Upgrade Card Collection
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TM TM UPGRADE CARD COLLECTION The Star Wars: Armada Upgrade Card Collection provides updated versions of all upgrades previously printed as mini cards in a new standard-sized card format. This product includes duplicates of many essential upgrades to ensure list-building flexibility. COMPONENT LIST • 2 Focus / Chaff Tokens ◊ Moff Jerjerrod ◊ Commander Woldar • 6 Proximity Mine Tokens • 14 Rebel Officer UpgradesU ◊ Darth Vader • 8 Raid Tokens ◊ Adar Tallon ◊ Director Krennic • 11 Rebel Commander Upgrades T ◊ Ahsoka Tano ◊ Director Isard ◊ Admiral Ackbar ◊ Captain Rex ◊ Emperor Palpatine ◊ Admiral Raddus ◊ Ezra Bridger ◊ Iden Versio ◊ Commander Sato ◊ General Draven ◊ Instructor Goran ◊ Garm Bel Iblis ◊ Kyrsta Agate ◊ Lira Wessex ◊ General Cracken ◊ Lando Calrissian ◊ Minister Tua ◊ General Dodonna ◊ Leia Organa ◊ Reeva Demesne ◊ General Madine ◊ Major Derlin ◊ Taskmaster Grint ◊ General Rieekan ◊ Raymus Antilles ◊ The Grand Inquisitor ◊ Kyrsta Agate ◊ Sabine Wren ◊ Wullf Yularen ◊ Leia Organa ◊ Toryn Farr • 22 Officer UpgradesU ◊ Mon Mothma ◊ Walex Blissex ◊ 2 Chart Officer • 13 Imperial Commander Upgrades T ◊ Wedge Antilles ◊ 2 Damage Control Officer ◊ Admiral Konstantine • 24 Imperial Officer UpgradesU ◊ Defense Liaison ◊ Admiral Motti ◊ Admiral Chiraneau ◊ Engineering Captain ◊ Admiral Ozzel ◊ Admiral Montferrat ◊ 2 Expert Shield Tech ◊ Admiral Piett ◊ Admiral Ozzel ◊ 2 Flight Commander ◊ Admiral Screed ◊ Admiral Titus ◊ Hondo Ohnaka ◊ Admiral Sloane ◊ Agent Kallus ◊ 2 Intel Officer ◊ Darth Vader ◊ Captain Brunson ◊ Navigation Officer ◊ Emperor Palpatine ◊ Captain Needa ◊ 2 Skilled First Officer ◊ General Tagge ◊ Commandant Aresko ◊ Support Officer ◊ General Romodi ◊ Commander Beck ◊ Tactical Expert ◊ Grand Admiral Thrawn ◊ Commander Gherant ◊ 2 Veteran Captain ◊ Grand Moff Tarkin ◊ Commander Vanto ◊ Weapons Liaison ◊ Wing Commander ◊ Redundant Shields ◊ 2 Quad Battery Turrets • 1 Rebel Weapons Team Upgrade X ◊ 2 Reinforced Blast Doors • 1 Rebel Superweapon Upgrade f ◊ Caitken and Shollan • 4 Experimental Retrofit Upgradesa ◊ Magnite Crystal Tractor Beam Array • 1 Imperial Weapons Team Upgrade X ◊ G-8 Experimental Projector • 2 Imperial Superweapon Upgrades f ◊ Gunnery Chief Varnillian ◊ Grav Shift Reroute ◊ Orbital Bombardment Particle Cannons • 16 Weapons Team Upgrades X ◊ G7-X Grav Well Projector ◊ Superheavy Composite Beam Turbolasers ◊ Fire-Control Team ◊ Targeting Scrambler • 33 Rebel Title Upgrades W ◊ Flight Controllers • 7 Fleet Support Upgrades ^ ◊ Bright Hope ◊ 2 Gunnery Team ◊ Bomber Command Center ◊ Quantum Storm ◊ 2 Local Fire Control ◊ 2 Comms Net ◊ Dodonna's Pride ◊ 2 Ordnance Experts ◊ Jamming Field ◊ Jaina's Light ◊ 2 Ruthless Strategists ◊ Repair Crews ◊ Liberator ◊ 2 Sensor Team ◊ 2 Slicer Tools ◊ Tantive IV ◊ 2 Veteran Gunners • 5 Fleet Command Upgrades _ ◊ Garel's Honor ◊ 2 Weapons Battery Techs ◊ All Fighters, Follow Me! ◊ 2 Task Force Antilles • 3 Rebel Multiple-Icon Upgrades XV ◊ Entrapment Formation! ◊ 2 Task Force Organa ◊ Cham Syndulla ◊ Intensify Firepower! ◊ Redemption ◊ Jyn Erso ◊ Shields to Maximum! ◊ Salvation ◊ Shriv Surgaav ◊ Take Evasive Action! ◊ Vanguard • 1 Imperial Multiple-Icon Upgrade XV • 14 Ordnance Upgrades S ◊ Yavaris ◊ Darth Vader ◊ 2 Assault Concussion Missiles ◊ Phoenix Home • 4 Multiple-Icon Upgrades XV ◊ 2 Assault Proton Torpedoes ◊ Admonition ◊ 2 Boarding Engineers ◊ 2 Expanded Launchers ◊ Foresight ◊ 2 Boarding Troopers ◊ 2 External Racks ◊ Gallant Haven • 13 Support Team Upgrades Z ◊ 2 Flechette Torpedoes ◊ Paragon ◊ 2 Auxiliary Shields Team ◊ Ordnance Pods ◊ Defiance ◊ 2 Engine Techs ◊ 2 Rapid Reload ◊ Home One ◊ 2 Engineering Team ◊ Wide-Area Barrage ◊ Independence ◊ 2 Fighter Coordination Team • 14 Ion Cannon Upgrades Y ◊ Endeavor ◊ 2 Medical Team ◊ 2 Heavy Ion Emplacements ◊ Liberty ◊ 2 Nav Team ◊ 2 High-Capacity Ion Turbines ◊ Mon Karren ◊ Projection Experts ◊ 2 Ion Cannon Batteries ◊ Aspiration • 20 Offensive Retrofit UpgradesV ◊ 2 Leading Shots ◊ Profundity ◊ 2 Advanced Transponder Net ◊ 2 MS-1 Ion Cannons ◊ 2 Mon Calamari Exodus Fleet ◊ 2 Boosted Comms ◊ NK-7 Ion Cannons ◊ Amity ◊ 2 Disposable Capacitors ◊ Overload Pulse ◊ Concord ◊ 2 Expanded Hangar Bay ◊ 2 SW-7 Ion Batteries ◊ Unity ◊ Flag Bridge • 26 Turbolaser Upgrades [ • 31 Imperial Title Upgrades W ◊ 2 Hardened Bulkheads ◊ 2 Dual Turbolaser Turrets ◊ Suppressor ◊ 2 Phylon Q7 Tractor Beams ◊ 2 Enhanced Armament ◊ Vector ◊ Point-Defense Reroute ◊ 2 H9 Turbolasers ◊ Impetuous ◊ 2 Proximity Mines ◊ 2 Heavy Fire Zone ◊ Instigator ◊ Quad Laser Turrets ◊ 2 Heavy Turbolaser Turrets ◊ Corvus ◊ Rapid Launch Bays ◊ 2 Linked Turbolaser Towers ◊ Centicore ◊ 2 Reserve Hangar Deck ◊ 2 Slaved Turrets ◊ Hand of Justice • 10 Defensive Retrofit Upgrades] ◊ 2 Spinal Armament ◊ Demolisher ◊ 2 Advanced Projectors ◊ 2 Turbolaser Reroute Circuits ◊ Insidious ◊ Cluster Bombs ◊ 2 X17 Turbolasers ◊ Pursuant ◊ 2 Early Warning System ◊ 2 XX-9 Turbolasers ◊ Squall ◊ 2 Electronic Countermeasures ◊ 2 Quad Turbolasers Cannons ◊ Stronghold ◊ Rakehell ◊ 2 Seventh Fleet Star Destroyer ◊ Corrupter ◊ Sunder ◊ Annihilator ◊ Dominator ◊ Avenger ◊ Eclipse ◊ Harrow ◊ Chimaera ◊ Executor ◊ Warlord ◊ Devastator ◊ Ravager ◊ Interdictor ◊ Relentless ◊ Cataclysm ◊ Sovereign NEW RULES This section contains brief descriptions of new rules found in this expansion. The full rules can be found in the rules reference document at: UPGRADE CARDS WITH TOKENS OR DIALS www.FantasyFlightGames.com/SWArmada Some upgrade cards begin the game with a number of command tokens or facedown command dials. These dials or tokens are chosen and NEW UPGRADE ICONS placed on the card when that ship is deployed during the “Deploy Ships” This expansion includes several new upgrade icons. Each upgrade icon step of Setup. use the corresponding name listed below: If an upgrade card begins the game with command dials or command _ Fleet Command tokens, it is indicated in the lower-left corner of that card by a numeral and one or more icons over a blue background. ^ Fleet Support Command tokens or dials on an upgrade card belong to that card and are not assigned to the ship that card is equipped to. Command tokens or a Experimental Retrofit dials on an upgrade card can only be spent or discarded as indicated by that card's effect. f Superweapon UPGRADE CARDS WITH RECUR AND NON-RECUR ICONS NEW COMMAND ICONS Some upgrade cards are marked with a recur (p) icon. These cards are readied during the Status Phase. r Any Command Icon: This icon appears on some upgrade cards. When it appears as a token that an upgrade card begins the game with, Some upgrade cards are marked with a non-recur (q) icon. These cards the player places the indicated number of command tokens in any do not ready during the Status Phase unless that player pays the cost to combination of types that player chooses. ready that card. When this icon appears on an upgrade card as a ready cost, the player A ready cost is paid by spending the indicated number and type of can pay that cost with the indicated number of command tokens in any command tokens, the indicated number or shields, or by suffering the combination of types that player chooses. indicated amount of damage. q s Any Dial Icon: This icon appears on some upgrade cards. This icon If a card has a ready cost, it is indicated below the non-recur ( ) icon means the owning player can set the indicated number of command dials in the lower-right corner of the card by a numeral and one or more to any command or mix of commands and stack them facedown on the command icons over a red background. The owning player can pay the card, similar to a ship's command stack. cost by spending command tokens of the indicated number and type. NEW UPGRADE CARD RULES NEW TOKENS This expansion introduces several new types of tokens. Multiple-Icon Upgrade Cards: Some upgrade cards in this expansion have more than one upgrade icon. For each group of these icons in a Chaff and Focus Tokens: Some upgrade cards in this ship’s upgrade bar, it may equip one upgrade card with the matching expansion refer to chaff tokens. The player controlling the equipped ship places that token on one of that ship's upgrade icons. That group of icons cannot be used to equip additional Chaff/Focus Token hull zones to mark that card's effect. The reverse side of upgrade cards. (Double Sided) this tokens is blue, and is referred to as focus token. Flagship-Restricted Upgrade Card Trait: A ship cannot equip an upgrade card with the flagship restriction trait if that ship is not the flagship. Raid Tokens: Some upgrade cards in this expansion refer to raid tokens. While a ship has a raid token, it cannot resolve Name-Restricted Card Trait: Some title (W) upgrade cards in this the command matching that raid token. When a ship with expansion have a restriction trait that limits them to being taken by a raid token reveals a command dial, it may discard that Raid Token certain ship cards. A ship cannot equip an upgrade card if that ship's dial to discard all of its raid tokens, or it may discard a name does not match the upgrade card's name-restriction trait, even if its command token to discard a matching raid token. A ship ship silhouette matches the silhouette on the upgrade card. cannot have more that one raid token of each type. Size-Restricted Upgrade Card Trait: A ship cannot equip an upgrade card if that ship is not of a size class specified by that upgrade card’s size- restriction trait. NEW RULES (CONT.) Proximity Mine Tokens: Some upgrade cards in this Attacking Proximity Mine Tokens: When a ship performs an attack, it expansion refer to proximity mine tokens. When can declare one proximity mine token as a target instead of attacking a proximity mine tokens are placed, they must be placed ship or squadrons. The defending mine token is treated as a squadron Proximity Mine beyond distance 1 of any other proximity mine tokens. with one hull point that is not friendly to any ship or squadron and has no keywords or defense tokens. If that token suffers at least one point of Token When a ship ends its movement at distance 1 of a damage, remove that token from the play area. proximity mine token, remove that token from the play area and roll two blue dice.