Creators of ShiVa 3D Leading 3D Game and Application Development

www.stonetrip.com About Stonetrip

• Founded in 2003 by Philip Belhassen, network engineer & Nicolas Peri, gaming tech lead at Tiwak (now Ubisoft)

• Based in Sophia-Antipolis, France

• Core team of 14 people

• Focused on delivering a powerful platform for creators that makes it easier to achieve high quality in less time with the greatest compatibility www.stonetrip.com

Play anywhere at anytime with anyone with any platform

www.stonetrip.com Editor

www.stonetrip.com The Developer’s choice • ShiVa Editor • Faster production pipeline • Easier workflow • Higher quality games • Less people needed • Adaptative pipeline: full ShiVa cross-platform pipeline to full native language development ShiVa is the glue between artist and developper ShiVa helps to reduce the risk & cost of the production www.stonetrip.com Engine

www.stonetrip.com ShiVa Engine

– Most cross-platform engine ever • Web browser or exectuable (Windows, Mac, ), Facebook, Wii, iPhone, iPad, Android, Palm & PSP (TBA)

– Extensible engine with SSL secure plugins

– Lightest & most compatible • More than 85% of all PCs) with single click plug-in • Demo link : http://www.youtube.com/

www.stonetrip.com Shiva engine

ShiVa Increases Market Potential & Adds Revenue Streams Increased Revenue Potential Web browser Wii iPhone iPad Android Palm PSP

14% 15%

14% 15%

14% 14%

14%

www.stonetrip.com Server

Internet is multi-user – Cross platform server – Native inter-communication between players – High performance & security

www.stonetrip.com Facts

• More than 25,000 users (+12 % since March 10) • More than 7,700 applications & 300 games have been created on the platform • More than 100 iPhone titles • 65% of users based in North America • 12 M web players installed (+15% since March 10)

www.stonetrip.com Partners

www.stonetrip.com How ShiVa 3D Works

www.stonetrip.com Stonetrip Global Solution

Developers Users

Documentation Developers Support Service Network Learn Teach Image

Download ShiVa Upload ShiVa STK ShiVa Music Resources Buy File Sell Editor Player Video

Share Game IndyMotion Exchange Show

www.stonetrip.com Publishing Description

Multi-platform StoneTrip Global Solution Solution PC (exe/web) ShiVa Editor Mac (exe/web)

Linux (exe/web)

iPhone/iPod/iPad STK file ShiVa Player All Web Browsers Android Executable Installer Compressed Palm Encrypted Secured Hardware Independant PSP Streamable Packagable Wii

www.stonetrip.com Player Technical Description

Third party

ShiVa Data Exchange Player XML Database

Content Web Server Player Stream 3D, 2D, PHP/ASP/JSP Sound , Player Video

Player Binary Stream ShiVa Internet, Player Ethernet, Server TCP/IP Player

www.stonetrip.com Editor Description

Particule Editor Scene Explorer Scene Viewer Polytrail Editor Attribute Editor Painting Editor Data Explorer Materials Editor

Script Editor ShiVa AI Model Editor Attribute Editor Editor

HUD Editor Exporter Game Editor SoundBank Editor Performance Reporter AnimBank Editor Ambiance Editor

Log Reporter ShiVa Player www.stonetrip.com Editor Workflow Description

BMP JPEG PNG TGA Etc.

3DS Max 2D Content All images and formats Maya Publishing STK for XSI ShiVa 3D Player 3D Content ShiVa Blender Collada , XML Editor

AutoCAD Edition STE file format for ShiVa Editor Import Catia Sound and Video All Sound format and all Video formats Etc.

WAV MP3 MPG2 MPG4 Etc. www.stonetrip.com Full ShiVa Internet Publishing Full ShiVa Executable Publishing Custom ShiVa Publishing (SDK)

System : System : System : Windows, Mac, Linux Windows, Mac, Linux, Windows, Mac, Linux, Wii, PSP, Wii, PSP, iPhone/iPad, Android,Palm iPhone/iPad, Android, Palm

Web Browser : Your own executable : Firefox, Chrome, Internet Including your libraries, Explorer, Safari, Opera, etc. code and dll.

Javascript event Standalone executable API event communication communication (exe , app , zip) Web Plugin SDK (xpi, ocx, dll) (dll,dylib)

ShiVa Engine ShiVa Engine ShiVa Engine

Plugins Plugins Plugins

STK File Exported from ShiVa

www.stonetrip.com www.stonetrip.com ShiVa Roadmap

Current Short-term and long-term goals for ShiVa technology

3D engine development, new server features, player updates and more • Q3 2010 • PSP support announcement • Physics engine improvements • Augmented Reality • Plugins added: physX , fmod , substance, simplygone , and others • Q4 2010 – Dynamic omni-directional shadows – Particle engine improvements – Dynamic sky – ShiVa Engine terrain dynamic layers – ShiVa Editor 2.0, Mac OS X and Linux editors • Q1 2011 • ShiVa Server improvement • ShiVa Server Graphical Administration • Q2 2011 – ShiVa Server Advanced Tools – More samples and frameworks – Dedicated module for specific runtime and editor plugins www.stonetrip.com Business Model

• ShiVa Personal Learning Edition: Free • ShiVa Unlimited: 169€ • ShiVa Advanced: 1499 €

 Per seat, for all platforms, as many titles as you want. No royalties.

www.stonetrip.com Case Study Tegra Embracing a New Platform

• Stonetrip met NVIDIA team and assessed the opportunity • Tegra is powering a new generation of tablet PCs that are more powerful than iPad • This would give ShiVa 3D developers the ability to harness the power of the processor and get more on screen • Titles can be ported from any supported platform PC, Linux, PSP, Wii, iPhone, iPad, Android, Palm webOS Porting from Android to Tegra

• Minimal effort required - Tegra behaves like a desktop/laptop class GPU: – Support for DXT compressed textures – Efficient VBO support – Rendering is NOT tile based, and contains both early Z and early stencil rejection – Shader compiler works as expected Porting from Android to Tegra

• Time to port is really a matter of the art and ensuring the look good when upscaled • Geometry stays the same , so planning for vector graphics and larger textures is important for quality Stable Drivers Make Porting Easy

• As always with NVIDIA, there are no surprises – The drivers respect the OpenGL specifications – No strange behaviors – No unfinished /untested features • Our engine already supported the OpenGL ES 2.0 codepath • ShiVa 3D worked with no modifications from the very first launch of the games Advantages Over iPad

• One of the biggest advantages for developers is that they will have the same behavior on their computer as on the device. – Alpha primitives sorting will behave identically – Textures will use the same compression algorithm www.stonetrip.com Contact details:

Philip Belhassen, CEO E-mail : [email protected] Ph: +33 6 83 50 54 82

Rebecka Coutaz, Business Development Director E-mail : [email protected] Ph: +33 684 57 12 03 Skype: rebecka.coutaz1