The Yale Endowment 2015 Endowment Highlights
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Workshop on Venture Capital and Antitrust, February 12, 2020
Venture Capital and Antitrust Transcript of Proceedings at the Public Workshop Held by the Antitrust Division of the United States Department of Justice February 12, 2020 Paul Brest Hall Stanford University 555 Salvatierra Walk Stanford, CA 94305 Table of Contents Opening Remarks ......................................................................................................................... 1 Fireside Chat with Michael Moritz: Trends in VC Investment: How did we get here? ........ 5 Antitrust for VCs: A Discussion with Stanford Law Professor Doug Melamed ................... 14 Panel 1: What explains the Kill Zones? .................................................................................... 22 Afternoon Remarks .................................................................................................................... 40 Panel 2: Monetizing data ............................................................................................................ 42 Panel 3: Investing in platform-dominated markets ................................................................. 62 Roundtable: Is there a problem and what is the solution? ..................................................... 84 Closing Remarks ......................................................................................................................... 99 Public Workshop on Venture Capital and Antitrust, February 12, 2020 Opening Remarks • Makan Delrahim, Assistant Attorney General for Antitrust, Antitrust Division, U.S. Department of Justice MAKAN -
121012 Tech Legend Sees Soma Oakland SFBT
Tech legend sees SoMa - in Oakland October 12, 2012 By Blanca Torres Mitch Kapor and Freada Kapor Klein are investing in Oakland’s future. When famed technology titan and philanthropist Mitch Kapor looks at Oakland, he remembers South of Market in San Francisco the way it was in the late 1990s. Former industrial properties were being transformed into inexpensive spaces for both startup tech companies and residents. There was a buzz of innovation in the air. SoMa today is not the same place Kapor remembers, but Oakland could be. “Oakland in particular is the next great South of Market,” Kapor said. “It will be to this decade what South of Market was to the previous one. There’s lots of space, both to work and to live, lots of energy and lots of opportunity. People just sense potential.” With that belief in mind, Kapor and his wife, Freada Kapor Klein, moved the operations of Kapor Capital, Kapor Enterprises Inc., the Kapor Foundation and Level Playing Field Institute, a nonprofit, to Oakland’s Uptown neighborhood from a previous location in SoMa. Kapor made his name and fortune from Lotus Development Corp., maker of the Lotus 1-2-3 spreadsheet and Lotus Notes software applications. The Kapors, along with Oakland business and community leaders, see the move as much more than just physical. It could serve as a major endorsement for Oakland’s technology sector, which so far features a handful of big names — Pandora Media, Ask.com and Sungevity — but has yet to detonate. “Oakland is a welcoming environment for innovators and for people who cross boundaries because we’re not just doing tech, we’re doing tech with social impact,” Kapor said. -
Cyberspace and the "Devil's Hatband"
ARTICLE Cyberspace and the "Devil's Hatband" JonathanJ. Rusch* INTRODUCTION "I cannot remember a time," the novelist Robertson Davies wrote, "when I did not take it as understood that everybody has at least two, if not twenty-two, sides to him."' Davies' comment gives us a convenient point of departure to explore the relationship between law and cyberspace. Anyone who spends a significant amount of time on the Internet knows that the Net has at least two, if not twenty-two, sides to it. Auction sites, chat rooms, instant messaging, knowledge networks, and Net radio are but a few of the Internet's constantly expanding capabilities for communication, commerce, and social interaction. It seems remarkable, then, that at a time when we are seeking to understand and enhance a medium of such Protean charac- ter, so much of our thinking about the Internet has remained bound to-and bounded by-the same few metaphors that have dominated Internet culture over the past decade. No metaphor has been more pervasive in this regard than the concept of cyberspace as the "Wild West." Early visionaries of the Internet characterized it as an "electronic frontier, "2' comparing its * Special Counsel for Fraud Prevention, Fraud Section, Criminal Division, U.S. Depart- ment of Justice; Adjunct Professor, Georgetown University Law Center. This Article is a substantial revision and expansion of a presentation I gave on April 1, 2000, at the Seattle University School of Law's Internet Law Institute. The views in this Article are solely those of the author and not necessarily those of the Department of Justice or any officer or component thereof. -
Roger Mcnamee, Zucked: Waking up to the Facebook Catastrophe, New York, NY: Penguin Press, 2019, 352 Pp., $28 (Hardcover)
International Journal of Communication 13(2019), Book Review 4169–4172 1932–8036/2019BKR0009 Roger McNamee, Zucked: Waking Up to the Facebook Catastrophe, New York, NY: Penguin Press, 2019, 352 pp., $28 (hardcover). Reviewed by Heidi E. Huntington West Texas A&M University, USA In 2016, Roger McNamee, a longtime tech insider and venture capitalist, began to notice something unusual happening on Facebook. He observed a rise in viral images and other fear- and anger-based content coming from political-oriented Facebook groups. His hunch was that “bad actors were exploiting Facebook’s architecture and business model to inflict harm on innocent people” (p. 5). As a onetime mentor to Facebook founder and CEO Mark Zuckerberg, McNamee felt he had to do something. Shortly before the 2016 U.S. election, McNamee reached out to Zuckerberg (whom he had advised not to sell Facebook back in 2006) and to COO Sheryl Sandberg (whom McNamee had suggested for the job) to alert them to his observations. Zucked: Waking Up to the Facebook Catastrophe tells the story of McNamee’s efforts to convince Facebook to change tactics regarding some key aspects of its platform to be more socially responsible, and his subsequent, unlikely journey into anti-Facebook activism when his concerns went unanswered among Facebook’s executives. A tech advocate, McNamee likens himself to Jimmy Stewart’s character in the classic 1954 film Rear Window, unwittingly drawn into taking an active role in an ongoing crisis. Zucked is part personal narrative, part doomsday prophecy, and part call to action. Its focus is also ultimately broader than a critique of Facebook alone, using McNamee’s experience with Facebook as an entry point to examine the role of big tech companies in society more generally. -
Vintage Game Consoles: an INSIDE LOOK at APPLE, ATARI
Vintage Game Consoles Bound to Create You are a creator. Whatever your form of expression — photography, filmmaking, animation, games, audio, media communication, web design, or theatre — you simply want to create without limitation. Bound by nothing except your own creativity and determination. Focal Press can help. For over 75 years Focal has published books that support your creative goals. Our founder, Andor Kraszna-Krausz, established Focal in 1938 so you could have access to leading-edge expert knowledge, techniques, and tools that allow you to create without constraint. We strive to create exceptional, engaging, and practical content that helps you master your passion. Focal Press and you. Bound to create. We’d love to hear how we’ve helped you create. Share your experience: www.focalpress.com/boundtocreate Vintage Game Consoles AN INSIDE LOOK AT APPLE, ATARI, COMMODORE, NINTENDO, AND THE GREATEST GAMING PLATFORMS OF ALL TIME Bill Loguidice and Matt Barton First published 2014 by Focal Press 70 Blanchard Road, Suite 402, Burlington, MA 01803 and by Focal Press 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Focal Press is an imprint of the Taylor & Francis Group, an informa business © 2014 Taylor & Francis The right of Bill Loguidice and Matt Barton to be identified as the authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. -
NOX UK Manual 2
NOX™ PCCD MANUAL Warning: To Owners Of Projection Televisions Still pictures or images may cause permanent picture-tube damage or mark the phosphor of the CRT. Avoid repeated or extended use of video games on large-screen projection televisions. Epilepsy Warning Please Read Before Using This Game Or Allowing Your Children To Use It. Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights or light patterns in everyday life. Such people may have a seizure while watching television images or playing certain video games. This may happen even if the person has no medical history of epilepsy or has never had any epileptic seizures. If you or anyone in your family has ever had symptoms related to epilepsy (seizures or loss of consciousness) when exposed to flashing lights, consult your doctor prior to playing. We advise that parents should monitor the use of video games by their children. If you or your child experience any of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of consciousness, disorientation, any involuntary movement or convulsion, while playing a video game, IMMEDIATELY discontinue use and consult your doctor. Precautions To Take During Use • Do not stand too close to the screen. Sit a good distance away from the screen, as far away as the length of the cable allows. • Preferably play the game on a small screen. • Avoid playing if you are tired or have not had much sleep. • Make sure that the room in which you are playing is well lit. • Rest for at least 10 to 15 minutes per hour while playing a video game. -
The Best Investment Advice I Ever Received
The Best Investment Advice I Ever Received The Best Investment Advice I Ever Received Priceless Wisdom from WARREN BUFFETT, JIM CRAMER, SUZE ORMAN, STEVE FORBES, and Dozens of Other Top Financial Experts Liz Claman new york boston PUBLISHER’S NOTE: This publication is designed to provide competent and reliable information regarding the subject matter covered. However, it is sold with the understanding that the author and publisher are not engaged in rendering legal, financial, or other professional advice. Laws and practices often vary from state to state and if legal or other expert assistance is required, the services of a professional should be sought. The author and publisher specifically disclaim any liability that is in- curred from the use or application of the contents of this book. Copyright of the compilation © 2006 by Liz Claman Foreword copyright © 2006 by Paul O’Neill All rights reserved. “You Two” by Richard M. Sherman and Robert B. Sherman © 1968 (Renewed) EMI UNART CATALOG INC. All rights controlled by EMI UNART CATALOG INC. (Publishing) and ALFRED PUBLISHING CO., INC. (Print). All rights reserved. Used by permission. Warner Business Books Hachette Book Group USA 1271 Avenue of the Americas New York, NY 10020 Visit our Web site at www.HachetteBookGroupUSA.com. Warner Business Books is an imprint of Warner Books, Inc. Warner Busi- ness Books is a trademark of Time Warner Inc. or an affiliated company. Used under license by Hachette Book Group USA, which is not affiliated with Time Warner Inc. First eBook Edition: October 2006 ISBN: 0-7595-6951-7 For Gabrielle and Julian What makes the battle worth the fighting? What makes the mountain worth the climb? What makes the question worth the asking? The reason worth the rhyme? Someone to strive for, do or die for, I have you Two. -
Report of the Special Litigation Committee of the Board of Directors of Zynga Inc
REPORT OF THE SPECIAL LITIGATION COMMITTEE OF THE BOARD OF DIRECTORS OF ZYNGA INC. February 27, 2018 TABLE OF CONTENTS INTRODUCTION ........................................................................................... 1 SUMMARY OF THE STOCKHOLDER DERIVATIVE ACTIONS ........... 5 A. The Three Derivative Lawsuits ................................................................ 7 B. The Nominal Defendant .........................................................................11 C. The Defendants ......................................................................................12 D. The Allegations ......................................................................................15 1. Allegations that Defendants Breached the Fiduciary Duty of Loyalty ....................................................................................17 a) Allegations Relating to Knowledge of Material, Adverse Information .........................................................19 b) Allegations Relating to Director Conflicts........................25 2. Allegations that Defendants Breached the Fiduciary Duty of Care .........................................................................................26 E. Timeline of the Derivative Lawsuits .....................................................28 FORMATION OF THE SPECIAL LITIGATION COMMITTEE .............. 31 A. The Members of the SLC .......................................................................34 B. Compensation ........................................................................................36 -
In the Archives Here As .PDF File
Biting the Hand 6/12/01 Jessica M. Mulligan Page 1 Biting the Hand: A Compilation of the Columns to Date Copyright 1999 by Jessica M. Mulligan Table of Contents 1 YEAR 1999 COLUMNS ...................................................................................................2 1.1 WELCOME TO MY WORLD; NOW BITE ME....................................................................2 1.2 NASTY, INCONVENIENT QUESTIONS, PART DEUX...........................................................5 1.3 PRESSING THE FLESH II: THE INTERACTIVE SEQUEL.......................................................8 1.4 MORE BUGS: A CASUALTY OF THE XMAS RUSH?.........................................................10 1.5 IN THE BIZ..................................................................................................................13 1.6 JACK AND THE BEANCOUNTER....................................................................................15 1.7 COLOR ME BONEHEADED ............................................................................................19 1.8 AH, SWEET MYSTERY OF LIFE ................................................................................22 1.9 THE CONFERENCE FORMERLY KNOWN AS THE COMPUTER GAME DEVELOPER’S CONFERENCE .........................................................................................................................24 1.10 THIS FRAGGED CORPSE BROUGHT TO YOU BY ...........................................................27 1.11 OH, NO! I FORGOT TO HAVE CHILDREN!....................................................................29 -
Computing the Cost of Copyright */ Programmers Fight 4Look and Feel' Lawsuits
l<L^r^- RICK FRIEDMAN-BLACK STAR Innovate don't litigate': Stallman and colleagues outside Lotus headquarters :••' •• ' .' TECHNOLOGY/' ;.:::'; : ' Computing the Cost of Copyright */ Programmers fight 4look and feel' lawsuits he Cambridge, Mass., protest was de-" Macs. Many software developers fear that cidedly different. These weren't the the Lotus win will make it harder to bring Tusual malcontents from Harvard or new products to market. So when protest Boston University; these were computer ers marched in front of Lotus's Cambridge programmers hewing picket signs. The en headquarters earlier this month, they emy: giant Lotus Development Corp., chanted with a sly reference to the hexa which is trying to protect the market lead decimal counting scheme that is a basic of its 1-2-3 software package by bringing tool of their trade: "look and feel" suits against look-alike 1-2-3A kick the lawsuits out the door competitors. Lotus had recently won its 5-6'7-8 innovate don't litigate first big victory against Paperback Soft 9-A-B-C interfaces should be free ware International, which has sold its VP D-E-F-0 look and feel has got to gol Planner for a fifth of 1-2-3's $495 list price. The group behind the protests is the. Copyright rules that worked fine for League for Programming Freedom, found books and paintings are now straining to ed by Richard Stallman, a software gum cover works from music videos to digital who recently got a $240,000 MacArthur audiotapes—and, increasingly, software. grant. Stallman says the suits stifle innova Paperback and other challengers believed tion, paving the way for Japan to take over that the interface that a program presents the industry. -
Game Developer
ANNIVERSARY10 ISSUE >>PRODUCT REVIEWS TH 3DS MAX 6 IN TWO TAKES YEAR MAY 2004 THE LEADING GAME INDUSTRY MAGAZINE >>VISIONARIES’ VISIONS >>JASON RUBIN’S >>POSTMORTEM THE NEXT 10 YEARS CALL TO ACTION SURREAL’S THE SUFFERING THE BUSINESS OF EEVERVERQQUESTUEST REVEALEDREVEALED []CONTENTS MAY 2004 VOLUME 11, NUMBER 5 FEATURES 18 INSIDE EVERQUEST If you’re a fan of making money, you’ve got to be curious about how Sony Online Entertainment runs EVERQUEST. You’d think that the trick to running the world’s most successful subscription game 24/7 would be a closely guarded secret, but we discovered an affable SOE VP who’s happy to tell all. Read this quickly before SOE legal yanks it. By Rod Humble 28 THE NEXT 10 YEARS OF GAME DEVELOPMENT Given the sizable window of time between idea 18 and store shelf, you need to have some skill at predicting the future. We at Game Developer don’t pretend to have such skills, which is why we asked some of the leaders and veterans of our industry to give us a peek into what you’ll be doing—and what we’ll be covering—over the next 10 years. 36 28 By Jamil Moledina POSTMORTEM 32 THE ANTI-COMMUNIST MANIFESTO 36 THE GAME DESIGN OF SURREAL’S Jason Rubin doesn’t like to be treated like a nameless, faceless factory worker, and he THE SUFFERING doesn’t want you to be either. At the D.I.C.E. 32 Before you even get to the problems you typically see listed in our Summit, he called for lead developers to postmortems, you need to nail down your design. -
Joan Dembinski '55 Fulfills Her Dream
The Albany Academies Magazine SPRING/SUMMER 2016 Joan Dembinski ’55 Fulfills Her Dream of pursuing science, becoming a pastry chef, and giving back to students. The Albany Academies Magazine TALKING HEAD SCHOLAR 1 32 LUNCHEON SPRING/SUMMER SOUNDING OUT 2016 2 CUBA MID-WINTER 33 DINNER GIFTING TO THE 6 ALBANY ACADEMIES NEWS & MADE EASY 34 ANNOUNCEMENTS Editor: Ann Wendth, Director of Institutional Advancement Associate Editor: Alexis “Biz” Deeb ’08, Marketing and Communications 7 CAMPAIGN UPDATES FRANK O’BRIEN Associate 36 MEMORIAL HOCKEY Contributors: Tom Washington, Simon Balint ’16, Katarina Lichak ’16, Alina Keegan Daley ’06 , Dr. James FitzGerald ’57, Dr. Douglas M. North ’58, MAKING THE RIGHT GAME Caroline Hessberg Taylor ’71 8 MOVE Photography: Alexis “Biz Deeb ’08, Tom Wall, iSmile Studios, Loni Hetman, T.R. Laz Photography, Bob Neudel, EMH Photography ADMISSIONS Design: Evolving Door Design Q&A WITH JOAN 37 EVENTS CALENDAR Printing: Fort Orange Press 10 DEMBINSKI ’55 A2, The Albany Academies Magazine, is published twice a year by the COMMENCEMENT Institutional Advancement Office and sent to alumni/ae, parents, 38 grandparents, donors, friends, and other educational institutions. Comments HONORS PROJECTS are welcome and should be addressed to Director of Institutional 14 NEW BOARD Advancement, The Albany Academies, 135 Academy Road, Albany NY, 12208 or email [email protected]. A SPECIAL WELCOME 42 MEMBER Board of Trustees 15 DONNA RUGGIERO Jennifer Amstutz P’19, ’21 Dr. Hyacinth Mason P’19 A TRIBUTE TO William J. Belleville, Jr. ’89 George C. McNamee ’64 P’12, ’16 42 E. STEWART M. Christian Bender ’78 P’15, ’20 Cornelius D.