Animating the Earl's Great Engine
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The Age of Revolution ANIMATING THE EARL’S GREAT ENGINE The Newcomen Beam Engine is RESOURCES one of South Yorkshire’s finest iPads ABOUT THE ideally one between two surviving legacies of the Industrial Revolution. Built in 1795, the NEEDED: PROJECT Engine was designed to extract water from Elsecar New Colliery to From January to March 2020, Barnsley Museums worked with allow the exploration of deeper coal Jump Primary School to animate and project the internal workings seams. The Beam Engine ran from of the Newcomen Beam Engine at Elsecar. This project was 1795 to 1923 when it was replaced funded by Waterloo200 and Wentworth and Elsecar Great Place. by electric pumps, at its peak it Projector This pack provides lesson plans and resources to enable you to could draw up to 600 gallons per carry out your own digital Age of Revolution project in your minute. school or heritage/arts venue. The project is suitable for UKS2. The Age of Revolution project aims to broaden and deepen The Newcomen Beam Engine is the only one of its kind in the engagement in the subject of Waterloo and the period of world to remain in its original location. revolution in Europe between 1775 and 1848, engaging actively Pupils from Jump Primary used iPads to animate the internal with over 2,000 UK schools, from across the educational workings of the Engine, and then used projection mapping spectrum, in the process. This is through the provision of bespoke software to project images in the school hall. We then showcased educational materials, multimedia technology and partnerships in their work at an evening launch event at Elsecar Heritage Centre, the educational and cultural landscape to broaden the concept of projecting the finished animations onto the side of the building. education and form an education offering suited to all key stages, whilst promoting the evolution of our nation’s collective creative Your project does not have to focus on the Newcomen Beam Apps culture. Engine - you could adapt it to focus on anything with moving parts e.g. a clockwork toy, a car, or any piece of relevant local heritage NOTE You can find more information on the Newcomen Beam Engine with moving parts that may be suitable. Examples in this pack If all of your iPads are connected to the same itunes and other ‘revolutionary’ recources on the Age of Revolution have focussed on the Newcomen Engine, but you could substitute account, you will be able to Tagtool Thicket Dunamapper iMovie Adobe Spark Adobe Spark website here this for another object/item of your choice, which pupils could just buy the apps once and pro classic Video Post https://ageofrevolution.org/200-object/newcomen-beam-engine/ visit and/or research as part of the project. download them to all devices. £8.99 £1.99 £4.99 FREE FREE FREE Introduction to Tagtool SESSION 1 Interface: is that all the students’ iPads will project at the same time Introduction to TagTool UKS2 • Overview allowing the students to create together in real time. Students • Testing/experimenting and play will see their work side by side as if on one big canvas, and will Learning objectives • Let the pupils have freeform play to enable be able to edit their own projections alongside everyone else’s. them to feel comfortable with the software (from the National Curriculum): Key Teaching Points If you are unable to connect to wifi you can connect each Design and Technology: Introduction The best way to understand Tagtool is to experiment with the student’s work individually to the projector to share their work Pupils will develop their knowledge, understanding Introduction to the Newcomen Engine and app. There are a series of useful tutorials by the makers of the full size. and skills needed to engage in an iterative process of Elsecar Heritage Centre (or your chosen app, as well as our own tutorial (see link in resources checklist): designing and making. object and venue) – if possible, pupils should https://www.youtube.com/watch?v=Y0jLqjHbmiE&t=2s It is important that the students see and experience their Understand how key events and individuals in design visit or research to lay the groundwork for animations to enable them to gain instant feedback and raise and technology have helped shape the world. their project. Give students a brief overview of Tagtool. Ask the students to their aspirations for what’s possible. create their names and experiment with animating them. Let History: • What is the Newcomen Engine? the students have time to work out how to use the software and Pupils make a local history study (depending on what • Why is it important? experiment – they will pick a lot up from just doing this. Once you have chosen as your project focus) the students have created and animated their names, get them • What did it do? Key vocabulary • Newcomen to share them with the rest of the group. Key skills linked to objectives: Engine Pupils will experiment with digital technology • Coal If all your iPads are all running the latest software and are Pupils will learn about TagTool and how to animate • Mining connected to the same wifi, you can use 1 iPad as a server to using it. • iPad connect all the other iPads with. The ’master’ iPad needs to be Pupils will increase their knowledge of the Newcomen • Animation connected to a projector. Engine or chosen focus • TagTool • Mechanical Connect the iPads to the main Tagtool ‘master’ iPad and project the students work. The great thing about this approach RESOURCE iPad iPads- one TagTool pro app online TagTool tutorial LIST between two https://www.youtube.com/watch?v=Y0jLqjHbmiE&t=2s Key Key Teaching Points SESSION 2 vocabulary Animating the Engine Introduction to animation UKS2 Use an image of the Newcomen Engine, or your chosen item, and take a photo using the camera. Then import that into TagTool. • Newcomen Engine • Coal Learning objectives Use the image as a template for pupils to draw around. Remind (from the National Curriculum): • Mining pupils that each element they want to animate needs to be drawn • iPad on a separate layer. Once all the layers are drawn, pupils can Design and Technology: animate the different elements as necessary by selected each layer. Pupils will develop their knowledge, understanding and skills needed to engage in an iterative process of Once all layers have been animated, you can delete the original designing and making. picture/diagram in the background and leave only what the pupils Pupils will understand how key events and individuals have drawn. in design and technology have helped shape the world. At the end of the task, project each pair’s animated work onto the History: wall of the learning space using the projector. Pupils make a local history study (depending on what Discussion points you have chosen as your project focus) Ask pupils: Key skills linked to objectives: If you were to design your own Newcomen Engine, what would it Pupils will experiment with digital technologies look like? Pupils will learn how to animate objects How would it move? What colour would it be? Pupils will gain a broader understanding of how What would you add to it to improve the design? mechanical objects work Discuss the idea that the invention of the Newcomen Engine enabled coal mining to become much more efficient and also burned coal as a fuel - what impact has this had on the world? Jump primary pupils drew around this diagram of the internal Discuss climate change – to discuss what the pupils could do to workings of the Newcomen Engine and animated different layers. iPad TagTool pro app online RESOURCE iPads- one make the Engine more environmentally friendly e.g. renewable They then deleted the background image to leave only what they had LIST between two TagTool tutorial https://www.youtube. Projector com/watch?v=Y0jLqjHbmiE&t=2s energy. drawn over. Get pupils to create at least 4 or 5 different images, either Key Teaching Points default pictures from the app or photographs/videos they SESSION 3 Introduction to Thicket have taken themselves. Projection mapping UKS2 Thicket is an audio visual playground that allows anyone to create beautiful sounds and pictures from simple finger touches. Get pupils to bring their iPads one by one to the projector. This will mirror the iPad screen display. Set up your Learning objectives There is more information on using Thicket here – https://apps. learning space with a blank wall with some different objects (from the National Curriculum): intervalstudios.com/thicket/ spread across it e.g. gym mats, boxes, chairs etc. Pupils must manipulate the different images they have taken to Design and Technology: project them onto these different objects and make sure the In pairs, get students to experiment with the Thicket app. There is no Pupils will develop their knowledge, understanding shape of the image is correct to map onto the shape of the right or wrong way to use the app. This is a way to introduce children and skills needed to engage in an iterative process of objects. designing and making. to simple projection mapping before they progress to Dynamapper. Understand how key events and individuals in design Once this is done, import the animations the children and technology have helped shape the world. Introduction to Dynamapper created in session 2 and experiment with projection mapping these onto the wall. Dynamapper allows you to create History: stunning visual shows on your device Pupils make a local history study (depending on what Additional optional activities: You could edit all of the news reports and footage together with the by connecting it to a projector.