Local Storage in Web Application Through HTML 5 Vidhan Chand Dr
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Programming in HTML5 with Javascript and CSS3 Ebook
spine = 1.28” Programming in HTML5 with JavaScript and CSS3 and CSS3 JavaScript in HTML5 with Programming Designed to help enterprise administrators develop real-world, About You job-role-specific skills—this Training Guide focuses on deploying This Training Guide will be most useful and managing core infrastructure services in Windows Server 2012. to IT professionals who have at least Programming Build hands-on expertise through a series of lessons, exercises, three years of experience administering and suggested practices—and help maximize your performance previous versions of Windows Server in midsize to large environments. on the job. About the Author This Microsoft Training Guide: Mitch Tulloch is a widely recognized in HTML5 with • Provides in-depth, hands-on training you take at your own pace expert on Windows administration and has been awarded Microsoft® MVP • Focuses on job-role-specific expertise for deploying and status for his contributions supporting managing Windows Server 2012 core services those who deploy and use Microsoft • Creates a foundation of skills which, along with on-the-job platforms, products, and solutions. He experience, can be measured by Microsoft Certification exams is the author of Introducing Windows JavaScript and such as 70-410 Server 2012 and the upcoming Windows Server 2012 Virtualization Inside Out. Sharpen your skills. Increase your expertise. • Plan a migration to Windows Server 2012 About the Practices CSS3 • Deploy servers and domain controllers For most practices, we recommend using a Hyper-V virtualized • Administer Active Directory® and enable advanced features environment. Some practices will • Ensure DHCP availability and implement DNSSEC require physical servers. -
Standard Query Language (SQL) Hamid Zarrabi-Zadeh Web Programming – Fall 2013 2 Outline
Standard Query Language (SQL) Hamid Zarrabi-Zadeh Web Programming – Fall 2013 2 Outline • Introduction • Local Storage Options Cookies Web Storage • Standard Query Language (SQL) Database Commands Queries • Summary 3 Introduction • Any (web) application needs persistence storage • There are three general storage strategies: server-side storage client-side storage a hybrid strategy 4 Client-Side Storage • Client-side data is stored locally within the user's browser • A web page can only access data stored by itself • For a long time, cookies were the only option to store data locally • HTML5 introduced several new web storage options 5 Server-Side Storage • Server-side data is usually stored within a file or a database system • For large data, database systems are preferable over plain files • Database Management Systems (DBMSs) provide an efficient way to store and retrieve data Cookies 7 Cookies • A cookie is a piece of information stored on a user's browser • Each time the browser requests a page, it also sends the related cookies to the server • The most common use of cookies is to identify a particular user amongst a set of users 8 Cookies Structure • Each cookie has: • a name • a value (a 4000 character string) • expiration date (optional) • path and domain (optional) • if no expiration date is specified, the cookie is considered as a session cookie • Session cookies are deleted when the browser session ends (the browser is closed by the user) 9 Set/Get Cookies • In JavaScript, cookies can be accessed via the document.cookie -
Document Object Model
Document Object Model CITS3403: Agile Web Development Semester 1, 2021 Introduction • We’ve seen JavaScript core – provides a general scripting language – but why is it so useful for the web? • Client-side JavaScript adds collection of objects, methods and properties that allow scripts to interact with HTML documents dynamic documents client-side programming • This is done by bindings to the Document Object Model (DOM) – “The Document Object Model is a platform- and language-neutral interface that will allow programs and scripts to dynamically access and update the content, structure and style of documents.” – “The document can be further processed and the results of that processing can be incorporated back into the presented page.” • DOM specifications describe an abstract model of a document – API between HTML document and program – Interfaces describe methods and properties – Different languages will bind the interfaces to specific implementations – Data are represented as properties and operations as methods • https://www.w3schools.com/js/js_htmldom.asp The DOM Tree • DOM API describes a tree structure – reflects the hierarchy in the XTML document – example... <html xmlns = "http://www.w3.org/1999/xhtml"> <head> <title> A simple document </title> </head> <body> <table> <tr> <th>Breakfast</th> <td>0</td> <td>1</td> </tr> <tr> <th>Lunch</th> <td>1</td> <td>0</td> </tr> </table> </body> </html> Execution Environment • The DOM tree also includes nodes for the execution environment in a browser • Window object represents the window displaying a document – All properties are visible to all scripts – Global variables are properties of the Window object • Document object represents the HTML document displayed – Accessed through document property of Window – Property arrays for forms, links, images, anchors, … • The Browser Object Model is sometimes used to refer to bindings to the browser, not specific to the current page (document) being rendered. -
Amazon Silk Developer Guide Amazon Silk Developer Guide
Amazon Silk Developer Guide Amazon Silk Developer Guide Amazon Silk: Developer Guide Copyright © 2015 Amazon Web Services, Inc. and/or its affiliates. All rights reserved. The following are trademarks of Amazon Web Services, Inc.: Amazon, Amazon Web Services Design, AWS, Amazon CloudFront, AWS CloudTrail, AWS CodeDeploy, Amazon Cognito, Amazon DevPay, DynamoDB, ElastiCache, Amazon EC2, Amazon Elastic Compute Cloud, Amazon Glacier, Amazon Kinesis, Kindle, Kindle Fire, AWS Marketplace Design, Mechanical Turk, Amazon Redshift, Amazon Route 53, Amazon S3, Amazon VPC, and Amazon WorkDocs. In addition, Amazon.com graphics, logos, page headers, button icons, scripts, and service names are trademarks, or trade dress of Amazon in the U.S. and/or other countries. Amazon©s trademarks and trade dress may not be used in connection with any product or service that is not Amazon©s, in any manner that is likely to cause confusion among customers, or in any manner that disparages or discredits Amazon. All other trademarks not owned by Amazon are the property of their respective owners, who may or may not be affiliated with, connected to, or sponsored by Amazon. AWS documentation posted on the Alpha server is for internal testing and review purposes only. It is not intended for external customers. Amazon Silk Developer Guide Table of Contents What Is Amazon Silk? .................................................................................................................... 1 Split Browser Architecture ...................................................................................................... -
Download Slides
A Snapshot of the Mobile HTML5 Revolution @ jamespearce The Pledge Single device Multi device Sedentary user Mobile* user Declarative Imperative Thin client Thick client Documents Applications * or supine, or sedentary, or passive, or... A badge for all these ways the web is changing HTML5 is a new version of HTML4, XHTML1, and DOM Level 2 HTML addressing many of the issues of those specifications while at the same time enhancing (X)HTML to more adequately address Web applications. - WHATWG Wiki WHATWG What is an Application? Consumption vs Creation? Linkable? User Experience? Architecture? Web Site sites Web apps Native apps App Nativeness MS RIM Google Apple Top US Smartphone Platforms August 2011, comScore MobiLens C# J2ME/Air Java/C++ Obj-C Native programming languages you’ll need August 2011 IE WebKit WebKit WebKit Browser platforms to target August 2011 There is no WebKit on Mobile - @ppk But at least we are using one language, one markup, one style system One Stack Camera WebFont Video Audio Graphics HTTP Location CSS Styling & Layout AJAX Contacts Events SMS JavaScript Sockets Orientation Semantic HTML SSL Gyro File Systems Workers & Cross-App Databases Parallel Messaging App Caches Processing The Turn IE Chrome Safari Firefox iOS BBX Android @font-face Canvas HTML5 Audio & Video rgba(), hsla() border-image: border-radius: box-shadow: text-shadow: opacity: Multiple backgrounds Flexible Box Model CSS Animations CSS Columns CSS Gradients CSS Reflections CSS 2D Transforms CSS 3D Transforms CSS Transitions Geolocation API local/sessionStorage -
Learning HTML5 Game Programming Addison-Wesley Learning Series
Learning HTML5 Game Programming Addison-Wesley Learning Series Visit informit.com/learningseries for a complete list of available publications. The Addison-Wesley Learning Series is a collection of hands-on programming guides that help you quickly learn a new technology or language so you can apply what you’ve learned right away. Each title comes with sample code for the application or applications built in the text. This code is fully annotated and can be reused in your own projects with no strings attached. Many chapters end with a series of exercises to encourage you to reexamine what you have just learned, and to tweak or adjust the code as a way of learning. Titles in this series take a simple approach: they get you going right away and leave you with the ability to walk off and build your own application and apply the language or technology to whatever you are working on. Learning HTML5 Game Programming A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL James L. Williams Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Cape Town • Sydney • Tokyo • Singapore • Mexico City Many of the designations used by manufacturers and sellers to distinguish their products Associate are claimed as trademarks. Where those designations appear in this book, and the publish- Publisher er was aware of a trademark claim, the designations have been printed with initial capital Mark Taub letters or in all capitals. Senior Acquisitions The author and publisher have taken care in the preparation of this book, but make no Editor expressed or implied warranty of any kind and assume no responsibility for errors or omis- Trina MacDonald sions. -
Exposing Native Device Apis to Web Apps
Exposing Native Device APIs to Web Apps Arno Puder Nikolai Tillmann Michał Moskal San Francisco State University Microsoft Research Microsoft Research Computer Science One Microsoft Way One Microsoft Way Department Redmond, WA 98052 Redmond, WA 98052 1600 Holloway Avenue [email protected] [email protected] San Francisco, CA 94132 [email protected] ABSTRACT language of the respective platform, HTML5 technologies A recent survey among developers revealed that half plan to gain traction for the development of mobile apps [12, 4]. use HTML5 for mobile apps in the future. An earlier survey A recent survey among developers revealed that more than showed that access to native device APIs is the biggest short- half (52%) are using HTML5 technologies for developing mo- coming of HTML5 compared to native apps. Several dif- bile apps [22]. HTML5 technologies enable the reuse of the ferent approaches exist to overcome this limitation, among presentation layer and high-level logic across multiple plat- them cross-compilation and packaging the HTML5 as a na- forms. However, an earlier survey [21] on cross-platform tive app. In this paper we propose a novel approach by using developer tools revealed that access to native device APIs a device-local service that runs on the smartphone and that is the biggest shortcoming of HTML5 compared to native acts as a gateway to the native layer for HTML5-based apps apps. Several different approaches exist to overcome this running inside the standard browser. WebSockets are used limitation. Besides the development of native apps for spe- for bi-directional communication between the web apps and cific platforms, popular approaches include cross-platform the device-local service. -
Framework for Developing Offline HTML5 Applications
MASARYK UNIVERSITY FACULTY}w¡¢£¤¥¦§¨ OF I !"#$%&'()+,-./012345<yA|NFORMATICS Framework for Developing Offline HTML5 Applications DIPLOMA THESIS Petr Kunc Brno, 2013 Declaration Hereby I declare, that this paper is my original authorial work, which I have worked out by my own. All sources, references and literature used or excerpted during elaboration of this work are properly cited and listed in complete reference to the due source. Advisor: doc. RNDr. Tomás Pitner, PhD. ii Acknowledgement Above all, I would like to thank my advisor doc. RNDr. Tomáš Pitner, PhD. for leading not only this diploma thesis but also for leading me during my studies. I would also like to thank my colleagues in Laboratory of Software Architectures and Information Systems, especially Mgr. Filip Nguyen and Mgr. Daniel Tovarˇnákfor priceless advice on implementation and for providing their knowledge. Nevertheless, I would like to thank my colleagues in Celebrio Software company. iii Abstract The aim of this thesis is to provide detailed information about developing offline web ap- plications. The thesis presents important technologies in the development and mostly deals with Application cache technology. It summarizes advantages and also disadvantages and problems of the technology. Then, it offers solutions to some of the problems and introduces framework for build- ing offline web applications more sophisticatedly. At last, demonstration application is pre- sented which shows the benefits of proposed technology. iv Keywords HTML5, offline, web applications, application -
Lucas Edi Cordeiro De Brito
UNIVERSIDADE FEDERAL DE CAMPINA GRANDE CENTRO DE ENGENHARIA ELÉTRICA E INFORMÁTICA UNIDADE ACADÊMICA DE SISTEMAS E COMPUTAÇÃO CURSO DE BACHARELADO EM CIÊNCIA DA COMPUTAÇÃO LUCAS EDI CORDEIRO DE BRITO ANÁLISE COMPARATIVA ENTRE WEBASSEMBLY E JAVASCRIPT COMO ALVOS DE COMPILAÇÃO CAMPINA GRANDE PB 2019 LUCAS EDI CORDEIRO DE BRITO ANÁLISE COMPARATIVA ENTRE WEBASSEMBLY E JAVASCRIPT COMO ALVOS DE COMPILAÇÃO Trabalho de Conclusão Curso apresentado ao Curso Bacharelado em Ciência da Computação do Centro de Engenharia Elétrica e Informática da Universidade Federal de Campina Grande, como requisito parcial para obtenção do título de Bacharel em Ciência da Computação. Orientador: Professor Dr. Matheus Gaudencio do Rêgo. CAMPINA GRANDE PB 2019 B862a Brito, Lucas Edi Cordeiro de. Análise comparativa entre WebAssembly e JavaScript como alvos de compilação. / Lucas Edi Cordeiro de Brito. – 2019. 11 f. Orientador: Prof. Dr. Matheus Gaudencio do Rêgo Trabalho de Conclusão de Curso - Artigo (Curso de Bacharelado em Ciência da Computação) - Universidade Federal de Campina Grande; Centro de Engenharia Elétrica e Informática. 1. WebAssembly. 2. JavaScript. 3. Emscripten. 4. Asm.js - Mozila. 5. Navegadores web. 6. Linguagem de programação - web. 7. Aplicativos web – linguagem de programação. I. Rêgo, Matheus Gaudencio do. II. Título. CDU:004(045) Elaboração da Ficha Catalográfica: Johnny Rodrigues Barbosa Bibliotecário-Documentalista CRB-15/626 LUCAS EDI CORDEIRO DE BRITO ANÁLISE COMPARATIVA ENTRE WEBASSEMBLY E JAVASCRIPT COMO ALVOS DE COMPILAÇÃO Trabalho de Conclusão Curso apresentado ao Curso Bacharelado em Ciência da Computação do Centro de Engenharia Elétrica e Informática da Universidade Federal de Campina Grande, como requisito parcial para obtenção do título de Bacharel em Ciência da Computação. -
Web Tracking: Mechanisms, Implications, and Defenses Tomasz Bujlow, Member, IEEE, Valentín Carela-Español, Josep Solé-Pareta, and Pere Barlet-Ros
ARXIV.ORG DIGITAL LIBRARY 1 Web Tracking: Mechanisms, Implications, and Defenses Tomasz Bujlow, Member, IEEE, Valentín Carela-Español, Josep Solé-Pareta, and Pere Barlet-Ros Abstract—This articles surveys the existing literature on the of ads [1], [2], price discrimination [3], [4], assessing our methods currently used by web services to track the user online as health and mental condition [5], [6], or assessing financial well as their purposes, implications, and possible user’s defenses. credibility [7]–[9]. Apart from that, the data can be accessed A significant majority of reviewed articles and web resources are from years 2012 – 2014. Privacy seems to be the Achilles’ by government agencies and identity thieves. Some affiliate heel of today’s web. Web services make continuous efforts to programs (e.g., pay-per-sale [10]) require tracking to follow obtain as much information as they can about the things we the user from the website where the advertisement is placed search, the sites we visit, the people with who we contact, to the website where the actual purchase is made [11]. and the products we buy. Tracking is usually performed for Personal information in the web can be voluntarily given commercial purposes. We present 5 main groups of methods used for user tracking, which are based on sessions, client by the user (e.g., by filling web forms) or it can be collected storage, client cache, fingerprinting, or yet other approaches. indirectly without their knowledge through the analysis of the A special focus is placed on mechanisms that use web caches, IP headers, HTTP requests, queries in search engines, or even operational caches, and fingerprinting, as they are usually very by using JavaScript and Flash programs embedded in web rich in terms of using various creative methodologies. -
Security Considerations Around the Usage of Client-Side Storage Apis
Security considerations around the usage of client-side storage APIs Stefano Belloro (BBC) Alexios Mylonas (Bournemouth University) Technical Report No. BUCSR-2018-01 January 12 2018 ABSTRACT Web Storage, Indexed Database API and Web SQL Database are primitives that allow web browsers to store information in the client in a much more advanced way compared to other techniques such as HTTP Cookies. They were originally introduced with the goal of enhancing the capabilities of websites, however, they are often exploited as a way of tracking users across multiple sessions and websites. This work is divided in two parts. First, it quantifies the usage of these three primitives in the context of user tracking. This is done by performing a large-scale analysis on the usage of these techniques in the wild. The results highlight that code snippets belonging to those primitives can be found in tracking scripts at a surprising high rate, suggesting that user tracking is a major use case of these technologies. The second part reviews of the effectiveness of the removal of client-side storage data in modern browsers. A web application, built for specifically for this study, is used to highlight that it is often extremely hard, if not impossible, for users to remove personal data stored using the three primitives considered. This finding has significant implications, because those techniques are often uses as vector for cookie resurrection. CONTENTS Abstract ........................................................................................................................ -
Web Technologies VU (706.704)
Web Technologies VU (706.704) Vedran Sabol ISDS, TU Graz Nov 09, 2020 Vedran Sabol (ISDS, TU Graz) Web Technologies Nov 09, 2020 1 / 68 Outline 1 Introduction 2 Drawing in the Browser (SVG, 3D) 3 Audio and Video 4 Javascript APIs 5 JavaScript Changes Vedran Sabol (ISDS, TU Graz) Web Technologies Nov 09, 2020 2 / 68 HTML5 - Part II Web Technologies (706.704) Vedran Sabol ISDS, TU Graz Nov 09, 2020 Vedran Sabol (ISDS, TU Graz) HTML5 - Part II Nov 09, 2020 3 / 68 Drawing in the Browser (SVG, 3D) SVG Scalable Vector Graphics (SVG) Web standard for vector graphics (as opposed to canvas - raster-based) Declarative style (as opposed to canvas rendering - procedural) Developed by W3C (http://www.w3.org/Graphics/SVG/) XML application (SVG DTD) http://www.w3.org/TR/SVG11/svgdtd.html SVG is supported by all current browsers Editors Inkscape and svg-edit (Web App) Vedran Sabol (ISDS, TU Graz) HTML5 - Part II Nov 09, 2020 4 / 68 Drawing in the Browser (SVG, 3D) SVG Features Basic shapes: rectangles, circles, ellipses, path, etc. Painting: filling, stroking, etc. Text Example - simple shapes Grouping of basic shapes Transformation: translation, rotation, scale, skew Example - grouping and transforms Vedran Sabol (ISDS, TU Graz) HTML5 - Part II Nov 09, 2020 5 / 68 Drawing in the Browser (SVG, 3D) SVG Features Colors: true color, transparency, gradients, etc. Clipping, masking Filter effects Interactivity: user events Scripting, i.e. JavaScript, supports DOM Animation: attributes, transforms, colors, motion (along paths) Raster images may be embedded (JPEG,