Winning at the Sweet Spot: AMD Radeon™ HD 6800 Series Gamers have told us they want
Enthusiast Graphics No compromise Latest technology Massive performance Performance Graphics performanceATI Radeon™ HDat a 5800 lower series price-class
Multi Monitor Moreflexibility,affordable 3D Stereo For gaming and video playback Sweet Spot Strategy
Antilles
ATI Radeon™ HD 5800 Series Cayman
$250
Barts
$150 ATI Radeon™ HD 4800 Series
ATI Radeon™ HD 5700 Series “Barts”
Design Goals
performanceAMD Radeon™ optimized HD 5800 series-class at lower power and price
Best performance/watt, performance/mm2 Fastest sub 150W card in the market How? Optimized ATI Radeon™ HD 5800 series architecture, improved functionality Performance Per Dollar
AMD Radeon™ S HD 6870 P 8 O L F G ATI Radeon™ in HD 5870 $ R 6 E P E C ATI Radeon™ N A HD 4870 M R 4 O F ATI Radeon™ R E HD 3870 P
ATI Radeon™ 2 ATI Radeon™ HD 2900 PRO X1950 XTX ATI Radeon™ X1800 XT
0 2006 2007 2008 2009 2010
(COMPUTE POWER / LAUNCH PRICE) TIMELINE Product Transition Plan
AMD Radeon 1 ™ E C HD 6990 N A ATI Radeon™ M R HD 5970 AMD Radeon™ O F HD 6970 R E AMD Radeon™ P HD 6950
ATI Radeon™ HD 5870 AMD Radeon™ HD 6870 ATI Radeon™ HD 5850 AMD Radeon™ HD 6850
ATI Radeon™ HD 5770 ATI Radeon™ HD 5750
Q3, 2010 Q4, 2010
TIMELINE Refined Architecture
More performance per area Achieved through clocks speeds and configuration change
2nd generation DirectX®11 design Faster tessellation and geometry throughput
New & improved image quality features Anti-aliasing and anisotropic filtering
Enhanced multimedia acceleration UVD3, AMD APP, Blu-ray 3D
Next-generation display technology AMD Eyefinity Technology, HDMI 1.4a, DisplayPort 1.2 AMD Radeon™ HD 6800 Series
Reconfigured core design Up toSingle 2.0 TeraFLOPS Precision of Compute
Up to 28 Gigapixels/sec Up to 50 Gigatexels/sec Enhanced tessellation unit Dual rasterizers 14 SIMD engines 256-bit GDDR5 memory interface theBetter ATI performance Radeon™ HD than 5850, 25% less silicon Improved Tessellation
Updated tessellation unit Up to 2x performance of the ATI Radeon™ HD 5000 series1
Hardware Tessellator Progression
Gen 1 ATI Radeon™ 8500 Fixed function PN triangles (TRUFORM)
Gen 2 Microsoft Xbox™ 360 Displacement mapping, adaptive tessellation
Gen 3 ATI Radeon™ HD 2000 family DirectX® 10 compatibility
Gen 4 ATI Radeon™ HD 3000 family DirectX® 10.1 compatibility
Gen 5 ATI Radeon™ HD 4000 family Performance enhancements
Gen 6 ATI Radeon™ HD 5000 family DirectX® 11 compatibility
Gen 7 AMD Radeon™ HD 6800 Series Improved thread management and buffering
Gen 8 AMD Radeon™ HD 6900 series Scalability and off-chip buffering Believe Your Eyes DirectX® 11: Driven by Radeon™ Graphics
AMD has ushered in DirectX® 11 Shipped over 25 million DirectX® 11-capable graphics Collaboration with Microsoft Collaboration with Game Developers
Commitment to a balanced approach Utilizing all aspects of the technology
&The 3 Result:engines 14 to games date
Rapid adoption & commitment by Developers Wide variety of DirectX® 11 features implemented DirectX® 11 Partnership Momentum
Planned S t u d i o G a m e Release 1 EA Phenomic BattleForge Now GSC Gameworld S.T.A.L.K.E.R.: Call of Pripyat Now Codemasters DiRT 2 Now EA DICE Battlefield: Bad Company 2 Now “At Turbine, we see ourselves Rebellion Aliens vs. Predator Now as having a pioneering role in THQ Metro 2033 Now the 3D massively multiplayer Turbine Lord of the Rings Online Now role-playing game (MMORPG) space, being one of the first Firaxis Civilization V Now publishers to support DirectX Codemasters F1 2010 Now 10. Thanks to our close EA Medal of Honor Now partnership with AMD we have followed through with DirectX Turbine D&D Online: Eberron Unlimited Now 11 support which is Capcom Lost Planet 2 October advantageous to Turbine in a Kylin MMO 2010 number of ways, and allows our titles to be designed in a Ubisoft H.A.W.X. 2 2010 way that enables cutting edge Eidos Deus Ex: Human Revolution Q1 2011 performance for the masses.” Unigine Unigine Engine (Heaven Demo) Now Christopher J. Dyl, Vice Trinigy Vision Engine Now President, Technology Turbine EA DICE Frostbite 2 Engine 2011
Indicates AMD Gaming Evolved Partner More Display Options than Ever Before
2 x miniDP 1.2 HDMI 1.4a 2 x DVI (DL-DVI+ SL-DVI) Up to 6 displays supported Continuous AMD Eyefinity Improvements
Multiple AMD Eyefinity display groups Improved display configuration switching Per-display color adjust Display bezel compensation AMD CrossFireX™ support AMD CrossFireX™ with portrait modes Dialog repositioning Window nudging Extended mode maximize control In development: 5x1 portrait display group Automatic HydraGrid layout Bezel-aware HydraGrid Multi-Display Leadership
nVidia Surround
Number of Simultaneous Displays Three to Six Limited to Three
Graphics Card Any DirectX® 11 Card Select Cards Only
Market Segment All Segments Select Segments
Number of graphics Cards Single Dual Required
Motherboard Any Motherboard SLI Motherboard
Cost Wide Range of Budgets Very High
Power and Heat Low Very High Open Stereo 3D Initiative
Announced at GDC 2010 Interoperable hardware & software Work with ecosystem partners to enable multiple solutions Lower solution cost Provide more choice and flexibility to our customers Give customers an opportunity to differentiate
Gaming Video/BD3D Display Partners Glasses & Emitter Middleware Playback Partners Partners Partners LG Display Cyberlink Samsung Bit Cauldron Arcsoft iZ3D CMI Xpand Roxio DDD Viewsonic RealD Corel AMD HD3D Technology for Stereo 3D Gaming
® DirectXQuad Buffer® 10 supportand DirectX for “DirectX® 11 9,
middlewareOver 400 titles partners supported DDD by and iZ3D
graphicsAttractive cards pricing for owners of AMD
comingNative stereo in 2011 3D games Parallel AMD Eyespeed Technology Video Processing Visual Acceleration
GPU compute UVD 3.0 Driving innovation Accelerated with OpenCL™ and decoding for DirectCompute 11 Blu-ray™ 3D and DivX
Media Processing and Playback Cyberlink, Arcsoft, Viewdle, Adobe, Microsoft and more AMD Accelerated Parallel Processing Technology
AMD Accelerated Parallel Processing (APP) Technology
Will replace ATI Stream brand More descriptive term to better communicate the feature The time is right Reflective of AMD’s renewed focus, energy and strategy around compute for Graphics and Fusion Introduced with new generation of graphics and new AMD Radeon™ brand AMD Radeon™ HD 6800 Series Graphics AMD Radeon™ HD 6870 GPU
Clear winner at the market’s “Sweet Spot”
Compute Power 2.0 TFLOPs
Core Clock Speed 900MHz
Stream Processors 1120
ROPs 32
Frame Buffer 1GB GDDR5
Memory Width/Speed 256 bit, 4.2 Gbps
Max/Idle Board Power1 151W /19W
Power Connectors Dual 6-pin
Display Outputs2 2xDVI + 2x mDP + HDMI AMD Radeon™ HD 6870 GPU vs Nvidia GeForce GTX 460 1GB
1.6 AMD Radeon HD6870 GTX 460 1.5
1.4
1.3
1.2
1.1
1
0.9
0.8 ) ] ] ] ] ] ] ] ] ] 5 A ] 2 - ] X F F F F F F F A F A A F A ( A il A A A A ry k A A A A A A A A v x x x c A e x x x x x x x x x 8 4 4 x C i ] x g 6 8 6 6 6 8 6 4 6 E [ [ [ 6 r d F 4 a 1 1 1 1 1 [ 1 t 3 t 1 a id A [ t A A 3 n X ic F x n A A A A A A A 3 A e . t l ] A R 2 x x n f F A f 8 C a A A A A A 0 A id .W e n A o V x 4 x x x 4 x 2 x s ] ] o x x A B 8 [ 8 8 8 [ 8 o 0 e A m F C 8 s A : k [ s [ [ [ s [ r [ . F a A 6 [ e x ld r d s d r 2 t P R H A n x n 1 P l 4 e a A i a 2 a e o x r 8 I ic [ i A n s e d 's 0 M f M la y T W a M C u d n le D : r r h R e - y o l in o A t 3 n r i e c T r e r D t a e C a D k D R n l o t h o a d la s C m r W a 4 E a W n A B t o s u t K C re e e a B i Q f L lf h AMD Radeon™ HD 6850 GPU
New paradigm of DirectX® 11 performance, power and price
Compute Power 1.5 TFLOPS
Core Clock Speed 775 MHz
Stream Processors 960
ROPs 32
Frame Buffer 1GB GDDR 5
Memory Width/Sped 256 bit, 4.0 Gbps
Max/Idle Board Power1 127W / 19W
Power Connectors Single 6-pin
Display Outputs2 2x DVI + 2x MDP +HDMI AMD Radeon™ HD 6850 vs. Nvidia GeForce GTX 460 768MB 1.7 AMD Radeon HD6850 GTX 460 768MB 1.6
1.5
1.4
1.3
1.2
1.1
1
0.9
0.8 ) 2 ] ] ] - ] s ] ] ] x V F 5 F F F r F F A F rk rk ( y il k a A a a n A v A A c A A A x A e io n x x x i x W x x 8 x m m g t a 8 E 6 6 d 4 6 6 [ 6 h h a a p t 1 1 id [ e 1 1 1 c c t iz m A n R 3 k X n n n il o A e A A 3 a A A . A e e a v x d A A f u A A A V i C 4 i x x o A 0 x x W x B B C [ s 8 8 2 Q 8 8 . ] 2 k d s e [ [ s D o : [ [ A F [ 2 P r a d R le o r T . t v a B 2 c t H A P e A n A i A e E 2 5 x o M d la d A n l s 0 n D l r a o M T i ' C la ie e e : r R v y - P 3 f d n h i E c le r D a C D t n R t t o n la E s t B 4 m e o a t t h e C K L AMD Eyefinity Technology Performance: AMD Radeon HD 6870 140
120
100
80
60
40
20
0 s m 4 3 R d 2 f n 2 ' a y t A a d o o ry y h r n E e a lt c .X k C e F D e s a rC n r m le u n a W u y m 4 D a e a l . A l a a t ic s h F C A n y n f 4 n s t . s M r e t o A A m H a A il u L f r m e h - k o t v o L k r T a e T C c a B D l e i D a h d e T id Summary
World’s Best DirectX® 11 GPUs Just Got Better More features, more performance, more efficiency
Driving DirectX® 11 Adoption Gamer-centric innovation
Building on the Success of AMD Eyefinity Technology Simpler, better, affordable
AMD EyeSpeed Technology Leading in video, compute and 3D AMD Radeon™ HD 6800 Series Graphics:
AMD Radeon™ AMD Radeon™ HD 6870 HD 6850 Process 40nm 40nm Transistors 1.7B 1.7B Engine Clock 900 MHz 775 Mhz Stream Processors 1120 960 Compute Performance 2.0 TFLOPs 1.5 TFLOPs Texture Units 56 48 Texture Fillrate 50.4 GTexel/s 37.2 GTexel/s ROPs 32 32 Pixel Fillrate 28.8 GPixel/s 24.8 GPixel/s
Z/Stencil 115.2 GSample/s 99.2 GSample/s
Memory Type GDDR5 GDDR5
Memory Clock 1050 MHz 1000 MHz
Memory Data Rate 4.2 Gbps 4.0 Gbps
Memory Bandwidth 134.4 Gbps 128.0 GB/s
Maximum Board Power TBD TBD
Idle Board Power 19W 19W Additional Information Slide 5: 1. Performance Per Dollar calculated as: (theoretical compute power in GFLOPs) / (Launch SEP). For AMD Radeon® HD 6870, the theoretical compute power is 2,016 GFLOPs and the Launch SEP is $229. Slide 6: 1. Performance placements are estimates. Slide 9: 1. Based on AMD internal synthetic testing that demonstrates the AMD Radeon™ HD 6870 achieves up to 2x the tessellation rate of the ATI Radeon™ HD 5870. Slides 21 & 23: 1. Load power as measured using 3DMark Vantage Feature Test 6 – Perlin Noise. 2. Display connectors based on the AMD Reference design Additional Information Continued
Slide 22: AMD Radeon™ HD6870 vs. Nvidia Geforce GTX460 1GB Slide 24: AMD Radeon™ HD6850 vs. Nvidia Geforce GTX460 system specifications 768MB system specifications CPU: AMD PhenomII 1090t (3.2GHz) CPU: AMD PhenomII 1090t (3.2GHz) Motherboard: Gigabyte 890FXA-UD5 (ATI) / MSI NF980-G65 (NV) Motherboard: Gigabyte 890FXA-UD5 (ATI) / MSI NF980-G65 (NV) RAM: 8GB DDR3 1600MHz (9-9-9-24) RAM: 8GB DDR3 1600MHz (9-9-9-24) OS: Windows 7 RTM 64bit OS: Windows 7 RTM 64bit Video Card: AMD Radeon™ HD 6870 1GB GDDR5 GPU 900e/1050m Video Card: AMD Radeon™ HD 6850 1GB GDDR5 GPU 775e/1000m Driver: Cat 10.10 Driver: Cat 10.10 Competitors Video Card: GTX 460 1GB GDDR5 Competitors Video Card: GTX 460 768B GDDR5 Driver: 258.96 WHQL Driver: 258.96 WHQL
Resolution: 1920 x 1080 Resolution: 1920 x 1080
STALKER - Call of Pripyat Benchmark: 0xAA 16xAF Borderlands: 8x AA 16xAF Crysis: 8xAA 16xAF Civilization V: 0xAA 0xAF Left4Dead2: 8xAA 16xAF Battlefield Bad Company 2: 0xAA 0xAF Battlefield Bad Company 2: 4xAA Resident Evil 5: 0xAA 0xAF Borderlands: 4xAA 8xAF Left4Dead2: 8xAA 16xAF Just Cause2: 0xAA 2xAF Batman - AA: 8xAA 16xAF
Slide 25: AMD Radeon™ HD6870 system specifications CPU: AMD PhenomII 1090t (3.2GHz) Motherboard: Gigabyte 890FXA-UD5 (ATI) / MSI NF980-G65 (NV) RAM: 8GB DDR3 1600MHz (9-9-9-24) OS: Windows 7 RTM 64bit Video Card: AMD Radeon™ HD 6870 1GB GDDR5 GPU 900e/1050m Driver: Cat 10.10
Resolution: 5760 x 1080 BACK UP Unified Video Decoder, 3rd generation Quad Buffer ISV Player Catalyst Driver API Rest of GPU Entropy Inverse Motion Other VC-1 Decode Transform Comp filters Rendering SD/HD Entropy Inverse Motion In-loop H.264 Content Decode Transform Comp Deblocking Decoded UVD Video
MPEG-2 Inverse Motion Output to (IDCT profile) Transform Comp Display Post- UVD2 processing Motion BD3D Entropy Inverse Comp In-loop Decoded MVC Movies Decode Transform Deblocking Video
Entropy Inverse Motion MPEG-2 Decode Transform Comp
MPEG-4 part 2 Entropy Inverse Motion Display DivX / xVid Decode Transform Comp UVD3 Disclaimer & Attribution
DISCLAIMER The information presented in this document is for informational purposes only and may contain technical inaccuracies, omissions and typographical errors. The information contained herein is subject to change and may be rendered inaccurate for many reasons, including but not limited to product and roadmap changes, component and motherboard version changes, new model and/or product releases, product differences between differing manufacturers, software changes, BIOS flashes, firmware upgrades, or the like. AMD assumes no obligation to update or otherwise correct or revise this information. However, AMD reserves the right to revise this information and to make changes from time to time to the content hereof without obligation of AMD to notify any person of such revisions or changes.
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