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gems_ch001_fm.qxp 2/23/2004 11:13 AM Page xxxiii Contributors Curtis Beeson, NVIDIA Curtis Beeson moved from SGI to NVIDIA’s Demo Team more than five years ago; he focuses on the art path, the object model, and the DirectX ren- derer of the NVIDIA demo engine. He began working in 3D while attending Carnegie Mellon University, where he generated environments for playback on head-mounted displays at resolutions that left users legally blind. Curtis spe- cializes in the art path and object model of the NVIDIA Demo Team’s scene- graph API—while fighting the urge to succumb to the dark offerings of management in marketing. Kevin Bjorke, NVIDIA Kevin Bjorke works in the Developer Technology group developing and promoting next-generation art tools and entertainments, with a particular eye toward the possibilities inherent in programmable shading hardware. Before joining NVIDIA, he worked extensively in the film, television, and game industries, supervising development and imagery for Final Fantasy: The Spirits Within and The Animatrix; performing numerous technical director and layout animation duties on Toy Story and A Bug’s Life; developing games on just about every commercial platform; producing theme park rides; animating too many TV com- mercials; and booking daytime TV talk shows. He attended several colleges, eventually graduat- ing from the California Institute of the Arts film school. Kevin has been a regular speaker at SIGGRAPH, GDC, and similar events for the past decade. Rod Bogart, Industrial Light & Magic Rod Bogart came to Industrial Light & Magic (ILM) in 1995 after spend- ing three years as a software engineer at Pacific Data Images. -
Ppalmtop Aper
FALL 991 ,....----THE PPalmtop aper INSIDE: Publisher's Message. • . .. 1 LeHers ............••..•... 2 Most Frequently Asked HP 95LX News from HP Questions to HP Technical Support NewsStream Receiver ......... 4 DictionaryfThesaurus . .. ....... 7 We thank the HP technical support stafffor their Other products .. .. 9 considerable efforts in compiling for The HP Palmtop Paper readers these answers to the most often asked HP HP 95LX Support ............ 9 95LX questions. In this first of a two-part series, HP's CompuServe ............... 10 900-number support staff answers querie.1l concerning Most Asked Questions ........ 13 file transfer, programming, printing, phone directory HP Support ................ 16 conversion, internal RAM and RAM cards, AC adapter, DOS Connection batteries, and installing the HP 95LX Connectivity Pack. File Compression ... .... ... 17 DOS Software .............. 20 By the Hewlett-Packard HP 95LX Support Staff Quick Tips ..•..•.....•.. 22·23 Columns Batteries Looking Glass .............. 25 Sawy User . ............... 27 How can I make my batteries last longer? Programmer's Corner ......... 30 First, use the AC adapter whenever possible. Applications Getting Started . .. 33 which continuously update the screen (i.e. TigerFox), or use the serial port (i.e. FILER or COMM) use more power than programs Thaddeus Computing News ... 35 which spend most of the time waiting for keystrokes. Use of the HP Palmtop Paper: the future ... 35 AC adapter is especially important with these high power usage How to contribute .... .. 35 programs. HP Palmtop Paper on disk ..... 35 Free Subscriber's disk. .. 36 Second, always close the FILER and COMM applications Challenge to readers . .. 36 when they are not in use. These two applications turn on the power to the 95LX's serial port. -
P Palmtop Aper
u.s. $7.95 Publisher's Message ................................ , Letters to the Editor .................................. ~ - E New Third Party Ln Products and Services ............................ .E ..... =Q) HP Palmtop Users Groups ...................... J E :::J User to User ............................................ 1( :z Hal reports on the excitement at the HP Handheld - P Palmtop User's Conference, a new book by David Packard "<t" describing the history of HP, our new 200LXI1000CX Q) loaner p'rogram for developers, the 1995/1996 E Subscnbers PowerDisk and some good software :::J that didn't make it into thePowerDisk, but is on this o issue's ON DISK and CompuServe. > aper PalmtoD Wisdom .................................... 2< Know ~here you stand with your finances; Keep impqrtant information with you, and keep it secure; The best quotes may not tie in the quotes books. Built·in Apps on Vacation: To Africa and Back with the HP Palmtop ....................................... 1E acafTen/ The HP 200LX lielps a couple from Maryland prepare for their dream vacation to Africa. Built·in Apps on Vacation: Editor on Vacation .................................. 2( Even on vacation, Rich Hall, managing editor for The HP Palmtop Paper, finds the Palmtop to be an indispensable companion. AP~ointment Book: ~n ~~l~epP~~'~~~~~~.~~.~~...................... 2~ Appointment Book provides basic prol'ect management already built into the HP Pa mtop. DataBase: Print Your Database in the Format You Want .......................... 3( Create a custom database and print Hout in the for mat you want using the built-in DataBase program and Smart Clip. Lotus 1·2·3 Column: Basic Training for 1-2-3 Users ............... 3~ Attention first-time Lotus users, or those needing a bH of a refresher - get out your HP Palmtop and fonow along with this review of the basics. -
P Palmtop Aper
An Independent Publication for Users of HP Palmtop Computers U.S. $7.95 Publisher's Message .. ......... ..... 1 co C'> Letters to the Editor ................... 4 C'> ..... 'IlHE New Third Party .... Products and Services ...... .......... 5 Q) .0 New HP Web Site Announcement. ....... 9 E ::l Z It) P Palmtop Q) E ::l User to User ...................... 10 ~ E-mail as the next ''killer app;' Why the HP 700LX; The HP aper Palmtop Paper looks at the World Wide Web. Wireless Communications with the HP Palmtop ........... .... 12 Ifs getting so easy to send and receive e-mail on your Palmtop - you no longer need to be close to a phone. The AIlPoints Wireless PC Card and RadioMaii Service ........... 19 The AUPoints wireless PC Card and RadioMaii ser- vice get your messages across - wirelessly! AIlPoints CardlWyndMaii Service ....... 22 A wireless messaging solution for the HP Palmtop. Communicating Wirelessly with the HP 200LX . .. ................ 23 There are a number of wireless services that work with your Palmtop - how do you know which one is right for you? USing the HP Palmtop with a Ham Radio ................... 27 This user connects his Palmtop to other computer systems via a Ham radio. HP OmniGo 700LX Corner ............. 33 This is the first of a continuing column for users of HP's new OmniGo 700LX. Gilles Kohl will look at devel opments in the 700LX, answer common questions, and give some useful tips. Palmtop Wisdom .................... 2-3 Use "boilerplates" to save hours of paperwork; Keep your Palmtop "desk" clean; Promote increased wisdom in the world. User Profile: Keeping Pastoral Peace with the HP Palmtop ............... -
Computer and Its Components Theory : 05 Marks Textbook Questions A
Computer and Its Components Theory : 05 Marks Textbook Questions A. Multiple choice questions 1. The collection of unprocessed facts, figures and symbols is known as ____________. (a) Information (b) Software (c) Data and Information (d) None of the above Ans. (d) None of the above as the correct answer is data 2. ______________ is the processed form of data which is organized meaningful and useful. (a) Information (b) Software (c) Data (d) None of the above Ans. (a) Information 3. Hardware is any part of the computer that has a physical structure that can be seen and touched. (a) True (b) False (c) Not sure (d) None of the above Ans. (a) True 4. Components of computer hardware are ____________________________. (a) Input devices and output devices (b) A system unit and storage devices (c) Communication devices (d) All of the above Ans. (d) All of the above 5. __________ devices accept data and instructions from the user. (a) Output (b) Input (c) Components of hardware (d) Storage Ans. (b) Input 6. Which disk is made up of a circular thin plastic jacket coated with magnetic material? (a) Hard Disk (b) Compact Disk (c) DVD (d) Floppy Disk Ans. (d) Floppy Disk 7. ___________ disks are used to store more than 25 GB of data with a very high speed in less amount of time. (a) Digital Versatile (b) Compact (c) Blue‐Ray (d) None of the above Ans. (c) Blue‐Ray 8. Random Access Memory and Read Only Memory are examples of _______________. (a) Primary Memory (b) Secondary Memory (c) Auxiliary Memory (d) Both primary and secondary memory Ans. -
Political and Social Issues in French Digital Games, 1982–1993
TRANSMISSIONS: THE JOURNAL OF FILM AND MEDIA STUDIES 2017, VOL.2, NO. 2, PP. 162-176. Filip Jankowski Jagiellonian University Political and Social Issues in French Digital Games, 1982–1993 Abstract Despite numerous publications about the history of digital games in the United States and Japan, there are few studies which aim to explore the past European trends in game design. For example, the French gaming industry remains unknown to the vast majority of game researchers. However, from the mid-1980s to the early 1990s a certain tendency emerged in this industry: political and social issues became overtly discussed within digital games. To examine such a tendency, the author follows the ‘emancipatory’ paradigm in digital game research (to cite Jaakko Suominen), instead of the ‘enthusiast’ Trans-Pacific-oriented ones. The objects of the analysis are several adventure games developed in France between 1982 and 1993 whose popularity during this period made them influential for the development of the French gaming industry. The author indicates three factors that contributed to the rapid growth of adventure games. These are the advancement of the personal computer market, the modest but existing support from French national institutions, and the article published by Guy Delcourt in the August 1984 issue of Tilt gaming magazine, which gave critical insight into previous development practices and suggested drawing inspiration from current events. The author distinguishes five thematic genres: Froggy Software’s avant-garde digital games, postcolonial and feminist games, investigative games, science fiction, and horror. Each of these provided numerous references to political affairs, economic stagnation and postcolonial critique of the past, which were severe issues in France during the 1980s and 1990s. -
The Use of Palmtop Computers for Learning a Review of the Literature
The use of palmtop computers for learning A review of the literature Carol Savill-Smith and Phillip Kent research report The use of palmtop computers for learning A review of the literature Carol Savill-Smith and Phillip Kent Acknowledgements We would like to thank Jill Attewell, the Learning and Skills Development Agency m-learning programme manager, for her support, advice and contribution to the editing process, and Helen Rendell for assisting with the identification of research material for this review. Published by the Learning and Skills Development Agency www.LSDA.org.uk Feedback should be sent to: Information Services Learning and Skills Development Agency Regent Arcade House 19–25 Argyll Street London W1F 7LS. Tel +44 (0) 20 7297 9144 Fax +44 (0) 20 7297 9242 [email protected] Registered with the Charity Commissioners Printed in the UK 1477/08/03/2400 ISBN 1 85338 862 9 © Learning and Skills Development Agency 2003 You are welcome to copy this publication for internal use within your organisation. Otherwise, no part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, electrical, chemical, optical, photocopying, recording or otherwise, without prior written permission of the copyright owner. Further information For further information about the issues discussed in this publication please contact: Jill Attewell m-learning Programme Manager Learning and Skills Development Agency. Tel +44 (0) 20 7297 9100 [email protected] This publication was supported by the Learning and Skills Council as part of a grant to the Learning and Skills Development Agency for a programme of research and development. -
Westwood: the Building of a Legacy
Westwood: The Building of a Legacy “What became Dune II started out as a challenge I made for myself.” – Brett Sperry David Keh SUID: 4832754 STS 145 March 18, 2002 Keh 2 As Will Wright, founder of Maxis and creator of the Sim game phenomenon, said in a presentation about game design, the realm of all video games can be visualized as existing in a game space. Successful games can be visualized as existing on a peak. Once a peak is discovered, other game designers will not venture far from these peaks, but rather cling tightly to them. Mr. Wright points out, however, that there are an infinite number of undiscovered peaks out there. Unfortunately, most game designers do not make the jump, and the majority of these peaks are left undiscovered. It is only on very rare occasions that a pioneer makes that leap into the game space in hopes of landing on a new peak. This case study will examine one such occurrence, when a designer made such a leap and found himself on one completely unexplored, unlimited, and completely astounding peak – a leap that changed the landscape of gaming forever. This case history will explore how Westwood Studios contributed to the creation of the real-time strategy (RTS) genre through its pioneering game Dune II: The Building of an Empire. Although there have been several other RTS games from Westwood Studios, I have decided to focus on Dune II specifically, because it was in this project that Westwood Studios contributed most to the RTS genre and the future of computer gaming. -
Palmtop 0)- Q) the New, Improved E :::::I Palmtop Paper Web Site •
o Editor's Message . ....•...... ..... .. o o u.s. $7.95 C\J Letters .•.. ..... .. ........ •..... : .... Q) ..c E New Products: What's New :::::I on the 2000 CD InfoBase? . .. 1 Z Palmtop 0)- Q) The New, Improved E :::::I Palmtop Paper Web Site •.... •........ 1( o > Ed gives a sneak preview of coming attractions on the ~per Palmtop Paper Web site. User to User: Uncovering Palmtop Possibilities at COMDEX ......... ... 1: Hal roams the halls of COMDEX with Mack Baggette tumin~ up Palmtop possibilities. The Next Three Years Should Be Exciting ..••...•• . .. ..... 11 A leading developer looks forward to several years of enhancements for the Palmtop. '}} j Through the Looking Glass: The Lotus Tapes ............ .. .. .. .. 7 If you've been looking for more and better information about Lotus1 ·2·3, the files on the 2000 CD InfoBase will end your search. It's all here! Palmtop Tips, Traps & Techniques The Psion Revo .... .. .............. 15 A reviewer for Byte.com puts this Palmtop contender through its paces. The HPLX-L Connection o U j ~ r 4J MORE Great Ideas from r 4J L.J the Online Palmtop Community! L.J World Wide Phone Guide ....•.. ... •. 1! What you need to hook up your modem just about anywhere in the world! Door to Door With the HP Palmtop . •.. .. •• •. ... 2: Idwide Phone Guide The Palmtop gets a new heft and feel and keeps a Malaysian sales force fully automated. \ CLJ'NNJ:CT up your MODEM anywhere on the PLANET! -.... ........--. The HPLX·L Connection ... .... .... 25 Palmtop Tips,Traps & Techniques •. •.. 28 02 COMDEX Files -
HP Jornada 680/680E Handheld PC User's Guide
HP Jornada 680/680e Handheld PC Users Guide Part number F1262-90003 Printed in Singapore Edition 1 ï HP Jornada 680/680e Users Guide Copyright notice This manual and any examples contained herein are provided as is and are subject to change without notice. Hewlett-Packard Company makes no warranty of any kind with regard to this manual, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose. Hewlett- Packard Co. shall not be liable for any errors or for incidental or consequential damages in connection with the furnishing, perfor- mance, or use of this manual or the examples herein. The above disclaimers and limitations shall not apply to consumer transactions in Australia and the United Kingdom and shall not affect the statutory rights of consumers. © Hewlett-Packard Co. 1999. All rights reserved. Reproduction, adaptation, or translation of this manual is prohibited without prior written permission of Hewlett-Packard Company, except as allowed under the copyright laws. The programs that control this product are copyrighted and all rights are reserved. Reproduction, adaptation, or translation of those programs without prior written permission of Hewlett- Packard Co. is also prohibited. Microsoft, MS, MSN, PowerPoint, ActiveX, ActiveSync, Outlook, InkWriter, Windows, Windows NT, Visual Basic, Visual C++, and the Windows logo are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other coun- tries. Microsoft products are licensed to OEMs by Microsoft Licensing, Inc., a wholly owned subsidiary of Microsoft Corpora- tion. BSQUARE, bFax Professional, bFIND and bTASK are either registered trademarks or trademarks of BSQUARE Corporation. -
David Bercier +33 514-756-1646 [email protected] Portfolio
david bercier +33 514-756-1646 [email protected] portfolio http://exebook.free.fr curriculum vitæ Realtech VR (2013): Modeling for Brotherhood of Violence (iPhone/iPad/1 month) Modeling for the intro of the game. Co nvert for Tomb Raider (iPhone/iPad/3 months) Texturing. Ubisoft Montreal (July 2004-2012): Convert PS2 Far Cry (Crytek/3 months, Canceled) Softwares Used: Photoshop CS, 3DSmax5, Cryengine. Convert PS2 Splinter Cell 3 (4 months) Modeling, bitmapping (1month); Special effects (3months). Softwares Used: Photoshop CS, 3DSmax6, Unreal. Special Effects for Prince of PePersiarsia 3 (PS2/Xbox/7months) as "Lead GFX" Softwares Used: Photoshop CS, 3DSmax6, Jade. Special Effects for SouthPark (PS2/3months, Canceled) Softwares Used: Photoshop CS, 3DSmax6, Unreal. Special Effects for TMNT (PS2/PC/Wii/GCN/8months) Softwares Used: Photoshop CS, 3DSmax8, Jade. Graphics, Foreign Language Protocol for My word coach (DS/Wii/9months) Softwares Used: Photoshop CS, GBAeditor. Artistic Direction for My word coach 2 (DS/DSi/15months) Design, Game Ergonomics, Intuitive User Interface and Animation. Softwares Used: Photoshop CS, Flash, Onyx 1.19. Special Effects for Shaun White Snowboarding 2 (Wii/4months) Softwares Used: Photoshop CS, 3dsMax9, Opal. Special Effects for Shaun White Skate (PS3/8months) Softwares Used: Photoshop CS3, 3dsMax2009, Anvil. Special Effects for Michael Jackson Experience (X360Kinect/4 months) Softwares Used: Photoshop CS4, 3dsMax2010, ShapeEngine. Special Effects for Your Shape 2 (X360Kinect/5months) Softwares Used: Photoshop CS5, 3dsMax2010, ShapeEngine. Eugen System /Atari (November-January 2004): Special Effects for Act Of War (PC/3months) Executed particles and assisted with Graphic Engine Design. Coktel /Vivendi/Vivendi----UniversalUniversal (April-July 2003): Graphics 2D + 3D for Adibou (PS2/GCN/4months) Modeling, bitmapping, mapping of characters, and backgrounds . -
Reviews: • Atlantis: the Lost Tales • the Experiment • the Mystery of the Nautilus September 2013
issue # 4 6 september 2013 REVIEWS: • Atlantis: The Lost Tales • The Experiment • The Mystery of the Nautilus SEPTEMBER 2013 It was 1997, during my first year of high school. My father through. However, for me, the story, setting, atmosphere, had just returned from a business trip. He had been gone for characters, and the music combined to overcome all the nega- a week. He opened his suitcase and handed me a box. He tive aspects and created a very memorable gaming experi- explained that he had run into a video game store while he ence. In the fifteen years since my father first bought me a was taking a walk after work one evening. Atlantis: The Lost copy of the game, I played through Atlantis many times and Tales was at the window. He walked inside to take a look at introduced it to several friends. Screenshot of the flyers fea- the game. An employee explained to him that it was a new tured in the game decorated my room for several years. adventure game. Looking at the box art and the screenshots When we launched Adventure Lantern in 2006, Atlantis printed on the back, he decided Atlantis seemed like a was one of the games I knew I eventually wanted to review. game that I would like and bought me a copy. This was However, I deliberately did not include a review of the game one of those rare times a friend or family member ven- in our first three issues. I wanted to gain a little more experi- tured to buy me a game without my input.