Adventures on the Dying World of Barsoom
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ADVENTURES ON THE DYING WORLD OF BARSOOM My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighting man, it had always held the power of irresistible enchantment. As I gazed at it on that far-gone night it seemed to call across the unthinkable void, to lure me to it… Edgar Rice Burrough’s John Carter of Mars: Adventures on the Dying World of Barsoom transports you to the Red Planet of Barsoom, an arid, dying land of ancient civilizations and fearsome creatures. Begin your adventures of romance and heroism using a pulp-action inspired variant of the 2d20 System. Take on the role of ADVENTURES ON THE DYING WORLD OF BARSOOM – CORE RULEBOOK – CORE OF BARSOOM WORLD ADVENTURES ON THE DYING heroes as you travel, battle, and romance your way across the wondrous and dangerous world of Barsoom. Play as John Carter, Princess Dejah Thoris, the fearsome Thark warrior Tars Tarkas – or create your own heroes from an exciting variety of options. A An overview of Barsoom and its peoples, perfect to A A detailed narrator's section filled with introduce new players to the wondrous world of information on how to run genre-and-setting John Carter of Mars. appropriate campaigns, including information about the great and terrible secrets of Barsoom. A Detailed chapters on Barsoomian technology, creatures and cultures. A Three eras of play based on the adventures of John Carter himself. Adventure during the Dotar Sojat A A new talent focused, narrative variation of the era, or adventure during the time where Carter 2d20 System including a step-by-step character became a Prince of Helium and in the years after generation system designed to create heroes from when he was believed dead, or fight alongside a variety of backgrounds and concepts. Carter and his allies during the later Jeddak of A Create a wide variety of characters such as Jeddaks era. a Dashing Red Martian Duelist, a Brilliant A An introductory adventure, the Mind Merchants of First Born Scientist, a Savage Beastmaster, a Mars, to get players and narrators started on their Courageous Airship Officer, even Earthborn adventures and immersed in the world of Barsoom. characters, so players can follow in the bounding footsteps of John Carter himself! The 2d20 system and Modiphius Logos are copyright Modiphius Printed in Lithuania Entertainment Ltd 2018. All 2d20 system text is copyright Modiphius TM Product Number: MUH051392 Entertainment Ltd. Any unauthorised use of copyrighted material is illegal. ISBN: 978-1-912743-11-7 Any trademarked names are used in a fictional manner; no infringement is intended. This is a work of fiction. Any similarity with actual people and TM events, past or present, is purely coincidental and unintentional except for TM those people and events described in an historical context. Trademarks John ADVENTURES ON THE DYING WORLD OF BARSOOM Carter of Mars ®, Dejah Thoris ®, Tars Tarkas ®, Woola™, Barsoom ®, Warlord TM of Mars ®, Gods of Mars ®, A Princess of Mars ®, and Edgar Rice Burroughs ® Owned by Edgar Rice Burroughs, Inc. And Used by Permission. All characters CORE RULEBOOK 9 781912 743117 and creatures trademarked and owned by Edgar Rice Burroughs, Inc. Copyright © 2018 Edgar Rice Burroughs, Inc. ALL RIGHTS RESERVED. Sample file Sample file Sample file Sample file Line Development Literary Consultant Internal Art Publishing Director JACK NORRIS SCOTT TRACY GRIFFIN NATE ABELL CHRIS BIRCH BENN GRAYBEATON CHRIS ADAMAK Glossary and Index DAREN BADER Head of RPG Development Rules Development VIRGINIA PAGE BJORN BARENDS SAM WEBB BENN GRAYBEATON GIORGIO BARONI DEVELOPED FROM THE ORIGINAL Art Direction TOMA FEIZO GAS Production Manager 2D20 SYSTEM DESIGN BY JAY LITTLE, CHAIM GARCIA FOR MUTANT CHRONICLES SAM WEBB STEVE DALDRY, PETER GROCHULSKI MICHELE GIORGI KATYA THOMAS Writing RODRIGO GONZALES Publishing Assistant JACK KAISER RICHARD AUGUST Cover Art VIRGINIA PAGE SOREN MEDING JENNIFER BAUGHMAN BJÖRN BARENDS ROLF MOHR JASON BRICK Social Media Manager CONTENTSCRISTI PICU DARREN BULMER Logo Design JEFF PORTER SALWA AZAR MARK CARROLL MICHAL E CROSS PAOLO PUGGIONI CHRIS LITES CHRISTIAN QUINOT Community Support BRYAN C.P. STEELE Graphic Design MARTIN SOBR LLOYD GYAN JONATHAN M. THOMPSON CHRIS WEBB STEVE STARK PETER WRIGHT With Thanks to Character Sheet Cartography Editing and Proofing JAMES SULLOS FRANCESCA BAERALD FRANCESCA BAERALD CATHY WILBANKS BRIAN CASEY N.R. BHARATHAE TYLER WILBANKS VIRGINIA PAGE ARIC WIEDER Modiphius Entertainment Ltd, 2nd Floor, The 2d20 system and Modiphius Logos are copyright Modiphius Entertainment Ltd 2018. All 2d20 system text is copyright Modiphius Entertainment Ltd. 39 Harwood Road, London, SW6 4QP, England Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. This is a Produced by: Standartų Spaustuvė, UAB, 39 work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events Dariaus ir Girėno, Str., LT-02189 Vilnius, Lithuania described in an historical context. Trademarks John Carter of Mars®, Dejah Thoris®, Tars Tarkas®, Woola™, Barsoom®, Warlord of Mars®, Gods of Mars®, A [email protected] WWW.MODIPHIUS.COM Princess of Mars®, and Edgar Rice Burroughs® Owned by Edgar Rice Burroughs, Inc. And Used by Permission. All characters and creatures trademarked and Modiphius Entertainment Product Number: MUH051392 owned by Edgar Rice Burroughs, Inc. Copyright © 2018 Edgar Rice Burroughs, Inc. ALL RIGHTS RESERVED. SampleISBN: 978-1-912743-11-7 file STEP NINE: NAME AND FINALIZE Threat as Complication ...........................48 Stress and Afflictions ..................................65 Section 3 CONTENTS CONCEPT AND ATTRIBUTES ..........................28 Test Difficulty ...............................................49 Inflicting Damage .......................................65 Red Martians ................................................... 28 Chapter 7: Difficulty Zero Tests .....................................49 Damage Types...............................................65 History of Barsoom ........... 92 FOREWORD .................................................... 2 Green Martians ............................................... 28 Setting the Difficulty ....................................49 Confusion.....................................................66 Okar .................................................................... 28 Opposed tests ...............................................49 Fear .................................................................66 Ancient Barsoom ......................................... 93 Chapter 1: First Born .......................................................... 28 Difficulty Modifiers .................................. 50 Injury .............................................................66 Modern Barsoom ........................................94 Earthborn ......................................................... 28 Voluntary Failure .........................................51 Recovering from Stress and Afflictions .. 67 Welcome to Barsoom ...........3 Captain John Carter ......................................94 What's in a Name? ....................................... 28 Success at Cost ..............................................51 Blacking Out ............................................... 67 the Dotar Sojat Era ....................................94 Who was Edgar Rice Burroughs? .................3 Advanced Player Characters................... 29 Attribute Challenges ...................................51 Narrator Characters and Damage ............ 67 The Prince of Helium Era ........................94 John Carter and the Barsoom Novels .........3 Character Generation Walkthrough ...... 29 Improving the Odds ....................................52 Simplified Stress ........................................68 The Jeddak of Jeddaks Era .......................94 Rationalism, Romanticism, and Pulp Sample Player Characters............................ 29 Create Opportunity .......................................52 LUCK ..............................................................68 LIFE ON BARSOOM ......................................95 Roleplaying ....................................................... 4 SAMPLE PLAYER CHARACTERS ................30 Adding Threat ..................................................52 Regaining Luck points ...............................68 Biology ..........................................................95 GLOSSARY ....................................................... 5 Courageous Earthborn Explorer ............... 31 Using Luck.........................................................52 Renown, Accolades, and Luck ...............69 Naming Conventions .................................95 The Measures of Mars ..................................5 Bold Earthborn Soldier .................................32 Teamwork and Assistance ............................52 Awarding Luck ................................................69 Clothing ........................................................95 GETTING READY TO PLAY ............................ 6 Canny Red Martian Envoy ...........................33 MOMENTUM.................................................53 Voluntary Failure ...........................................69 Food and Drink ............................................95