GPU Computing Applied to Linear and Mixed-Integer Programming Vincent Boyer, Didier El Baz, M.A

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GPU Computing Applied to Linear and Mixed-Integer Programming Vincent Boyer, Didier El Baz, M.A GPU computing applied to linear and mixed-integer programming Vincent Boyer, Didier El Baz, M.A. Salazar-Aguilar To cite this version: Vincent Boyer, Didier El Baz, M.A. Salazar-Aguilar. GPU computing applied to linear and mixed- integer programming. Advances in GPU, Research and Practice, Elsevier, pp.247-271, 2017, 978-0- 12-803738-6. 10.1016/B978-0-12-803738-6.00010-0. hal-02091756 HAL Id: hal-02091756 https://hal.laas.fr/hal-02091756 Submitted on 6 Apr 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Noname manuscript No. (will be inserted by the editor) GPU Computing Applied to Linear and Mixed Integer Programming Vincent Boyer · Didier El Baz · M. Ang´elicaSalazar-Aguilar the date of receipt and acceptance should be inserted later Abstract Thanks to CUDA and OpenCL, Graphics Processing Units (GPUs) have recently gained considerable attention in science and engineering as accel- erators for High Performance Computing (HPC). In this chapter, we show how the Operations Research (OR) community can take great benefit of GPUs. In particular, we present a survey of the main contributions to the field of GPU computing applied to linear and mixed-integer programming. The OR field is rich in complex problems and sophisticated algorithms that can take advan- tage of parallelization. However, all algorithms in the literature do not fit to the SIMT paradigm. Therefore, we highlight the main issues tackled by dif- ferent authors to overcome the difficulties of implementation and the results obtained with their optimization algorithms via GPU computing. Keywords GPU Computing · Operations Research · Linear Programming · Mixed-Integer Programming · Metaheuristics · Exact Solution Methods · Parallel Computing 1 Introduction GPUs are many cores parallel architectures that have originally been de- signed for visualization purpose. They have also evolved during the last decade towards powerful computing accelerators for High Performance Computing (HPC). Vincent Boyer and M. Angelica Salazar-Aguilar Graduate Program in Systems Engineering Universidad Aut´onomade Nuevo Le´on,Mexico Facultad de Ingenier´ıa Mec´anicay El´ectrica E-mail: fvincent.boyer, [email protected] Didier El Baz CNRS, LAAS, 7 avenue du colonel Roche, F-31400 Toulouse Cedex 4, France, Universit´ede Toulouse, LAAS, F-31400 Toulouse France E-mail: [email protected] 2 Vincent Boyer et al. GPU # cores Clock (GHz) Memory (GB) GeForce 7800 GTX 24 0.58 0.512 GeForce 8600 GTX 32 0.54 0.256 GeForce 9600 GT 64 0.65 0.512 GeForce GTX 260 192 1.4 0.9 GeForce GTX 280 240 1.296 1 GeForce GTX 285 240 1.476 1 GeForce GTX 295 240 1.24 1 GeForce GTX 480 480 1.4 1.536 Tesla C1060 240 1.3 4 T10 (Tesla S1070) 240 1.44 4 C2050 448 1.15 3 K20X 2,688 0.732 6 Table 1 Overview of NVIDIA GPUs quoted in the chapter (see http://www.nvidia.com for more details) The exploitation of GPUs for HPC applications presents many advantages: { GPUs are powerful accelerators featuring thousands of computing cores; { GPUs are widely available and relatively cheap devices; { GPUs accelerators require less energy than classical computing devices. Tesla NVIDIA computing accelerators are currently based on Kepler and Maxwell architectures. The recent versions of CUDA, like CUDA 7.0, coupled with the Kepler and Maxwell architectures facilitate the dynamic use of GPUs. Moreover, data transfers can now happen via high-speed network directly out of any GPU memory to any other GPU memory in any other cluster without involving assistance of the CPU. At present, efforts are placed on maximiz- ing the GPU resources and fast data exchanges between host and device. In 2016, the PASCAL architecture should feature more memory, one terabyte per second memory bandwith and twice as much flops as Maxwell. NVLink tech- nology will also permit data to move five to ten times faster between GPUs and CPUs than with current PCI-Express, making GPU computing accelerators very efficient devices for HPC. Going back at the GPU computing accelerators previously released (some of which are presented in Table 1, that summarizes also the characteristics of GPUs considered in this paper) we can measure the progress accomplished during a decade. GPUs have been widely applied to signal processing and linear algebra. The interest in GPU computing is now wide-spread. Almost all domains in science and engineering are concerned. We can quote for example astrophysics, seismic, oil industry, and nuclear industry, e.g., see Nguyen (2008). Most of the time, GPUs accelerators lead to dramatic improvements in the computation time required to solve complex practical problems. It was quite natural for the Operations Research (OR) community, whose field of interest is prolific in difficult problems, to be interested in GPU computing. Some works have attempted to survey contributions on a specific topic in the OR field. Brodtkorb et al. (2013) and Schulz et al. (2013) deals with routing problems. Luong (2011b) considers Metaheuristics on GPU. More generally, Alba et al. (2013) study parallel metaheuristics. GPU Computing Applied to Linear and Mixed Integer Programming 3 In this chapter, we present an overview on research contributions of GPU computing applied to OR; each section contains a short introduction and useful references of the algorithm implementations. It is dedicated to researchers, engineers, and students working in the field of OR who are interested in the use of GPU to accelerate their optimization algorithms. This work will also help readers to identify domains of research in this field that have not been addressed so far. The organization of this chapter is the following: Section 2 introduces the field of Operations Research. The main exact optimization algorithms imple- mented via GPU computing in the domain of OR are described in Section 3. Section 4 is dedicated to present relevant metaheuristics that have been de- veloped with GPU computing. Finally, some conclusions and future research lines are discussed in Section 5. 2 Operations Research in Practice Operations research can be described as the application of scientific and espe- cially mathematical methods to the study and analysis of problems involving complex systems. It has been used intensively in business, industry, and gov- ernment. Many new analytical methods have evolved, such as: mathematical programming, simulation, game theory, queuing theory, network analysis, de- cision analysis, multicriteria analysis, etc., which have powerful application to practical problems with the appropriate logical structure. Most of the problems OR tackles are messy and complex, often entailing considerable uncertainty. OR can use advanced quantitative methods, mod- elling, problem structuring, simulation and other analytical techniques to ex- amine assumptions, facilitate an in-depth understanding and decide on prac- tical action. Nowadays, many decision problems are formulated as mathematical pro- grams, which require the maximization or minimization of an objective func- tion subject to a set of constraints. A general representation of an optimization problem is the following: max f(x) (1) s.t. x 2 D (2) where x = (x1; x2; :::; xn), n 2 N, is the vector of decision variables, (1) is the objective function, and (2) imposes that x belongs to a defined domain D. A solution x∗ is said feasible when x∗ 2 D and x∗ is optimal when 8x 2 D; f(x∗) ≥ f(x). When the problem is linear, the objective function is linear and the domain D can be described by a set of linear equations. In this case, it exists p = T (p1; p2; :::; pn) called the vector of profits such that f(x) = p :x, and it exists a matrix A 2 Rn×Rm, m 2 N, and a vector b 2 Rm such that x 2 D , Ax = b. Hence, a linear program have the following general form: 4 Vincent Boyer et al. max pT x (3) s.t. Ax = b (4) The relationships among the objective function, constraints, and decision variables determine how hard it is to solve and the solution methods that can be used for optimization. There are different classes of linear optimization problems according to the nature of the variable x: linear programming (x is continuous), mixed-integer programming (a part of the decision variables in x should be integer), combinatorial problem (the decision variables can take only 0-1 values), etc. There is not a single method or algorithm that works best on all classes of problems. Linear programming problem are generally solved with the simplex algo- rithm and its variants (see Schrijver (1986)). A basis solution is defined such n n that x = (xB; xH ) and A:x = ABxB + AH xH , where AB = R × R and −1 det(AB) 6= 0. In this case, xB = AB b and xH = 0. The principle of the sim- plex algorithm is to build at each iteration new basis solution that improve T the current objective value p x by swapping one variable in xB with one in xH , until none improvement is possible. Mixed-integer programming and combinatorial problems are generally much harder to solve since, in the worst case, all possible solutions for x should be explored in order to prove optimality. The branch-and-bound algorithm is de- signed to explore these solutions in a smart way by building an exploration tree where each branch corresponds to a subspace of solutions.
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