The Simplex Method
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A Lifted Linear Programming Branch-And-Bound Algorithm for Mixed Integer Conic Quadratic Programs Juan Pablo Vielma, Shabbir Ahmed, George L
A Lifted Linear Programming Branch-and-Bound Algorithm for Mixed Integer Conic Quadratic Programs Juan Pablo Vielma, Shabbir Ahmed, George L. Nemhauser, H. Milton Stewart School of Industrial and Systems Engineering, Georgia Institute of Technology, 765 Ferst Drive NW, Atlanta, GA 30332-0205, USA, {[email protected], [email protected], [email protected]} This paper develops a linear programming based branch-and-bound algorithm for mixed in- teger conic quadratic programs. The algorithm is based on a higher dimensional or lifted polyhedral relaxation of conic quadratic constraints introduced by Ben-Tal and Nemirovski. The algorithm is different from other linear programming based branch-and-bound algo- rithms for mixed integer nonlinear programs in that, it is not based on cuts from gradient inequalities and it sometimes branches on integer feasible solutions. The algorithm is tested on a series of portfolio optimization problems. It is shown that it significantly outperforms commercial and open source solvers based on both linear and nonlinear relaxations. Key words: nonlinear integer programming; branch and bound; portfolio optimization History: February 2007. 1. Introduction This paper deals with the development of an algorithm for the class of mixed integer non- linear programming (MINLP) problems known as mixed integer conic quadratic program- ming problems. This class of problems arises from adding integrality requirements to conic quadratic programming problems (Lobo et al., 1998), and is used to model several applica- tions from engineering and finance. Conic quadratic programming problems are also known as second order cone programming problems, and together with semidefinite and linear pro- gramming (LP) problems are special cases of the more general conic programming problems (Ben-Tal and Nemirovski, 2001a). -
Linear Programming
Lecture 18 Linear Programming 18.1 Overview In this lecture we describe a very general problem called linear programming that can be used to express a wide variety of different kinds of problems. We can use algorithms for linear program- ming to solve the max-flow problem, solve the min-cost max-flow problem, find minimax-optimal strategies in games, and many other things. We will primarily discuss the setting and how to code up various problems as linear programs At the end, we will briefly describe some of the algorithms for solving linear programming problems. Specific topics include: • The definition of linear programming and simple examples. • Using linear programming to solve max flow and min-cost max flow. • Using linear programming to solve for minimax-optimal strategies in games. • Algorithms for linear programming. 18.2 Introduction In the last two lectures we looked at: — Bipartite matching: given a bipartite graph, find the largest set of edges with no endpoints in common. — Network flow (more general than bipartite matching). — Min-Cost Max-flow (even more general than plain max flow). Today, we’ll look at something even more general that we can solve algorithmically: linear pro- gramming. (Except we won’t necessarily be able to get integer solutions, even when the specifi- cation of the problem is integral). Linear Programming is important because it is so expressive: many, many problems can be coded up as linear programs (LPs). This especially includes problems of allocating resources and business 95 18.3. DEFINITION OF LINEAR PROGRAMMING 96 supply-chain applications. In business schools and Operations Research departments there are entire courses devoted to linear programming. -
Integer Linear Programs
20 ________________________________________________________________________________________________ Integer Linear Programs Many linear programming problems require certain variables to have whole number, or integer, values. Such a requirement arises naturally when the variables represent enti- ties like packages or people that can not be fractionally divided — at least, not in a mean- ingful way for the situation being modeled. Integer variables also play a role in formulat- ing equation systems that model logical conditions, as we will show later in this chapter. In some situations, the optimization techniques described in previous chapters are suf- ficient to find an integer solution. An integer optimal solution is guaranteed for certain network linear programs, as explained in Section 15.5. Even where there is no guarantee, a linear programming solver may happen to find an integer optimal solution for the par- ticular instances of a model in which you are interested. This happened in the solution of the multicommodity transportation model (Figure 4-1) for the particular data that we specified (Figure 4-2). Even if you do not obtain an integer solution from the solver, chances are good that you’ll get a solution in which most of the variables lie at integer values. Specifically, many solvers are able to return an ‘‘extreme’’ solution in which the number of variables not lying at their bounds is at most the number of constraints. If the bounds are integral, all of the variables at their bounds will have integer values; and if the rest of the data is integral, many of the remaining variables may turn out to be integers, too. -
Revised Primal Simplex Method Katta G
6.1 Revised Primal Simplex method Katta G. Murty, IOE 510, LP, U. Of Michigan, Ann Arbor First put LP in standard form. This involves floowing steps. • If a variable has only a lower bound restriction, or only an upper bound restriction, replace it by the corresponding non- negative slack variable. • If a variable has both a lower bound and an upper bound restriction, transform lower bound to zero, and list upper bound restriction as a constraint (for this version of algorithm only. In bounded variable simplex method both lower and upper bound restrictions are treated as restrictions, and not as constraints). • Convert all inequality constraints as equations by introducing appropriate nonnegative slack for each. • If there are any unrestricted variables, eliminate each of them one by one by performing a pivot step. Each of these reduces no. of variables by one, and no. of constraints by one. This 128 is equivalent to having them as permanent basic variables in the tableau. • Write obj. in min form, and introduce it as bottom row of original tableau. • Make all RHS constants in remaining constraints nonnega- tive. 0 Example: Max z = x1 − x2 + x3 + x5 subject to x1 − x2 − x4 − x5 ≥ 2 x2 − x3 + x5 + x6 ≤ 11 x1 + x2 + x3 − x5 =14 −x1 + x4 =6 x1 ≥ 1;x2 ≤ 1; x3;x4 ≥ 0; x5;x6 unrestricted. 129 Revised Primal Simplex Algorithm With Explicit Basis Inverse. INPUT NEEDED: Problem in standard form, original tableau, and a primal feasible basic vector. Original Tableau x1 ::: xj ::: xn −z a11 ::: a1j ::: a1n 0 b1 . am1 ::: amj ::: amn 0 bm c1 ::: cj ::: cn 1 α Initial Setup: Let xB be primal feasible basic vector and Bm×m be associated basis. -
Chapter 6: Gradient-Free Optimization
AA222: MDO 133 Monday 30th April, 2012 at 16:25 Chapter 6 Gradient-Free Optimization 6.1 Introduction Using optimization in the solution of practical applications we often encounter one or more of the following challenges: • non-differentiable functions and/or constraints • disconnected and/or non-convex feasible space • discrete feasible space • mixed variables (discrete, continuous, permutation) • large dimensionality • multiple local minima (multi-modal) • multiple objectives Gradient-based optimizers are efficient at finding local minima for high-dimensional, nonlinearly- constrained, convex problems; however, most gradient-based optimizers have problems dealing with noisy and discontinuous functions, and they are not designed to handle multi-modal problems or discrete and mixed discrete-continuous design variables. Consider, for example, the Griewank function: n n x2 f(x) = P i − Q cos pxi + 1 4000 i i=1 i=1 (6.1) −600 ≤ xi ≤ 600 Mixed (Integer-Continuous) Figure 6.1: Graphs illustrating the various types of functions that are problematic for gradient- based optimization algorithms AA222: MDO 134 Monday 30th April, 2012 at 16:25 Figure 6.2: The Griewank function looks deceptively smooth when plotted in a large domain (left), but when you zoom in, you can see that the design space has multiple local minima (center) although the function is still smooth (right) How we could find the best solution for this example? • Multiple point restarts of gradient (local) based optimizer • Systematically search the design space • Use gradient-free optimizers Many gradient-free methods mimic mechanisms observed in nature or use heuristics. Unlike gradient-based methods in a convex search space, gradient-free methods are not necessarily guar- anteed to find the true global optimal solutions, but they are able to find many good solutions (the mathematician's answer vs. -
A Generalized Dual Phase-2 Simplex Algorithm1
A Generalized Dual Phase-2 Simplex Algorithm1 Istvan´ Maros Department of Computing, Imperial College, London Email: [email protected] Departmental Technical Report 2001/2 ISSN 1469–4174 January 2001, revised December 2002 1This research was supported in part by EPSRC grant GR/M41124. I. Maros Phase-2 of Dual Simplex i Contents 1 Introduction 1 2 Problem statement 2 2.1 The primal problem . 2 2.2 The dual problem . 3 3 Dual feasibility 5 4 Dual simplex methods 6 4.1 Traditional algorithm . 7 4.2 Dual algorithm with type-1 variables present . 8 4.3 Dual algorithm with all types of variables . 9 5 Bound swap in dual 11 6 Bound Swapping Dual (BSD) algorithm 14 6.1 Step-by-step description of BSD . 14 6.2 Work per iteration . 16 6.3 Degeneracy . 17 6.4 Implementation . 17 6.5 Features . 18 7 Two examples for the algorithmic step of BSD 19 8 Computational experience 22 9 Summary 24 10 Acknowledgements 25 Abstract Recently, the dual simplex method has attracted considerable interest. This is mostly due to its important role in solving mixed integer linear programming problems where dual feasible bases are readily available. Even more than that, it is a realistic alternative to the primal simplex method in many cases. Real world linear programming problems include all types of variables and constraints. This necessitates a version of the dual simplex algorithm that can handle all types of variables efficiently. The paper presents increasingly more capable dual algorithms that evolve into one which is based on the piecewise linear nature of the dual objective function. -
Chapter 11: Basic Linear Programming Concepts
CHAPTER 11: BASIC LINEAR PROGRAMMING CONCEPTS Linear programming is a mathematical technique for finding optimal solutions to problems that can be expressed using linear equations and inequalities. If a real-world problem can be represented accurately by the mathematical equations of a linear program, the method will find the best solution to the problem. Of course, few complex real-world problems can be expressed perfectly in terms of a set of linear functions. Nevertheless, linear programs can provide reasonably realistic representations of many real-world problems — especially if a little creativity is applied in the mathematical formulation of the problem. The subject of modeling was briefly discussed in the context of regulation. The regulation problems you learned to solve were very simple mathematical representations of reality. This chapter continues this trek down the modeling path. As we progress, the models will become more mathematical — and more complex. The real world is always more complex than a model. Thus, as we try to represent the real world more accurately, the models we build will inevitably become more complex. You should remember the maxim discussed earlier that a model should only be as complex as is necessary in order to represent the real world problem reasonably well. Therefore, the added complexity introduced by using linear programming should be accompanied by some significant gains in our ability to represent the problem and, hence, in the quality of the solutions that can be obtained. You should ask yourself, as you learn more about linear programming, what the benefits of the technique are and whether they outweigh the additional costs. -
Chapter 7. Linear Programming and Reductions
Chapter 7 Linear programming and reductions Many of the problems for which we want algorithms are optimization tasks: the shortest path, the cheapest spanning tree, the longest increasing subsequence, and so on. In such cases, we seek a solution that (1) satisfies certain constraints (for instance, the path must use edges of the graph and lead from s to t, the tree must touch all nodes, the subsequence must be increasing); and (2) is the best possible, with respect to some well-defined criterion, among all solutions that satisfy these constraints. Linear programming describes a broad class of optimization tasks in which both the con- straints and the optimization criterion are linear functions. It turns out an enormous number of problems can be expressed in this way. Given the vastness of its topic, this chapter is divided into several parts, which can be read separately subject to the following dependencies. Flows and matchings Introduction to linear programming Duality Games and reductions Simplex 7.1 An introduction to linear programming In a linear programming problem we are given a set of variables, and we want to assign real values to them so as to (1) satisfy a set of linear equations and/or linear inequalities involving these variables and (2) maximize or minimize a given linear objective function. 201 202 Algorithms Figure 7.1 (a) The feasible region for a linear program. (b) Contour lines of the objective function: x1 + 6x2 = c for different values of the profit c. x x (a) 2 (b) 2 400 400 Optimum point Profit = $1900 ¡ ¡ ¡ ¡ ¡ 300 ¢¡¢¡¢¡¢¡¢ 300 ¡ ¡ ¡ ¡ ¡ ¢¡¢¡¢¡¢¡¢ ¡ ¡ ¡ ¡ ¡ ¢¡¢¡¢¡¢¡¢ 200 200 c = 1500 ¡ ¡ ¡ ¡ ¡ ¢¡¢¡¢¡¢¡¢ ¡ ¡ ¡ ¡ ¡ ¢¡¢¡¢¡¢¡¢ c = 1200 ¡ ¡ ¡ ¡ ¡ 100 ¢¡¢¡¢¡¢¡¢ 100 ¡ ¡ ¡ ¡ ¡ ¢¡¢¡¢¡¢¡¢ c = 600 ¡ ¡ ¡ ¡ ¡ ¢¡¢¡¢¡¢¡¢ x1 x1 0 100 200 300 400 0 100 200 300 400 7.1.1 Example: profit maximization A boutique chocolatier has two products: its flagship assortment of triangular chocolates, called Pyramide, and the more decadent and deluxe Pyramide Nuit. -
The Simplex Algorithm in Dimension Three1
The Simplex Algorithm in Dimension Three1 Volker Kaibel2 Rafael Mechtel3 Micha Sharir4 G¨unter M. Ziegler3 Abstract We investigate the worst-case behavior of the simplex algorithm on linear pro- grams with 3 variables, that is, on 3-dimensional simple polytopes. Among the pivot rules that we consider, the “random edge” rule yields the best asymptotic behavior as well as the most complicated analysis. All other rules turn out to be much easier to study, but also produce worse results: Most of them show essentially worst-possible behavior; this includes both Kalai’s “random-facet” rule, which is known to be subexponential without dimension restriction, as well as Zadeh’s de- terministic history-dependent rule, for which no non-polynomial instances in general dimensions have been found so far. 1 Introduction The simplex algorithm is a fascinating method for at least three reasons: For computa- tional purposes it is still the most efficient general tool for solving linear programs, from a complexity point of view it is the most promising candidate for a strongly polynomial time linear programming algorithm, and last but not least, geometers are pleased by its inherent use of the structure of convex polytopes. The essence of the method can be described geometrically: Given a convex polytope P by means of inequalities, a linear functional ϕ “in general position,” and some vertex vstart, 1Work on this paper by Micha Sharir was supported by NSF Grants CCR-97-32101 and CCR-00- 98246, by a grant from the U.S.-Israeli Binational Science Foundation, by a grant from the Israel Science Fund (for a Center of Excellence in Geometric Computing), and by the Hermann Minkowski–MINERVA Center for Geometry at Tel Aviv University. -
11.1 Algorithms for Linear Programming
6.854 Advanced Algorithms Lecture 11: 10/18/2004 Lecturer: David Karger Scribes: David Schultz 11.1 Algorithms for Linear Programming 11.1.1 Last Time: The Ellipsoid Algorithm Last time, we touched on the ellipsoid method, which was the first polynomial-time algorithm for linear programming. A neat property of the ellipsoid method is that you don’t have to be able to write down all of the constraints in a polynomial amount of space in order to use it. You only need one violated constraint in every iteration, so the algorithm still works if you only have a separation oracle that gives you a separating hyperplane in a polynomial amount of time. This makes the ellipsoid algorithm powerful for theoretical purposes, but isn’t so great in practice; when you work out the details of the implementation, the running time winds up being O(n6 log nU). 11.1.2 Interior Point Algorithms We will finish our discussion of algorithms for linear programming with a class of polynomial-time algorithms known as interior point algorithms. These have begun to be used in practice recently; some of the available LP solvers now allow you to use them instead of Simplex. The idea behind interior point algorithms is to avoid turning corners, since this was what led to combinatorial complexity in the Simplex algorithm. They do this by staying in the interior of the polytope, rather than walking along its edges. A given constrained linear optimization problem is transformed into an unconstrained gradient descent problem. To avoid venturing outside of the polytope when descending the gradient, these algorithms use a potential function that is small at the optimal value and huge outside of the feasible region. -
Linear Programming
Stanford University | CS261: Optimization Handout 5 Luca Trevisan January 18, 2011 Lecture 5 In which we introduce linear programming. 1 Linear Programming A linear program is an optimization problem in which we have a collection of variables, which can take real values, and we want to find an assignment of values to the variables that satisfies a given collection of linear inequalities and that maximizes or minimizes a given linear function. (The term programming in linear programming, is not used as in computer program- ming, but as in, e.g., tv programming, to mean planning.) For example, the following is a linear program. maximize x1 + x2 subject to x + 2x ≤ 1 1 2 (1) 2x1 + x2 ≤ 1 x1 ≥ 0 x2 ≥ 0 The linear function that we want to optimize (x1 + x2 in the above example) is called the objective function.A feasible solution is an assignment of values to the variables that satisfies the inequalities. The value that the objective function gives 1 to an assignment is called the cost of the assignment. For example, x1 := 3 and 1 2 x2 := 3 is a feasible solution, of cost 3 . Note that if x1; x2 are values that satisfy the inequalities, then, by summing the first two inequalities, we see that 3x1 + 3x2 ≤ 2 that is, 1 2 x + x ≤ 1 2 3 2 1 1 and so no feasible solution has cost higher than 3 , so the solution x1 := 3 , x2 := 3 is optimal. As we will see in the next lecture, this trick of summing inequalities to verify the optimality of a solution is part of the very general theory of duality of linear programming. -
Implementing Customized Pivot Rules in COIN-OR's CLP with Python
Cahier du GERAD G-2012-07 Customizing the Solution Process of COIN-OR's Linear Solvers with Python Mehdi Towhidi1;2 and Dominique Orban1;2 ? 1 Department of Mathematics and Industrial Engineering, Ecole´ Polytechnique, Montr´eal,QC, Canada. 2 GERAD, Montr´eal,QC, Canada. [email protected], [email protected] Abstract. Implementations of the Simplex method differ only in very specific aspects such as the pivot rule. Similarly, most relaxation methods for mixed-integer programming differ only in the type of cuts and the exploration of the search tree. Implementing instances of those frame- works would therefore be more efficient if linear and mixed-integer pro- gramming solvers let users customize such aspects easily. We provide a scripting mechanism to easily implement and experiment with pivot rules for the Simplex method by building upon COIN-OR's open-source linear programming package CLP. Our mechanism enables users to implement pivot rules in the Python scripting language without explicitly interact- ing with the underlying C++ layers of CLP. In the same manner, it allows users to customize the solution process while solving mixed-integer linear programs using the CBC and CGL COIN-OR packages. The Cython pro- gramming language ensures communication between Python and COIN- OR libraries and activates user-defined customizations as callbacks. For illustration, we provide an implementation of a well-known pivot rule as well as the positive edge rule|a new rule that is particularly efficient on degenerate problems, and demonstrate how to customize branch-and-cut node selection in the solution of a mixed-integer program.