Hardware Design and Representation of Graphics in Videogames. a Case Study: the Sega Saturn Marco Liboà [email protected]
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May 18, 2004 SEGA CORPORATION Hisao Oguchi, President and Representative Director TSE Code: 7964 Inquire: Akira Sugano, Senior Officer Tel:+81-3-5736-7011
May 18, 2004 SEGA CORPORATION Hisao Oguchi, President and Representative Director TSE Code: 7964 Inquire: Akira Sugano, Senior Officer Tel:+81-3-5736-7011 Notice on Reorganization of the Company’s R&D Subsidiaries The Company, at the meeting of the board of Directors held on May 18, 2004, decided to integrate its seven R&D studios. 1. Purposes of the Integration 1) To reallocate the development resources to increase the productivities 2) To concentrate the resources on the growth expected business domains 3) To unify the strategies on development and marketing 2. Method of Integration The Company holds nine R&D subsidiaries including holding company. Seven of them will be integrated into their parent company, SEGA CORPORATION. <Effect caused by the integration and outlook for the results> The Company expects the reallocation of R&D resources efficiently, allocation of the human resources to big titles, actions toward the marketing strategies, and increase the product marketability by the integration. The Company expects no effect to the business forecast by this integration. 1) Schedule May 26, 2004: To conclude the agreement on transfer of business July 1, 2004: Date of the transfer of business 2) Detail of the transfer of business R&D of Game Software 3) Method Transfer Price: Book value of the Transferred Assets <Outline of the Company> Transferred Company (As of March 31, 2004) 1) Name SEGA CORPORATION Development and sell of home-use game software, 2) Main Businesses Development and sell of arcade machines, and amusement center operations 3) Date of Incorporation June 3, 1960 4) Address 1-2-12 Haneda, Ohta-ku, Tokyo, Japan 5) Name of Representative Hisao Oguchi 6) Common Stock 127,583 million yen 7) Number of Employees 814 Sammy Corporation (22.4%) 8) Principal Sharehold ers and Treasury Stocks (11.4%) their Equity Ownership Japan Securities Finance Co., Ltd. -
Video Game Collection MS 17 00 Game This Collection Includes Early Game Systems and Games As Well As Computer Games
Finding Aid Report Video Game Collection MS 17_00 Game This collection includes early game systems and games as well as computer games. Many of these materials were given to the WPI Archives in 2005 and 2006, around the time Gordon Library hosted a Video Game traveling exhibit from Stanford University. As well as MS 17, which is a general video game collection, there are other game collections in the Archives, with other MS numbers. Container List Container Folder Date Title None Series I - Atari Systems & Games MS 17_01 Game This collection includes video game systems, related equipment, and video games. The following games do not work, per IQP group 2009-2010: Asteroids (1 of 2), Battlezone, Berzerk, Big Bird's Egg Catch, Chopper Command, Frogger, Laser Blast, Maze Craze, Missile Command, RealSports Football, Seaquest, Stampede, Video Olympics Container List Container Folder Date Title Box 1 Atari Video Game Console & Controllers 2 Original Atari Video Game Consoles with 4 of the original joystick controllers Box 2 Atari Electronic Ware This box includes miscellaneous electronic equipment for the Atari videogame system. Includes: 2 Original joystick controllers, 2 TAC-2 Totally Accurate controllers, 1 Red Command controller, Atari 5200 Series Controller, 2 Pong Paddle Controllers, a TV/Antenna Converter, and a power converter. Box 3 Atari Video Games This box includes all Atari video games in the WPI collection: Air Sea Battle, Asteroids (2), Backgammon, Battlezone, Berzerk (2), Big Bird's Egg Catch, Breakout, Casino, Cookie Monster Munch, Chopper Command, Combat, Defender, Donkey Kong, E.T., Frogger, Haunted House, Sneak'n Peek, Surround, Street Racer, Video Chess Box 4 AtariVideo Games This box includes the following videogames for Atari: Word Zapper, Towering Inferno, Football, Stampede, Raiders of the Lost Ark, Ms. -
Also in This Issue
ISSUE 11 :: MARCH 2002 STAPLES NOT INCLUDED COMPLETELY FREE* *FOR IGNinsiders :: snowball Also in This Issue :: The Inside Scoop on Acclaim's Vexx :: THPS3 PC :: NBA Inside Drive 2002 Guide :: FFX Secret Locations :: A Look at the Characters of Hunter: The Reckoning http://insider.ign.com IGN.COM unplugged http://insider.ign.com 002 issue 11 :: march 2002 unplugged :: contents 008 Letter from the Editor :: Is it March already? It seems like it's only been a few weeks since we first took our final Xboxes and GameCubes for a test drive -- and now we're almost at the end of the first quarter of the new year. While January and February are traditionally slow months for gamers, 014 things always start to get more interest- ing in March. Ironically, the games that most people are talking about this month aren't from Sony, Nintendo, or Mi- crosoft. Whether it's giving Xbox own- ers the challenging shooter GUNVAL- KYRIE, throwing down the gauntlet on PS2 with Virtua Fighter 4, or broadening GameCube's sports lineup with Soccer Slam, NBA 2K2, and Home Run King, Sega is delivering on its promise to turn heads no matter what platform you own. With that in mind, this issue of IGN Unplugged not only contains an early re- view of Virtua Fighter 4 but also a look at what could be the first true RPG for 055 GameCube, Skies of Arcadia. And it's not all about Sega, of course. Flip through this PDF mag and you will find an in-depth interview with the guys be- hind the promising multi-platformer Vexx, info on gear, movies, and DVDs, as well as a slew of game previews not yet available on our site. -
History of Video Games-Wikipedia
History of video games From Wikipedia, the free encyclopedia The Atari VCS was a popular home video game console in the late 1970s and early 1980s. Pictured is the four-switch model from 1980–1982. An Atari CX40 joystick controller, with a single button The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research or just for fun. At M.I.T. in the 1960s, professors and students played games such as 3D tic-tac-toe and Moon Landing. These games were played on computer such as the IBM 1560, and moves were made by means of punch cards. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was Spacewar!, which was developed by computer scientists. Early arcade video games developed from 1972 to 1978. During the 1970s, the first generation of home consoles emerged, including the popular game Pong and various "clones". The 1970s was also the era of mainframe computer games. The golden age of arcade video games was from 1978 to 1982. Video arcades with large, graphics- decorated coin-operated machines were common at malls and popular, affordable home consoles such as the Atari 2600 and Intellivision enabled people to play games on their home TVs. -
SEGA ANNOUNCES the RETURN of Nights INTO DREAMS HD
DREAMS DO COME TRUE – SEGA ANNOUNCES THE RETURN OF NiGHTS INTO DREAMS HD LONDON & SAN FRANCISCO— 5th July, 2012 —SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that after 16 years since the original release the HD remake of fan-favourite flying platformer, NiGHTS into dreams™, will be coming to Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®Network, and Windows PC Digital Download this autumn. “The SEGA Saturn offered many unique gaming experiences, and NiGHTS into dreams stands out as one of the most recognisable titles that found a home on the system,” said Chris Olson, Vice President of Digital Business at SEGA. “We’ve gotten a lot of requests about this game over the years, and are very happy to be able to give both former Saturn owners and new players a chance to play it in its most beautiful form to date this autumn.” Initially released for SEGA Saturn in 1996, NiGHTS into dreams is one of the best-regarded games in SEGA history and a favourite of many fans thanks to its innovative 3D gameplay and multi-faceted level design. This new version will bring Nightopia to vivid life with improved HD graphics and a 16:9 aspect ratio, as well as added support for leaderboards, trophies, and achievements. It will also feature an optional Saturn Mode that will let players experience the game with the original graphics intact. For more information on NiGHTS into dreams, please visit http://www.sega.com/. For press assets please visit www.sega-press.com. -
Project Report Master in Management
ACTIVISION BLIZZARD – CONSOLIDATION MOVEMENTS IN A MATURING VIDEOGAME INDUSTRY AND VALUE CREATION Rafael Tiago Duarte Martins Project Report Master in Management Guiding: Prof. Pedro Leite Inácio, ISCTE-IUL Business School, Finance Department April 2010 Activision Blizzard – consolidation in the videogame industry Abstract The present thesis was done with the objective to assess if the merger between Activision and Vivendi Games created value to its shareholders and if the share price used in this transaction represented the real value of this operation. This merger occurred in difficult economic times due to the financial crisis of 2007/2008 and in a period of consolidation and maturity in the videogame industry, allied to the rising costs of development and marketing that current videogames are experiencing. The main conclusion was that this merger created value for the shareholders in 2008, mainly due to increased revenues, and is likely to create more value than both companies were initially expecting, according to the present value of the expected cash flows, that were calculated with a 5 year projection for the period 2009-2013. JEL classification: G34 Keywords: Mergers and acquisitions; Consolidation; Videogame industry; Activision Blizzard i Activision Blizzard – consolidation in the videogame industry Resumo A presente tese foi elaborada com o objectivo de analisar a fusão entre a Activision e a Vivendi Games, e verificar se foi criado valor para os seus accionistas durante esta operação, através da análise do preço por acção em que esta transacção foi avaliada. Esta fusão ocorreu num ambiente macroeconómico adverso, relacionado com a crise financeira de 2007/2008 que começou a afectar as economias a uma escala global, bem como num período de consolidação e maturidade que a indústria de videojogos atravessa neste momento, aliado ao aumento considerável de custos de desenvolvimento e marketing que se está a verificar neste sector. -
Sega Saturn European PAL Checklist
Console Passion Retro Games The Sega Saturn European PAL Checklist www.consolepassion.co.uk □ Actua Golf □ Golden Axe the Duel □ Riven □ Actua Soccer Club Edition □ Grid Run □ Road Rash □ Alien Trilogy □ Guardian Heroes □ Robo Pit □ Alone in the Dark 2 □ Gun Griffon □ Robotica □ Amok □ Hang On GP 96 □ Saturn Bomberman □ Andretti Racing □ Hard Core 4X4 □ Scorcher □ Area 51 □ Hebereke's Popoito □ Sea Bass Fishing □ Atari's Greatest Hits □ Hexen □ Sega Ages □ Athlete Kings □ Highway 2000 □ Sega Rally □ Atlantis □ Hi-Octane □ Sega Touring Car □ Baku Baku □ Horde, The □ Sega Worldwide Soccer 97 □ Batman Forever □ House of the Dead □ Sega Worldwide Soccer 98 □ Battle Area Toshiden Remix □ Impact Racing □ Shellshock □ Battle Area Toshiden URA □ In the Hunt □ Shining Force 3 □ Battle Monsters □ Incredible Hulk □ Shining the Holy Ark □ Battle Stations □ Independence Day □ Shining Wisdom □ Black Dawn □ International Victory Goal 96 □ Shinobi-X □ Black Fire □ Ironman X-0 Manowar □ Shock Wave Assault □ Blam! Machinehead □ Jewels of the Oracle □ Sim City 2000 □ Blast Chamber □ Johnny Bazookatone □ Skeleton Warriors □ Blazing Dragons □ Jonah Lomu Rugby □ Sky Target □ Break Point Tennis □ Keio Flying Squadron 2 □ Slam N Jam 96 □ Bubble Bobble + Rainbow Islands □ King of Fighters 95 □ Sonic 3D □ Bug Too! □ Krazy Ivan □ Sonic Jam □ Bug! □ Last Bronx □ Sonic R □ Burning Rangers □ Lemmings 3D □ Soviet Strike □ Bust-A-Move 2 □ Loaded □ Space Hulk □ Bust-A-Move 3 □ Lost Vikings 2 Norse by Norsewest □ Space Jam □ Casper □ Lost World Jurassic Park □ Spot Goes -
PC Board Price List on 17 April 2007 (Price at Exwork Hong Kong) 卓任
Address : 11/F., On Lee Building, 545 Nathan Road, Yaumatei, Kowloon, Hong 卓任貿易有限公司 Kong Tel : (852) 2388-3666 Fax : (852) 2388-0860 EXCELLENT COM LIMITED EMAIL : [email protected] Website : www.excellentcom.net PC Board Price List on 17 April 2007 (Price at Exwork Hong Kong) "Super" CD Converting Mother Board + PS2 Hard Disk Console + Games = USD360 "Super" CD Converting Mother Board + X-Box Hard Disk Console + Games = USD360 New -- Arcana Heart (2D Fighting Game) 31K output Only USD860 Manufacturer System Type USD Condition 48 in 1 - Vertical Classic Game ver.308 latest PCB Various 145 New 48 in 1 - Vertical Classic Game ver.308 latest China PCB Various 134 New Multi-Game - PCB w/o power supply (PS) Manufacturer System Type USD Condition 450 in 1 (Vertical Shooting) - Multi Credit Setting (Card System More Stable) PC Various 190 New 170 in 1 (Horizontal) - Multi Credit Setting (Card System More Stable) PC Various 203 New 103 in 1 (Horizontal) - (Card System More Stable) PC Various 180 New 1000 in 1 (Horizontal) - Multi Credit Setting PC Various 180 New CAVE Manufacturer System Type USD Condition MUSHIHIMESAMA FUTARI ver.1.5 - Brand New with box CAVE PCB V Shooting 1100 New Box Kit Ibara Pink Sweets CAVE PCB V Shooting Call Used Ibara Black Label CAVE PCB V Shooting Call Used Ibara CAVE PCB V ShootingCall Used Espgaluda II - Brand New with box CAVE PCB V Shooting 600 New Box Kit Espgaluda - Used PCB Only - Japanese only CAVE PCB V Shooting 266 Used Guwange - Japanese CAVE PCB V Shooting 360 Used Mushihime Sama - Used PCB Only - Japanese -
Kaisya Annnai
AM2 Company Overview Company Name SEGA-AM2 Co.,LTD. Head Office SEGA Bldg. no.3, 2-12-14, Higashi-koujiya, Ohta-ku, Tokyo, 144-8532, Japan Tel: +81-3-5737-7500, Fax: +81-3-5737-7730 Website--http://www.sega-am2.co.jp/ Associated Companies SEGA Corporation (Listed on the Tokyo Stock Exchange) [ Abbreviation: SEGA ] and more than 50 other CSK/SEGA Group companies Establishment October, 1983 Paid-in Capital 110,000,000 yen Number of Employees 200 people (135 at Haneda office, 65 at Shibuya office) Board Members and Auditor Representative Director, President and COO: Hisashi Suzuki Representative Director and Chief Technical Officer: Yu Suzuki Board of Director: Keisuke Chiwata Board of Director: Takashi Nozawa Board of Director: Makoto Osaki Board of Director: Kenji Furukawa Board of Director: Tetsu Kayama (Non Executive) Auditor:Akira Sugano Company Profile *1 October, 1983: Established as High Technology Software Research and Development Department of CSK. (Formerly called) CSK Research Institute Corporation (CRI) *1 February, 2002: Merged with former “Sega R&D AM2" game development department (a.k.a.: “AM2”), which had the best achievement in development in SEGA groups, as a part of Sega's strategic decision to make R&D (Research and Development) departments into subsidiaries. Currently based on the entertainment field, they are eagerly working on “research and development” of game software and of middleware technology, which specializes in movies and sounds. *1 August, 2001: Changed the company name at the same time as the release of -
Play It Again SEGA CORPORATION Annual Report 2004
SEGA CORPORATION Annual Report 2004 play it again www.sega.co.jp SEGA CORPORATION 2-12 Haneda 1-chome, Ohta-ku, Tokyo 144-8531, Japan Tel: +81-3-5736-7111 Printed in Japan © SEGA the © SEGA excitem Contents Consolidated Financial Highlights 2 A Message from the Management 3 New Holding Company 6 Review of Operations 10 Results of Financial Reform 14 Financial Section 16 Board of Directors and Auditors 44 Corporate Data 45 Principal Overseas Subsidiaries 45 Cautionary Statements This annual report contains forecasts of business results, statements regarding business plans and other forward-looking statements. These statements are based on management’s assumptions regarding the economic environment and the Company’s operating environment as of the date of publication and involve various risks and uncertainties. Actual business results may differ materially from forecasts herein. © SEGA, 2003, 2004 ent company, SEGA CORPORATION was established in 1951 and incorporated in 1960. Three pillars support SEGA’s all- round entertainment business – Amusement Machine Sales, Amusement Center Operations, and Consumer Business – which operates in markets the world over. Our core competence lies in our ability to develop a diverse range of products in those three business segments. Consequently, SEGA has debuted an array of first-ever products. By offering a steady flow of such leading-edge goods, the Company has consistently led markets. Thanks to those extensive software assets, SEGA has become one of only a handful of blue-chip game manufacturers recognized by game players worldwide. This annual report contains forecasts of business results, statements regarding business plans and other forward-looking statements. -
Dp Guide Lite Us
Saturn USA Digital Press GB I GB I GB I 3 Free Game Pack: Virtua Fighter 2 R1 Congo the Movie: The Lost City of R3 Golden Axe: The Duel/Sega R3 3D Baseball/Crystal Dynam R6 Contra: Legacy of War/Appaloosa R4 Grand Slam/Virgin R2 A.M.O.K./Sega R1 Core Demo Disc/Eidos R2 Gremlin (Sampler)/Gremlin R3 Albert Odyssey: Legend of Eldean/ R4 Corpse Killer: Graveyard Edition/Di R2 Grid Runner/Virgin R2 Alien Trilogy/Acclaim R1 Courier Crisis/GT Interactive R4 Guardian Heroes/Sega R4 All-Star Baseball '97 Featuring Fran R2 Creature Shock: Special Edition/Da R2 Gun Griffon/Sega R4 Alone In The Dark: One-Eyed Jack' R2 Crime Wave/Eidos R3 Hang-On GP/Sega R3 Andretti Racing/Electronic Arts R3 Criticom/Vic Tokai R1 Heim Waltz/Unknown R10 Arcade's Greatest Hits: The Atari C R3 Croc: Legend of the Gobbos/Fox In R2 Heir of Zendor: The Legend and th R2 Arcade's Greatest Hits: Williams/Mi R3 Crow, The: City of Angels/Acclaim R2 Herc's Adventure/LucasArts R5 Area 51/Midway R3 Crusader: No Remorse/Origin R1 Hexen: Beyond Heretic/GT Interact R3 Astal/Sega R1 Crypt Killer/Konami R4 High Velocity: Mountain Racing Ch R4 Baku Baku/Sega R3 Cyber Speedway/Sega R1 Highway 2000/Natsume R4 Bases Loaded '96: Double Header/ R2 Cyberia/Interplay R1 Hi-Octane: The Track Fights Back/ R1 Batman Forever: The Arcade Gam R2 D/Acclaim R3 Horde, The/Crystal Dynam R2 Battle Arena Toshinden Remix/Seg R2 Darius Gaiden/Acclaim R3 House of The Dead, The/Sega R6 Battle Arena Toshinden URA Ultim R3 Dark Legend/Data East R3 Hyper 3D Pinball/Virgin -
NA EU Art Alive! Western Technologies •Segana/EU/JP Buck
688 Attack Sub Electronic Arts Sega NA EU NA EU Art Alive! Western Technologies •SegaNA/EU/JP NAJP BREU Buck Rogers: Countdown to Doomsday Strategic Simulations •Electronic ArtsNA/EU NABR EU California Games •EpyxOriginal design •SegaNA/EU BR Centurion: Defender of Rome •Bits of Magic Electronic Arts NA EU Divine Sealing (Unlicensed) Studio Fazzy CYX JP Hardball! Accolade Ballistic NA EU NA EU James Pond: Underwater Agent •Millennium Interactive •Electronic ArtsNA/EU BR John Madden Football '92 Electronic Arts EASN NA EU M-1 Abrams Battle Tank Dynamix Electronic Arts/Sega NA EU NA EU Marble Madness Atari Electronic Arts JP Mario Lemieux Hockey Ringler Studios Sega NA EU NA EU Marvel Land Namco Namco JP Master of Monsters Systemsoft Renovation Products NA JP Master of Weapon Taito Taito JP NA EU Mercs Capcom Capcom JP Mickey's Ultimate Challenge Designer Software Hi Tech Expressions NA Might and Magic: Gates to Another World New World Computing Electronic Arts NA EU Mike Ditka Power Football Ballistic Accolade NA Ms. Pac-Man General Computer Corp. Tengen NA EU NA EU Mystical Fighter Taito DreamWorks JP Onslaught •RealmsOriginal Design Ballistic NA NA JP Rampart •Atari GamesOriginal design •TengenNA/JP KR Rings of Power Naughty Dog Software Electronic Arts NA EU NA EU Road Rash Electronic Arts •Electronic ArtsNA/EU JP BR Saint Sword Taito Taito NA JP NA EU Shadow of the Beast Psygnosis Electronic Arts NAJP EU Space Invaders '91 Taito Taito NAJP EU Speedball 2 The Bitmap Brothers Arena Entertainment JP NA EU Spider-Man Sega Sega JP Starflight