CS118 Discussion, Week 6
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Networking: Network Layer
CS 4410 Operating Systems Networking: Network Layer Summer 2013 Cornell University 1 Today ● How packages are exchanged in a WAN? ● Network Layer ● IP ● Naming ● Subnetwork ● Forwarding ● Routing Algorithms 2 Protocol Stack Computer A Computer B Message M Application Application Segment Ht M Transport Transport Datagram Hn Ht M Network Network Frame Hl Hn Ht M Link Link Physical Physical 3 WAN ● Usually, thousands of computers need to be interconnected. ● The capabilities that LANs offer cannot support larger networks. ● We need more services than the Link Layer offers. ● Why? ● Clever Naming ● Efficient forwarding/routing of messages. 4 Network Layer ● Mission: Transfer messages from the source-computer to the destination- computer. ● Attention: this is different from the mission of the Link Layer. ● Services: ● Forwarding / Routing ● Guaranteed delivery, bandwidth, etc ● Security ● Not all the protocols support these services. ● The Network Layer protocol depends on the kind of network we want to built: ● Virtual-circuit networks ● Datagram networks ● Necessary network device: ● Router: It knows where to forward the message. 5 Network Layer ● Virtual-circuit networks ● 3 phases ● Establish a virtual circuit. – The Network Layer finds the path from the source to the destination. – Reserve resources for the virtual circuit. ● Transfer data – Packets pass through the virtual circuit. ● Destroy virtual circuit. – Release resources. ● Disadvantages? ● Datagram networks ● Every packet has the destination address and it is routed independently in the network. ● The router uses the destination address to forward the packet towards 6 the destination-computer. IP ● Network Layer Protocol for the Internet: ● Internet Protocol ● For Datagram networks. ● IPv4, IPv6 ● Datagram structure: Version Header Type of Length Length service Identification Flags Fragment Offset Time to live Protocol Header Checksum Source IP Address (32-bit) Destination IP Address Options Data 7 Naming ● All the computers in the Internet have one or more IP addresses. -
Internet Routing Over Large Public Data Networks Using Shortcuts
Internet Routing over Large Public Data Networks using Shortcuts Paul F, Tsuchiya, Bellcore, [email protected] When a system (a router or host) needs to send an internet packet, it must determine the destination subnetwork Abstract address to send the packet to. (IP systems traditionally do this as a two-step process. First the 1P address of the With the emergence of large switched public data networks receiving system is determined. Then the subnetwork that are well-suited to connectionless internets, for instance address associated with the 1P address is derived.) On SMDS, it is possible that larger and larger numbers of broadcast LANs this has proven to be relatively simple. internet users will get their connectivity from large public This is because 1) broadcast LANs have a small number of data networks whose native protocols are not the same as attached systems (hundreds), and 2) broadcast LANs have the user’s internet protocol. This results in a routing an inexpensive multicast, thus making “searching” for problem that has not yet been addressed. That is, large systems on a LAN inexpensive and easy. numbers of routers (potentially tens of thousands) must be able to find direct routes to each other in a robust and On very large general topology subnetworks (called here efficient way. This paper describes a solution to the public data networks, or PDNs2), however, determining problem, called shortcut routing, that incorporates 1) a “next hop” subnetwork (or PDN) addresses is not sparse graph of logical connectivity between routers, 2) necessarily simple. There may be (eventually) tens of hierarchical addressing among the public data network thousands of systems attached to a PDN, making it subscribers, and 3) the use of “entry router” information in inefficient to distribute up-to-date information about all packets to allow routers to find one hop “shortcuts” across systems to all systems. -
2-Atn-Bgp-Pdf
A Simple BGP-Based Routing Service for the Aeronautical Telecommunications Network (with AERO and OMNI) IETF 111 rtgwg session (July 28, 2021) Fred L. Templin (The Boeing Company) [email protected] [email protected] 1 Document Status • “A Simple BGP-based Mobile Routing System for the Aeronautical Telecommunications Network” • BGP-based “spanning tree” configured over one or more Internetworking “segments” based on Non-Broadcast, Multiple Access (NBMA) interface model and IPv6 Unique Local Address (ULA) prefixes • ASBRs of each segment in a “hub-and-spokes” arrangement, with peering between adjacent segment hubs • IETF rtgwg working group item since August 30, 2018 - coordinated with International Civil Aviation Organization (ICAO) Aeronautical Telecommunications Network (ATN) • https://datatracker.ietf.org/doc/draft-ietf-rtgwg-atn-bgp/ • Work ready for IETF rtgwg WGLC • “Automatic Extended Route Optimization (AERO)” • Route optimization extensions that establish “shortcuts” to avoid strict spanning tree paths • Mobility/multilink/multinet/multihop support based on agile “hub-and-spokes” ClientProxy/Server model • https://datatracker.ietf.org/doc/draft-templin-6man-aero/ • Work ready for IETF adoption • “Transmission of IP Packets over Overlay Multilink Network (OMNI) Interfaces” • Single NBMA network interface exposed to the IP layer with fixed 9KB MTU, but configured as an overlay over multiple underlying (physical or virtual) interfaces with heterogeneous MTUs • OMNI Adaptation Layer (OAL) – minimal mid-layer encapsulation that -
Designing PCI Cards and Drivers for Power Macintosh Computers
Designing PCI Cards and Drivers for Power Macintosh Computers Revised Edition Revised 3/26/99 Technical Publications © Apple Computer, Inc. 1999 Apple Computer, Inc. Adobe, Acrobat, and PostScript are Even though Apple has reviewed this © 1995, 1996 , 1999 Apple Computer, trademarks of Adobe Systems manual, APPLE MAKES NO Inc. All rights reserved. Incorporated or its subsidiaries and WARRANTY OR REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH No part of this publication may be may be registered in certain RESPECT TO THIS MANUAL, ITS reproduced, stored in a retrieval jurisdictions. QUALITY, ACCURACY, system, or transmitted, in any form America Online is a service mark of MERCHANTABILITY, OR FITNESS or by any means, mechanical, Quantum Computer Services, Inc. FOR A PARTICULAR PURPOSE. AS A electronic, photocopying, recording, Code Warrior is a trademark of RESULT, THIS MANUAL IS SOLD “AS or otherwise, without prior written Metrowerks. IS,” AND YOU, THE PURCHASER, ARE permission of Apple Computer, Inc., CompuServe is a registered ASSUMING THE ENTIRE RISK AS TO except to make a backup copy of any trademark of CompuServe, Inc. ITS QUALITY AND ACCURACY. documentation provided on Ethernet is a registered trademark of CD-ROM. IN NO EVENT WILL APPLE BE LIABLE Xerox Corporation. The Apple logo is a trademark of FOR DIRECT, INDIRECT, SPECIAL, FrameMaker is a registered Apple Computer, Inc. INCIDENTAL, OR CONSEQUENTIAL trademark of Frame Technology Use of the “keyboard” Apple logo DAMAGES RESULTING FROM ANY Corporation. (Option-Shift-K) for commercial DEFECT OR INACCURACY IN THIS purposes without the prior written Helvetica and Palatino are registered MANUAL, even if advised of the consent of Apple may constitute trademarks of Linotype-Hell AG possibility of such damages. -
Ipv6 Addresses
56982_CH04II 12/12/97 3:34 PM Page 57 CHAPTER 44 IPv6 Addresses As we already saw in Chapter 1 (Section 1.2.1), the main innovation of IPv6 addresses lies in their size: 128 bits! With 128 bits, 2128 addresses are available, which is ap- proximately 1038 addresses or, more exactly, 340.282.366.920.938.463.463.374.607.431.768.211.456 addresses1. If we estimate that the earth’s surface is 511.263.971.197.990 square meters, the result is that 655.570.793.348.866.943.898.599 IPv6 addresses will be available for each square meter of earth’s surface—a number that would be sufficient considering future colo- nization of other celestial bodies! On this subject, we suggest that people seeking good hu- mor read RFC 1607, “A View From The 21st Century,” 2 which presents a “retrospective” analysis written between 2020 and 2023 on choices made by the IPv6 protocol de- signers. 56982_CH04II 12/12/97 3:34 PM Page 58 58 Chapter Four 4.1 The Addressing Space IPv6 designers decided to subdivide the IPv6 addressing space on the ba- sis of the value assumed by leading bits in the address; the variable-length field comprising these leading bits is called the Format Prefix (FP)3. The allocation scheme adopted is shown in Table 4-1. Table 4-1 Allocation Prefix (binary) Fraction of Address Space Allocation of the Reserved 0000 0000 1/256 IPv6 addressing space Unassigned 0000 0001 1/256 Reserved for NSAP 0000 001 1/128 addresses Reserved for IPX 0000 010 1/128 addresses Unassigned 0000 011 1/128 Unassigned 0000 1 1/32 Unassigned 0001 1/16 Aggregatable global 001 -
Faster Base64 Encoding and Decoding Using AVX2 Instructions
Faster Base64 Encoding and Decoding using AVX2 Instructions WOJCIECH MUŁA, DANIEL LEMIRE, Universite´ du Quebec´ (TELUQ) Web developers use base64 formats to include images, fonts, sounds and other resources directly inside HTML, JavaScript, JSON and XML files. We estimate that billions of base64 messages are decoded every day. We are motivated to improve the efficiency of base64 encoding and decoding. Compared to state-of-the-art implementations, we multiply the speeds of both the encoding (≈ 10×) and the decoding (≈ 7×). We achieve these good results by using the single-instruction-multiple-data (SIMD) instructions available on recent Intel processors (AVX2). Our accelerated software abides by the specification and reports errors when encountering characters outside of the base64 set. It is available online as free software under a liberal license. CCS Concepts: •Theory of computation ! Vector / streaming algorithms; General Terms: Algorithms, Performance Additional Key Words and Phrases: Binary-to-text encoding, Vectorization, Data URI, Web Performance 1. INTRODUCTION We use base64 formats to represent arbitrary binary data as text. Base64 is part of the MIME email protocol [Linn 1993; Freed and Borenstein 1996], used to encode binary attachments. Base64 is included in the standard libraries of popular programming languages such as Java, C#, Swift, PHP, Python, Rust, JavaScript and Go. Major database systems such as Oracle and MySQL include base64 functions. On the Web, we often combine binary resources (images, videos, sounds) with text- only documents (XML, JavaScript, HTML). Before a Web page can be displayed, it is often necessary to retrieve not only the HTML document but also all of the separate binary resources it needs. -
Bit-Mask Based Compression of FPGA Bitstreams
International Journal of Soft Computing and Engineering (IJSCE) ISSN: 2231-2307, Volume-3 Issue-1, March 2013 Bit-Mask Based Compression of FPGA Bitstreams S.Vigneshwaran, S.Sreekanth The efficiency of bitstream compression is measured using Abstract— In this paper, bitmask based compression of FPGA Compression Ratio (CR). It is defined as the ratio between the bit-streams has been implemented. Reconfiguration system uses compressed bitstream size (CS) and the original bitstream bitstream compression to reduce bitstream size and memory size (OS) (ie CR=CS/OS). A smaller compression ratio requirement. It also improves communication bandwidth and implies a better compression technique. Among various thereby decreases reconfiguration time. The three major compression techniques that has been proposed compression contributions of this paper are; i) Efficient bitmask selection [5] seems to be attractive for bitstream compression, because technique that can create a large set of matching patterns; ii) Proposes a bitmask based compression using the bitmask and of its good compression ratio and relatively simple dictionary selection technique that can significantly reduce the decompression scheme. This approach combines the memory requirement iii) Efficient combination of bitmask-based advantages of previous compression techniques with good compression and G o l o m b coding of repetitive patterns. compression ratio and those with fast decompression. Index Terms—Bitmask-based compression, Decompression II. RELATED WORK engine, Golomb coding, Field Programmable Gate Array (FPGA). The existing bitstream compression techniques can be classified into two categories based on whether they need I. INTRODUCTION special hardware support during decompression. Some Field-Programmable Gate Arrays (Fpga) is widely used in approaches require special hardware features to access the reconfigurable systems. -
Chapter 17: Filters to Detect, Filters to Protect Page 1 of 11
Chapter 17: Filters to Detect, Filters to Protect Page 1 of 11 Chapter 17: Filters to Detect, Filters to Protect You learned about the concepts of discovering events of interest by configuring filters in Chapter 8, "Introduction to Filters and Signatures." That chapter showed you various different products with unique filtering languages to assist you in discovering malicious types of traffic. What if you are a do- it-yourself type, inclined to watch Bob Vila or "Men in Tool Belts?" The time-honored TCPdump program comes with an extensive filter language that you can use to look at any field, combination of fields, or bits found in an IP datagram. If you like puzzles and don’t mind a bit of tinkering, you can use TCPdump filters to extract different anomalous traffic. Mind you, this is not the tool for the faint of heart or for those of you who shy away from getting your brain a bit frazzled. Those who prefer a packaged solution might be better off using the commercial products and their GUIs or filters. This chapter introduces the concept of using TCPdump and TCPdump filters to detect events of interest. TCPdump and TCPdump filters are the backbone of Shadow, and so the recommended suggestion is to download the current version of Shadow at http://www.nswc.navy.mil/ISSEC/CID/ to examine and enhance its native filters. This takes care of automating the collection and processing of traffic, freeing you to concentrate on improving the TCPdump filters for better detects. Specifically, this chapter discusses the mechanics of creating TCPdump filters. -
Chapter5(Ipv4 Address)
Chapter 5 IPv4 Address Kyung Hee University 1 5.1 Introduction Identifier of each device connected to the Internet : IP Address IPv4 Address : 32 bits The address space of IPv4 is 232 or 4,294,967,296 The IPv4 addresses are unique and universal Two devices on the Internet can never have the same address at same time Number in base 2, 16, and 256 Refer to Appendix B Kyung Hee University 2 Binary Notation and Dotted-Decimal Notation Binary notation 01110101 10010101 00011101 11101010 32 bit address, or a 4 octet address or a 4-byte address Decimal point notation Kyung Hee University 3 Notation (cont’d) Hexadecimal Notation 0111 0101 1001 0101 0001 1101 1110 1010 75 95 1D EA 0x75951DEA - 8 hexadecimal digits - Used in network programming Kyung Hee University 4 Example 5.1 Change the following IPv4 addresses from binary notation to dotted-decimal notation a. 10000001 00001011 00001011 11101111 b. 11000001 10000011 00011011 11111111 c. 11100111 11011011 10001011 01101111 d. 11111001 10011011 11111011 00001111 Solution We replace each group of 8 bits with its equivalent decimal number (see Appendix B) and add dots for separation. a. 129.11.11.239 b. 193.131.27.255 c. 231.219.139.111 d. 249.155.251.15 Kyung Hee University 5 Example 5.4 Change the following IPv4 address in hexadecimal notation. a. 10000001 00001011 00001011 11101111 b. 11000001 10000011 00011011 11111111 Solution We replace each group of 4 bits with its hexadecimal equivalent. Note that hexadecimal notation normally has no added spaces or dots; however, 0x is added at the beginning of the subscript 16 at the end a. -
Introduction to IP Multicast Routing
Introduction to IP Multicast Routing by Chuck Semeria and Tom Maufer Abstract The first part of this paper describes the benefits of multicasting, the Multicast Backbone (MBONE), Class D addressing, and the operation of the Internet Group Management Protocol (IGMP). The second section explores a number of different algorithms that may potentially be employed by multicast routing protocols: - Flooding - Spanning Trees - Reverse Path Broadcasting (RPB) - Truncated Reverse Path Broadcasting (TRPB) - Reverse Path Multicasting (RPM) - Core-Based Trees The third part contains the main body of the paper. It describes how the previous algorithms are implemented in multicast routing protocols available today. - Distance Vector Multicast Routing Protocol (DVMRP) - Multicast OSPF (MOSPF) - Protocol-Independent Multicast (PIM) Introduction There are three fundamental types of IPv4 addresses: unicast, broadcast, and multicast. A unicast address is designed to transmit a packet to a single destination. A broadcast address is used to send a datagram to an entire subnetwork. A multicast address is designed to enable the delivery of datagrams to a set of hosts that have been configured as members of a multicast group in various scattered subnetworks. Multicasting is not connection oriented. A multicast datagram is delivered to destination group members with the same “best-effort” reliability as a standard unicast IP datagram. This means that a multicast datagram is not guaranteed to reach all members of the group, or arrive in the same order relative to the transmission of other packets. The only difference between a multicast IP packet and a unicast IP packet is the presence of a “group address” in the Destination Address field of the IP header. -
This Is a Free, User-Editable, Open Source Software Manual. Table of Contents About Inkscape
This is a free, user-editable, open source software manual. Table of Contents About Inkscape....................................................................................................................................................1 About SVG...........................................................................................................................................................2 Objectives of the SVG Format.................................................................................................................2 The Current State of SVG Software........................................................................................................2 Inkscape Interface...............................................................................................................................................3 The Menu.................................................................................................................................................3 The Commands Bar.................................................................................................................................3 The Toolbox and Tool Controls Bar........................................................................................................4 The Canvas...............................................................................................................................................4 Rulers......................................................................................................................................................5 -
Networking Basics
Networking Basics Pre-class work…read/watch all the material at least once before class…I will clarify in class. Binary Training(Google search for “binary tutorial”): http://www.math.grin.edu/~rebelsky/Courses/152/97F/Readings/student-binary http://www.codeconquest.com/tutorials/binary/ https://www.youtube.com/watch?v=0qjEkh3P9RE https://www.youtube.com/watch?v=VBDoT8o4q00 Subnet Addressing and Masks(Google search for “subnet mask tutorial”: http://www.techopedia.com/6/28587/internet/8-steps-to-understanding-ip-subnetting http://www.subnetting.net/Tutorial.aspx https://www.youtube.com/watch?v=aA-8owNNy_c 2/10/2017 1 Table of Contents (3)What is the OSI Model? (6)What is a Hub, Switch, & Router/Access Server? (10)Mac Addresses and IP Addresses (15)The “3 GOLDEN PARAMETERS” (16)Day in the Life of a Packet (17)Duplex Issues (18)PC Configuration Guidance (21)Basic Discovery & Connectivity Tools (23)IPv4 Layers and Port Numbers 2/10/2017 2 What is the OSI Model? OSI – open systems interconnection Main functions Network dependent functions Application-oriented functions Seven layer model Each layer performs a well- defined set of functions 2/10/2017 3 Data Encapsulation Application User data Presentation converted for Data (PDU) transmission Session Add transport Segments Transport type header Add network Packets Network header (datagram) Add datalink Frames Datalink header Convert 11001010…100 Bits Physical to bits 2/10/2017 4 ISO’s OSI Reference Model Application Application Presentation Presentation Session Session Transport Transport