, Nick, Brown, Andrew R Published 2009 Journal Title Contemporary Music Review DOI https://doi.org/10.1080/07494460802663967 Copyright Statement © 2009 Routledge. This is an electronic version of an article published in Contemporary Music Review, Vol. 28(1), 2009, pp. 1-4. Contemporary Music Review is available online at: http:// www.informaworld.com with the open URL of your article. Downloaded from http://hdl.handle.net/10072/39957 Griffith Research Online https://research-repository.griffith.edu.au Generative Music special edition, editorial Nick Collins and Andrew R. Brown Algorithmic composition, automated composition, meta-music, process and systems music, generative music, adaptive and procedural audio — all these terms indicate the extent to which composers have become conscious of system-building. Whilst the grand history of music attests that formalism is not a new idea of the computer era (Roads 1996, Loy 2007, Essl 2007), energetic exploration has certainly been facilitated by computers. Generative music itself is to some just a fashionable relabelling of realtime algorithmic composition, dating to publicity circulating around Brian Eno's work in the mid 1990s, particularly the 1996 Generative Music 1 installation/program release built with the Koan software (Eno 1996). To others, generative music is a broad conceptual category within generative art. Boden and Edmonds (2009) suggest that generative music might encompass any rule-based system, no matter how subjective the rules, and thus take in Stockhausen’s Aus den sieben Tagen text pieces (1968). Computer- generated music (CG-music in their parlance) is that subset of generative music which explores the construction of objective programs embodying rules, and is thus strictly formal in the sense of being computable. -
Organised Sound the Analysis of Generative Music Programs
Organised Sound http://journals.cambridge.org/OSO Additional services for Organised Sound: Email alerts: Click here Subscriptions: Click here Commercial reprints: Click here Terms of use : Click here The Analysis of Generative Music Programs Nick Collins Organised Sound / Volume 13 / Issue 03 / December 2008, pp 237 248 DOI: 10.1017/S1355771808000332, Published online: 03 November 2008 Link to this article: http://journals.cambridge.org/abstract_S1355771808000332 How to cite this article: Nick Collins (2008). The Analysis of Generative Music Programs. Organised Sound, 13, pp 237248 doi:10.1017/ S1355771808000332 Request Permissions : Click here Downloaded from http://journals.cambridge.org/OSO, IP address: 139.184.30.132 on 14 May 2013 The Analysis of Generative Music Programs NICK COLLINS Department of Informatics, University of Sussex, Falmer, Brighton, BN1 9QJ, UK E-mail: [email protected] Composers have spent more than fifty years devising trigger might cause the seeding of a random number computer programs for the semi-automated production of generator with the current time, allowing the program music. This article shall focus in particular on the case of to progress on a new path with associated musical minimal run-time human intervention, where a program output revealed in realtime. allows the creation of a musical variation, typically It is hoped that this article will promote under- unravelling in realtime, on demand. These systems have the standing of contemporary art practice in algorithmic capacity to vary their output with each run, often from no more input information than the seeding of a random number music. There is also some potential that tackling the generator with the start time. -
Poiesthetic Play in Generative Music John Priestley Virginia Commonwealth University
Virginia Commonwealth University VCU Scholars Compass Theses and Dissertations Graduate School 2014 Poiesthetic play in generative music John Priestley Virginia Commonwealth University Follow this and additional works at: http://scholarscompass.vcu.edu/etd Part of the Interdisciplinary Arts and Media Commons © The Author Downloaded from http://scholarscompass.vcu.edu/etd/3403 This Dissertation is brought to you for free and open access by the Graduate School at VCU Scholars Compass. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of VCU Scholars Compass. For more information, please contact [email protected]. © 2014 John Priestley. All rights reserved. Poiesthetic play in generative music A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy at Virginia Commonwealth University. John Priestley PhD, Media Art & Text, Virginia Commonwealth University MA, English, Virginia Polytechnic Institute and State University BA, English, Virginia Polytechnic Institute and State University Director: David Golumbia, Assistant Professor, English and Media Art & Text Virginia Commonwealth University Richmond, Virginia, USA April 2014 Acknowledgments Mary Lee: For love, support, and tolerance through a thousand nights by the laptop’s glow. David Golumbia: For removing every barrier, defusing every panic, and making it both possible and necessary to find my own way. David Latané: For intellectual rigor, discipline unbounded by disciplines. Semi Ryu: For seeing me as an artist and scholar when I did not. Stephen Vitiello: For endless inspiration and a constant reminder that sonic practice is its own reward. To all the faculty and administrators who conceived and/or carry on the Media Art & Text program — a brilliant idea that keeps getting better, thanks to your dedication. -
Ambient Background Textures from a Given Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, Waveform
Aalborg University Copenhagen Department of Medialogy !"#"$%"&'()*+(,-( ./%0"' Generation of ambient background textures from a given Aalborg University Copenhagen Lautrupvang 15, 2750 Ballerup, waveform. Denmark Semestercoordinator: Stefania Serafin 1&23"4%(5"&/26'(( !5&/78(9-,,( ( Secretary: Lisbeth Nykjær Phone: 9940 2471 [email protected] https://internal.media.aau.dk/ !"#"$%"&(%:"#"'( );$%"&(.:"$/$! A>$%&;4%'(( Supervisor(s): Bob L. Sturm ! This work aims to answer a question if it is possible to generate background sounds from any given waveform. I present an overview of 1&23"4%(8&2<5(72=' ambient music and similar genres. I describe ! techniques for sound composition and synthesis. Basing on my research I propose three methods )"#>"&$' Jakub Cioslowski for generating background textures. This work ! provides an overview of the results of the test ! conducted using the methods and my conclusion ! on the solutions I propose. ! ! ! ! ! ! ! ! ! ! ! ! 3 ?25/"$' 1;8"$' 65 @/7/$:"6' 26.05.2011 Copyright © 2006. This report and/or appended material may not be partly or completely published or copied without prior written approval from the authors. Neither may the contents be used for commercial purposes without this written approval. 1 When I started making my own records, I had this idea of drowning out the singer and putting the rest in the foreground. It was the background that interested me. Brian Eno I would like to thank my family for giving me a chance to study Medialogy, write this thesis and become who I am. I would also like to