Advanced Pinball Modification Systems
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Pinball Game List
Visual Pinball Tables (VPX) Pinball FX 3 1 2001 (Gottlieb 1971) 1 Adventure Land Pinball 2 24 (Stern 2009) 2 Alien Isolation 3 4 Square (Gottlieb 1971) 3 Alien vs Predator 4 Abra Ca Dabra (Gottlieb 1975) 4 Aliens 5 AC-DC Let There Be Rock LE (Stern 2012) 5 American Dad 6 AC-DC Luci (Stern 2012) 6 Archer 7 AC-DC Back in Black LE (Stern 2012) 7 Attack from Mars (Bally 1995) 8 AC-DC Helen (Stern 2012) 8 Back to the Future 9 Airport (Gottlieb 1969) 9 Biolab 10 Aquarius (Gottlieb 1970) 10 Black Rose (Bally 1992) 11 Atlantis (Gottlieb 1975) 11 Bobs Burgers 12 Attack from Mars (Bally 1995) 12 Castle Storm 13 Austin Powers (Stern 2001) 13 The Champion Pub (Bally 1998) 14 Avatar Pro (Stern 2010) 14 Doom 15 Avengers Hulk LE (Stern 2012) 15 E.T. 16 Avengers Premium (Stern 2012) 16 Earth Defense 17 Back to the Future (Data East 1990) 17 El Dorado 18 Bad Cats (Williams 1989) 18 Epic Quest 19 Batman DE (Data East 1991) 19 Excalibur 20 Batman The Dark Knight (Stern 2008) 20 Fallout 21 Beach Bums (Gottlieb 1986) 21 Family Guy 22 Beat Time (Williams 1967) (Beatles MOD) 22 Fish Tales (Williams 1992) 23 Big Bang Bar (Capcom 1996) 23 Hercules - Son of Zeus 24 Big Brave (Gottlieb 1974) 24 Hurricane (Williams 1991) 25 Big Buck Hunter (Stern 2009) 25 Jaws 26 Big Game (Stern 1980) 26 Junk Yard (Williams 1996) Visual Pinball Tables (VPX) Pinball FX 3 27 Big Guns (Williams 1987) 27 Jurassic Park 28 Black Knight (Williams 1980) 28 Jurassic Park Pinball Mayhem 29 Black Knight 2000 (Williams 1989) 29 Jurassic World 30 Black Rose (Bally 1992) 30 Mars 31 Blue Note (Gottlieb 1979) 31 Marvel - Age of Ultron 32 Bram Stoker's Dracula (Williams 1993) 32 Marvel - Ant-Man 33 Bronco (Gottlieb 1977) 33 Marvel - Blade 34 Bubba the Redneck Werewolf (2018) 34 Marvel - Captain America 35 Buccaneer (Gottlieb 1976) 35 Marvel - Civil War 36 Buckaroo (Gottlieb 1965) 36 Marvel - Deadpool 37 Bugs Bunny B. -
1080-Pinballgamelist.Pdf
No. Table Name Table Type 1 12 Days Christmas VPX Table 2 2001 (Gottlieb 1971) VP 9 Table 3 24 (Stern 2009) VP 9 Table 4 250cc (Inder 1992) VP 9 Table 5 4 Roses (Williams 1962) VP 9 Table 6 4 Square (Gottlieb 1971) VP 9 Table 7 Aaron Spelling (Data East 1992) VP 9 Table 8 Abra Ca Dabra (Gottlieb 1975) VP 9 Table 9 ACDC (Stern 2012) VP 9 Table 10 ACDC Pro - PM5 (Stern 2012) PM5 Table 11 ACDC Pro (Stern 2012) VP 9 Table 12 Addams Family Golden (Williams 1994) VP 9 Table 13 Adventures of Rocky and Bullwinkle and Friends (Data East 1993) VP 9 Table 14 Aerosmith Future Table 15 Agents 777 (GamePlan 1984) VP 9 Table 16 Air Aces (Bally 1975) VP 9 Table 17 Airborne (Capcom 1996) VP 9 Table 18 Airborne Avenger (Atari 1977) VP 9 Table 19 Airport (Gottlieb 1969) VP 9 Table 20 Aladdin's Castle (Bally 1976) VP 9 Table 21 Alaska (Interflip 1978) VP 9 Table 22 Algar (Williams 1980) VP 9 Table 23 Ali (Stern 1980) VP 9 Table 24 Ali Baba (Gottlieb 1948) VP 9 Table 25 Alice Cooper Future Table 26 Alien Poker (Williams 1980) VP 9 Table 27 Alien Star (Gottlieb 1984) VP 9 Table 28 Alive! (Brunswick 1978) VPX Table 29 Alle Neune (NSM 1976) VP 9 Table 30 Alley Cats (Williams 1985) VP 9 Table 31 Alpine Club (Williams 1965) VP 9 Table 32 Al's Garage Band Goes On World Tour (Alivin G. 1992) VP 9 Table 33 Amazing Spiderman (Gottlieb 1980) VP 9 Table 34 Amazon Hunt (Gottlieb 1983) VP 9 Table 35 America 1492 (Juegos Populares 1986) VP 9 Table 36 Amigo (Bally 1973) VP 9 Table 37 Andromeda (GamePlan 1985) VP 9 Table 38 Animaniacs SE Future Table 39 Antar (Playmatic 1979) -
Arcade-Style Game Design: Postwar Pinball and The
ARCADE-STYLE GAME DESIGN: POSTWAR PINBALL AND THE GOLDEN AGE OF COIN-OP VIDEOGAMES A Thesis Presented to The Academic Faculty by Christopher Lee DeLeon In Partial Fulfillment of the Requirements for the Degree Master of Science in Digital Media in the School of Literature, Communication and Culture Georgia Institute of Technology May 2012 ARCADE-STYLE GAME DESIGN: POSTWAR PINBALL AND THE GOLDEN AGE OF COIN-OP VIDEOGAMES Approved by: Dr. Ian Bogost, Advisor Dr. John Sharp School of LCC School of LCC Georgia Institute of Technology Georgia Institute of Technology Dr. Brian Magerko Steve Swink School of LCC Creative Director Georgia Institute of Technology Enemy Airship Dr. Celia Pearce School of LCC Georgia Institute of Technology Date Approved: March 27, 2012 In memory of Eric Gary Frazer, 1984–2001. ACKNOWLEDGEMENTS I would like to thank: Danyell Brookbank, for companionship and patience in our transition to Atlanta. Ian Bogost, John Sharp, Brian Magerko, Celia Pearce, and Steve Swink for ongoing advice, feedback, and support as members of my thesis committee. Andrew Quitmeyer, for immediately encouraging my budding pinball obsession. Michael Nitsche and Patrick Coursey, for also getting high scores on Arnie. Steve Riesenberger, Michael Licht, and Tim Ford for encouragement at EALA. Curt Bererton, Mathilde Pignol, Dave Hershberger, and Josh Wagner for support and patience at ZipZapPlay. John Nesky, for his assistance, talent, and inspiration over the years. Lou Fasulo, for his encouragement and friendship at Sonic Boom and Z2Live. Michael Lewis, Harmon Pollock, and Tina Ziemek for help at Stupid Fun Club. Steven L. Kent, for writing the pinball chapter in his book that inspired this thesis. -
24 1/1/2009 6/4/2020 3.38 4 AC/DC 1/1/2012 4/9/2020 5 1 Ace Of
24 1/1/2009 6/4/2020 3.38 4 AC/DC 1/1/2012 4/9/2020 5 1 Ace Of Speed 6/11/2020 0 0 The Addams Family 1/1/1992 4/19/2020 4.36 11 Aerosmith 2/1/2017 6/11/2020 0 0 Algar 1/1/1980 7/13/2020 0 0 Aliens 5/11/2020 0 0 America's Most Haunted 5/10/2020 0 0 Apollo 13 1/1/1995 6/16/2020 0 0 Asteroid Annie 5/10/2020 0 0 Atlantis 6/4/2020 0 0 Attack and Revenge from Mars 7/23/2020 0 0 Attack from Mars 12/1/1995 6/23/2020 4.06 8 Austin Powers 1/1/2001 6/7/2020 0 0 Avatar 8/27/2010 5/17/2020 0 0 The Avengers 1/1/2012 8/9/2020 0 0 Aztec 7/13/2020 0 0 Back to the Future 1/1/1990 6/4/2020 5 5 Bad Cats 11/6/1989 6/22/2020 0 0 The Bally Game Show 1/26/1990 6/11/2020 0 0 Barb Wire 1/1/1996 5/27/2020 0 0 Barbarella 6/16/2020 0 0 Barracora 6/20/2020 0 0 Batman 1/1/1991 5/15/2020 0 0 Batman (Stern) 7/21/2008 8/8/2020 0 0 Batman 66 6/18/2020 0 0 Batman Forever 1/1/1995 6/23/2020 0 0 Baywatch 1/1/1995 6/18/2020 0 0 Beach Bums 6/10/2020 0 0 Big Bang Bar 1/1/1996 4/16/2020 5 2 Big Buck Hunter Pro 1/1/2010 6/10/2020 0 0 Big Shot 7/13/2020 0 0 Black Belt 7/12/2020 0 0 Black Hole 1/1/1981 6/11/2020 0 0 Black Knight 4/4/1989 5/10/2020 4.5 4 Black Knight 2000 4/4/1989 5/11/2020 4.5 4 Black Rose 7/1/1992 6/4/2020 3 3 Bram Stoker's Dracula 1/1/1993 4/10/2020 0 0 Breakshot 5/1/1996 5/29/2020 1.5 1 Bubba the Redneck Werewolf 5/27/2020 0 0 Buck Rogers 6/16/2020 0 0 Bugs Bunny's Birthday Ball 12/3/1990 6/3/2020 0 0 Cactus Canyon 1/1/1998 7/26/2020 0 0 Capt. -
Virtual Pinball Machine Build
VIRTUAL PINBALL MACHINE BUILD Monday, September 30, 2013 Contents Introduction ................................................................................................................................................................................. 4 The Research................................................................................................................................................................................ 5 The Parts ...................................................................................................................................................................................... 6 Computer ............................................................................................................................................................................. 6 Cabinet ................................................................................................................................................................................. 6 Electronics ............................................................................................................................................................................ 7 The Computer .............................................................................................................................................................................. 9 Hardware ............................................................................................................................................................................ -
Roadshow Shrine Road Show
RoadShow Shrine Road Show (for LA-4 and LA-5 ROMs), Version 2.0 (April 9, 1995) Contents: ❍ Changes from Version 1.1 ❍ History and Thanks ❍ Overview ❍ Playfield Description ❍ General Rules and Scoring ❍ Blast ❍ Flying Rocks ❍ The Wheel ❍ Souvenirs ❍ Multiball ❍ City Scenes (Modes) ❍ Super Payday (Wizard Bonus) ❍ The Magic Standup ❍ Combos ❍ Easter Eggs and Cheats ❍ Bugs ❍ Miscellaneous Stuff ❍ Operator Adjustments ❍ Strategies Changes from Version 1.1: ❍ Scott now has access to an LA-5 machine, so some info on L-5 has been added. ❍ Scott's email address has changed. ❍ Corrected info on the Magic Standup. It turns out that it's more powerful than we thought before! ❍ Added the value of Fun With Bonus. file:///D|/Pinballs/RoadShow_htm/Roadshow2.htm (1 of 43) [4/22/2001 4:33:24 PM] RoadShow Shrine ❍ Added operator adjustments as section 17. Thanx to Cameron Silver for providing the list of adjustments. ❍ Added that a mode won't start if you collect Bad Weather at the Blast Hole. ❍ Added a few more joke souvenirs. ❍ Added a note about how the status report shows the number of locks. ❍ Added in what happens after you complete all the cities. ❍ Added a few more bugs. ❍ Added in a point-scoring strategy (go for all the souvenirs you can). ❍ Fixed up the quotes (Scott did all of the work here). ❍ Fixed up a *lot* of little details here and there. Top History and Thanks: Version 2.0: Major revision that incorporated lots of changes and fixes. The section of operator adjustments was added. Version 1.1: This was a quick update to fix the glaring goofs in 1.0. -
Mancave Games Virtual Pinball Game List
Mancave Games Virtual Pinball Game List 1 24 (Stern 2009) 2 311(Original 2012) 3 2001 (Gottlieb 1971) AbraCa Dabra 4 4Queens( Bally 1970) 5 6 ACDC (Stern 2012) (Gottlieb 1975) Adventures of Rocky AC-DC Helen( Stern AC-DC Pro (Stern 7 8 9 and Bullwinkle and 2012)(VPM5) 2012)(VPM5) Friends (DataEast 1993) Agents777 (Game Airborne (Capcom 10 11 12 Airport (Gottlieb 1969) Plan 1984) 1996) Al's Garage Band Goes Alien Poker (Williams 13 Ali (Stern 1980) 14 15 On World Tour (Alivin 1980) G. 1992) Amazon Hunt (Gottlieb 16 17 Antar (Playmatic 1979) 18 Apollo 13 (Sega 1995) 1983) Aquarius (Gottlieb Asteroid Annie andt he 19 20 21 Atlantis (Gottlieb 1975) 1970) Aliens (Gottlieb 1980) Attack From Mars Austin Powers (Stern 22 Atlantis (Midway 1989) 23 24 (Bally 1995) 2001) Back to the Future Bad Cats (Williams 25 Avatar (Stern 2010) 26 27 (DataEast 1990) 1989) Bad Girls (Premier Banzai Run (Williams Barbarella( Talleres del 28 29 30 1988) 1988) Llobregat 1967) Barracora (Williams Batman (DataEast 31 32 33 Batman (Stern 2008) 1981) 1991) Batman DE (DataEast Batman Forever (Sega 34 35 36 Baywatch (Sega 1995) 1991) 1995) Beat Time (Williams Big Bang Bar (Capcom Big Brave (Maresa 37 38 39 1967) 1996) 1974) Big Buck Hunter Pro Big Guns (Williams 40 41 Big Game (Stern 1980) 42 (Stern 2009) 1987) Big Shot (Gottlieb 43 Big Hit (Gottlieb 1977) 44 45 Big Valley (Bally 1970) 1974) Black Hole (Gottlieb Black Knight (Williams 46 47 Black Jack (Bally 1976) 48 1981) 1980) Black Knight 2000 Black Pyramid (Bally Black Rose (Bally 49 50 51 (Williams 1989) 1984) 1992) -
Metadefender Core V4.17.3
MetaDefender Core v4.17.3 © 2020 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of MetaDefender Core 14 1. Quick Start with MetaDefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Process Files with MetaDefender Core 21 2. Installing or Upgrading MetaDefender Core 22 2.1. Recommended System Configuration 22 Microsoft Windows Deployments 22 Unix Based Deployments 24 Data Retention 26 Custom Engines 27 Browser Requirements for the Metadefender Core Management Console 27 2.2. Installing MetaDefender 27 Installation 27 Installation notes 27 2.2.1. Installing Metadefender Core using command line 28 2.2.2. Installing Metadefender Core using the Install Wizard 31 2.3. Upgrading MetaDefender Core 31 Upgrading from MetaDefender Core 3.x 31 Upgrading from MetaDefender Core 4.x 31 2.4. MetaDefender Core Licensing 32 2.4.1. Activating Metadefender Licenses 32 2.4.2. Checking Your Metadefender Core License 37 2.5. Performance and Load Estimation 38 What to know before reading the results: Some factors that affect performance 38 How test results are calculated 39 Test Reports 39 Performance Report - Multi-Scanning On Linux 39 Performance Report - Multi-Scanning On Windows 43 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. -
PINBALL NVRAM GAME LIST This List Was Created to Make It Easier for Customers to Figure out What Type of NVRAM They Need for Each Machine
PINBALL NVRAM GAME LIST This list was created to make it easier for customers to figure out what type of NVRAM they need for each machine. Please consult the product pages at www.pinitech.com for each type of NVRAM for further information on difficulty of installation, any jumper changes necessary on your board(s), a diagram showing location of the RAM being replaced & more. *NOTE: This list is meant as quick reference only. On Williams WPC and Sega/Stern Whitestar games you should check the RAM currently in your machine since either a 6264 or 62256 may have been used from the factory. On Williams System 11 games you should check that the chip at U25 is 24-pin (6116). See additional diagrams & notes at http://www.pinitech.com/products/cat_memory.php for assistance in locating the RAM on your board(s). PLUG-AND-PLAY (NO SOLDERING) Games below already have an IC socket installed on the boards from the factory and are as easy as removing the old RAM and installing the NVRAM (then resetting scores/settings per the manual). • BALLY 6803 → 6116 NVRAM • SEGA/STERN WHITESTAR → 6264 OR 62256 NVRAM (check IC at U212, see website) • DATA EAST → 6264 NVRAM (except Laser War) • CLASSIC BALLY → 5101 NVRAM • CLASSIC STERN → 5101 NVRAM (later Stern MPU-200 games use MPU-200 NVRAM) • ZACCARIA GENERATION 1 → 5101 NVRAM **NOT** PLUG-AND-PLAY (SOLDERING REQUIRED) The games below did not have an IC socket installed on the boards. This means the existing RAM needs to be removed from the board & an IC socket installed. -
Nome 24 (Stern) (2009) (Collectors Edition) (1.01) 2001 (Gottlieb
Nome 24 (Stern) (2009) (Collectors Edition) (1.01) 2001 (Gottlieb) (1971) (2.00) Abra Ca Dabra (Gottlieb) (1975) (Ultimate) (1.01) ACDC - Devil Girl (Stern) (2012) (Ultimate) (1.0) Addams Family, The (Bally) (1992) (Ultimate) (1.02) Air Aces (Bally) (1975) (1.0) Aliens Legacy (Original) (2011) (Ultimate Edition) (1.02) Apollo 13 (Sega) (1995) (1a) Atlantis (Bally) (1989) (WIP) Attack From Mars ULTIMATE 1.02 Austin Powers (Stern) (2001) (1.0) Avatar (Stern) (2010) (Ultimate Edition) (1.01) Back to the Future (Data East)(1990)(GLXB, SZA, francisco666, ramp model by rom)(1.0) Bally_Spectrum_1_0 Banzai Run (Williams) (1988) (WIP) Batman The Dark Knight (Stern) (2008) (UE) (1.04) Big Bang Bar (Capcom) (1996) (Physics 2,5) Big Ben (Williams) (1954) (1.1) Big Guns (Williams) (1987) (Ultimate) (1.01) Big Indian (Gottlieb) (1974) (1.50) BigBangBar 2015 Black Pyramid (Bally) (1984) (1.0) Blue Vs Pink (Original) (1.0) Bond 50 (Anniversary Edition) (1.0) Bram Stoker's Dracula (Williams) (1993) (1.0) Bubble Bobble (Original) (1.0) Centaur (Bally) (1981) (Ultimate Edition) (1.01) Centigrade 37 (Gottlieb) (1977) (UE) (1.02) Chamber Of Chills (Original) (2014) (1.0) Checkpoint (Data East) (1991) (1.1) Classic Panic (Original) (1.0) Close Encounters Of The Third Kind Cosmic Gunfight (Williams) (1982) (1.1) Cow Poke (Gottlieb) (1965) (3.0) Creature From The Black Lagoon (Bally) (1992) (1.2) Cross Country (Bally) (1963) (1.01) Cyclone (Williams) (1988) (Ultimate) (1.02) Dakar (Game Plan) (1988) (1.0) Dark Quest (Original) (1.0 Holo Fix) Dawn Of The Dead -
Adventuring with Books: a Booklist for Pre-K-Grade 6. the NCTE Booklist
DOCUMENT RESUME ED 311 453 CS 212 097 AUTHOR Jett-Simpson, Mary, Ed. TITLE Adventuring with Books: A Booklist for Pre-K-Grade 6. Ninth Edition. The NCTE Booklist Series. INSTITUTION National Council of Teachers of English, Urbana, Ill. REPORT NO ISBN-0-8141-0078-3 PUB DATE 89 NOTE 570p.; Prepared by the Committee on the Elementary School Booklist of the National Council of Teachers of English. For earlier edition, see ED 264 588. AVAILABLE FROMNational Council of Teachers of English, 1111 Kenyon Rd., Urbana, IL 61801 (Stock No. 00783-3020; $12.95 member, $16.50 nonmember). PUB TYPE Books (010) -- Reference Materials - Bibliographies (131) EDRS PRICE MF02/PC23 Plus Postage. DESCRIPTORS Annotated Bibliographies; Art; Athletics; Biographies; *Books; *Childress Literature; Elementary Education; Fantasy; Fiction; Nonfiction; Poetry; Preschool Education; *Reading Materials; Recreational Reading; Sciences; Social Studies IDENTIFIERS Historical Fiction; *Trade Books ABSTRACT Intended to provide teachers with a list of recently published books recommended for children, this annotated booklist cites titles of children's trade books selected for their literary and artistic quality. The annotations in the booklist include a critical statement about each book as well as a brief description of the content, and--where appropriate--information about quality and composition of illustrations. Some 1,800 titles are included in this publication; they were selected from approximately 8,000 children's books published in the United States between 1985 and 1989 and are divided into the following categories: (1) books for babies and toddlers, (2) basic concept books, (3) wordless picture books, (4) language and reading, (5) poetry. (6) classics, (7) traditional literature, (8) fantasy,(9) science fiction, (10) contemporary realistic fiction, (11) historical fiction, (12) biography, (13) social studies, (14) science and mathematics, (15) fine arts, (16) crafts and hobbies, (17) sports and games, and (18) holidays. -
Digital Plunger Installation
Digital Plunger Installation 1. Ensure all parts are present 2. Assemble screws and star washers 3. Suggested opening for Plunger 4. Mount ball shooter in opening using ¾” fender washer as shown. Tighten securely. 5. Position Slide Collar on plunger housing 6. Press firmly to seat Slide Collar 6. Push plunger firmly onto ball shooter assembly until slide is seated against pin 7. Insert remaining machine screws and affix snugly in place (do not over tighten) Make sure not to overtighten and damage the plunger housing plate. Screws should be tight enough to hold the ball shooter in place but not so tight as to split mounting plate. 8. Mount Control Unit to cabinet floor in a convenient location using the normal orientation shown. *Unit can be reversed but the axis (x left/right, y front/back) will need to be reversed in game settings USB cable port should be toward the front of the cabinet with the plunger connector to the right side of the control box. Choose a location that allows for easy access to the USB Hub ports from the coin door opening if possible and leave enough space to be able to plug into the USB hub ports. 9. Connect inputs from buttons as shown in diagram on the next page 10. Connecting Power The USB hub, solenoid outputs and button lighting outputs require power from an external power supply (not included) to function properly. At a minimum, a 12v power supply with an amperage rating of at least double the draw of your solenoids is required (eg: 1 solenoid draws 4A to operate so a 10A power supply would be required).