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Touchstones of Popular Culture Among Contemporary College Students in the United States
Minnesota State University Moorhead RED: a Repository of Digital Collections Dissertations, Theses, and Projects Graduate Studies Spring 5-17-2019 Touchstones of Popular Culture Among Contemporary College Students in the United States Margaret Thoemke [email protected] Follow this and additional works at: https://red.mnstate.edu/thesis Part of the Higher Education and Teaching Commons Recommended Citation Thoemke, Margaret, "Touchstones of Popular Culture Among Contemporary College Students in the United States" (2019). Dissertations, Theses, and Projects. 167. https://red.mnstate.edu/thesis/167 This Thesis (699 registration) is brought to you for free and open access by the Graduate Studies at RED: a Repository of Digital Collections. It has been accepted for inclusion in Dissertations, Theses, and Projects by an authorized administrator of RED: a Repository of Digital Collections. For more information, please contact [email protected]. Touchstones of Popular Culture Among Contemporary College Students in the United States A Thesis Presented to The Graduate Faculty of Minnesota State University Moorhead By Margaret Elizabeth Thoemke In Partial Fulfillment of the Requirements for the Degree of Master of Arts in Teaching English as a Second Language May 2019 Moorhead, Minnesota iii Copyright 2019 Margaret Elizabeth Thoemke iv Dedication I would like to dedicate this thesis to my three most favorite people in the world. To my mother, Heather Flaherty, for always supporting me and guiding me to where I am today. To my husband, Jake Thoemke, for pushing me to be the best I can be and reminding me that I’m okay. Lastly, to my son, Liam, who is my biggest fan and my reason to be the best person I can be. -
Keep Kids Busy and Teach Real- World Skills with Board Games
Keep Kids Busy and Teach Real- World Skills with Board Games By Diane Nancarrow, MA, CCC-SLP KCC Director of Adolescent Programs If you’re hearing “I’m bored!” from your kids on a reg- ular basis, here’s an answer that sounds the same but is so much more fun: board games! Time at home with kids is a great opportunity to dust off those old games and remember the benefits of playing them as a family. Some extra benefits: Between smartphones, tablets, gaming systems and • Scrabble’s wooden tiles give wonderful tactile other devices, kids end up playing many games by pleasure. themselves. And let’s face it: pressing buttons on a • Trouble’s plastic dome forces a child to look and device is a lot easier than laying out a board, passing listen to the dice as they change. out money, moving your token, etc. • Chutes and Ladders teaches one-to-one corre- While many electronic games engage children in new spondence as kids move their markers and count and exciting ways, and some even involve physical the boxes. movement, board games also provide important learning opportunities. Since they are rarely complet- • Candy Land teaches colors. ed in a few short minutes, they encourage sustained • Monopoly encourages cooperation when choosing attention. Players must wait for others to complete who gets which iconic token. their turns while planning their own moves. • Parcheesi, Checkers, Sorry, and Aggravation teach When you play with your children, you help prepare turn-taking, strategy building, and patience. them to play with others. They will have the chance to respond to real people, watch facial expressions, body Board games appeal to our senses and are great to language, tone of voice, and the timing of their oppo- touch, see, and hear. -
Name That! 90S Toy Answers – Adder Apps Level 1 1. Talkboy 2. Bop It 3
5. Spice Girls Dolls Level 6 Level 9 6. Tamagotchi 1. Jenga 1. Puffkins 7. Laser Challenge 2. Weebles 2. Brain Warp 8. Super Soaker 3. He-Man 3. Snardvark 9. Creepy Crawlers 4. Snoopy Sno Cone 4. Chatter Ring Name That! 90s Toy Answers 10. Talkback Dear diary Machine 5. Dragon Flyz – Adder Apps 11. Nerf Guns 5. Dungeons and Dragons 6. Tazos 12. Don’t Wake Daddy* 6. Risk 7. Doodle Bears Level 1 7. Captain Action 8. Neopets 1. Talkboy Level 4 8. Pogo Stick 9. Quints 2. Bop It 1. Jibba Jabba 9. Barrel of Monkeys 10. Vortex Football 3. Buzz Lightyear 2. Hit Clips 10. Koosh Balls 11. Party Mania 4. Crocodile Dentist 3. Bumble Ball 11. BB Gun 12. Zbots 5. Woody 4. Moon Shoes 12. Ker Plunk 6. Pogs 5. Sega Genesis Level 10 7. Nintendo 64 6. Beanie Babies Level 7 1. Fantastic Flowers 8. Furby 7. Mr Potato Head 1. Pretty Pretty Princess 2. Zoids 9. Playstation 8. Polly Pocket 2. Power Rangers 3. Ouija Boards 10. Power Wheels 9. Silly Putty 3. Spin Art 4. Magna Doodle 11. Game Boy 10. Mighty Max 4. Tonka Truck 5. Sticky Hands 12. Easy Bake Oven 11. Sock Em Boppers 5. Wonderful Waterful 6. Boggle 12. Mr Bucket 6. Slip n Slide 7. Lite Brite Level 2 7. Baby Sinclair 8. Cootie 1. Uno Level 5 8. Roller Blades 9. Fashion Plates 2. Barbie 1. Glitter Magic Wand 9. Laser Pointer 10. Hypercolor T-Shirt 3. Tiddlywinks 2. Stretch Armstrong 10. Slap Bracelet 11. -
TOYS Balls Barbie Clothes Board Books-English and Spanish Books
TOYS Balls Ping Pong Balls Barbie clothes Ping Pong Paddles Board Books-English and Spanish Play Food and Dishes Books-English and Spanish Playskool KickStart Cribgym Busy Boxes Pool Stick Holder Colorful Rainsticks Pool Stick repair kits Crib Mirrors Pool sticks Crib Mobiles-washable (without cloth) Pop-up Toys Etch-A-Sketch Puzzles Fisher Price Medical Kits Rattles Fisher Price people and animals See-n-Say FisherPrice Infant Aquarium Squeeze Toys Infant Boppy Toddler Riding Toys Magna Doodle Toys that Light-up Matchbox Cars Trucks Musical Toys ViewMaster and Slides Nerf Balls-footballs, basketballs GAMES Battleship Life Scattergories Boggle Lotto Scattergories Jr. Boggle Jr. Lucky Ducks Scrabble Checkers Mancala Skipbo Cards Chess Mastermind Sorry Clue Monopoly Taboo Connect Four Monopoly Jr. Trivial Pursuit-90's Cranium Operation Trouble Family Feud Parchesi Uno Attack Guess Who Pictionary Uno Cards-Always Needed Guesstures Pictionary Jr Upwords Jenga Playing Cards Who Wants to Be a Millionaire Lego Game Rack-O Yahtzee ARTS AND CRAFTS Beads & Jewelry Making Kits Crayola Washable Markers Bubbles Disposable Cameras Children’s Scissors Elmer's Glue Coloring Books Fabric Markers Construction Paper-esp. white Fabric Paint Craft Kits Foam shapes and letters Crayola Colored Pencils Glitter Crayola Crayons Glitter Pens Glue Sticks Play-Doh tools Journals Scissor w/Fancy edges Letter Beads Seasonal Crafts Model Magic Sizzex Accessories Paint Brushes Stickers Photo Albums ScrapBooking Materials Plain White T-shirts -all sizes Play-Doh ELECTRONICS -
2011 Annual Report
Mattel Annual Report 2011 Click to play! Please visit: www.Mattel.com/AnnualReport The imagination of children inspires our innovation. Annual Report 2011 80706_MTL_AR11_Cover.indd 1 3/7/12 5:34 PM Each and every year, Mattel’s product line-up encompasses some of the most original and creative toy ideas in the world. These ideas have been winning the hearts of children, the trust of parents and the recognition of peers for more than 65 years. 80706_MTL_AR11_Text.indd 2 3/7/12 8:44 PPMM To Our Shareholders: am excited to be Mattel’s sixth environment. The year proved Chief Executive Offi cer in 67 to be a transition period for years, and honored to continue Fisher-Price with the expiration the legacy of such visionaries of the Sesame Street license as Mattel founders Ruth and and our strategic re-positioning Elliot Handler; Herman Fisher of the brand. and Irving Price, the name- sakes of Fisher-Price; Pleasant We managed our business Rowland, founder of American accordingly as these challenges Girl; and Reverend W. V. Awdry, played out during the year. We creator of Thomas & Friends®. maintained momentum in our core brands, such as Barbie®, First and foremost, I would like Hot Wheels®, American Girl® to acknowledge and thank and our new brand franchise, Bob Eckert for his tremendous Monster High®, as well as with contributions to the company key entertainment properties, during the last decade. Bob is such as Disney Princess® and a great business partner, friend CARS 2®. As a result, 2011 and mentor, and I am fortunate marks our third consecutive to still be working closely with year of solid performance: him as he remains Chairman revenues and operating of the Board. -
Learning Board Game Rules from an Instruction Manual Chad Mills A
Learning Board Game Rules from an Instruction Manual Chad Mills A thesis submitted in partial fulfillment of the requirements for the degree of Master of Science University of Washington 2013 Committee: Gina-Anne Levow Fei Xia Program Authorized to Offer Degree: Linguistics – Computational Linguistics ©Copyright 2013 Chad Mills University of Washington Abstract Learning Board Game Rules from an Instruction Manual Chad Mills Chair of the Supervisory Committee: Professor Gina-Anne Levow Department of Linguistics Board game rulebooks offer a convenient scenario for extracting a systematic logical structure from a passage of text since the mechanisms by which board game pieces interact must be fully specified in the rulebook and outside world knowledge is irrelevant to gameplay. A representation was proposed for representing a game’s rules with a tree structure of logically-connected rules, and this problem was shown to be one of a generalized class of problems in mapping text to a hierarchical, logical structure. Then a keyword-based entity- and relation-extraction system was proposed for mapping rulebook text into the corresponding logical representation, which achieved an f-measure of 11% with a high recall but very low precision, due in part to many statements in the rulebook offering strategic advice or elaboration and causing spurious rules to be proposed based on keyword matches. The keyword-based approach was compared to a machine learning approach, and the former dominated with nearly twenty times better precision at the same level of recall. This was due to the large number of rule classes to extract and the relatively small data set given this is a new problem area and all data had to be manually annotated. -
Speech Sounds Vowels HOPE
This is the Cochlear™ promise to you. As the global leader in hearing solutions, Cochlear is dedicated to bringing the gift of sound to people all over the world. With our hearing solutions, Cochlear has reconnected over 250,000 cochlear implant and Baha® users to their families, friends and communities in more than 100 countries. Along with the industry’s largest investment in research and development, we continue to partner with leading international Speech Sounds:Vowels researchers and hearing professionals, ensuring that we are at the forefront in the science of hearing. A Guide for Parents and Professionals For the person with hearing loss receiving any one of the Cochlear hearing solutions, our commitment is that for the rest of your life in English and Spanish we will be here to support you Hear now. And always Ideas compiled by CASTLE staff, Department of Otolaryngology As your partner in hearing for life, Cochlear believes it is important that you understand University of North Carolina — Chapel Hill not only the benefits, but also the potential risks associated with any cochlear implant. You should talk to your hearing healthcare provider about who is a candidate for cochlear implantation. Before any cochlear implant surgery, it is important to talk to your doctor about CDC guidelines for pre-surgical vaccinations. Cochlear implants are contraindicated for patients with lesions of the auditory nerve, active ear infections or active disease of the middle ear. Cochlear implantation is a surgical procedure, and carries with it the risks typical for surgery. You may lose residual hearing in the implanted ear. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27. -
Activity Calendar Mukwonago Memory Care Home
January 2020 Activity Calendar Mukwonago Memory Care Home S U N M O N T U E W E D T H U F R I S A T All activities, program dates, Morning - Looking Good, Morning - Looking Good, Morning - Looking Good, 9AM - Hair and Nails 1 Chief Review, Morning 2 Daily Chronicles, Morning Daily Chronicles, Morning and times are subject to Stretch Stretch 3 Stretch 4 10AM - Movie Madness change due to spontaneity 2:15PM - BINGO w/ Esther 2:15PM - De-Deck the 2:15PM - De-Deck the 11AM - Daily Chronicles Sunroom Living Rooms and unpredictability. 2:15PM - Yahtzee 3:30PM - Social/Juice Break 3:30PM - Social/Juice 3:30PM - Social/Juice 3PM - Social/Juice Break Break Break 3:30PM - Sensory 6PM - Sing-a-Long 6PM - Jeopardy 6:30PM - Friday Night Flick 7PM - Lawrence Walk 9AM - Makeovers Morning - Looking Good, Morning - Looking Good, Morning - Looking Good, Morning - Looking Good, Morning - Looking Good, 9AM - Hair and Nails 5 9:15AM - Catholic 6 Daily Chronicles, Morning 7 Brain Teasers, Morning 8 Chief Review, Morning 9 Daily Chronicles, 10 Daily Chronicles, Morning 11 Services Stretch Stretch Stretch Morning Stretch Stretch 10AM - Movie Madness 2:15PM - Farkle: Dice 2:15PM - National Bird 2:15PM - BINGO w/ Esther 2PM - Sing-a-Long CT1 2:15PM - Would you 11AM - Daily Chronicles 2:15PM - Table Games Rather... Day: Bird Seed Ornaments 2:15PM - Scenic Drive 2:15PM - Yahtzee 3PM - Social/Juice Break 3:30PM - Social/Juice CT2 3PM - Social/Juice Break 3PM - Social 3:30PM - Volleyball 3:30PM - Social/Juice Break Break 3:30PM - Karaoke 3PM - Sensory 3:30PM - Reminisce -
Auction Catalog As of 11/25/2015
2015 JDRF Illinois One Dream Gala Auction Catalog as of 11/25/2015 UNIQUE & PRICELESS 50-Six Nights in Bali This is “the” trip of a lifetime where you will experience every aspect of the magical island of Bali! During this six night stay, you will split your time between three of Bali’s most luxurious resorts and accommodations. At the W Retreat & Spa Bali Seminyak you will take in the serenity of the ocean and beaches with picturesque views. At The Laguna Bali you will have a lagoon access room where you will be a part of nature you have never been a part of! While at the Laguna Bali you will get a glimpse into their culture and all it has to offer with a Balinese Blessing Ceremony Dinner for two. Lastly, the St. Regis Bali Resort will give you breathtaking views ofcrystal blue waters of the Indian Ocean over soft white sand along with one 5 course specially created dinner for two at Kayuputi Restaurant. Each of your visits will include daily breakfast and 90 minute spa treatments for two. Restrictions: Valid January 1-December 31, 2016. Limited availability, black-out dates will apply. Non-transferable, no cash value, may not be extended or resold. Donor: St. Regis Bali Resort, The Laguna Bali, W Retreat & Spa Bali Seminyak Value: $6,700 51-2016 Allstate Sugar Bowl in New Orleans Watch college football at its finest with a once-in-a-lifetime experience at the 2016 Allstate Sugar Bowl courtesy of Allstate Insurance Company. See the match-up between two of the country's premier college football programs with two stadium tickets. -
View Annual Report
ANNUAL REPORT To Our Shareholders There is no better mission in life than “Making the World Smile!” At Hasbro, our business is built on fun, and our nearly 6,000 employees worldwide are all focused on bringing joy and exciting play experiences to millions of kids and families across the globe. You can see this commitment and passion in everything we do --- from the toys, games and licensed products we bring to market, to how we manage our business, and create value for our shareholders. As you read about all of the great things happening within your company, we hope that Hasbro brings out the kid in all of you and that you continue to personally discover the magic within our brands! 2007 Highlights In 2007, Hasbro had a very strong year and delivered record-breaking results, in spite of the challenges facing the toy industry. We started 2007 strong, performed well throughout the year, and fi nished with a robust fourth quarter, even though the industry saw a holiday season that was negatively affected by a weak retail environment and the impact of the lead paint recalls. We were proud that Hasbro avoided any lead paint recalls --- a tribute to our commitment to product safety. Our growth was broad based, both in terms of geography and product categories, and we continued to drive innovation in all aspects of our business. All in all, Hasbro had an extraordinary year! We have accomplished a great deal over the past six years --- growing revenues at a compounded annual growth rate of over 6%, surpassing our longer-term goal of 3-5% per year, and achieving an operating margin of 13.5%, also exceeding our target of 12% or better, set several years ago. -
Occupational Therapy Games & Activity List 2019-2020
Occupational Therapy Games & Activity List 2019-2020 Compiled by Stacey Szklut MS, OTR/L & South Shore Therapies Staff Children learn through play and active exploration. The suggestions below may be helpful in choosing appropriate toys for holidays and other special times. They include sensory based activities to provide organizing sensation and encourage the development of body awareness, as well as games to promote eye- hand coordination, visual perception and planning. Approximate ages or skill levels have been given to help guide your choices. Many items can be purchased at toy stores or through the catalogues listed. Ask your occupational therapist for help in deciding which games or toys are the best choices for your child. Games to Develop Coordination, Problem Solving and Visual Perception: Younger Ages (3-6 years) Older Kids (7 and up) Acorn Soup Acuity Ants in the Pants Amazing Labyrinth Game Avalanche Fruit Stand Backseat Drawing Barbecue Party Batik Busytown (by Richard Scarry) Battleship Cat in the Hat I Can Do That! Blink Charades for Kids Blokus Cootie Bounce Off Crazy Cereal Brain vs Brain Puzzle Game (Young Explorers) Crocodile Hop Burger Mania Disney Jr Super Stretchy Game Cheese Louise Don’t Break the Ice Connect Four/ Conniption Don’t Spill the Beans Cover Your Tracks (Thinkfun) Dream Cakes Crab Stack Elefun Cranium Cadoo Elephant Balancing Game Crowded Waters Feed the Woozle Cubeez Frankie’s Food Truck Fiasco Doodle Dice Gobblet Gobblers Doodle Quest Gumball Grab (Lakeshore) Get the Picture Dot-to-Dot Race Hit the Hat Go Go Gelato Honey Bee Tree Guess Who Hungry Hungry Hippos Hang On Harvey I Spy Bingo and Memory Games IQ Fit Journey Through Time Eye Found it! Game Jenga Loopin’ Chewie/Loopin’ Louie Kerplunk/ Tumble Monkeying Around Laser Chess (Thinkfun) Mr.