Now on Gameontabletop WHAT IS DARK CONSPIRACY

Total Page:16

File Type:pdf, Size:1020Kb

Now on Gameontabletop WHAT IS DARK CONSPIRACY Sample file Now on Gameontabletop https://www.gameontabletop.com/crowdfunding-189.html WHAT IS DARK CONSPIRACY In the all-too-near future, the world slides into the Greater Depression, the United States affected most dramatically. Nationalism surges, and the social safety net is in tatters. Corporations control govern- ments openly, corruption is commonplace, and the citizenry is starkly divided between those who have and those who go without. Urban sprawl runs amok, and great metroplexes connect the great cities into teeming, soulless metropolises, their lights shining Some of these strange and terrible creatures are across the countryside. remembered through folklore and legend — mon- sters such as vampires, demons, ghouls, and their The heartland of America is largely abandoned, like — while others are utterly fantastic, extradimen- the bread basket now empty. Law enforcement and sional and alien beings from beyond time and space. the government have given up on these regions, Together, these minions of darkness are opposed to and utilities are scarce and unreliable. Few can sur- all life, and they struggle to extinguish the last lights vive within these outlaw areas. Few humans, that is. of human civilization. For in these forgotten and empty places in the Some few stand against them, humans banded rust belt, the tissue of reality tears wide, and ener- together and armed against these dreadful forces gy from nightmare dimensions and planes of utter of darkness. These minion hunters stalk them in the terror seep into this world. These places, called cities and even in the demongrounds, but the great- demongrounds, grow more substantial, expanding est challenge they face is the realization that these each day, and creatures from these hell-places walk monsters do not work alone: they are aided by hu- freely there, and from the demongrounds they infil- mans who have made terrible pacts with the forces trate the metroplexes to feed their inhuman hungers of darkness, selling out their own kind for power and and bring ruin to all. survival. THIS IS THE WORLD OF DARK CONSPIRACY. Sample file DARKCONSPIRACY returnS… HISTORY In 1990, Game Designers Workshop first brought The relaunch will begin with the release of the Dark Conspiracy to life. It was a robust and acclaimed Dark Conspiracy quickstart adventure, the Dark roleplaying game series, far ahead of its time with Conspiracy core rulebook, accompanied by the Dark canny predictions about the shape of things to come. Conspiracy Gamemaster Screen and Resource, and In 2019, Clockwork Publishing brings it back. For more. Future supplements will include sourcebooks the first time in more than 20 years, Dark Conspira- detailing gear, psychic powers, minions, and will cy will be available in print in a deluxe new version further explore the world of Dark Conspiracy. of the acclaimed roleplaying game, with an updated system and setting, featuring all-new art and content. WHO ARE WE? Clockwork Publishing (or in German: Uhrwerk Ver- Since 2013, Uhrwerk Verlag (under the label lag) is a respected German-based RPG and fiction Clockwork Publishing) also thrives within the Eng- publisher founded in 2009 by Patric Götz, utilizing lish-speaking market. With a successful crowd- his extensive experience in the field of roleplaying, funding for a translation of the German version of first, as an employee in a games store, then working Space:1889, the English version of the game was fi- at a wholesaler, and finally as publishing director nanced. At the same time, Uhrwerk Verlag produces and CEO at Ulisses Spiele. German games such as Splittermond, its own Ger- Uhrwerk’s first games published were German man fantasy roleplaying game, and publishing Ger- versions of Hollow Earth Expedition and Deadlands man editions of games such as Mutant Year Zero, Classic in 2009 as well as the license for the western Coriolis, Fate Core and many others. continent Myranor for The Dark Eye. In the years that Today, about dozen employees are permanently followed, Uhrwerk published further games with employed at Uhrwerk Verlag, releasing an average great success, among them more and more German of four to five publications per month. The company Sampleproductions like Malmsturm, Contact, or Dungeon- has carried out several crowdfundings file successfully, slayers, and extended their range with translations both in English and German. of English games such as Numenera and Achtung! Cthulhu. DARKCONSPIRACY returns… THE TEAM We have assembled a stellar team of contributors: Andrew Peregrine came to Dark Conspiracy as a player many years ago and has relished Jason Durall, the line manager, is a veteran writ- the chance to finally look into the mysteries er, game designer, and line editor for pen-and- his Gamemaster had kept secret. He has writ- paper and computer games. He has written and ten for several different games and companies developed material for A Game of Thrones, Am- including Doctor Who and Victoriana (Cubicle ber Diceless Roleplaying, Battlestar Galactica, 7), Vampire V20 (Onyx Path), Judge Dredd (EN Conan the Roleplaying Game, Serenity, Achtung! Publishing), Star Trek (Modiphius), and two Cthulhu, World War Cthulhu, The Laundry, Basic versions of Firefly (MWP). He also produces his Roleplaying, Silver Age Sentinels, and more. He own games as Corone Design but for a ‘proper has won Ennies for his work on Serenity, Rune- job’ works as a lighting technician at the Thea- Quest, and Conan, and serves as line editor for tre Royal Haymarket in London’s West End. Chaosium’s RuneQuest: Roleplaying in Gloran- tha and for Modiphius’ Robert E. Howard’s Co- Paul Riegel-Green is a veteran to the world of nan: Adventures in an Age Undreamed Of. Dark Conspiracy and has written or contributed to Dark Races, Gear Up!, Krampus is Coming to Marcus Bone is a longtime fan and contribu- Town, numerous articles for Shadis magazine, tor to Dark Conspiracy, having been involved Protodimension Ezine, and Dark Times Ezine. He in Demonground (the Origins nominated Dark has written for TSR (new and old), New Comet Conspiracy fanzine), the game’s 2nd and 3rd Games, Game Designers Workshop, West End editions, and most recently via darkconspira- Games, as well as various independent game cytherpg.com (a Dark Conspiracy fansite and producers. He originally started in role playing forum). Marcus is a New Zealand based IT ex- in 1976 with the Original Edition Dungeons & ecutive and consultant, who is inspired by his Dragons. caring family, and the creative urge, to explore strange, new worlds! John Snead has been a full time freelance game designer for 20 years and has written more than Lena Falkenhagen is a veteran of the German a dozen published magic systems. He also de- TRPG scene and was a design board member veloped the idea for and wrote much of the ro- of The Dark Eye (DSA) for 17 years. She is new mantic fantasy RPG Blue Rose, and created and to Dark Conspiracy but has written four game wrote the Mythras urban fantasy supplement novels and contributed to countless adventure After the Vampire Wars. He has written exten- and game books for TDE, translated Mage: The sively for Ars Magica , Exalted, Mindjammer, the Sorcerer’s Crusade and co-translated Mage: The recent Conan RPG, Star Trek Adventures, as well Awakening, edited D&D 3.5 books. Lena lives in as Changeling: The Lost, Mage: The Awakening, Hamburg, Germany and works as a professional and many other games. John Snead is also the novelist, freelance narrative designer for video developer for Onyx Path Publishing’s upcoming games, and tabletop RPG game writer. science fiction game Trinity Continuum: Æon. Richard Hayden has been a Dark Conspiracy fan Samantha Chapman is a freelance editor and since the original release of the game and has proofreader based in Boston, MA. She is a new- in recent years contributed fiction and game comer to Dark Conspiracy. Her publishing cred- materials for the Protodimension fanzine. He its include Aldis, City of the Blue Rose (for the is passionate about the future of gaming and Blue Rose system), Ork! The Roleplaying Game cannot wait to see where Dark Conspiracy will 2nd Edition, The Mutants & Masterminds Basic go in the future. Hero’s Handbook, and The Expanse corebook. Sascha Hoppenrath is a veteran player and Alasdair Stuart is a newcomer as a writer to gamemaster of Dark Conspiracy. He has pub- the world of Dark Conspiracy and has written lished the German version of Deadlands and or contributed to multiple Doctor Who: Ad- did translation work for Pathfinder and The One ventures in Time and Space sourcebooks, Star SampleRing. Sascha has been part of the design team, Trek, Victoriana, All Flesh Mustfile Be Eaten, Chill, that created the popular German Splittermond and After the War, co-created with Jason Pitre RPG. When he is not writing or running his of Genesis of Legend. When not writing RPG boardgame shop in Cologne (Germany), he’s material, Alasdair co-owns Escape Artists, the probably somewhere gaming. podcast fiction company behind Hugo-nomi- DARKCONSPIRACY returnS… nated Escape Pod as well as PseudoPod, Pod- as for Shadowrun Missions and Living Forgot- Castle, and Cast of Wonders. Each runs weekly ten Realms. When not writing or spending time short fiction in science fiction, horror, fantasy with his family, he works in the video game in- and YA respectively. Find him online at www. dustry as an engineering manager. alasdairstuart.com Frank Übe is a veteran player and gamemas- Richard August is a writer and game design- ter of Dark Conspiracy. He did translation work er from Manchester, UK. He has written for for Pathfinder and D&D 3rd Edition. Frank was Conan: Adventures in an Age Undreamed Of, part of the design team that created the pop- RuneQuest and John Carter of Mars, amongst ular German Splittermond RPG.
Recommended publications
  • MARCH 1St 2018
    March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc.
    [Show full text]
  • EABA Verne Trait That Allows an Adventurer to Have a Grasp of Scientific Principles a Generation Ahead of Everyone Else Is Very Much a Part of the Verne Universe
    ™ Verne v1.0 ©2010 by Greg Porter ISBN 0-943891-66-3 BTRC#6116 Published by: BTRC P.O. Box 1121 Collinsville VA 24078 USA [email protected] www.btrc.net Design: Greg Porter Cover art: Douglas Chaffee Interior art: US National Archives, Harry Grant Dart, J. Allan St. John Extras & other Greg Porter, by permission of HeroMachine.com (go visit it!) adventurers: Other thanks: Niles Calder, Helen Forbes Dedication: for Cathy EABA™ and Verne™ are trademarks of Blacksburg Tactical Research Center. All rights reserved. Protected by the Universal Copyright Convention and coal-fired, punch-card programmed mechanical AI’s and their brass and teak mechano- servitors. WHERE DO I FIND IT? ADVENTURERS INTRODUCTION ..........................................4.2 SPECIAL NOTES ..........................................4.2 ATTRIBUTES/SKILLS ......................................4.3 TRAITS ................................................4.6 PRE-GENERATED ADVENTURERS...................4.15 THE GREATER GAME ..................................5.2 INTRODUCTION Adam Wild ...................................5.3 REQUIEM ................................................1.2 The X Club ....................................5.3 WHAT IT S BOUT ......................................1.5 ’ A The Vril Society.............................5.4 Messr. Engiine...............................5.5 Scotland Yard ..............................5.7 Morlocks & Fey.............................5.8 LIFE IN 1869 ............................................2.2 The Diogenes Club....................5.10
    [Show full text]
  • Protodimension – Issue
    The Dark Conspiracy® game in all forms is owned by Far Future Issue #6 Enterprises. Copyright 1991, 1997 Far Future Enterprises. Dark Conspiracy® is a registered trademark of Far Future Enterprises. Far Fall 2010 Future permits web sites and fanzines for this game, provided it contains this notice, that Far Future is notified, and subject to a withdrawal of permission on 90 days notice. The contents of this site are for personal, Protodimension Magazine is a quar- non-commercial use only. Any use of Far Future Enterprises’ copyrighted terly publication written and produced material or trademarks anywhere on this web site and its files should not by fans of the modern, conspiratorial, be viewed as a challenge to those copyrights or trademarks. In addition, horror genre of role play gaming. This any program/articles/file on this site cannot be republished or distributed magazine is provided freely via online without the consent of the author who contributed it. download, and intends to follow all rules regarding fair use of copyrighted Call of Cthulhu® is the Registered Trademark of Chaosium Inc., and is and trademarked material. No revenue used with their permission. Chaosium Inc. is the Registered Trademark of for the writers and publishers of this Chaosium Inc. fan magazine is generated directly or Little Fears: Nightmare Edition is © 2009 Jason L. Blair dba indirectly. LittleFears.com. Managing Editor: Norm Fenlason Chief Editor: Lee Williams Lead Editor: Tad Kelson As a fan-based publication, Protodimension Magazine is always looking for contributions by the fan community. Please see the Protodimension Art Direction: Norm Fenlason Magazine website at http://www,protodimension.org/zine.
    [Show full text]
  • ALLIANCE SUMMER 2013 SALE BOOK Quantities Are Limited, Prices
    ALLIANCE SUMMER 2013 SALE BOOK Quantities are limited, prices good while supply lasts Sale ends Friday, August 16, 2013 Contact your Account Rep or order online at retailerservices.alliance-games.com Stock Code Description Price Discount SALE PRICE AAG FOFCD1 FOF Fog of War Deck $18.00 80 $3.60 ADV DMGK003 Magikano V3 (DVD) $29.98 95 $1.50 APL 0818 THIRD REICH: RUMORS OF WAR $29.99 80 $6.00 APL 0822 GWAS: SEA OF TROUBLES $29.99 80 $6.00 APL 1808 Panzer Grenadier: North of Elsenborn $9.99 85 $1.50 APL 1816 Panzer Grenadier: Siegfried Line $9.99 80 $2.00 APL 1823 PG: Divizione Corazzata $9.99 75 $2.50 ARY GG-SP1 Armory Spray Primer (White) $5.95 52 $2.86 ARY GG-SP2 Armory Spray Primer (Grey) $5.95 52 $2.86 ARY GG-SP3 Armory Spray Primer (Black) $5.95 52 $2.86 ARY GG-SPM Armory Spray Primer (Matte Sealer) $5.95 52 $2.86 ASI FE01 Fealty $30.00 75 $7.50 ASM 49765 Space Pirates $59.99 75 $15.00 ASM 700500 Lady Alice $42.99 60 $17.20 ASM AGE01US Age Of Gods $39.99 75 $10.00 ASM ALP01US Expedition Altiplano $19.99 70 $6.00 ASM BBQ01US Barbeque Party $19.99 75 $5.00 ASM CARO01US Carole $14.99 70 $4.50 ASM DIX03US Dixit: Odyssey (expansion) $29.99 65 $10.50 ASM DIXJ01 Dixit Jinx (stand alone) $14.99 70 $4.50 ASM DM01US Draco Mundis Board Game $32.99 80 $6.60 ASM DRAG001 River Dragons $39.99 52 $19.20 ASM DT02US Dungeon Twister: Paladins & Dragons $21.99 65 $7.70 ASM ECL02 Eclipse: Rise Of The Ancients Expansion $49.99 52 $24.00 ASM ECLI01 Eclipse: New Dawn For The Galaxy $99.99 52 $48.00 ASM EYE01US Eye For An Eye $12.99 75 $3.25 ASM FD04US Formula
    [Show full text]
  • 1492457315125.Pdf
    APRIL 17th 2017 This is a compilation of 18 months’ worth of pdf share threads and the rpg generals threads. Some things are from even earlier like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was my inspiration. A HUGE THANK YOU to the Anon Brigade, who do the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of it as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. I arbitrarily classify a ‘Collection’ as a library of different games and a ‘Trove’ as a library of a single game. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~15,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Others are encoded but have a working hyperlink underneath. As Anon says; “Surely in Da Archive™ somewhere.” Part I is the Personal Collections. They are Huge. You need to go to each one and look at them. They often have over 1000 links each. Part II is the Alphabetical Section. Well........ when I say “alphabetical”, I really mean artistically arranged according to my whim and level of sobriety. New Section!! Part III SNAPSHOTS OF DA GENERALS will be stored at the bottom of Da Archive Check them out.
    [Show full text]
  • Welcome to the Origins Pre-Registration Program Book Origins 2008 Looks to Be Another Great Year for Ori- Gins--With a Few Big Changes!
    Welcome To the Origins Pre-Registration Program Book Origins 2008 looks to be another great year for Ori- gins--with a few big changes! We’ve introduced a new concept to Origins--and changed the name of the show. We at the Game Manufacturers Association (GAMA), the non-profi t trade association that looks after the interests of the game industry, started working in 2001 to really make Origins the gamer’s game convention. With the help of many GMs, clubs, volunteers, and publishers, we have accomplished this goal. No matter your type of social or hobby, non-electronic game, Origins is the place for you. Now we need to work on something else, while main- taining Origins as *the* gamer’s game con. The thing that we need in the game industry is more custom- ers--and therefore more gamers. GAMA has a num- ber of programs to help the industry with this, from our Games in Education and Games to Troops, to our partnerships with the American Library Association and with hobby and toy associations. We’re getting Origins into the act as well by inviting “the public” to enjoy our Exhibit Hall on Saturday and Sunday for only $3 a person or $10 a family. These folks will be attending Origins like it’s another of the summer fairs here in Columbus. They’ll come to learn and buy new games. Some of these folks will discover our hobby and become gamers. most of them will just discover a new world of games to enjoy and will become casual costomers of our publishers.
    [Show full text]
  • RPG Review, Issue 15, March 2012
    RPG REVIEW Issue #15, March 2012 Indie Game Special: History, Design and Industry ... Liz Danforth Interview … HeroQuest Reviews … Indie Actual Play Reviews … Tunnels & Trolls … Character Development … Pedagogy of Play ... Console Game Reviews .. Movie Review : John Carter… Industry News 1 RPG REVIEW ISSUE FIFTEEN March 2012 TABLE OF CONTENTS Administrivia, Editorial, Letters many contributors p2-3 Hot Gossip: Industry News by Wu Mingshi p4 Interview with Liz Danforth with Liz Danforth p5-9 HeroQuest2 Review by Chris Jensen Romer p10-19 Sartar: Kingdom of Heroes by by Chris Jensen Romer p20-23 The Bell, and Where Character Comes From by Morgan Davie p24-26 Pedagogy of Play by Sean Nittner p27-31 Indie Actual Play Reports by Sean Nittner, Lev Lafayette and Michael Cole p32-45 Tunnels & Trolls Bestiary by Karl David Brown p46-50 Nations of the Intellect by Karl David Brown p51-54 Independent Games, Systems, and the Industry by Lev Lafayette p55-57 Book Review: The New Death by Lev Lafayette p58 Console Game Reviews by Matt Lindus p59-60 Movie Review: John Carter by Andrew Moshos p61-63 Next Issue by many people p64 ADMINISTRIVIA RPG Review is a quarterly online magazine which is available in print version when I get a spare weekend or two to try to put it all together. All material remains copyright to the authors except for the reprinting as noted in the first sentence. Various trademarks and images have been used in this magazine of review and criticism. This includes HeroQuest and Sartar Kingdom of Heroes by Issaries Inc, Mouse Guard by David Petersen and Les Crane, Best Friends by Gregor Hutton, Agon by John Harper, In A Wicked Age by D.
    [Show full text]
  • GAMEX 2007 for Non-Gamers We’Re Very Glad You’Re Attending This Convention and Hope You Enjoy Yourself
    This convention is dedicated to the memory of Jack Butler, long-time former head of board gaming. Jack meant a lot to all of us, and our community is greatly diminished by his loss. Jack, thank you for everything. You will be sorely missed. WELCOME On behalf of the entire staff of Strategicon, our warmest convention greetings! We’re sure you’ll find GAMEX a pleasant and memorable experience, and hope you’ll make many new friends in this wonderful gaming atmosphere. GAMEX brings you a wide array of family, fantasy, historical, and science-fiction board, card, computer, miniatures, and role playing games. The diversity of these games satisfies every gamer, from expert to novice, from adventurer to land baron, and from diplomat to field general. There is much to see and do this weekend. We hope that you visit the various game retailers and manufacturers in the Exhibitor Hall and attend the many seminars, demonstrations, displays, events, and tournaments at GAMEX. Feel free to mingle and ask questions. Gamers, like everyone else, love to talk about their hobby! Please read this program completely and carefully. It should answer most of your convention and gaming questions. If you have further questions, comments, or problems, the Troubleshooting Staff (see next page) can find the right person for your needs. You can always get information from our Help Desk in the Registration area. CONVENTION HOURS GAMEX opens to the public at noon on Friday and closes at 6 pm on Monday. While events such as seminars and tournaments are scheduled, open gaming never closes.
    [Show full text]
  • 7E Mer 146 5% Aberrant 8 0% Abyme 3 0% Achéron 1 0% Agone 174 6
    7e mer 146 5% Elric/Stormbringer 123 5% OSOI 2 0% Aberrant 8 0% Empire galactique 23 1% Palimpseste 3 0% Abyme 3 0% Everway 7 0% Paranoia 84 3% Achéron 1 0% Exaltés 40 1% Patient 13 40 1% Agone 174 6% Exil 28 1% Pavillon noir 119 4% All flesh must be eaten 5 0% Fading suns 112 4% Pendragon 97 4% Alternity 2 0% Feng shui 36 1% Plagues 13 0% Ambre 97 4% Final frontier 9 0% Polaris 123 5% AMI 7 0% Grimm 3 0% Post mortem 9 0% Amnesya 2k51 10 0% Guildes 60 2% Praetoria prima 6 0% Anima 100 4% GURPS 29 1% Premiers âges 6 0% Animonde 6 0% Hârn 6 0% Priax 4 0% Anoë 6 0% Hawkmoon 53 2% Prophecy 85 3% Anthéas 7 0% Hellywood 36 1% Prosopopée 3 0% Arkeos 23 1% Hex 4 0% Qin 139 5% Ars magica 86 3% Hollow earth expedition 20 1% RAS 14 1% Aynhar 2 0% Hong Kong action theatre 2 0% Ravenloft 21 1% Baliseurs et cartographes 4 0% Humanydyne 37 1% Réseau divin 2 0% Barbarians of Lemuria 13 0% Hurlements 25 1% Rétrofutur 20 1% Battlestar Galactica 7 0% Hystoire de fou 8 0% Rêve de dragon 169 6% Berlin XVIII 32 1% Innommable 5 0% Rolemaster/JRTM 166 6% BIA 17 1% INS/MV 428 16% Royaumes d'acier 17 1% Bibracte 3 0% Intrépides gentilhommes mars 3 0% Runequest/Heroquest 129 5% BIRU 5 0% Lanfeust 27 1% Sable rouge 20 1% Bitume 41 2% Little fears 14 1% Savage worlds 14 1% Bloodlust 84 3% James Bond 36 1% Scales 13 0% Blue planet 12 0% Ji-herp 5 0% Scion 53 2% Brain soda 33 1% Jorune 6 0% Sens 12 0% Brigade chimérique 20 1% Khaos 1795 11 0% Serenity 7 0% Buffy 7 0% Kult 71 3% Shaan 14 1% Burning wheel 5 0% Kuro 39 1% Shadowrun 570 21% Bushido 13 0% Labyrinth 6 0%
    [Show full text]
  • 1509041990907.Pdf
    NOVEMBER 5th 2017 Special Edition What makes this one Special? You do. Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc.
    [Show full text]
  • 1488382850800.Pdf
    Feb 25 2017 This is a compilation of pdf share threads and the rpg generals threads. Don't think of it as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. A HUGE THANK YOU to the Anon Brigade, who do the digging, loading, and posting. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~14,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. As Anon says; “Surely in Da Archive™ somewhere.” Part I is the Personal Collections. They are Huge. You need to go to each one and look at them. They often have over 1000 links each. Part II is the Alphabetical Section. Well........ when I say “alphabetical”, I really mean artistically arranged according to my whim and level of sobriety. Ctrl+F will be of limited use in this document, you have to wander around and look with your eyes. Please buy a copy of a book if you use it. No really, I mean it. The Negarons generated by struggling game publishers have been proven to psychically attach themselves to the dice of gamers who like a game enough to play it but not enough to support it. - - – - - – - - - – - - - - - --- – --- --- – - - - - - - - - - - – - - – - - - - - - – - - - - - - - - - - - - - - - - - - - - - - - - – - - – - - - – - - - - - --- – --- --- – - - - - - - - - - - – - - – - - - - - - – - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    [Show full text]
  • American Hollow Earth Narratives from the 1820S to 1920
    American Hollow Earth Narratives From the 1820s to 1920 Thesis submitted in accordance with the requirements of the University of Liverpool for the degree of Doctor in Philosophy by Michelle Kathryn Yost August 2014 Abstract With the disappearance of terra incognita from nineteenth century maps, new lands of imagination emerged in literature, supplanting the blank spaces on the globe with blank spaces inside the globe, the terra cava. Beginning with Symmes’s Theory of Concentric Spheres from 1818, dozens of American authors wrote fictions set in a hollow or semi- hollow earth. This setting provided a space for authors to experiment with contemporary issues of imperialism, science, faith, and socio-political reforms. The purpose of this thesis is one of literary archaeology, examining the American hollow earth narrative, which peaked in publication numbers between 1880 and 1920, most of which was forgotten as exploration of the Poles disproved Symmes’s theory of Polar openings into a hollow, habitable world. Though there have been some general studies of hollow earth and subterranean literature, there has never been a focused study of nineteenth century American hollow earth literature and its relationship to contemporary culture. The first chapter explores the history of John Cleves Symmes, Jr and his theory in the early nineteenth century, and the influence is had on American politics, literature, and scientific thought. In the subsequent three chapters, the terra cava narratives published between 1880 and 1920 are explored in three categories: the imperial, the spiritual, and the utopian. All of these elements reflect distinct American concerns during the fin de siècle about the country’s expansion, the closing of the frontier, variations in Christian theology, the development of Spiritualism, the women’s rights movement, and socio-economic reforms meant to improve American life.
    [Show full text]