Hover in Javascript Example
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Some Touching News the New Rules of Digital Media
Some Touching News the new rules of digital media Josh Clark @globalmoxie Interaction designer but also what might be called: design strategist I work mainly in mobile. I wrote a book called Tapworthy about designing iPhone apps. Fill my days: Help people/companies think through crafting terrific experiences for non-desktop systems. Means figuring out how phones, tablets fit into overall digital diet. But it’s also about how these devices are creating entirely new kinds of interaction, new kinds of digital products and interfaces. That’s what I’m going to talk about today. How this explosion of new devices means we have to rethink how we approach design. Especially excited about possibilities of touch interfaces. I believe touch forces—or should force—important, FUNDAMENTAL changes in how we approach the designs of these interfaces. When you get rid of the mouse and cursor, these prosthetics that we’ve been using to point at stuf for 25 years, you get a VERY diferent experience. And it suggests entirely new interfaces. Touch will help us sweep away decades of buttons—menus—folders—tabs—administrative debris to work directly with content. This is very diferent from what came before. And certainly VERY diferent from print. I’m going to talk about two things today: 1. How we should/shouldn’t go about conceiving entirely new interfaces for news; particularly its relationship to print. Then: nitty-gritty techniques for pushing touch interfaces in exciting new directions. iPad in particular giving many of us opportunity to experiment. EXCITING. But also means we see a lot of misfires, too. -
Designing and Deploying an Information Awareness Interface
Designing and Deploying an Information Awareness Interface JJ Cadiz, Gina Venolia, Gavin Jancke, Anoop Gupta Collaboration & Multimedia Systems Team Microsoft Research One Microsoft Way, Redmond, WA 98052 {jjcadiz; ginav; gavinj; anoop} @microsoft.com ABSTRACT appeal to a broader audience. Although the ideas and The concept of awareness has received increasing attention lessons generated by such prototypes are valuable, they over the past several CSCW conferences. Although many leave a critical question: Why did these prototypes fail to awareness interfaces have been designed and studied, most provide users with substantial value relative to cost? What have been limited deployments of research prototypes. In combination of features, design, and process will help an this paper we describe Sideshow, a peripheral awareness application succeed in establishing a healthy user interface that was rapidly adopted by thousands of people in population? our company. Sideshow provides regularly updated Sideshow started as one more idea for an interface designed peripheral awareness of a broad range of information from to provide users with peripheral awareness of important virtually any accessible web site or database. We discuss information. Rather than concentrate on a specific Sideshow’s design and the experience of refining and awareness issue, the research team set out to incorporate a redesigning the interface based on feedback from a rapidly range of features into a versatile and extensible system for expanding user community. dynamic information awareness that could be easily Keywords deployed, extended by third parties, and quickly evolved in Situational awareness, peripheral awareness, awareness, response to users’ experiences. computer mediated communication, information overload What happened was something akin to an epidemic within 1 INTRODUCTION our company. -
Grants.Gov Workspace
Grants.gov Workspace Must have Adobe Reader or Pro Register Must be registered in Grants.gov 2 1. Go to www.grants.gov 2. Click on “Register” in the upper right corner 3 3. Click on “Get Registered Now” link near bottom of the page. On the following page, fill in requested information and select “Continue”. 4. Click “Send Temporary Code” on the next screen. The email you have registered on the earlier screen will receive a six digit code from the Grants.gov Registration Team. Retrieve from your email, enter where indicated, and select Continue. 5. Affiliate with our Institution by Selecting “Add Organization Applicant Profile”, enter UMKU DUNS number (010989619), a profile name (your choice), and your title. Save. 5 The Institutions authorized official will receive notification of your request automatically and will process your permissions. You can now apply for grants! 1 Initiate Workspace Application Once you’re registered, on the Grants.gov home page you can now select Login, which is in the upper right corner next to Register. There are couple of ways you can get to the correct application forms. Within the guidelines for the funding opportunity announcement (FOA), you can click on “Go to Grants.gov” to download an application package. You can search for the FOA from “Search Grants” tab in Grants.gov. o Once you find it, click on the Opp Number o Then click on “Package” o Then click on “Apply” o To receive updates on this funding opportunity, Select Subscribe to Opportunity in the top right of this page. -
Bforartists UI Redesign Design Document Part 2 - Theming
Bforartists UI redesign Design document part 2 - Theming Content Preface...........................................................................................................................6 The editor and window types......................................................................................7 Python console.............................................................................................................8 Layout:................................................................................................................................................................8 The Console Window.........................................................................................................................................8 Menu bar with a menu........................................................................................................................................8 Dropdown box with icon....................................................................................................................................9 RMB menu for menu bar....................................................................................................................................9 Toolbar................................................................................................................................................................9 Button Textform..................................................................................................................................................9 -
Graphical User Interface (Gui) Lab
GRAPHICAL USER INTERFACE (GUI) LAB This lab will guide you through the complex process of graphical user interface (GUI) creation. GUI’s are interfaces computer users invoke to make computer programs easier to use. They provide a graphical means to perform simple and complex operations or procedures. Computer programmers make most of their applications as GUIs so users are not required to learn computer programming languages. We each use GUIs on a daily basis. Any computer program that implements buttons or menus to perform tasks is GUI based. Some examples include; Microsoft Word, ArcMap, ENVI, S-Plus, etc. GUIs in IDL In IDL there are two ways to create GUIs; manual script generation (writing code line by line as we have done in the previous labs) or semi-automatic script generation (this process uses a GUI already built into IDL to generate GUIs (this will make more sense later in the lab)). Before we create a functional GUI we need to understand basic GUI architecture. GUIs are comprised of numerous widgets that interact to accomplish a task. Common widgets used in IDL include the base widget (widget_base), button widgets (widget_button), text widgets (widget_text), and label widgets (widget_label). MANUAL GUI CREATION Let’s create a simple GUI (manually) to display a few basic concepts. First we must create the base widget (the matrix within which all other widgets in the GUI are contained). 1. Use the widget_base function to create a base widget by typing the following code in the IDL editor window. ; creates a widget_base called base Pro simp_widg base = widget_base(XSIZE = 175, YSIZE =50, TITLE='A Simple Example') ;realize the widget widget_control, base, /REALIZE end The XSIZE and YSIZE keywords specify the horizontal and vertical size (in pixels) of the base widget, while the TITLE keyword creates a title for the widget. -
Veyon User Manual Release 4.1.91
Veyon User Manual Release 4.1.91 Veyon Community Mar 21, 2019 Contents 1 Introduction 1 1.1 Program start and login.........................................1 1.2 User interface...............................................2 1.3 Status bar.................................................2 1.4 Toolbar..................................................3 1.5 Computer select panel..........................................3 1.6 Screenshots panel............................................4 2 Program features 7 2.1 Using functions on individual computers................................7 2.2 Monitoring mode.............................................8 2.3 Demonstration mode...........................................8 2.4 Lock screens...............................................9 2.5 Remote access..............................................9 2.6 Power on, restart and shutdown computers............................... 11 2.7 Log off users............................................... 12 2.8 Send text message............................................ 12 2.9 Run program............................................... 13 2.10 Open website............................................... 13 2.11 Screenshot................................................ 14 3 FAQ - Frequently Asked Questions 15 3.1 Can other users see my screen?..................................... 15 3.2 How frequently are the computer thumbnails updated?......................... 15 3.3 What happens if I accidentally close the Veyon Master application window?.............. 15 3.4 -
How to Use the Graphical User Interface TCS Technical Bulletin
How to Use the Graphical User Interface TCS Technical Bulletin A. Create/Edit the Graphical Interface (Build Mode) Accessing the site using the Graphical Interface requires that you first build a layout (one or more layers/tabs depending on your site). This is done using the setup wizard to upload images/backgrounds and place controllers in appropriate locations on those images/backgrounds. When finished and saved, the User accesses the site using the Graphical Interface. 1. Click the “+” button to add a layer/tab for the site. (Skip to step 7 to edit an existing layer.) 2. Name the layer/tab by clicking in the field and entering the desired name. 3. Click the Choose File button to select the desired background image from your computer’s drive and click the Save button. 4. The Place View will open showing you the layer/tab title, a Save Positions button, the background image, and a bin of available controllers along the right-hand edge of the Graphical Interface which can be placed onto the layer/ tab. 5. Drag/drop controller icons from the icon bin to the desired location on the background image. Moving your mouse over each icon will show that controller’s name. The arrows at the top and bottom of scroll bar or the scroll bar itself allow you to scroll through the available controllers. NOTE: If you have placed controller icons too close to the icon bin and you would like to move them, you may need to scroll the available controllers up or down to clear the area around an icon to allow it to be dragged/dropped again. -
Widget Toolkit – Getting Started
APPLICATION NOTE Atmel AVR1614: Widget Toolkit – Getting Started Atmel Microcontrollers Prerequisites • Required knowledge • Basic knowledge of microcontrollers and the C programming language • Software prerequisites • Atmel® Studio 6 • Atmel Software Framework 3.3.0 or later • Hardware prerequisites • mXT143E Xplained evaluation board • Xplained series MCU evaluation board • Programmer/debugger: • Atmel AVR® JTAGICE 3 • Atmel AVR Dragon™ • Atmel AVR JTAGICE mkll • Atmel AVR ONE! • Estimated completion time • 2 hours Introduction The aim of this document is to introduce the Window system and Widget toolkit (WTK) which is distributed with the Atmel Software Framework. This application note is organized as a training which will go through: • The basics of setting up graphical widgets on a screen to make a graphical user interface (GUI) • How to get feedback when a user has interacted with a widget • How to draw custom graphical elements on the screen 8300B−AVR−07/2012 Table of Contents 1. Introduction to the Window system and widget toolkit ......................... 3 1.1 Overview ........................................................................................................... 3 1.2 The Window system .......................................................................................... 4 1.3 Event handling .................................................................................................. 5 1.3.2 The draw event ................................................................................... 6 1.4 The Widget -
Gradience Forms Manager!
Welcome to Gradience Forms Manager!................................................................................. 2 Installing Gradience Forms Manager from a Download ...................................................... 3 Entering the Product Key/Unlocking the Demo ..................................................................... 4 Opening a Form ......................................................................................................................... 7 Filling Out a Form ..................................................................................................................... 8 Form Sending Options .............................................................................................................. 9 E-mailing a Form ..................................................................................................................... 10 Approving, Rejecting or Changing a Routed Form ............................................................. 11 Sending a Form to PDF ........................................................................................................... 12 Sending a Form from Gradience Records ............................................................................. 13 The Main Toolbar ................................................................................................................... 14 Using the Form Designer ........................................................................................................ 15 Fill-In Box Properties ............................................................................................................. -
Hospice Clinician Training Manual
1 HOSPICE CLINICIAN TRAINING MANUAL May 2019 2 Table of Contents LOGGING IN ........................................................................................................... 3 CLINICIAN PLANNER ............................................................................................ 4 DASHBOARD ......................................................................................................... 5 Today’s Tasks ..................................................................................................... 6 Missed Visit.......................................................................................................... 7 EDIT PROFILE ....................................................................................................... 8 PATIENT CHARTS ................................................................................................. 9 ACTIONS ..............................................................................................................11 Plan of Care Profile ...........................................................................................11 Medication Profile ..............................................................................................14 Allergy Profile ....................................................................................................19 Manage Documents ..........................................................................................20 Change Photo ....................................................................................................20 -
Bootstrap Tooltip Plugin
BBOOOOTTSSTTRRAAPP TTOOOOLLTTIIPP PPLLUUGGIINN http://www.tutorialspoint.com/bootstrap/bootstrap_tooltip_plugin.htm Copyright © tutorialspoint.com Tooltips are useful when you need to describe a link. The plugin was inspired by jQuery.tipsy plugin written by Jason Frame. Tooltips have since been updated to work without images, animate with a CSS animation, and data-attributes for local title storage. If you want to include this plugin functionality individually, then you will need tooltip.js. Else, as mentioned in the chapter Bootstrap Plugins Overview, you can include bootstrap.js or the minified bootstrap.min.js. Usage The tooltip plugin generates content and markup on demand, and by default places tooltips after their trigger element. You can add tooltips in the following two ways: Via data attributes : To add a tooltip, add data-toggle="tooltip" to an anchor tag. The title of the anchor will be the text of a tooltip. By default, tooltip is set to top by the plugin. <a href="#" data-toggle="tooltip" title="Example tooltip">Hover over me</a> Via JavaScript : Trigger the tooltip via JavaScript: $('#identifier').tooltip(options) Tooltip plugin is NOT only-css plugins like dropdown or other plugins discussed in previous chapters. To use this plugin you MUST activate it using jquery readjavascript. To enable all the tooltips on your page just use this script: $(function () { $("[data-toggle='tooltip']").tooltip(); }); Example The following example demonstrates the use of tooltip plugin via data attributes. <h4>Tooltip examples for anchors</h4> This is a <a href="#" title="Tooltip on left"> Default Tooltip </a>. This is a <a href="#" data-placement="left" title="Tooltip on left"> Tooltip on Left </a>. -
Datepicker Control in the Edit Form
DatePicker Control in the edit form Control/ DatePicker Content 1 Basic information ......................................................................................................................... 4 1.1 Description of the control ....................................................................................................................................... 4 1.2 Create a new control .............................................................................................................................................. 4 1.3 Edit or delete a control ........................................................................................................................................... 4 2 List of tabs in the control settings dialog ....................................................................................... 5 2.1 “General” tab ......................................................................................................................................................... 6 2.1.1 Name ...................................................................................................................................................................... 6 2.1.2 Abbreviated name .................................................................................................................................................. 6 2.1.3 Dictionary…............................................................................................................................................................. 6 2.1.4