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Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake
The University of Maine DigitalCommons@UMaine Electronic Theses and Dissertations Fogler Library 5-2005 Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake Follow this and additional works at: http://digitalcommons.library.umaine.edu/etd Part of the Modern Literature Commons Recommended Citation Westlake, David Michael, "Fantasy and Imagination: Discovering the Threshold of Meaning" (2005). Electronic Theses and Dissertations. 477. http://digitalcommons.library.umaine.edu/etd/477 This Open-Access Thesis is brought to you for free and open access by DigitalCommons@UMaine. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of DigitalCommons@UMaine. FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING BY David Michael Westlake B.A. University of Maine, 1997 A MASTER PROJECT Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) The Graduate School The University of Maine May, 2005 Advisory Committee: Kristina Passman, Associate Professor of Classical Language and Literature, Advisor Jay Bregrnan, Professor of History Nancy Ogle, Professor of Music FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING By David Michael Westlake Thesis Advisor: Dr. Kristina Passman An Abstract of the Master Project Presented in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) May, 2005 This thesis addresses the ultimate question of western humanity; how does one find meaning in the present era? It offers the reader one powerful way for this to happen, and that is through the stories found in the pages of Fantasy literature. It begins with Frederick Nietzsche's declaration that, "God is dead." This describes the situation of men and women in his time and today. -
Preview of The
WHO’S WHO 2 MORE OF HISTORY’S MOST INTRIGUING CHARACTERS Compiled and edited by PHIL MASTERS Written by PHIL MASTERS and the WHOOLIGANS . Michel Bélanger, Nicholas Caldwell, Nelson Cunnington, Peter V. Dell’Orto, Thomas Devine, Richard Gadsden, James H. Hay, Kenneth Hite, Alex Johnston, andi jones, Sam Lindsay-Levine, James Maliszewski, Phil Masters, Matt Merrill, Craig Neumeier, Patrick Odonnell, Gareth L. Owen, Matthew Rice, Matt Riggsby, Stephanie Rogers, Marcus L. Rowland, Gene Seabolt, Alexander Shearer, Brian C. Smithson, Joel Sparks, William H. Stoddard, Joe Taylor, David Thomas, James Upp, Andy Vetromile, S.C. Virtes, and David Walker Illustrated by ANDY BENNETT, ANDI JONES, JOHN LUCAS, ED NORTHCOTT, PHILIP J. REED JR., AND KENNETH WATERS Cover art by ANDI JONES Cover design by PHILIP REED GURPS System Design T STEVE JACKSON Managing Editor T ALAIN H. DAWSON GURPS Line Editor T SEAN PUNCH Design T JACK ELMY Production T PHILIP J. REED JR. Production Assistance ALAIN H. DAWSON Print Buying T RUSSELL GODWIN Art Direction T LOREN WISEMAN GURPS Errata Coordinator T MICHAEL BOWMAN Sales Manager T ROSS JEPSON Playtesting and Additional Material Thomas Barnes, Mark Cogan, John Dallman, Chris Davies, Peter V. Dell’Orto, Stephen Deppen, Thomas Devine, Richard Gadsden, Fabian J. Gentner, Joanna Hart, James H. Hay, Kenneth Hite, Bob Huss, Leonardo M. Holschuh, J. Hunter Johnson, Sam Lindsay-Levine, James Maliszewski, Matthew Michalak, T. Carter Ross, Brian C. Smithson, Tim Stellmach, William H. Stoddard, and David Thomas GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. GURPS Who’s Who 2, Pyramid and Illuminati Online and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. -
7.Castrillo-Echart
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Dadun, University of Navarra Pablo Castrillo Towards a narrative definition of [email protected] PhD Candidate and Lecturer. the American political thriller film University of Navarra. Spain. Pablo Echart Abstract [email protected] Senior Lecturer in The Hollywood political thriller is a film genre of unique Screenwriting. University of relevance in the United States, often acting as a reflection of the Navarra. Spain. fears and anxieties of its historical times. At the same time, however, the definition of its identity and boundaries still leaves Submitted room for further specification, perhaps due to the frequent June 4, 2015 consideration of the political thriller as part of the broader Approved September 30, 2015 categories of either thriller narratives or political films. By revising the available literature and filmography and analyzing the narrative features of the classical political thriller, this © 2015 Communication & Society article proposes a deeper definition of the genre that takes into ISSN 0214-0039 account the nature of the broader ‘thriller’ category of films E ISSN 2386-7876 springing from a specific mode of crime fiction that focuses on a doi: 10.15581/003.28.4. 109-123 www.communication-society.com victim or threatened individual as its protagonist, depicts and conveys intense emotional states, portrays an unbalanced and highly existentialist worldview, and travels into the 2015 – Vol. 28(4), pp. 109-123 extraordinary while at the same time holding on to very concrete expectations of verisimilitude. The political thriller How to cite this article: specifies this broader form of narration and links it to dramatic Castrillo, P. -
GURPS4E Ultra-Tech.Qxp
Written by DAVID PULVER, with KENNETH PETERS Additional Material by WILLIAM BARTON, LOYD BLANKENSHIP, and STEVE JACKSON Edited by CHRISTOPHER AYLOTT, STEVE JACKSON, SEAN PUNCH, WIL UPCHURCH, and NIKOLA VRTIS Cover Art by SIMON LISSAMAN, DREW MORROW, BOB STEVLIC, and JOHN ZELEZNIK Illustrated by JESSE DEGRAFF, IGOR FIORENTINI, SIMON LISSAMAN, DREW MORROW, E. JON NETHERLAND, AARON PANAGOS, CHRISTOPHER SHY, BOB STEVLIC, and JOHN ZELEZNIK Stock # 31-0104 Version 1.0 – May 22, 2007 STEVE JACKSON GAMES CONTENTS INTRODUCTION . 4 Adjusting for SM . 16 PERSONAL GEAR AND About the Authors . 4 EQUIPMENT STATISTICS . 16 CONSUMER GOODS . 38 About GURPS . 4 Personal Items . 38 2. CORE TECHNOLOGIES . 18 Clothing . 38 1. ULTRA-TECHNOLOGY . 5 POWER . 18 Entertainment . 40 AGES OF TECHNOLOGY . 6 Power Cells. 18 Recreation and TL9 – The Microtech Age . 6 Generators . 20 Personal Robots. 41 TL10 – The Robotic Age . 6 Energy Collection . 20 TL11 – The Age of Beamed and 3. COMMUNICATIONS, SENSORS, Exotic Matter . 7 Broadcast Power . 21 AND MEDIA . 42 TL12 – The Age of Miracles . 7 Civilization and Power . 21 COMMUNICATION AND INTERFACE . 42 Even Higher TLs. 7 COMPUTERS . 21 Communicators. 43 TECH LEVEL . 8 Hardware . 21 Encryption . 46 Technological Progression . 8 AI: Hardware or Software? . 23 Receive-Only or TECHNOLOGY PATHS . 8 Software . 24 Transmit-Only Comms. 46 Conservative Hard SF. 9 Using a HUD . 24 Translators . 47 Radical Hard SF . 9 Ubiquitous Computing . 25 Neural Interfaces. 48 CyberPunk . 9 ROBOTS AND TOTAL CYBORGS . 26 Networks . 49 Nanotech Revolution . 9 Digital Intelligences. 26 Mail and Freight . 50 Unlimited Technology. 9 Drones . 26 MEDIA AND EDUCATION . 51 Emergent Superscience . -
Teaching Speculative Fiction in College: a Pedagogy for Making English Studies Relevant
Georgia State University ScholarWorks @ Georgia State University English Dissertations Department of English Summer 8-7-2012 Teaching Speculative Fiction in College: A Pedagogy for Making English Studies Relevant James H. Shimkus Follow this and additional works at: https://scholarworks.gsu.edu/english_diss Recommended Citation Shimkus, James H., "Teaching Speculative Fiction in College: A Pedagogy for Making English Studies Relevant." Dissertation, Georgia State University, 2012. https://scholarworks.gsu.edu/english_diss/95 This Dissertation is brought to you for free and open access by the Department of English at ScholarWorks @ Georgia State University. It has been accepted for inclusion in English Dissertations by an authorized administrator of ScholarWorks @ Georgia State University. For more information, please contact [email protected]. TEACHING SPECULATIVE FICTION IN COLLEGE: A PEDAGOGY FOR MAKING ENGLISH STUDIES RELEVANT by JAMES HAMMOND SHIMKUS Under the Direction of Dr. Elizabeth Burmester ABSTRACT Speculative fiction (science fiction, fantasy, and horror) has steadily gained popularity both in culture and as a subject for study in college. While many helpful resources on teaching a particular genre or teaching particular texts within a genre exist, college teachers who have not previously taught science fiction, fantasy, or horror will benefit from a broader pedagogical overview of speculative fiction, and that is what this resource provides. Teachers who have previously taught speculative fiction may also benefit from the selection of alternative texts presented here. This resource includes an argument for the consideration of more speculative fiction in college English classes, whether in composition, literature, or creative writing, as well as overviews of the main theoretical discussions and definitions of each genre. -
The World of Fantasy Literature Has Little to Do with the Exotic Worlds It Describes
The world of fantasy literature has little to do with the exotic worlds it describes. It is generally tied to often well-earned connotations of cheap writing, childish escapism, overused tropes copied and pasted straight out of The Lord of the Rings, and a strong commercial vitality. Perhaps it is the comforting predictability that draws me in—but the same could be said of the delight that I feel when some clever author has taken the old and worn hero-cycle and turned it inside out. Maybe I just like dragons and swords. It could be that the neatly packaged, solvable problems within a work of fantasy literature, problems that are nothing like the ones I have to deal with, such as marauding demons or kidnappings by evil witches, are more attractive than my own more confusing ones. Somehow they remain inspiring and terrifying despite that. Since I was a child, fantasy has always been able to captivate me. I never spared much time for the bland narratives of a boy and his dog or the badly thought-out antics of neighborhood friends. I preferred the more dangerous realms of Redwall, populated by talking animals, or Artemis Fowl, a fairy-abducting, preteen, criminal mastermind. In fact, reading was so strongly ingrained in me that teachers, parents and friends had to, and on occasion still need to, ask me to put down my book. I really like reading, and at some point that love spilled over and I started to like writing, too. Telling a story does not have to be deep or meaningful in its lessons. -
Dil Se / from the Heart (1998, Mani Ratnam, India)
A Level Film Studies - Focus Film Factsheet Dil Se / From the Heart (1998, Mani Ratnam, India) Component 2: Global Filmmaking • Sumptuous colour cinematography by Perspectives (AL) Santosh Sivan covers the different regions of the Indian sub-continent evoking the Core Study Areas contrasting geographic and ethnic features. Key Elements of Film Form • After the interval the story moves to New Meaning & Response Delhi with consequent tighter framing. The Contexts of Film • In Dil Se the songs (apart from E Ajnabi) are fantasies bookended by realities. The Rationale for study cinematography signals the change between these two modes. During the dance sequences Dil Se demonstrates the key characteristics frequent use of camera zoom, moving of a mainstream Bollywood film: a two-part camera, change of camera angles echo the structure, big stars, spectacular song and dance rhythmic pattern of the song. At the ending sequences, themes of Indian identity and the of the film the cinematography is much more struggle between love and duty. However, it tied to the conventions of realism. goes against the usual Bollywood narrative in its mixing of a romantic obsessive love story with a Mise-en-Scène serious and thought provoking political thriller. • Lavish mise-en-scène in terms of the costumes as well as the scenery. During the song and dance sequences both change constantly STARTING POINTS - Useful which is one of the features of the Bollywood Sequences and timings/links film. In Satrangi Re Meghna starts off in black, then white, orange, yellow, green, red, Satrangi Re – a song and dance sequence inspired blue, white, purple then white again. -
Science Fiction, Steampunk, Cyberpunk
SCIENCE FICTION: speculative but scientific plausability, write rationally, realistically about alternative possible worlds/futures, no hesitation, suspension of disbelief estrangement+cognition: seek rational understanding of NOVUM (D. Suvin—cognitive estrangement) continuum bw real-world empiricism & supernatural transcendentalism make the incredible plausible BUT alienation/defamiliarization effect (giant bug) Literature of human being encountering CHANGE (techn innovat, sci.disc, nat. events, soc shifts) origins: speculative wonder stories, antiquity’s fabulous voyages, utopia, medieval ISLAND story, scientifiction & Campbell: Hero with a 1000 Faces & Jules Verne, HG Wells (Time Machine, War of the Worlds, The Island of Dr Moreau), Mary Shelley (Frankenstein), Swift Gulliver’s Travels Imaginative, Speculative content: • TIME: futurism, alternative timeline, diff hist. past, time travel (Wells, 2001. A Space Odyssey) • SPACE: outer space, extra-terrestrial adventures, subterranean regions, deep oceans, terra incognita, parallel universe, lost world stories • CHARACTERS: alien life forms, UFO, AI, GMO, transhuman (Invisible Man), mad scientist • THEMES: *new scientific principles, *futuristic technology, (ray guns, teleportation, humanoid computers), *new political systems (post-apocalyptic dystopia), *PARANORMAL abilities (mindcontrol, telekinesis, telepathy) Parallel universe: alternative reality: speculative fiction –scientific methods to explore world Philosophical ideas question limits & prerequisites of humanity (AI) challenge -
I STEVE JACKSON GAMES ,; Ancient Howor Crawls Into the Dark Future
I STEVE JACKSON GAMES ,; Ancient Howor Crawls into the Dark Future By Chris W. McCubbin Edited by Scott D. Haring Cover by Albert Slark Illustrated by Dan Smith GURPS System Design by Steve Jackson Scott Haring, Managing Editor Page Layout, Typography and Interior Production by Rick Martin Cover Production by Jeff Koke Art Direction by Lillian Butler Print Buying by Andrew Hartsock and Monica Stephens Dana Blankenship, Sales Manager Thanks to Dm Smith Additional Material by David Ellis Dickerson Bibliographic information compiled by Chris Jarocha-Emst Proofreading by Spike Y. Jones Playtesters: Bob Angell, Sean Barrett, Kaye Barry, C. Milton Beeghly, James Cloos, Mike DeSanto, Morgan Goulet, David G. Haren, Dave Magnenat, Virginia L. Nelson, James Rouse, Karen Sakamoto, Michael Sullivan and Craig Tsuchiya GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. Cull of Cihulhu is a trademark of Chaosium Inc. and is used by permission. Elder Sign art (p. 55) used by permission of Chaosium Inc. GURPS CihuIhuPunk is copyright 0 1995 by Steve Jackson Games Incorporated. All rights reserved. Printed in the U.S.A ISBN 1-55634-288-8 Introduction ................................ 4 Central and South America ..27 Hacker ..................................43 About GURPS ............................4 The Pacific Rim ...................27 -
Toward a Theory of the Dark Fantastic: the Role of Racial Difference in Young Adult Speculative Fiction and Media
Journal of Language and Literacy Education Vol. 14 Issue 1—Spring 2018 Toward a Theory of the Dark Fantastic: The Role of Racial Difference in Young Adult Speculative Fiction and Media Ebony Elizabeth Thomas Abstract: Humans read and listen to stories not only to be informed but also as a way to enter worlds that are not like our own. Stories provide mirrors, windows, and doors into other existences, both real and imagined. A sense of the infinite possibilities inherent in fairy tales, fantasy, science fiction, comics, and graphic novels draws children, teens, and adults from all backgrounds to speculative fiction – also known as the fantastic. However, when people of color seek passageways into &the fantastic, we often discover that the doors are barred. Even the very act of dreaming of worlds-that-never-were can be challenging when the known world does not provide many liberatory spaces. The dark fantastic cycle posits that the presence of Black characters in mainstream speculative fiction creates a dilemma. The way that this dilemma is most often resolved is by enacting violence against the character, who then haunts the narrative. This is what readers of the fantastic expect, for it mirrors the spectacle of symbolic violence against the Dark Other in our own world. Moving through spectacle, hesitation, violence, and haunting, the dark fantastic cycle is only interrupted through emancipation – transforming objectified Dark Others into agentive Dark Ones. Yet the success of new narratives fromBlack Panther in the Marvel Cinematic universe, the recent Hugo Awards won by N.K. Jemisin and Nnedi Okorafor, and the blossoming of Afrofuturistic and Black fantastic tales prove that all people need new mythologies – new “stories about stories.” In addition to amplifying diverse fantasy, liberating the rest of the fantastic from its fear and loathing of darkness and Dark Others is essential. -
1539817842296.Pdf
OCTOBER 17th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
Exhibition Hall
exhibition hall 15 the weird west exhibition hall - november 2010 chris garcia - editor, ariane wolfe - fashion editor james bacon - london bureau chief, ric flair - whooooooooooo! contact can be made at [email protected] Well, October was one of the stronger months for Steampunk in the public eye. No conventions in October, which is rare these days, but there was the Steampunk Fortnight on Tor.com. They had some seriously good stuff, including writing from Diana Vick, who also appears in these pages, and myself! There was a great piece from Nisi Shawl that mentioned the amazing panel that she, Liz Gorinsky, Michael Swanwick and Ann VanderMeer were on at World Fantasy last year. Jaymee Goh had a piece on Commodification and Post-Modernism that was well-written, though slightly troubling to me. Stephen Hunt’s Steampunk Timeline was good stuff, and the omnipresent GD Falksen (who has never written for us!) had a couple of good piece. Me? I wrote an article about how Tomorrowland was the signpost for the rise of Steampunk. You can read it at http://www.tor.com/blogs/2010/10/goodbye-tomorrow- hello-yesterday. The second piece is all about an amusement park called Gaslight in New Orleans. I’ll let you decide about that one - http://www.tor.com/blogs/2010/10/gaslight- amusement. The final one all about The Cleveland Steamers. This much attention is a good thing for Steampunk, especially from a site like Tor.com, a gateway for a lot of SF readers who aren’t necessarily a part of fandom.