Gstaricad 2008
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GstarCAD 2010 –Fluent Use in Entire Design GstarCAD 2010 Tutorial Gstarsoft http://www.staricad.com www.staricad.com 0 support @staricad.com GstarCAD 2010 –Fluent Use in Entire Design Catalog Chapter 1 Introduction to GstarCAD ............................................................................... 1 1.1. Introduction to GstarCAD............................................................................... 1 1.1.1. system requirement............................................................................... 1 1.1.2. Installation and Registry....................................................................... 1 1.1.3. Learn About New Features in GstarCAD2010..................................... 6 1.2. Starting up GstarCAD................................................................................... 15 1.2.1. Working in GstarCAD........................................................................ 15 1.2.2. Using Commands ............................................................................... 16 1.2.3. Working with Coordinates.................................................................. 18 Chapter 2 File (I/O) Commands ..................................................................................... 20 2.1. New/ Newwiz................................................................................................ 20 2.2. Open.............................................................................................................. 24 2.2.1. Open a existing drawing..................................................................... 25 2.2.2. Open damaged drawings .................................................................... 25 2.3. Save/ Qsave/Save As..................................................................................... 26 2.3.1. Save a drawing ................................................................................... 26 2.3.2. Save a drawing with a new name or file format................................. 27 2.4. Export............................................................................................................ 27 2.5. eTransmit....................................................................................................... 28 Chapter 3 Draw Geometric Objects ............................................................................... 29 3.1. Line ............................................................................................................... 29 3.2. Construction line........................................................................................... 30 3.3. Ray ................................................................................................................ 32 3.4. Polyline ......................................................................................................... 32 3.5. 3D Polyline................................................................................................... 34 3.6. Spline ............................................................................................................ 35 3.7. Circle............................................................................................................. 36 3.8. Arc................................................................................................................. 37 3.9. Donut............................................................................................................. 38 3.10. Ellipse ........................................................................................................ 39 3.11. Ellipse Arc..................................................................................................... 40 3.12. Point........................................................................................................... 41 3.13. Rectangle ................................................................................................... 43 3.14. Polygon...................................................................................................... 44 3.15. Multiline .................................................................................................... 44 3.16. Revision Cloud.......................................................................................... 48 3.17. Region........................................................................................................ 49 3.18. Hatch.......................................................................................................... 49 3.19. Wipeout...................................................................................................... 53 3.20. Block.......................................................................................................... 54 Chapter 4 Modifying Entities ......................................................................................... 58 4.1. The Erase Command..................................................................................... 58 4.2. The Copy Command ..................................................................................... 59 4.3. The Mirror Command ................................................................................... 60 4.4. The Offset Command.................................................................................... 60 www.staricad.com 1 support @staricad.com GstarCAD 2010 –Fluent Use in Entire Design 4.5. The Array Command..................................................................................... 62 4.6. The Move Command .................................................................................... 66 4.7. The Rotate Command ................................................................................... 66 4.8. The Scale Command ..................................................................................... 67 4.9. The Stretch Command................................................................................... 68 4.10. The Lengthen Command ........................................................................... 70 4.11. The Trim Command...................................................................................... 70 4.12. The Extend Command............................................................................... 72 4.13. The Break Command................................................................................. 73 4.14. The Chamfer Command ............................................................................ 74 4.15. The Fillet Command.................................................................................. 75 4.16. The Explode Command............................................................................. 77 4.17. Undo .......................................................................................................... 77 4.18. Redo........................................................................................................... 78 Chapter 5 Viewing Entities............................................................................................. 79 5.1. Redraw .......................................................................................................... 79 5.2. Regen ............................................................................................................ 79 5.3. Zoom ............................................................................................................. 80 5.4. Pan................................................................................................................. 83 5.5. Aerial View ................................................................................................... 84 5.6. Visual Style ................................................................................................... 85 5.7. Viewports ...................................................................................................... 86 5.8. View Manager............................................................................................... 89 5.9. Render ........................................................................................................... 90 5.9.1. Render................................................................................................. 91 5.9.2. Light ................................................................................................... 91 5.9.3. Materials ............................................................................................. 93 5.9.4. Render Environment........................................................................... 93 5.9.5. Advanced Render Settings ................................................................. 94 5.9.6. Render Window .................................................................................. 95 Chapter 6 Dimensions .................................................................................................... 96 6.1. Dimension Style............................................................................................ 96 6.2. Linear ............................................................................................................ 98 6.3. Aligned........................................................................................................ 100 6.4. Ordinate....................................................................................................... 101 6.5. Radius.......................................................................................................... 102