Customer Analysis. Case: “The Heist”
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
MILSIM Spring 2009 Hollywood
TACTICALMAGAZINE MILSIM Spring 2009 Hollywood TrainingShootout and Mindset versus Superior Firepower Ultimate Training Munitions The future of force- on-force training Tubular Assault Course Tactical Counter Terrorism Training on a 727 OH SH!T TRAINING Learn defensive fighting within 5 feet Storming Vegas: Reviewed The story of one man taking Vegas for millions by force $7.50 US $10.00 CAN Tactical MilSim Magazine Spring 2010 Do Not Remove until 5/31/10 WEAPON REVIEW GHK’s AKs-74UN 1 2 6 18 FEATURES The “Oh Shit” Course by Mark Anderson 26 Defensive fighting inside 5 feet with Suarez International 6 Ultimate Training Munitions by Paul Pawela The future of Force-on-Force training 18 727 Tubular Assault Course by Paul Pawela Watch a Counter Terrorism Unit take down a 727 42 Hollywood Shootout by Jeff Takeda Training and Mindset versus Superior Firepower 26 Tech Corner by John Mirarchi 42 Barrel Harmonics: Simple techniques that can save you cash 40 Weapon rEVIEWS Smith & Wesson M&P 15-22 by John Mirarchi Check out a few thousand rounds through a cost efficient trainer. 12 44 GHK’s AK-74UN by Gary Bosch We put this gas blowback through the gauntlet. 48 book ReVIEW 4850 Storming Vegas by Don Roff One combat-ready Cuban takes on Las Vegas and steals away millions 22 COLUMNS Sound of the Fury by COL (Ret.) Dalton Fury bin Laden: Still the target. 51 The Chronicles of Mad Max by MSG (Ret.) Mad Max Mullen Are you ready for the fight? 54 3 SIT REP ACTICAL T MAGAZINE When is being safe dangerous? MILSIM Safety is a double-edged sword play with, their lack of hard sur- in a simulated environment. -
Proud to Support Pilgrim Bandits Charity June 2020 - Free Tap Any Image for More Information
FREE PROUD TO SUPPORT PILGRIM BANDITS CHARITY JUNE 2020 - TAP ANY IMAGE FOR MORE INFORMATION PERFORMANCE SHORT SLEEVE POLO COTTON SHORT SLEEVE POLO UNIFORM SHORT SLEEVE POLO UTL POLO SHIRT with Pen Pocket ■■ ■ □ ■■■ ■■■ ■■ ■■■ ■■■ FIRST;_� - £34.95 £34.95 *PROPPER" £27.00 £24.90 URBAN TACTICAL LINE POLO SHIRT ANIKETOS POLO T-SHIRT SIERRA POLO T-SHIRT LEVANTES HENLEY SHIRT ■ ■ ■■■ ■ ■■■ .-.. ■■■ ■■■ ■■■ £24.90-er' ---- £20.00 ·•Sa• £16.00 ·•Sa• £23.90 TRIDENT BATTLE TOP BATTLE-T UNDER-VEST T-SHIRT AGERON SPARTAN WARRIOR T-SHIRT CARDBOARD ASSASSIN T-SHIRT URBAN TACTICAL SHORTS 11" CPU SHORTS GOMATI SHORTS BDU 2.0 SHORTS ■ ■■ ■ ■ ■■■ IJ■ ■■ ■■■ ■ ■ .-.. ■■ ■••■•■ £36.90- £23.40 -er' £44.90 ·•Sa• £28.00 ROYAL SHORTS DIVISION SHORTS AIRBORNE VINTAGE SHORTS TROOPER SHORTS ■■□ ■□ ■■■ ■ £39.99 SUR1'-Ji'll £27.99 SAVAGE VINTAGE SHORTS VINTAGE CLASSIC SHORTS URBAN LEGEND SHORTS INDUSTRY VINTAGE 3/4 SHORTS TAP ANY IMAGE FOR MORE INFORMATION 08 12 ARMOURY: ARMOURY: SPECNA E21 PDW G&G PIRANHA FREE PROUD TO SUPPORT PILGRIM BANDITS CHARITY JUNE 2020 - 16 28 Editor: Nigel Streeter Graphic Design: Calibre Publishing Ad Design: Deadshot Design Publisher: Nigel Streeter Wyche Innovation Centre, ACTION AIR: Walwyn Road, PHOTO SPECIAL: Upper Colwall, Malvern, CL CUSTOM TAIWAN Worcestershire, WR13 6PL Tel: +44 (0) 1684 878 003 Web: www.airsoft-action.online ©Calibre Publishing Limited 2019 36 38 All rights are reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means electronic, mechanical, photocopying, recording or otherwise without the express permission of the publisher in writing. The opinion of the writers do not necessarily reflect those of the publisher. -
Airsoft a Nonlethal Form of Firearm Currently Illegal Within Australia
This is a submission to the committee on Personal choice and community impacts This submission deals with Airsoft a Nonlethal form of firearm currently illegal within Australia. Can this be made legal. In 2002 the firearms act was amended in Western Australia to make paintball legal even though it is not a recognised sport in Australia. Meanwhile in the rest of the world it has lead to sports that are enjoyed by hundreds of thousands. Airsoft A brief description of what Airsoft is. Airsoft is a sport that has developed out of what were called BB guns in the 1980’s and early 1990’s. They were developed in Japan due to paintball being illegal in that country. A tagger used in airsoft consists of a simulated weapon made of plastic, Pot- metal or aluminium that ejects a round sphere 6 or 8mm in size made of either plastic or corn starch with a gluten coating (referred to as bio rounds as they break down quickly) with a weight of 0.12 up to 0.42 grams. Airsoft as a sport/recreational activity is enjoyed by 100,000’s around the world. By all ages and sexes. In the attached world map (Appendix A) you may note that every country in the world we would consider peers play the sport of airsoft. In Australia it is not however recognised as a sport due to the current illegal status. However with over 20 publications in half a dozen languages and hundreds of stores online plus the actual reference in Law to the sport of airsoft in both New Zealand’s firearms law and other countries it would be disingenuous to not proscribe it at least the recreational game/sport status that paintball enjoys in this Country. -
Play War: Homemade Recreational Battlefields
Play War: Homemade Recreational Battlefields https://placesjournal.org/article/play-war-paintball-battlefields/ ! " Play War: Homemade Recreational Battlefields PHOTOS BY RUTH DUSSEAULT. TEXT BY DUSSEAULT AND MICHAEL SHANKS. NOVEMBER 2014 White Suit in Chicagoland, Illinois, 2013. You’re looking at a world of gameplay, of simulated war, fought by an army of paintball enthusiasts who spend their weekends shooting one another with gelatin shells of colored dye. Paintball is an industry of equipment suppliers who rely on amateurs to design and build the playing fields. Typically, a few friends with a Bobcat construct a combat 1 of 9 11/3/14, 2:57 PM Play War: Homemade Recreational Battlefields https://placesjournal.org/article/play-war-paintball-battlefields/ stage by incorporating whatever materials remain on the land from its previous use, and whatever can be salvaged nearby. Old agricultural machines, remnants of fallen buildings, shipping containers, cable spools, loading pallets, railroad ties, junked cars, concrete fittings, PVC pipes, obsolete communication towers: The detritus of an industrial century is pushed to the urban margins to create apocalyptic playgrounds. Collectively, these sites represent a range of military conflicts at home and abroad, past, present and future. It takes some imagination to read these free-form interpretations of castles, spaceships, and Islamic villages. But for the 9 million players that use them, all that’s needed is the symbolic form, a suggestion of meaning. Over the years, the sites take on new complexities, as buildings are layered with patchwork repairs and surfaces acquire an abstract expressionist patina of exploded pigment. They hold the memories of battles won and lost, testifying to the power of personal narrative. -
Protokoll Förbundsstyrelsemöte I Sverok
Protokoll fört vid förbundsstyrelsemöte i Sverok 2019-12-14--15 Dagordning Protokoll förbundsstyrelsemöte i Sverok Möte nummer: 6/2019 Mötesdatum: 2019-12-14--15 Föregående möte: 2019-10-05--06 1 (51) Assently: 6904da8949960472952b533bb58f9f9d7c5e234f3c2680e99c985d70463acffdb6cba7f58f9f521ce45825b814ad3539e4a0c54787bc3634ccea8d316eafb64f Protokoll fört vid förbundsstyrelsemöte i Sverok 2019-12-14--15 Dagordning Dagordning Dagordning 2 1. Mötets öppnande och formalia 3 1.1 Ratificering av per capsulam-beslut 4 2. Avstämningar 5 2.1 Genomgång beslut i ledningsgruppen och verkställande utskottet 6 2.2 Genomgång uppdragslistan 7 2.3 Framlagda rapporter 8 2.3.1 Rapport: Föreningsbesök 2019 9 3. Diskussioner 12 3.1 Diskussionsunderlag: Överlämning 13 4. Beslut 14 4.1 Beslut: Styrdokument AG Tillgänglighet 2019 15 4.2 Beslut: Godkännande av nya föreningar 18 4.3 Beslut: Datum för FS-möte #1 år 2020 26 4.4 Beslut: Riksmötets tid och plats 2020 28 4.5 Beslut: Ungdomsföreningsbidrag 2020 30 4.6 Beslut: Rekryteringsstrategi 2020 - 2022 35 4.7 Beslut: Avregistrering föreningar 2019 40 5. Mötets avslutande 51 2 (51) Assently: 6904da8949960472952b533bb58f9f9d7c5e234f3c2680e99c985d70463acffdb6cba7f58f9f521ce45825b814ad3539e4a0c54787bc3634ccea8d316eafb64f Protokoll fört vid förbundsstyrelsemöte i Sverok 2019-12-14--15 Dagordning 1. Mötets öppnande och formalia ● Mötet öppnades. Mötet beslutade 1. att fastställa röstlängden till Alexandra Hjortswang, Erland Nylund, Emma Carlström, Max Horttanainen, Helena Sandahl och Linnea Isaksson (6 personer). 2. att förklara mötet beslutsmässigt. 3. att välja Alexandra Appleby Hjortswang till mötesordförande. 4. att välja Max Horttanainen till mötessekreterare. 5. att välja Linnea Isaksson till demokratifrämjare. 6. att välja Emma Carlström och Helena Sandahl till protokolljusterare. 7. att adjungera Johan Groth, Lucy Jonsson, David Eriksson, Jonas Nilsson, Elaine Boström som funktionär. 8. -
Future War for Fun and Profit: Authority, Bureaucracy, and Masculinity in Defence Industry Software Development
University of Calgary PRISM: University of Calgary's Digital Repository Graduate Studies The Vault: Electronic Theses and Dissertations 2016 Future War for Fun and Profit: Authority, Bureaucracy, and Masculinity in Defence Industry Software Development Collins, Riley Collins, R. (2016). Future War for Fun and Profit: Authority, Bureaucracy, and Masculinity in Defence Industry Software Development (Unpublished master's thesis). University of Calgary, Calgary, AB. doi:10.11575/PRISM/26252 http://hdl.handle.net/11023/3124 master thesis University of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission. Downloaded from PRISM: https://prism.ucalgary.ca UNIVERSITY OF CALGARY Future War for Fun and Profit: Authority, Bureaucracy, and Masculinity in Defence Industry Software Development by Riley Thomas Collins A THESIS SUBMITTED TO THE FACULTY OF GRADUATE STUDIES IN PARTIAL FULFILMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF STRATEGIC STUDIES GRADUATE PROGRAM IN MILITARY AND STRATEGIC STUDIES CALGARY, ALBERTA JULY, 2016 © Riley Thomas Collins 2016 ii Abstract Technological innovation is at the heart of many discussions of understanding military practice, and it is increasingly important to understanding the relationship between states, militaries, and civilian -
An Ethnographic Account of Arma 3
“THIS ISN’T WHAT WAR IS LIKE”: AN ETHNOGRAPHIC ACCOUNT OF ARMA 3 AMY MACK Bachelor of Arts, University of Lethbridge 2013 A Thesis Submitted to the School of Graduate Studies of the University of Lethbridge in Partial Fulfilment of the Requirements for the Degree MASTER OF ARTS Anthropology University of Lethbridge LETHBRIDGE, ALBERTA © Amy Mack, 2015 PREPARATION OF THESIS AMY MACK Thesis Defense Date: August 4, 2015 Dr. J. Newberry Associate Professor Ph.D. Supervisor Dr. L. Barrett Professor Ph.D. Thesis Examination Committee Member Dr. J. Rice Associate Professor Ph.D. Thesis Examination Committee Member Dr. N. Huntemann Associate Professor Ph.D. External Examiner Suffolk University Boston, Massachusetts Dr. P. Wilson Associate Professor Ph.D. Chair, Thesis Examination Committee Member Dedication To my family for their faith in my abilities and interest in my work, the gamers for their stories and kindness, and the West Side Family for starting me down this path years ago. iii Abstract This thesis examines the social practices of the Armed Assault 3 (ArmA 3) gaming community and their attempts to recreate a realistic combat experience online. Using an ethnographic approach, I explore the numerous military simulation (milsim) gaming practices employed by the community, many of which relied heavily on modeling and simulations processes. I contend that these practices were a response to the ‘gaps’ between the ‘real’ and the ‘virtual,’ which disrupted the gaming community’s ability to achieve the desired combat experience. An analysis of these practices makes evident what was deemed necessary for a meaningful and realistic online experience by a diverse community, as well as the new layers of gaps produced by the gamers themselves. -
Training Directory Release 1
1st Rapid Response Force - Training Directory Release 1 S4 Operations and Force Readiness June 28, 2016 Basic Combat Training 1 About the 1st Rapid Response Force1 2 About the Training Directory3 3 About our Game Environment5 4 Training Programs: 7 i ii CHAPTER 1 About the 1st Rapid Response Force The 1st Rapid Response Force [1RRF] is an ARMA III Simulation unit which creates environments and campaigns to a very high level of authenticity. If you are interested in joining a group with a strong dedication to realism and full spectrum simulation then visit our website at 1st-rrf.com 1 1st Rapid Response Force - Training Directory, Release 1 2 Chapter 1. About the 1st Rapid Response Force CHAPTER 2 About the Training Directory The Training Directory stores all of the 1st RRF’s training programs in an easily searchable and referancable way. This area is designed to provide the training materials that should be used in partnership with our in game training programs. These documents are important for learning the base information required for each school but are not comprehensive in every case and as such complement the practical training rather than replacing it. We welcome other units to get in touch with us if they wish to train their troops to our standards - we will gladly provide support and assistance with that as it is mutually beneficial to have our forces compatibly cross trained. 3 1st Rapid Response Force - Training Directory, Release 1 4 Chapter 2. About the Training Directory CHAPTER 3 About our Game Environment The 1st RRF uses a highly modified and custom gamespace that is unique to our unit. -
Military Simulation Events As a Method for Treating Post
MILITARY SIMULATION EVENTS AS A METHOD FOR TREATING POST TRAUMATIC STRESS DISORDER A Thesis Presented by John-Michael Fluckiger Submitted to the Graduate College of Stevens-Henager College in partial fulfillment of the requirements for the degree of MASTER OF HEALTHCARE ADMINISTRATION October 2013 Committee: Cheryl Chance, Ph.D. Marcia Ditmyer, Ph. D. i Copyright Page ii Abstract Purpose: The Purpose of this study is to show how alternative treatment methods for the disorder/syndrome are making treatment easier for the therapist as well as for the individual patients as they are placed back into a similar environment that help to reproduce an occurrence of the disorder. Methods: A convenience sample of veterans was recruited to participate in this study. Fifty four respondents completed a web based survey with 10 items. An Additional 10 respondent completed the survey through phone interviews. The data collected was computed using descriptive statistics. Frequency and percentages were computed and presented using charts and graphs. Results: The results indicate that while a majority experience symptoms of PTSD, less than half sought medical attention. The types of treatment that appear to be provided to the majority included more traditional forms while the respondents overwhelming reported wanting to experience less traditional forms of treatment. Conclusion: It is anticipated that this study would open doors to physicians and other medical professionals who treat patients with PTSD. A majority report seeking more alternative forms of therapy. Studies should be done which include less traditional forms of therapy to determine their efficacy. iii TABLE OF CONTENTS Abstract …………………………………………………………………………………ii Table of Contents……………………………………………………………………….iii 1. -
An Ethnographic Account of Arma3
University of Lethbridge Research Repository OPUS http://opus.uleth.ca Theses Arts and Science, Faculty of 2015 "This isn't what war is like" : an ethnographic account of ArmA3 Mack, Amy C. Lethbridge, Alta : University of Lethbridge, Dept. of Anthropology http://hdl.handle.net/10133/3768 Downloaded from University of Lethbridge Research Repository, OPUS “THIS ISN’T WHAT WAR IS LIKE”: AN ETHNOGRAPHIC ACCOUNT OF ARMA 3 AMY MACK Bachelor of Arts, University of Lethbridge 2013 A Thesis Submitted to the School of Graduate Studies of the University of Lethbridge in Partial Fulfilment of the Requirements for the Degree MASTER OF ARTS Anthropology University of Lethbridge LETHBRIDGE, ALBERTA © Amy Mack, 2015 PREPARATION OF THESIS AMY MACK Thesis Defense Date: August 4, 2015 Dr. J. Newberry Associate Professor Ph.D. Supervisor Dr. L. Barrett Professor Ph.D. Thesis Examination Committee Member Dr. J. Rice Associate Professor Ph.D. Thesis Examination Committee Member Dr. N. Huntemann Associate Professor Ph.D. External Examiner Suffolk University Boston, Massachusetts Dr. P. Wilson Associate Professor Ph.D. Chair, Thesis Examination Committee Member Dedication To my family for their faith in my abilities and interest in my work, the gamers for their stories and kindness, and the West Side Family for starting me down this path years ago. iii Abstract This thesis examines the social practices of the Armed Assault 3 (ArmA 3) gaming community and their attempts to recreate a realistic combat experience online. Using an ethnographic approach, I explore the numerous military simulation (milsim) gaming practices employed by the community, many of which relied heavily on modeling and simulations processes. -
Paintballx3, LLC PO Box 66 Occoquan VA 22125
Published by PaintballX3, LLC PO Box 66 Occoquan VA 22125 © 2012 Copyright PaintballX3, LLC & John Amodea All rights reserved All photos and graphics courtesy John Amodea unless otherwise noted. All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher, except in the case of brief quotations embodied in critical reviews and certain other noncommercial uses permitted by copyright law. For permission requests, write to the publisher at the address below. PaintballX3, LLC PO Box 66 Occoquan VA 22124 Paintball: What Parents Need To Know Introduction 1. What is Paintball? The Basic Game Recreational Play Tournament Play Scenario Paintball Milsim Play 2. The Attraction Why We Play At What Age? 3. Parent’s Responsibility How Long Will They Play? What is Your Role? Encourage What You Need to Do & Know 4. Paintball History Before the First Game The Nitti Gritty Some First Game Facts The Game Becomes an Industry 5. Paintball Markers & Equipment Pump Semiautomatic Mechanical Electronic 6. Safety Paintgun Safety Chronographs Goggle Safety Paintball is NOT Airsoft Barrel Covers Playing Safely C02 Tank Safety High Pressure Air System Safety Ticks & Lyme Disease 7. Cost To Play Field Fees Paintball Costs Buying Equipment Budget vs. Quality Sponsorships 8. Where to Play Commercial Fields Backyard Play 9. What to Bring What to Wear Food and Drinks Paintball -
Milsim Fall 2012
TACTICALMAGAZINE MILSIM FALL 2012 The Art of Weapons OPERATION NEPTUNE BLACK Training with MindGame Productions DELTA MILSIM From the ashes of Task Force Delta HIT IT! Airborne Training with NPTC Surviving the REVIEWS URBAN JUNGLE Duracoat Part 2 Wounded Wear $7.50 US $10.00 CAN Tactical MilSim Magazine Fall 2012 1 2 TACTICALMAGAZINE MILSIM 6 FEATURES 12 Operation Nepture Black by Robert MacLaughlin & Brian Gilbert Training with MindGame Productions 6 National Parachute Test Center by Mark Anderson Primary Airborne Training Course 12 Hillbilly223 by Eddy Bobby The Art of Weapons 22 Delta MilSim Group by Brian Gilbert From the Ashes of Task Force Delta 35 22 REVIEWS Duracoat Part 2 by Gary Williams Can Your Rifle Take it? 16 Wounded Wear by Yvonne C. Harper So Others May Live Free 28 28 COLUMNS Surviving the Urban Jungle by Tom Leitner This is Where On Point Tactical Steps in... 32 The Chronicles of Mad Max by MSG (Ret.) Mad Max Mullen Simulation Training Centers 39 35 3 SIT REP TACTICALMAGAZINE The Way of the Sword… MILSIM Regardless of our backgrounds many of us have a common thread that compels us to seek out new skills, new Owner technologies, and new experiences to sharpen ourselves MSG (Ret.) “Mad Max” Mullen [email protected] with. We excel in life because for us life is about honing the edge of our capabilities. We watch as many around us seem Executive Officer to settle for life as they exist in a dull and rusting bubble of Mark Anderson [email protected] comfort. To us this mere existence in life is a far cry from actually living it.