Winning at the Sweet Spot: AMD ™ HD 6800 Series Gamers have told us they want

Enthusiast Graphics No compromise Latest technology Massive performance Performance Graphics performanceATI Radeon™ HDat a 5800 lower series price-class

Multi Monitor Moreflexibility,affordable 3D Stereo For gaming and video playback Sweet Spot Strategy

Antilles

ATI Radeon™ HD 5800 Series Cayman

$250

Barts

$150 ATI Radeon™ HD 4800 Series

ATI Radeon™ HD 5700 Series “Barts”

Design Goals

performanceAMD Radeon™ optimized HD 5800 series-class at lower power and price

Best performance/watt, performance/mm2 Fastest sub 150W card in the market How? Optimized ATI Radeon™ HD 5800 series architecture, improved functionality Performance Per Dollar

AMD Radeon™ S HD 6870 P 8 O L F G ATI Radeon™ in HD 5870 $ R 6 E P E C ATI Radeon™ N A HD 4870 M R 4 O F ATI Radeon™ R E HD 3870 P

ATI Radeon™ 2 ATI Radeon™ HD 2900 PRO X1950 XTX ATI Radeon™ X1800 XT

0 2006 2007 2008 2009 2010

(COMPUTE POWER / LAUNCH PRICE) TIMELINE Product Transition Plan

AMD Radeon 1 ™ E C HD 6990 N A ATI Radeon™ M R HD 5970 AMD Radeon™ O F HD 6970 R E AMD Radeon™ P HD 6950

ATI Radeon™ HD 5870 AMD Radeon™ HD 6870 ATI Radeon™ HD 5850 AMD Radeon™ HD 6850

ATI Radeon™ HD 5770 ATI Radeon™ HD 5750

Q3, 2010 Q4, 2010

TIMELINE Refined Architecture

More performance per area Achieved through clocks speeds and configuration change

2nd generation DirectX®11 design Faster tessellation and geometry throughput

New & improved image quality features Anti-aliasing and anisotropic filtering

Enhanced multimedia acceleration UVD3, AMD APP, Blu-ray 3D

Next-generation display technology AMD Eyefinity Technology, HDMI 1.4a, DisplayPort 1.2 AMD Radeon™ HD 6800 Series

Reconfigured core design Up toSingle 2.0 TeraFLOPS Precision of Compute

Up to 28 Gigapixels/sec Up to 50 Gigatexels/sec Enhanced tessellation unit Dual rasterizers 14 SIMD engines 256-bit GDDR5 memory interface theBetter ATI performance Radeon™ HD than 5850, 25% less silicon Improved Tessellation

Updated tessellation unit Up to 2x performance of the ATI Radeon™ HD 5000 series1

Hardware Tessellator Progression

Gen 1 ATI Radeon™ 8500 Fixed function PN triangles (TRUFORM)

Gen 2 Microsoft Xbox™ 360 Displacement mapping, adaptive tessellation

Gen 3 ATI Radeon™ HD 2000 family DirectX® 10 compatibility

Gen 4 ATI Radeon™ HD 3000 family DirectX® 10.1 compatibility

Gen 5 ATI Radeon™ HD 4000 family Performance enhancements

Gen 6 ATI Radeon™ HD 5000 family DirectX® 11 compatibility

Gen 7 AMD Radeon™ HD 6800 Series Improved thread management and buffering

Gen 8 AMD Radeon™ HD 6900 series Scalability and off-chip buffering Believe Your Eyes DirectX® 11: Driven by Radeon™ Graphics

AMD has ushered in DirectX® 11 Shipped over 25 million DirectX® 11-capable graphics Collaboration with Microsoft Collaboration with Game Developers

Commitment to a balanced approach Utilizing all aspects of the technology

&The 3 Result:engines 14 to games date

Rapid adoption & commitment by Developers Wide variety of DirectX® 11 features implemented DirectX® 11 Partnership Momentum

Planned S t u d i o G a m e Release 1 EA Phenomic BattleForge Now GSC Gameworld S.T.A.L.K.E.R.: Call of Pripyat Now Codemasters DiRT 2 Now EA DICE Battlefield: Bad Company 2 Now “At Turbine, we see ourselves Rebellion Aliens vs. Predator Now as having a pioneering role in THQ Metro 2033 Now the 3D massively multiplayer Turbine Lord of the Rings Online Now role-playing game (MMORPG) space, being one of the first Firaxis Civilization V Now publishers to support DirectX Codemasters F1 2010 Now 10. Thanks to our close EA Medal of Honor Now partnership with AMD we have followed through with DirectX Turbine D&D Online: Eberron Unlimited Now 11 support which is Capcom Lost Planet 2 October advantageous to Turbine in a Kylin MMO 2010 number of ways, and allows our titles to be designed in a Ubisoft H.A.W.X. 2 2010 way that enables cutting edge Eidos Deus Ex: Human Revolution Q1 2011 performance for the masses.” Unigine Unigine Engine (Heaven Demo) Now Christopher J. Dyl, Vice Trinigy Vision Engine Now President, Technology Turbine EA DICE Frostbite 2 Engine 2011

Indicates AMD Gaming Evolved Partner More Display Options than Ever Before

2 x miniDP 1.2 HDMI 1.4a 2 x DVI (DL-DVI+ SL-DVI) Up to 6 displays supported Continuous AMD Eyefinity Improvements

Multiple AMD Eyefinity display groups Improved display configuration switching Per-display color adjust Display bezel compensation AMD CrossFireX™ support AMD CrossFireX™ with portrait modes Dialog repositioning Window nudging Extended mode maximize control In development: 5x1 portrait display group Automatic HydraGrid layout Bezel-aware HydraGrid Multi-Display Leadership

nVidia Surround

Number of Simultaneous Displays Three to Six Limited to Three

Graphics Card Any DirectX® 11 Card Select Cards Only

Market Segment All Segments Select Segments

Number of graphics Cards Single Dual Required

Motherboard Any SLI Motherboard

Cost Wide Range of Budgets Very High

Power and Heat Low Very High Open Stereo 3D Initiative

Announced at GDC 2010 Interoperable hardware & software Work with ecosystem partners to enable multiple solutions Lower solution cost Provide more choice and flexibility to our customers Give customers an opportunity to differentiate

Gaming Video/BD3D Display Partners Glasses & Emitter Middleware Playback Partners Partners Partners LG Display Cyberlink Samsung Bit Cauldron Arcsoft iZ3D CMI Xpand Roxio DDD Viewsonic RealD Corel AMD HD3D Technology for Stereo 3D Gaming

® DirectXQuad Buffer® 10 supportand DirectX for “DirectX® 11 9,

middlewareOver 400 titles partners supported DDD by and iZ3D

graphicsAttractive cards pricing for owners of AMD

comingNative stereo in 2011 3D games Parallel AMD Eyespeed Technology Video Processing Visual Acceleration

GPU compute UVD 3.0 Driving innovation Accelerated with OpenCL™ and decoding for DirectCompute 11 Blu-ray™ 3D and DivX

Media Processing and Playback Cyberlink, Arcsoft, Viewdle, Adobe, Microsoft and more AMD Accelerated Parallel Processing Technology

AMD Accelerated Parallel Processing (APP) Technology

Will replace ATI Stream brand More descriptive term to better communicate the feature The time is right Reflective of AMD’s renewed focus, energy and strategy around compute for Graphics and Fusion Introduced with new generation of graphics and new AMD Radeon™ brand AMD Radeon™ HD 6800 Series Graphics AMD Radeon™ HD 6870 GPU

Clear winner at the market’s “Sweet Spot”

Compute Power 2.0 TFLOPs

Core Clock Speed 900MHz

Stream Processors 1120

ROPs 32

Frame Buffer 1GB GDDR5

Memory Width/Speed 256 bit, 4.2 Gbps

Max/Idle Board Power1 151W /19W

Power Connectors Dual 6-pin

Display Outputs2 2xDVI + 2x mDP + HDMI AMD Radeon™ HD 6870 GPU vs Nvidia GeForce GTX 460 1GB

1.6 AMD Radeon HD6870 GTX 460 1.5

1.4

1.3

1.2

1.1

1

0.9

0.8 ) ] ] ] ] ] ] ] ] ] 5 A ] 2 - ] X F F F F F F F A F A A F A ( A il A A A A ry k A A A A A A A A v x x x c A e x x x x x x x x x 8 4 4 x C i ] x g 6 8 6 6 6 8 6 4 6 E [ [ [ 6 r d F 4 a 1 1 1 1 1 [ 1 t 3 t 1 a id A [ t A A 3 n X ic F x n A A A A A A A 3 A e . t l ] A R 2 x x n f F A f 8 C a A A A A A 0 A id .W e n A o V x 4 x x x 4 x 2 x s ] ] o x x A B 8 [ 8 8 8 [ 8 o 0 e A m F C 8 s A : k [ s [ [ [ s [ r [ . F a A 6 [ e x ld r d s d r 2 t P R H A n x n 1 P l 4 e a A i a 2 a e o x r 8 I ic [ i A n s e d 's 0 M f M la y T W a M C u d n le D : r r h R e - y o l in o A t 3 n r i e c T r e r D t a e C a D k D R n l o t h o a d la s C m r W a 4 E a W n A B t o s u t K C re e e a B i Q f L lf h AMD Radeon™ HD 6850 GPU

New paradigm of DirectX® 11 performance, power and price

Compute Power 1.5 TFLOPS

Core Clock Speed 775 MHz

Stream Processors 960

ROPs 32

Frame Buffer 1GB GDDR 5

Memory Width/Sped 256 bit, 4.0 Gbps

Max/Idle Board Power1 127W / 19W

Power Connectors Single 6-pin

Display Outputs2 2x DVI + 2x MDP +HDMI AMD Radeon™ HD 6850 vs. Nvidia GeForce GTX 460 768MB 1.7 AMD Radeon HD6850 GTX 460 768MB 1.6

1.5

1.4

1.3

1.2

1.1

1

0.9

0.8 ) 2 ] ] ] - ] s ] ] ] x V F 5 F F F r F F A F rk rk ( y il k a A a a n A v A A c A A A x A e io n x x x i x W x x 8 x m m g t a 8 E 6 6 d 4 6 6 [ 6 h h a a p t 1 1 id [ e 1 1 1 c c t iz m A n R 3 k X n n n il o A e A A 3 a A A . A e e a v x d A A f u A A A V i C 4 i x x o A 0 x x W x B B C [ s 8 8 2 Q 8 8 . ] 2 k d s e [ [ s D o : [ [ A F [ 2 P r a d R le o r T . t v a B 2 c t H A P e A n A i A e E 2 5 x o M d la d A n l s 0 n D l r a o M T i ' C la ie e e : r R v y - P 3 f d n h i E c le r D a C D t n R t t o n la E s t B 4 m e o a t t h e C K L AMD Eyefinity Technology Performance: AMD Radeon HD 6870 140

120

100

80

60

40

20

0 s m 4 3 R d 2 f n 2 ' a y t A a d o o ry y h r n E e a lt c .X k C e F D e s a rC n r m le u n a W u y m 4 D a e a l . A l a a t ic s h F C A n y n f 4 n s t . s M r e t o A A m H a A il u L f r m e h - k o t v o L k r T a e T C c a B D l e i D a h d e T id Summary

World’s Best DirectX® 11 GPUs Just Got Better More features, more performance, more efficiency

Driving DirectX® 11 Adoption Gamer-centric innovation

Building on the Success of AMD Eyefinity Technology Simpler, better, affordable

AMD EyeSpeed Technology Leading in video, compute and 3D AMD Radeon™ HD 6800 Series Graphics:

AMD Radeon™ AMD Radeon™ HD 6870 HD 6850 Process 40nm 40nm Transistors 1.7B 1.7B Engine Clock 900 MHz 775 Mhz Stream Processors 1120 960 Compute Performance 2.0 TFLOPs 1.5 TFLOPs Texture Units 56 48 Texture Fillrate 50.4 GTexel/s 37.2 GTexel/s ROPs 32 32 Pixel Fillrate 28.8 GPixel/s 24.8 GPixel/s

Z/Stencil 115.2 GSample/s 99.2 GSample/s

Memory Type GDDR5 GDDR5

Memory Clock 1050 MHz 1000 MHz

Memory Data Rate 4.2 Gbps 4.0 Gbps

Memory Bandwidth 134.4 Gbps 128.0 GB/s

Maximum Board Power TBD TBD

Idle Board Power 19W 19W Additional Information Slide 5: 1. Performance Per Dollar calculated as: (theoretical compute power in GFLOPs) / (Launch SEP). For AMD Radeon® HD 6870, the theoretical compute power is 2,016 GFLOPs and the Launch SEP is $229. Slide 6: 1. Performance placements are estimates. Slide 9: 1. Based on AMD internal synthetic testing that demonstrates the AMD Radeon™ HD 6870 achieves up to 2x the tessellation rate of the ATI Radeon™ HD 5870. Slides 21 & 23: 1. Load power as measured using 3DMark Vantage Feature Test 6 – Perlin Noise. 2. Display connectors based on the AMD Reference design Additional Information Continued

Slide 22: AMD Radeon™ HD6870 vs. Nvidia Geforce GTX460 1GB Slide 24: AMD Radeon™ HD6850 vs. Nvidia Geforce GTX460 system specifications 768MB system specifications CPU: AMD PhenomII 1090t (3.2GHz) CPU: AMD PhenomII 1090t (3.2GHz) Motherboard: Gigabyte 890FXA-UD5 (ATI) / MSI NF980-G65 (NV) Motherboard: Gigabyte 890FXA-UD5 (ATI) / MSI NF980-G65 (NV) RAM: 8GB DDR3 1600MHz (9-9-9-24) RAM: 8GB DDR3 1600MHz (9-9-9-24) OS: RTM 64bit OS: Windows 7 RTM 64bit : AMD Radeon™ HD 6870 1GB GDDR5 GPU 900e/1050m Video Card: AMD Radeon™ HD 6850 1GB GDDR5 GPU 775e/1000m Driver: Cat 10.10 Driver: Cat 10.10 Competitors Video Card: GTX 460 1GB GDDR5 Competitors Video Card: GTX 460 768B GDDR5 Driver: 258.96 WHQL Driver: 258.96 WHQL

Resolution: 1920 x 1080 Resolution: 1920 x 1080

STALKER - Call of Pripyat Benchmark: 0xAA 16xAF Borderlands: 8x AA 16xAF Crysis: 8xAA 16xAF Civilization V: 0xAA 0xAF Left4Dead2: 8xAA 16xAF Battlefield Bad Company 2: 0xAA 0xAF Battlefield Bad Company 2: 4xAA Resident Evil 5: 0xAA 0xAF Borderlands: 4xAA 8xAF Left4Dead2: 8xAA 16xAF Just Cause2: 0xAA 2xAF Batman - AA: 8xAA 16xAF

Slide 25: AMD Radeon™ HD6870 system specifications CPU: AMD PhenomII 1090t (3.2GHz) Motherboard: Gigabyte 890FXA-UD5 (ATI) / MSI NF980-G65 (NV) RAM: 8GB DDR3 1600MHz (9-9-9-24) OS: Windows 7 RTM 64bit Video Card: AMD Radeon™ HD 6870 1GB GDDR5 GPU 900e/1050m Driver: Cat 10.10

Resolution: 5760 x 1080 BACK UP , 3rd generation Quad Buffer ISV Player Catalyst Driver API Rest of GPU Entropy Inverse Motion Other VC-1 Decode Transform Comp filters Rendering SD/HD Entropy Inverse Motion In-loop H.264 Content Decode Transform Comp Deblocking Decoded UVD Video

MPEG-2 Inverse Motion Output to (IDCT profile) Transform Comp Display Post- UVD2 processing Motion BD3D Entropy Inverse Comp In-loop Decoded MVC Movies Decode Transform Deblocking Video

Entropy Inverse Motion MPEG-2 Decode Transform Comp

MPEG-4 part 2 Entropy Inverse Motion Display DivX / xVid Decode Transform Comp UVD3 Disclaimer & Attribution

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