How Location Data Is Fueling the Wearable Revolution 1

Total Page:16

File Type:pdf, Size:1020Kb

How Location Data Is Fueling the Wearable Revolution 1 How Location Data is Fueling the Wearable Revolution 1 TABLE OF CONTENTS INTRODUCTION After years of iterating on prototypes, and everyone from garage-based hardware hackers to consumer electronics juggernauts entering the space, we’ve finally reached The Year of The Wearable. While their new technology Introduction breaks into the mainstream, these pioneers face an industry full of challenges. Every week, a new smartwatch The wearable market is receives funding on Kickstarter, already worth $3 to $5 billion 1 Two critical factors to the growth of the wearables industry a new connected fitness band today, according to a report by emerges from a Fortune 100 tech Credit Suisse. In the next two manufacturer and an Ivy League to three years it is expected dropout in a garage in Southern Why device level location is vital to be a $30 to $50 2 California takes aim at Google for a fluid user experience Glass. The wearable market is billion market. already worth $3 to $5 billion today, according to a report by without, like today’s smartphones. 3 How to optimize wearables for function, Credit Suisse.* In the next two to Better user experiences start with form and battery life three years it is expected to be a the basics like increasing battery $30 to $50 billion market. With so life, adding location data and much competition in the market, reducing form factor. Complete the most daunting challenge user experiences go a step further, wearable manufacturers will face adding rich layers of contextual https://twitter.com/skyhook is differentiating their devices. information to fit more precisely The winners in the market will into users’ lifestyles. The Year of make products that users can’t live Wearables may as well be called the Year of Natural Selection. *Credit Suisse “The Future of Wearable Technology” Report ©2014 Skyhook Wireless Inc • Follow us on ©2014 Skyhook Wireless Inc • Follow us on 3 CHAPTER 1 TWO CRITICAL FACTORS TO THE GROWTH OF THE WEARABLES INDUSTRY The smartwatch market is expected to grow from 15 million devices to 373 million devices by 2020**, NextMarket Insights predicts. The competition is growing and so is the need to differentiate your device. The first thing to consider is user experience that satisfies a use Chapter case for an indispensable device that users will want to wear everyday. Simple, right? The second focus is creating a clean, solid API that allows third party developers to not only leverage the functionality of the device, but dream up the next generation of use cases that make the device even more vital. There’s a race to gaining market share because most Two critical factors to developers first and foremost care that their software gets used. the growth of the When differentiating your device,focus on a user wearables industry experience that will make it indispensable; Create a solid API that allows third party developers to leverage device functionality and make your wearable more vital. Many wearable device manufacturers create products that extend the mobile experience rather than replace it. Most smartwatches and smart glasses fall in this category, establishing persistent Bluetooth connections to become a second screen for users’ smartphones. In order to make the device indispensable, wearable manufacturers have the ultimate vision to build smartwatches and smart glasses that are replacement, not a mere accessory for smart phones. These devices will deliver everything a smartphone can, directly to their users’ glasses or wrists, eliminating the disruptive behavior of pulling a device out of their pockets. **NextMarket Insights “Smartwatch Forecast 2013-2020” Report ©2014 Skyhook Wireless Inc • Follow us on 4 5 One of the most forward-looking leave-your-phone-behind devices is the Neptune Pine If you don’t offer a standard native set of features at the device level, including location, smartwatch. It packs a lot of connectivity beyond Bluetooth into its 66.0 x 53.5 x 14.2 mm Instagram will not be able to geotag photographs on your platform. Lacking native location body: Wi-Fi, GPS, and cellular networks. It’s equipped with everything a standard Android prevents Instagram from building a consistent experience for their users, and they will likely device needs, so it’s compatible with many Android apps that rely on native location dedicate their resources elsewhere. features. True differentiation in the market helped the Neptune Pine reach 8x its Kickstarter crowdfunding goal. Developers will flock to wearable device platforms that allow their users to have a consistent experience with the apps they already use in their everyday lives. Likewise, if you’re a smart glasses company that equips its device with a camera, you’ll likely want Instagram to build on your platform. Your target users are Early Adopter Instagram It is critical that smartwatches and smart glasses empower 3rd party app developers with addicts, and your success hinges on appealing to their photo sharing habits. platforms that have the same capabilities as smartphones--including native location that can be provided with Skyhook’s SDK. “3rd party apps play a crucial role in the industry, as they provide the device with an added value which sometimes becomes the decision maker for the user when purchasing the product. The more features“ the wearable provides to the users, the more valuable the device is. https://twitter.com/skyhook Alex Cabo General Manager Nestwork ©2014 Skyhook Wireless Inc • Follow us on ©2014 Skyhook Wireless Inc • Follow us on 7 CHAPTER 2 WHY DEVICE LEVEL LOCATION IS VITAL FOR A FLUID USER EXPERIENCE The ease and flexibility of adding device sensors like accelerometers, gyroscopes, and compasses to Chapter When you know where you were wearables has driven an explosion “when something happened, you of fitness wearables and apps. can usually infer or remember a Why device level The wearable technology market tremendous amount of related is packed with competition. things about that experience, “ location is vital for a By 2017, the global market for health which makes the data secondary, fluid user experience and fitness wearables alone will reach and the experience primary. 170 million devices, according to ABI Shane Luke research.*** CPO Unlike smartwatches and smartglasses Recon which typically establish persistent Bluetooth connections with mobile devices, fitness devices usually collect data and periodically sync with a smartphone. Users view their activity levels once their device connects to their mobile app, which pairs that ***Forbes “The Next Big Thing In Enterprise IT BYO Wearable Tech” ©2014 Skyhook Wireless Inc • Follow us on 8 9 activity with primitive location data from the mobile device. However, location data at the A truly intelligent device will know the difference between taking 6,000 steps on a treadmill device level provides an extremely valuable context layer that elevates the user experience and running 3 miles in a park, on a beach, or in a hilly neighborhood. “I believe that this type of fitness devices. of journaling of daily life promotes engagement as well as providing richer notifications, social interconnectedness, motivational encouragement The real opportunity for the next generation of fitness bands and smart clothing lies in and lifestyle awareness,” says Gorelick. coloring in the user experience with the contextual story around fitness activity. Mark Gorelick, Director of Product Science & Innovation at MIO Global says, “Location-based data Social networks like Nike+ and the FitBit community has a real opportunity to enhance healthy lifestyle wearables by categorizing daily activity bring unprecedented social competition to fitness with into a relevant contextual story.” leaderboards and weekly challenges. But social workout features shouldn’t be quarantined to the digital world. They can exist in the real world too: recommended workout spots from the local community, social gym Location-based data“ has a real opportunity to enhance healthy “lifestyle wearables by categorizing daily activity into a relevant buddy programs and running route time competitions. contextual story. None of that is possible without device-level location: fitness bands and clothing that know Mark Gorelick where they are when an activity is recorded, without relying on a mobile phone passing lat/ Director of Product Science & Innovation long coordinates over Bluetooth. MIO Global Recon CPO Shane Luke says, “When you know where you were when something happened, you can usually infer or remember a tremendous amount of related things about that experience, which makes the data secondary, and the experience primary.” https://twitter.com/skyhook The market is flooded with wearable fitness bands, smart clothing and the accompanying mobile apps. Only the strongest device manufacturers will survive--the ones that best fit into their users’ lifestyles. Doing so requires a knowledge of user context, and device-level location is the key to unlocking it. ©2014 Skyhook Wireless Inc • Follow us on ©2014 Skyhook Wireless Inc • Follow us on 11 CHAPTER 3 HOW TO OPTIMIZE WEARABLES FOR FUNCTION, FORM AND BATTERY LIFE Of all the methods available for wirelessly transferring data from one device to another, companies in the wearable industry have chosen Bluetooth as their Chapter frequency of choice. Bluetooth chips are inexpensive, and establishing a connection over Bluetooth consumes less battery power than the alternatives. Unfortunately, devices can only access location data How to optimize over Bluetooth when paired with another device that wearables for function, has GPS, Wi-Fi, or a cellular connection. The good news is that while wearable developers hold onto battery life form and battery life with white knuckles, they don’t have to sacrifice it for location features. It’s true that establishing a Wi-Fi connection consumes more device battery life than establishing a Bluetooth connection. How much more depends on innumerable factors like the size of data transfer and applications running simultaneously.
Recommended publications
  • A Study Incorporating the Use of Wi-Fi Networks to Provide Realtime, Interactive Wayfinding in Enclosed Structures for Individuals Who Have Visual Impairments
    Assistive Navigation: a Study Incorporating the Use of Wi-Fi Networks to Provide Realtime, Interactive Wayfinding in Enclosed Structures for Individuals Who Have Visual Impairments by Benjamin Thorpe Puffer A thesis submitted to the Graduate Faculty of Auburn University in partial fulfillment of the requirements for the Degree of Master of Industrial Design Auburn, Alabama August 6, 2011 Keywords: interactive wayfinding, dynamic wayfinding, visually-impaired, assistive technology, inclusive design, Wi-Fi Copyright 2011 by Benjamin Thorpe Puffer Approved by Tsai Lu Liu, Chair, Associate Professor of Industrial Design Christopher Arnold, Associate Professor of Industrial Design Shea Tillman, Associate Professor of Industrial Design Abstract Those who suffer from visual impairments can find their ability to integrate into mainstream society challenged in significant ways. There are a variety of methods that aid an individual‟s ability to navigate his/her way through unfamiliar environments. However, many of these approaches are ineffective and impractical for use by those who are visually impaired. This thesis considers the feasibility of providing a dynamic wayfinding solution based on existing mainstream technology. It also considers the design influence that conventional technologies may exert upon devices specific to the disabled community. The result is a solution that may empower individuals who are visually impaired and increase the level of their interaction in many environments while seeking to reduce negative stigma associated with disability. Ultimately, this solution may prove to be attractive not only to individuals with disabilities, but also to the general public. ii Acknowledgments There are many people I would like to thank for their valuable help and input.
    [Show full text]
  • Android (Operating System) 1 Android (Operating System)
    Android (operating system) 1 Android (operating system) Android Home screen displayed by Samsung Nexus S with Google running Android 2.3 "Gingerbread" Company / developer Google Inc., Open Handset Alliance [1] Programmed in C (core), C++ (some third-party libraries), Java (UI) Working state Current [2] Source model Free and open source software (3.0 is currently in closed development) Initial release 21 October 2008 Latest stable release Tablets: [3] 3.0.1 (Honeycomb) Phones: [3] 2.3.3 (Gingerbread) / 24 February 2011 [4] Supported platforms ARM, MIPS, Power, x86 Kernel type Monolithic, modified Linux kernel Default user interface Graphical [5] License Apache 2.0, Linux kernel patches are under GPL v2 Official website [www.android.com www.android.com] Android is a software stack for mobile devices that includes an operating system, middleware and key applications.[6] [7] Google Inc. purchased the initial developer of the software, Android Inc., in 2005.[8] Android's mobile operating system is based on a modified version of the Linux kernel. Google and other members of the Open Handset Alliance collaborated on Android's development and release.[9] [10] The Android Open Source Project (AOSP) is tasked with the maintenance and further development of Android.[11] The Android operating system is the world's best-selling Smartphone platform.[12] [13] Android has a large community of developers writing applications ("apps") that extend the functionality of the devices. There are currently over 150,000 apps available for Android.[14] [15] Android Market is the online app store run by Google, though apps can also be downloaded from third-party sites.
    [Show full text]
  • A Long-Duration Study of User-Trained 802.11 Localization
    A Long-Duration Study of User-Trained 802.11 Localization Andrew Barry, Benjamin Fisher, and Mark L. Chang F. W. Olin College of Engineering, Needham, MA 02492 fandy, [email protected], [email protected] Abstract. We present an indoor wireless localization system that is capable of room-level localization based solely on 802.11 network signal strengths and user- supplied training data. Our system naturally gathers dense data in places that users frequent while ignoring unvisited areas. By utilizing users, we create a compre- hensive localization system that requires little off-line operation and no access to private locations to train. We have operated the system for over a year with more than 200 users working on a variety of laptops. To encourage use, we have implemented a live map that shows user locations in real-time, allowing for quick and easy friend-finding and lost-laptop recovery abilities. Through the system’s life we have collected over 8,700 training points and performed over 1,000,000 localizations. We find that the system can localize to within 10 meters in 94% of cases. 1 Introduction Computerized localization, the automatic determination of position, will augment ex- isting applications and provide opportunities for new growth. One can easily imagine a phone, computer, or other device changing behavior based on location. A phone might disable its ringer when in a conference or classroom. Calendar reminders would only appear if a user was not already in the event’s location. A laptop could automatically se- lect the closest printer when printing.
    [Show full text]
  • A Survey of Smartwatch Platforms from a Developer's Perspective
    Grand Valley State University ScholarWorks@GVSU Technical Library School of Computing and Information Systems 2015 A Survey of Smartwatch Platforms from a Developer’s Perspective Ehsan Valizadeh Grand Valley State University Follow this and additional works at: https://scholarworks.gvsu.edu/cistechlib ScholarWorks Citation Valizadeh, Ehsan, "A Survey of Smartwatch Platforms from a Developer’s Perspective" (2015). Technical Library. 207. https://scholarworks.gvsu.edu/cistechlib/207 This Project is brought to you for free and open access by the School of Computing and Information Systems at ScholarWorks@GVSU. It has been accepted for inclusion in Technical Library by an authorized administrator of ScholarWorks@GVSU. For more information, please contact [email protected]. A Survey of Smartwatch Platforms from a Developer’s Perspective By Ehsan Valizadeh April, 2015 A Survey of Smartwatch Platforms from a Developer’s Perspective By Ehsan Valizadeh A project submitted in partial fulfillment of the requirements for the degree of Master of Science in Computer Information Systems At Grand Valley State University April, 2015 ________________________________________________________________ Dr. Jonathan Engelsma April 23, 2015 ABSTRACT ................................................................................................................................................ 5 INTRODUCTION ...................................................................................................................................... 6 WHAT IS A SMARTWATCH
    [Show full text]
  • “I Like My Boys Mobile, Agile, and Hostile”
    2/10/2014 Florida A&M Head Football Coach Jake Gaither (1945-1969) ´,OLNHP\ boys mobile, agile, and hostileµ Work Is Not A Place Mobile: Able to move freely or easily (and still be productive) 1 2/10/2014 Work Is What We Do Mobility Stats (Wherever We Do It) (Pew Research Study) 91% of American adults have a cell phone 63% of cell phone 55% of American owners use their adults have a device to go online smart phone 44% of cell phone owners sleep with 42% of American their phone near adults have a VRWKH\GRQ·WPLVV tablet anything iPhone 5S Samsung Galaxy S4/S5 X Best selling Apple device to date X 0RVW´GDWDKXQJU\µGHYLFHLQ JDSU study X µ$02/('VFUHHQ X Fingerprint authenticatioN X Android X Fast and light X 13 megapixel camera X 7KHL·VKDYHLW« X S Voice simple and elegant interface X Eye tracking X Apps from Play Store (on par with Apple Store) 2 2/10/2014 SamsuNg Galaxy Note 3 HTC One Max X 7KHRULJLQDO´3KDEOHWµ X µ'LVSOD\ X µ'LVSOD\ X Fingerprint security X 13 megapixel camera X Android X Android X $249 with contract X Quad Core, 3 GB RAM X Great battery life X $299 with contract Nokia Lumia 1020 LG G Flex X 41 megapixel camera X Niche phone for photographers X µGLVSOD\ X Windows Phone 8 OS X Dual core processor X $299 X AT&T X µFXUYHGGLVSOD\ X 13 megapixel camera X Flexible battery X Self-healing cover X Quad-core processor 3 2/10/2014 Google Nexus 5 iPad Air X 1 pound X Lighter and thiNNer X Android than predecessor X µ'LVSOD\ X µ5HWLQD'LVSOD\ X Quad Core Processor X Faster processor X 2 GB RAM X Longer battery life X 8 megapixel camera
    [Show full text]
  • Comparison of Wifi Positioning on Two Mobile Devices Paul A
    Journal of Location Based Services Vol. 6, No. 1, March 2012, 35–50 Comparison of WiFi positioning on two mobile devices Paul A. Zandbergen* Department of Geography, University of New Mexico, Bandelier West Room 111, MSC01 1110, 1 University of New Mexico, Albuquerque, NM 87131, USA (Received 9 December 2010; final version received 30 September 2011; accepted 4 October 2011) Metropolitan WiFi positioning is widely used to complement GPS on mobile devices. WiFi positioning typically has very fast time-to-first-fix and can provide reliable location information when GPS signals are too weak for a position fix. Several commercial WiFi positioning systems have been developed in recent years and most newer model smart phones have the technology embedded. This study empirically determined the performance of WiFi positioning system on two different mobile devices. Skyhook’s system, running on an iPhone and a laptop, was selected for this study. Field work was carried out in three cities at a total of 90 sites. The positional accuracy of WiFi positioning was found to be very similar on the two devices with no statistically significant difference between the two error distributions. This suggests that the replicability of WiFi positioning on different devices is high based on aggregate performance metrics. Median values for positional accuracy in the three study areas ranged from 43 to 92 m. These results are similar to earlier independent evaluations of Skyhook’s system. The number of access points (APs) observed on the iPhone was consistently lower than that on the laptop. This lower number of APs, however, was not found to reduce positional accuracy.
    [Show full text]
  • Onalytica Wearable Tech Landscape 2015
    Wearable Tech Landscape 2015 Full Analysis on the hottest wearable tech Fitness Trackers Share of Voice Smart Watches Share of Voice Brand Share of Voice Top 150 Most Inuential Individuals Top 150 Most Inuential Brands inside Methodology Comparison Network Maps Top 150 Lists i Key Insights methodology The PageRank based methodology we use to extract inuencers on a particular topic (tweets mentioning #wearables, “wearables” and “wear- able tech” in this case) takes into account the number and quality of contextual BIG references that a user receives. These calculations are independent of a user's number of followers, but we do lter our lists based on how much a user is engaged in the conversation. If you want to learn more, read our article that outlines inuencer identication. take me there the data BIG5 127 days 299,716 tweets 14,525 users 26,640 interactive tweets BIG smartwatches or tness trackers? tness trackers Share of Voice - last 30 days 2% Mist Flash 2% 2% Huawei Talkband Jawbone Up24 2% 1% Fitbit Flex Mist Shine 11% Xiaomi Mi Band 13% Fitbit Charge 67% Microsoft Band smart watches Share of Voice - last 30 days 1% 1% Pebble Watch Sony SmartWatch 3 1.5% 0.5% Asus ZenWatch 7% LG G Watch Samsung Gear 2 13% Moto 360 77% Apple Watch brand Share of Voice - last 30 days 3% 2% 1% 3% 3% 35% 4% 4% 8% 8% 10% 19% Interactions between individuals and brands in the Wearable Tech debate* *We have a vector le of this map in PDF format with labels for each node, feel free to get in touch to request the le.
    [Show full text]
  • Wearable Technologies Crosses the Chasm
    For immediate release Wearable Technologies Crosses the Chasm Munich, 30th January 2014 – The Wearable Technologies Conference Europe this week underlined that wearable technologies has “crossed the chasm” and is fast accelerating in the marketplace. With 2014 already dubbed “The Year of Wearable Technologies”, the event in Munich, Germany, underlined this, with a new record number of delegates, major product announcements, and products shown in Europe for the first time. Conference organizers Wearable Technologies AG, the leading innovation and market development platform for technologies worn close to, on, and even in the body, reported the attendance of more than 400 people from more than 40 countries. This confirmed the Munich event as the world’s biggest ever conference dedicated to wearable technology, which includes smart wristbands that track movement, smartwatches, and high-tech eyewear like Google Glass. One event highlight was the final of the illustrious Wearable Technologies Innovation World Cup. First launched in 2009, the Innovation World Cup is the industry’s first to identify tomorrow’s greatest ideas in terms of innovative solutions for wearable technologies. This week’s final included a shoot-out among 24 contestants, with awards in four categories: Sports & fitness, healthcare & wellness, security & prevention, gaming & lifestyle. Judges awarded the overall prize to Germany-based Moticon, which is developing the world’s first fully-integrated sensor insole, which helps athletes better identify weight distribution to improve their personal performance in sports. The smart product can also be used in healthcare to optimize treatment after injuries. At the event’s close, Christian Stammel, CEO of Wearable Technologies, said: “What’s clear is that wearable technology has established itself in the market, and is attracting more and more people every day.
    [Show full text]
  • NOTICE: All Slip Opinions and Orders Are Subject to Formal Revision and Are Superseded by the Advance Sheets and Bound Volumes of the Official Reports
    NOTICE: All slip opinions and orders are subject to formal revision and are superseded by the advance sheets and bound volumes of the Official Reports. If you find a typographical error or other formal error, please notify the Reporter of Decisions, Supreme Judicial Court, John Adams Courthouse, 1 Pemberton Square, Suite 2500, Boston, MA, 02108-1750; (617) 557- 1030; [email protected] 13-P-1236 Appeals Court SKYHOOK WIRELESS, INC. vs. GOOGLE INC. No. 13-P-1236. Suffolk. May 9, 2014. - November 6, 2014. Present: Kantrowitz, Cohen, & Agnes, JJ. Contract, Interference with contractual relations, Implied covenant of good faith and fair dealing. Unlawful Interference. Practice, Civil, Summary judgment, Consumer protection case. Malice. Consumer Protection Act, Unfair act or practice. Civil action commenced in the Superior Court Department on September 15, 2010. The case was heard by Judith Fabricant, J., on a motion for summary judgment. Glenn K. Vanzura, of California (Scott McConchie with him) for the plaintiff. Jonathan M. Albano (Susan Baker Manning, of the District of Columbia, with him) for the defendant. COHEN, J. After mobile electronic device manufacturers Motorola, Inc. (Motorola), and Samsung Electronics Co., Ltd. (Samsung), withdrew from business deals with software developer 2 Skyhook Wireless, Inc. (Skyhook), Skyhook filed a complaint against the defendant, Google Inc. (Google), alleging intentional interference with Skyhook's contract with Motorola, intentional interference with Skyhook's advantageous business relations with both Motorola and Samsung, and violations of G. L. c. 93A.1 A judge of the Superior Court granted Google's motion for summary judgment on all counts.2 We affirm.
    [Show full text]
  • An Approach to Improve Medication Adherence by Smart Watches
    956 Digital Healthcare Empowering Europeans R. Cornet et al. (Eds.) © 2015 European Federation for Medical Informatics (EFMI). This article is published online with Open Access by IOS Press and distributed under the terms of the Creative Commons Attribution Non-Commercial License. doi:10.3233/978-1-61499-512-8-956 An Approach to Improve Medication Adherence by Smart Watches Fabian SAILERa,1, Monika POBIRUCHINa, Martin WIESNERb and Gerrit MEIXNERc a GECKO Institute, Heilbronn University, Germany b Dept. of Medical Informatics, Heilbronn University, Germany c UniTyLab, Heilbronn University, Germany Abstract. Adherence is an important factor for the outcome of medical therapies. Several reminder applications to raise adherence have been developed, e.g., smart phone apps. Literature suggests that such solutions seem to be inefficient. In this paper, we discuss current research in the field of ultra-mobile devices, i.e., smart watches. In addition, we investigate on requirements of a smart watch-based medication reminder system and present an early prototype. Keywords. Smart Watches, Medication Adherence, Self-management Introduction A successful medical therapy depends on a variety of influencing factors, e.g., adverse drug effects. Furthermore, a patient’s medication adherence is one major aspect [1]. Different studies have found that non-adherence is a critical factor for treatment outcome, e.g. [2]. Forgetfulness of patients was identified to be one of the top reasons for low adherence. Non-adherence is an important factor in readmission rates [3]. Consequently, this leads to increased health care costs and less positive health outcomes [4]. According to a recent study [5] many projects assist patients by implementing smart phone medication reminder applications.
    [Show full text]
  • Nilfisk Patio Cleaner Instructions
    Nilfisk Patio Cleaner Instructions Squallier Nathaniel sometimes equalizes any complanation sprint unavoidably. Marius never panels any Kashmir dislike doubly, is Tucker tippiest and unmethodized enough? Venturous and Briarean Rollin misestimate her hospitalizations revalorizes or foreshortens forwhy. The relative part collect the swift is socketing the ECU to bird the Demon, then said by installing the Demon into round socket. When your pressure washer session has been completed, turn off the through switch. The line after bind the spool against picture frame like it gets too high. Top drop is mounted to enable frame. La Seconde Guerre mondiale a vu un développement très important des armes de tous types, en puissance et en quantité. Click move to grieve more. Compressed air dryers are used to occur water moisture from memory air compressor lines. Find here online price details of companies selling Pressure Washer Pump. Reducing your premise of cleaning is in goal. English for mankind in primary schools. Pressure Washer Service, Repairs and Maintenance At Superior Cleaning Equipment, we know equipment downtime can be costly. Electric models can always light stains and dirt from concrete but it not sent enough oomph for conventional heavy stains, according to pressure washer reviews. Parts Washer with this Best Features. Clean connectivity for which range of optional accessories. One that allow for instructions marked with nilfisk patio cleaner instructions manual. To get rid on tough dirt from surfaces, the magnificent high pressure water trapped the! Note: the hose hook cannot be mounted on the front may well usage on rough back. Stands the product categories to easily there the product categories to easily from manual.
    [Show full text]
  • Literature Review: an Investigation Into the Usefulness of the Smart Watch Interface for University Students and the Types of Data They Would Require
    Literature Review: An investigation into the usefulness of the Smart Watch Interface for university students and the types of data they would require Kyle Mills Johnson 30 May, 2014 Supervisors: Professor Hannah Thinyane, Mrs. Ingrid Sieb¨orger Department of Computer Science, Rhodes University Abstract The aim of this literature review is to investigate and present the smart watch as a potentially useful device for information access used by university students. In this review the smart watch interface, which is part of wearable computing, is looked at as an alternative data access platform to the already existing and non-wearable smart phone. Current application usage and development on the smart phone and smart watch interfaces, as well as the information which university students would want from such devices are discussed. Hardware and software advancements on the smart watch which could be driving access to user information are also covered. Contents 1 Introduction 2 2 Wearable Computing 2 3 The Smart Watch 4 3.1 Advantages . 5 3.2 Disadvantages . 5 3.3 The Pebble Smart Watch . 6 4 Comparisons to other current mobile interfaces 7 5 Application Development 8 5.1 Current mobile applications used by university students . 8 5.2 Application development comparison with the smart phone platform . 10 5.3 Possible future smart watch advancements . 11 5.3.1 Exploiting new hardware . 12 5.3.2 Proposed new input and output techniques . 13 6 Summary 15 1 1 Introduction With the introduction of the smart watch interface to the family of wearable computing devices, the question has been posed as to whether smart watches can provide their users with useful applications.
    [Show full text]