Introduction to Ultra Fractal Instructor Guide
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Fractal (Mandelbrot and Julia) Zero-Knowledge Proof of Identity
Journal of Computer Science 4 (5): 408-414, 2008 ISSN 1549-3636 © 2008 Science Publications Fractal (Mandelbrot and Julia) Zero-Knowledge Proof of Identity Mohammad Ahmad Alia and Azman Bin Samsudin School of Computer Sciences, University Sains Malaysia, 11800 Penang, Malaysia Abstract: We proposed a new zero-knowledge proof of identity protocol based on Mandelbrot and Julia Fractal sets. The Fractal based zero-knowledge protocol was possible because of the intrinsic connection between the Mandelbrot and Julia Fractal sets. In the proposed protocol, the private key was used as an input parameter for Mandelbrot Fractal function to generate the corresponding public key. Julia Fractal function was then used to calculate the verified value based on the existing private key and the received public key. The proposed protocol was designed to be resistant against attacks. Fractal based zero-knowledge protocol was an attractive alternative to the traditional number theory zero-knowledge protocol. Key words: Zero-knowledge, cryptography, fractal, mandelbrot fractal set and julia fractal set INTRODUCTION Zero-knowledge proof of identity system is a cryptographic protocol between two parties. Whereby, the first party wants to prove that he/she has the identity (secret word) to the second party, without revealing anything about his/her secret to the second party. Following are the three main properties of zero- knowledge proof of identity[1]: Completeness: The honest prover convinces the honest verifier that the secret statement is true. Soundness: Cheating prover can’t convince the honest verifier that a statement is true (if the statement is really false). Fig. 1: Zero-knowledge cave Zero-knowledge: Cheating verifier can’t get anything Zero-knowledge cave: Zero-Knowledge Cave is a other than prover’s public data sent from the honest well-known scenario used to describe the idea of zero- prover. -
Object Oriented Programming
No. 52 March-A pril'1990 $3.95 T H E M TEe H CAL J 0 URN A L COPIA Object Oriented Programming First it was BASIC, then it was structures, now it's objects. C++ afi<;ionados feel, of course, that objects are so powerful, so encompassing that anything could be so defined. I hope they're not placing bets, because if they are, money's no object. C++ 2.0 page 8 An objective view of the newest C++. Training A Neural Network Now that you have a neural network what do you do with it? Part two of a fascinating series. Debugging C page 21 Pointers Using MEM Keep C fro111 (C)rashing your system. An AT Keyboard Interface Use an AT keyboard with your latest project. And More ... Understanding Logic Families EPROM Programming Speeding Up Your AT Keyboard ((CHAOS MADE TO ORDER~ Explore the Magnificent and Infinite World of Fractals with FRAC LS™ AN ELECTRONIC KALEIDOSCOPE OF NATURES GEOMETRYTM With FracTools, you can modify and play with any of the included images, or easily create new ones by marking a region in an existing image or entering the coordinates directly. Filter out areas of the display, change colors in any area, and animate the fractal to create gorgeous and mesmerizing images. Special effects include Strobe, Kaleidoscope, Stained Glass, Horizontal, Vertical and Diagonal Panning, and Mouse Movies. The most spectacular application is the creation of self-running Slide Shows. Include any PCX file from any of the popular "paint" programs. FracTools also includes a Slide Show Programming Language, to bring a higher degree of control to your shows. -
Fractal 3D Magic Free
FREE FRACTAL 3D MAGIC PDF Clifford A. Pickover | 160 pages | 07 Sep 2014 | Sterling Publishing Co Inc | 9781454912637 | English | New York, United States Fractal 3D Magic | Banyen Books & Sound Option 1 Usually ships in business days. Option 2 - Most Popular! This groundbreaking 3D showcase offers a rare glimpse into the dazzling world of computer-generated fractal art. Prolific polymath Clifford Pickover introduces the collection, which provides background on everything from Fractal 3D Magic classic Mandelbrot set, to the infinitely porous Menger Sponge, to ethereal fractal flames. The following eye-popping gallery displays mathematical formulas transformed into stunning computer-generated 3D anaglyphs. More than intricate designs, visible in three dimensions thanks to Fractal 3D Magic enclosed 3D glasses, will engross math and optical illusions enthusiasts alike. If an item you have purchased from us is not working as expected, please visit one of our in-store Knowledge Experts for free help, where they can solve your problem or even exchange the item for a product that better suits your needs. If you need to return an item, simply bring it back to any Micro Center store for Fractal 3D Magic full refund or exchange. All other products may be returned within 30 days of purchase. Using the software may require the use of a computer or other device that must meet minimum system requirements. It is recommended that you familiarize Fractal 3D Magic with the system requirements before making your purchase. Software system requirements are typically found on the Product information specification page. Aerial Drones Micro Center is happy to honor its customary day return policy for Aerial Drone returns due to product defect or customer dissatisfaction. -
Rendering Hypercomplex Fractals Anthony Atella [email protected]
Rhode Island College Digital Commons @ RIC Honors Projects Overview Honors Projects 2018 Rendering Hypercomplex Fractals Anthony Atella [email protected] Follow this and additional works at: https://digitalcommons.ric.edu/honors_projects Part of the Computer Sciences Commons, and the Other Mathematics Commons Recommended Citation Atella, Anthony, "Rendering Hypercomplex Fractals" (2018). Honors Projects Overview. 136. https://digitalcommons.ric.edu/honors_projects/136 This Honors is brought to you for free and open access by the Honors Projects at Digital Commons @ RIC. It has been accepted for inclusion in Honors Projects Overview by an authorized administrator of Digital Commons @ RIC. For more information, please contact [email protected]. Rendering Hypercomplex Fractals by Anthony Atella An Honors Project Submitted in Partial Fulfillment of the Requirements for Honors in The Department of Mathematics and Computer Science The School of Arts and Sciences Rhode Island College 2018 Abstract Fractal mathematics and geometry are useful for applications in science, engineering, and art, but acquiring the tools to explore and graph fractals can be frustrating. Tools available online have limited fractals, rendering methods, and shaders. They often fail to abstract these concepts in a reusable way. This means that multiple programs and interfaces must be learned and used to fully explore the topic. Chaos is an abstract fractal geometry rendering program created to solve this problem. This application builds off previous work done by myself and others [1] to create an extensible, abstract solution to rendering fractals. This paper covers what fractals are, how they are rendered and colored, implementation, issues that were encountered, and finally planned future improvements. -
Generating Fractals Using Complex Functions
Generating Fractals Using Complex Functions Avery Wengler and Eric Wasser What is a Fractal? ● Fractals are infinitely complex patterns that are self-similar across different scales. ● Created by repeating simple processes over and over in a feedback loop. ● Often represented on the complex plane as 2-dimensional images Where do we find fractals? Fractals in Nature Lungs Neurons from the Oak Tree human cortex Regardless of scale, these patterns are all formed by repeating a simple branching process. Geometric Fractals “A rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole.” Mandelbrot (1983) The Sierpinski Triangle Algebraic Fractals ● Fractals created by repeatedly calculating a simple equation over and over. ● Were discovered later because computers were needed to explore them ● Examples: ○ Mandelbrot Set ○ Julia Set ○ Burning Ship Fractal Mandelbrot Set ● Benoit Mandelbrot discovered this set in 1980, shortly after the invention of the personal computer 2 ● zn+1=zn + c ● That is, a complex number c is part of the Mandelbrot set if, when starting with z0 = 0 and applying the iteration repeatedly, the absolute value of zn remains bounded however large n gets. Animation based on a static number of iterations per pixel. The Mandelbrot set is the complex numbers c for which the sequence ( c, c² + c, (c²+c)² + c, ((c²+c)²+c)² + c, (((c²+c)²+c)²+c)² + c, ...) does not approach infinity. Julia Set ● Closely related to the Mandelbrot fractal ● Complementary to the Fatou Set Featherino Fractal Newton’s method for the roots of a real valued function Burning Ship Fractal z2 Mandelbrot Render Generic Mandelbrot set. -
Iterated Function Systems, Ruelle Operators, and Invariant Projective Measures
MATHEMATICS OF COMPUTATION Volume 75, Number 256, October 2006, Pages 1931–1970 S 0025-5718(06)01861-8 Article electronically published on May 31, 2006 ITERATED FUNCTION SYSTEMS, RUELLE OPERATORS, AND INVARIANT PROJECTIVE MEASURES DORIN ERVIN DUTKAY AND PALLE E. T. JORGENSEN Abstract. We introduce a Fourier-based harmonic analysis for a class of dis- crete dynamical systems which arise from Iterated Function Systems. Our starting point is the following pair of special features of these systems. (1) We assume that a measurable space X comes with a finite-to-one endomorphism r : X → X which is onto but not one-to-one. (2) In the case of affine Iterated Function Systems (IFSs) in Rd, this harmonic analysis arises naturally as a spectral duality defined from a given pair of finite subsets B,L in Rd of the same cardinality which generate complex Hadamard matrices. Our harmonic analysis for these iterated function systems (IFS) (X, µ)is based on a Markov process on certain paths. The probabilities are determined by a weight function W on X. From W we define a transition operator RW acting on functions on X, and a corresponding class H of continuous RW - harmonic functions. The properties of the functions in H are analyzed, and they determine the spectral theory of L2(µ).ForaffineIFSsweestablish orthogonal bases in L2(µ). These bases are generated by paths with infinite repetition of finite words. We use this in the last section to analyze tiles in Rd. 1. Introduction One of the reasons wavelets have found so many uses and applications is that they are especially attractive from the computational point of view. -
Sphere Tracing, Distance Fields, and Fractals Alexander Simes
Sphere Tracing, Distance Fields, and Fractals Alexander Simes Advisor: Angus Forbes Secondary: Andrew Johnson Fall 2014 - 654108177 Figure 1: Sphere Traced images of Menger Cubes and Mandelboxes shaded by ambient occlusion approximation on the left and Blinn-Phong with shadows on the right Abstract Methods to realistically display complex surfaces which are not practical to visualize using traditional techniques are presented. Additionally an application is presented which is capable of utilizing some of these techniques in real time. Properties of these surfaces and their implications to a real time application are discussed. Table of Contents 1 Introduction 3 2 Minimal CPU Sphere Tracing Model 4 2.1 Camera Model 4 2.2 Marching with Distance Fields Introduction 5 2.3 Ambient Occlusion Approximation 6 3 Distance Fields 9 3.1 Signed Sphere 9 3.2 Unsigned Box 9 3.3 Distance Field Operations 10 4 Blinn-Phong Shadow Sphere Tracing Model 11 4.1 Scene Composition 11 4.2 Maximum Marching Iteration Limitation 12 4.3 Surface Normals 12 4.4 Blinn-Phong Shading 13 4.5 Hard Shadows 14 4.6 Translation to GPU 14 5 Menger Cube 15 5.1 Introduction 15 5.2 Iterative Definition 16 6 Mandelbox 18 6.1 Introduction 18 6.2 boxFold() 19 6.3 sphereFold() 19 6.4 Scale and Translate 20 6.5 Distance Function 20 6.6 Computational Efficiency 20 7 Conclusion 2 1 Introduction Sphere Tracing is a rendering technique for visualizing surfaces using geometric distance. Typically surfaces applicable to Sphere Tracing have no explicit geometry and are implicitly defined by a distance field. -
Bachelorarbeit Im Studiengang Audiovisuelle Medien Die
Bachelorarbeit im Studiengang Audiovisuelle Medien Die Nutzbarkeit von Fraktalen in VFX Produktionen vorgelegt von Denise Hauck an der Hochschule der Medien Stuttgart am 29.03.2019 zur Erlangung des akademischen Grades eines Bachelor of Engineering Erst-Prüferin: Prof. Katja Schmid Zweit-Prüfer: Prof. Jan Adamczyk Eidesstattliche Erklärung Name: Vorname: Hauck Denise Matrikel-Nr.: 30394 Studiengang: Audiovisuelle Medien Hiermit versichere ich, Denise Hauck, ehrenwörtlich, dass ich die vorliegende Bachelorarbeit mit dem Titel: „Die Nutzbarkeit von Fraktalen in VFX Produktionen“ selbstständig und ohne fremde Hilfe verfasst und keine anderen als die angegebenen Hilfsmittel benutzt habe. Die Stellen der Arbeit, die dem Wortlaut oder dem Sinn nach anderen Werken entnommen wurden, sind in jedem Fall unter Angabe der Quelle kenntlich gemacht. Die Arbeit ist noch nicht veröffentlicht oder in anderer Form als Prüfungsleistung vorgelegt worden. Ich habe die Bedeutung der ehrenwörtlichen Versicherung und die prüfungsrechtlichen Folgen (§26 Abs. 2 Bachelor-SPO (6 Semester), § 24 Abs. 2 Bachelor-SPO (7 Semester), § 23 Abs. 2 Master-SPO (3 Semester) bzw. § 19 Abs. 2 Master-SPO (4 Semester und berufsbegleitend) der HdM) einer unrichtigen oder unvollständigen ehrenwörtlichen Versicherung zur Kenntnis genommen. Stuttgart, den 29.03.2019 2 Kurzfassung Das Ziel dieser Bachelorarbeit ist es, ein Verständnis für die Generierung und Verwendung von Fraktalen in VFX Produktionen, zu vermitteln. Dabei bildet der Einblick in die Arten und Entstehung der Fraktale -
On Bounding Boxes of Iterated Function System Attractors Hsueh-Ting Chu, Chaur-Chin Chen*
Computers & Graphics 27 (2003) 407–414 Technical section On bounding boxes of iterated function system attractors Hsueh-Ting Chu, Chaur-Chin Chen* Department of Computer Science, National Tsing Hua University, Hsinchu 300, Taiwan, ROC Abstract Before rendering 2D or 3D fractals with iterated function systems, it is necessary to calculate the bounding extent of fractals. We develop a new algorithm to compute the bounding boxwhich closely contains the entire attractor of an iterated function system. r 2003 Elsevier Science Ltd. All rights reserved. Keywords: Fractals; Iterated function system; IFS; Bounding box 1. Introduction 1.1. Iterated function systems Barnsley [1] uses iterated function systems (IFS) to Definition 1. A transform f : X-X on a metric space provide a framework for the generation of fractals. ðX; dÞ is called a contractive mapping if there is a Fractals are seen as the attractors of iterated function constant 0pso1 such that systems. Based on the framework, there are many A algorithms to generate fractal pictures [1–4]. However, dðf ðxÞ; f ðyÞÞps Á dðx; yÞ8x; y X; ð1Þ in order to generate fractals, all of these algorithms have where s is called a contractivity factor for f : to estimate the bounding boxes of fractals in advance. For instance, in the program Fractint (http://spanky. Definition 2. In a complete metric space ðX; dÞ; an triumf.ca/www/fractint/fractint.html), we have to guess iterated function system (IFS) [1] consists of a finite set the parameters of ‘‘image corners’’ before the beginning of contractive mappings w ; for i ¼ 1; 2; y; n; which is of drawing, which may not be practical. -
Current Practices in Quantitative Literacy © 2006 by the Mathematical Association of America (Incorporated)
Current Practices in Quantitative Literacy © 2006 by The Mathematical Association of America (Incorporated) Library of Congress Catalog Card Number 2005937262 Print edition ISBN: 978-0-88385-180-7 Electronic edition ISBN: 978-0-88385-978-0 Printed in the United States of America Current Printing (last digit): 10 9 8 7 6 5 4 3 2 1 Current Practices in Quantitative Literacy edited by Rick Gillman Valparaiso University Published and Distributed by The Mathematical Association of America The MAA Notes Series, started in 1982, addresses a broad range of topics and themes of interest to all who are in- volved with undergraduate mathematics. The volumes in this series are readable, informative, and useful, and help the mathematical community keep up with developments of importance to mathematics. Council on Publications Roger Nelsen, Chair Notes Editorial Board Sr. Barbara E. Reynolds, Editor Stephen B Maurer, Editor-Elect Paul E. Fishback, Associate Editor Jack Bookman Annalisa Crannell Rosalie Dance William E. Fenton Michael K. May Mark Parker Susan F. Pustejovsky Sharon C. Ross David J. Sprows Andrius Tamulis MAA Notes 14. Mathematical Writing, by Donald E. Knuth, Tracy Larrabee, and Paul M. Roberts. 16. Using Writing to Teach Mathematics, Andrew Sterrett, Editor. 17. Priming the Calculus Pump: Innovations and Resources, Committee on Calculus Reform and the First Two Years, a subcomit- tee of the Committee on the Undergraduate Program in Mathematics, Thomas W. Tucker, Editor. 18. Models for Undergraduate Research in Mathematics, Lester Senechal, Editor. 19. Visualization in Teaching and Learning Mathematics, Committee on Computers in Mathematics Education, Steve Cunningham and Walter S. -
Working with Fractals a Resource for Practitioners of Biophilic Design
WORKING WITH FRACTALS A RESOURCE FOR PRACTITIONERS OF BIOPHILIC DESIGN A PROJECT OF THE EUROPEAN ‘COST RESTORE ACTION’ PREPARED BY RITA TROMBIN IN COLLABORATION WITH ACKNOWLEDGEMENTS This toolkit is the result of a joint effort between Terrapin Bright Green, Cost RESTORE Action (REthinking Sustainability TOwards a Regenerative Economy), EURAC Research, International Living Future Institute, Living Future Europe and many other partners, including industry professionals and academics. AUTHOR Rita Trombin SUPERVISOR & EDITOR Catherine O. Ryan CONTRIBUTORS Belal Abboushi, Pacific Northwest National Laboratory (PNNL) Luca Baraldo, COOKFOX Architects DCP Bethany Borel, COOKFOX Architects DCP Bill Browning, Terrapin Bright Green Judith Heerwagen, University of Washington Giammarco Nalin, Goethe Universität Kari Pei, Interface Nikos Salingaros, University of Texas at San Antonio Catherine Stolarski, Catherine Stolarski Design Richard Taylor, University of Oregon Dakota Walker, Terrapin Bright Green Emily Winer, International Well Building Institute CITATION Rita Trombin, ‘Working with fractals: a resource companion for practitioners of biophilic design’. Report, Terrapin Bright Green: New York, 31 December 2020. Revised June 2021 © 2020 Terrapin Bright Green LLC For inquiries: [email protected] or [email protected] COVER DESIGN: Catherine O. Ryan COVER IMAGES: Ice crystals (snow-603675) by Quartzla from Pixabay; fractal gasket snowflake by Catherine Stolarski Design. 2 Working with Fractals: A Toolkit © 2020 Terrapin Bright Green LLC -
Math Morphing Proximate and Evolutionary Mechanisms
Curriculum Units by Fellows of the Yale-New Haven Teachers Institute 2009 Volume V: Evolutionary Medicine Math Morphing Proximate and Evolutionary Mechanisms Curriculum Unit 09.05.09 by Kenneth William Spinka Introduction Background Essential Questions Lesson Plans Website Student Resources Glossary Of Terms Bibliography Appendix Introduction An important theoretical development was Nikolaas Tinbergen's distinction made originally in ethology between evolutionary and proximate mechanisms; Randolph M. Nesse and George C. Williams summarize its relevance to medicine: All biological traits need two kinds of explanation: proximate and evolutionary. The proximate explanation for a disease describes what is wrong in the bodily mechanism of individuals affected Curriculum Unit 09.05.09 1 of 27 by it. An evolutionary explanation is completely different. Instead of explaining why people are different, it explains why we are all the same in ways that leave us vulnerable to disease. Why do we all have wisdom teeth, an appendix, and cells that if triggered can rampantly multiply out of control? [1] A fractal is generally "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole," a property called self-similarity. The term was coined by Beno?t Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured." A mathematical fractal is based on an equation that undergoes iteration, a form of feedback based on recursion. http://www.kwsi.com/ynhti2009/image01.html A fractal often has the following features: 1. It has a fine structure at arbitrarily small scales.