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[email protected] | +1 310-659-8999 THE OF GAMING Thriving Not Just Surviving The year 2020 will not be remembered as a kind one to most businesses. With a global pandemic, business-stifling lockdowns in response to the pandemic, and political and cultural upheaval in the US and abroad, most companies have thrown out the old measuring stick of business success—increasing their market share, growing their revenue, and achieving greater profits—and have embraced sheer survival as the only measurement that really matters in 2020. As the year winds down, continuing to meet payroll and attempting to carry out some semblance of business as usual is a marker of success. Other companies might say agree that include the likes of Scooter Braun, studio, the 15,000 square foot state- 2020 presented some pretty harsh Drake, Sequoia Capital, and Marc of-the-art facility in Los Angeles also challenges, but they might also point Benioff—they have professional teams serves as the 100 Thieves corporate out that those obstacles have actually competing in a number of different headquarters. Opened before the morphed into very real and long-term games, including League of Legends, pandemic lockdowns in Spring of 2020, business opportunities. In truth, only VALORANT, Call of Duty and Fortnite the facility has continued to tie together those savvy businesses which could Battle Royale. Being at the forefront of all corporate activities, especially the rapidly pivot, realign, and learn to Esports and gaming, 100 Thieves has content creation unit, and has provided thrive under these new conditions been able to translate the best of the much-needed technical capabilities to using cutting-edge technology are able gaming culture into a prominent lifestyle keep their multiple businesses moving to make such claims.