Rejuvenating the Urban by Hip-Hop Culture
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ARCHITECTURE DEPARTMENT CHINESE UNIVERSITY OF HONG KONG 2006-2007 DESIGN REPORT MASTER OF ARCHITECTURE PROGRAMME \ THE CONGRUOUS PAIR: CULTURE AND ARCHITECTURE - REJUVENATING THE URBAN BY HIP-HOP CULTURE CHEUNG Kwok Lun, Alan May 2007 u m^^mmm i^^immrn^xmrnimfmimmm '^ ^^mmmmm m Wi giiiliWiii _ _ _ _ I mi .• ‘. ':..:‘ • . ‘ ••‘ V _ i r mmmmmmm —^―^ . _ HDESiGM(iD Department of Architecture The Chinese University of Hong Kong Master of Architecture 2005-2007 DESIGN REPORT THE CONGRUOUS PAIR: CULTURE AND ARCHITECTURE rejuvenating the urban by hip-hop culture Alan Cheung Kwok-lun Graduation: May 2007 cOl Manifesto c02 Concept c03 Strategy 31 34 [Z ] C Rooted in earth and nurtured with culture, a building assimilates naturality with the place. Its characters eviove and glow DEVITALIZATION OF THE OLD CULTURAL INJECTION OF THE NEW ^ Roots and branches of the old trees act as the design concept. The old tree represents the characteristics of old city image in Kwun Tong, as tradition, context and memory. The extension and reborn of its roots and branches indicates the future possibilities of urban regeneration. In order to allow the reborn of roots and branches, extending to water becomes critical. m I r» - , ‘ • ]/ conceptual renderings Revitalization process and the injection of new culture (i.e. hip-hop culture) will be carried on simultaneously. A ne scenario will be created with the combination of its own characteristic and a new culture in a sustainable way. Revitaliza tion process focuses on old buildings along Hoi Yuen Road. The injection of new culture includes architecture related hip-hop which mainly locates along the waterfront area, as a connector between the future Kai Tak Redevelopment an Kwun long MTR Station. The design will help increase the human flow from MTR Station to the waterfront area by providing appropriate linkag along Hoi Yuen Road. Hip-hop facilities as the architectural prototypes will be built as the citizens' visual experience alon the path in the way of revitalization process. Leading to the waterfront area, permanent hip-hop facilities either in rei velopment process or from scratch will be provided as the attraction to citizens and also the hub for connecting Kai redevelopment area in the future. Tree roots and branches penetrates into the main street in the industrial and commercial area in order to revitalize area. A floating bridge is created to allow vertical circulation movement and cross-building interaction. Branches insert into and out of the buildings to create a sense of community from the ground to the building itself. Li demountable , n anizab/ep o ipatirvQ ® accessible P^®®® cSi^e RETAIL STUDIO PERFORMANCE EXHIBITION hip-hop people | N: normal people Based on the research findings of hip-hop culture, 4 different programs . in the design project 1/.studio (dance, audio-mixing & graffiti) 2/ performance space (dance & music) 3/ exhibition 4/ retail -——.1 1 Y• r-: • ’ -'A '4 i f '-—-J \ / -- .SJ Y £2 (-r' J LJ\ particle system j field ^^ C maya t (^^^^^gravity^^^^^^^ ‘ ^[^agnitude^ g (^^^^^ection^j^^^ ^^^C^^m ^^^^^^^^ (^^^^urfac^^^^^^ (^^^^gjrve^^^^^ (^^^^^olume^^^^^ ^^agn itud^ c radial ) latior^ ^^x. diistanc ^ turbulence iltud^ CT^rate^^ (^^speed^^ ^^istance^^ (^^rectloT^ c particle/sec emisstion spee min/max distar ,4 directionX [0/1] ^^teni jatio^^ [O-infinity] [O-infinity] [0.00-lnfinity] [0.00-infinit^ . directlonY [0/1] dIrectlonZ [0/1] 0 ^^x. d istan^^ optional vortex ^^tonseive^^ C^aynamlc"^ weight of particle conservation of momentum [0.00-1.00] [0.00-1.001 [life forever] [constant] [random range] [lifespanPP only] Maya's particle system structure for generating the design Uneven _ of pedestrian flow. Site measurement data of various pedestrian flow is fed into particle system in Maya. It is a dynamic^ system which receives the information from real survey, as it is the key factor that influences the iite. By using the sys-: tern through calculation, possible building geometry, flowing pattern and the formation of space a -e regenerated, which can further Inform the architectural design in the later part. [ ] ] \ •", • • ( ‘ - • - -i \ iMI^^ Hoi Yuen Road field particle system c ) pedestrian flow data from MTR station Ho Yuen Road 0900 1200 2100 49 237 54 CT^ gravity ^^ ^^magnitude^^ 9.80 10.00 fixed value for easy comparison CT rate ) of particles value for easy comparison radial industrial office/ ) /office developing buildings buildings cHsta ce ) infinity disappearance of particles c ^^magnitude^^ low high ^^^^^^ recti (perp. to surface) representation of human out from low high refer to above table of pedestrian flow ^max. distan^^ low hiqh ^n^of partldes^ varied (10 rounds) the radial effect for particle repulsion is taken for comparison between I/O buildings and O/D buildlings. 'oynamic ^ •00 rmal behaviour of particles C‘weight C conserve ) 0.99 )re realistic properties of particles ^^Hifespan^^^ live sudden disappearance of particles per particle'^ rgbPP expression sorting out of random particles for design Cattribute ^ (dynamic expression for color of particles) ri '‘ _ ( Maya's particle system structure for generating the design in the industrial area along Hoi Yuen Road n~2 i , programs I 1/ THEATRE waterfront area 2/ RETAIL particle system 3/ EXHIBITION pedestrian flow data along Hoi Yuen 0900 1200 2100 gravity weekday 557 288 131 323 c weekend 77 172 175 131 9.80 realistic of particles CL rate ) 10.00 value comparison radial ) c programs buildings water ^^^agnitud^^ … -.varied low high 20.00 value comparison ^^ttenuatio^^ … " high low low c distance infinity sudden disappearance of particles ^max. distanc^ … " high low low representation of human out from the radial effect for particle repulsion is for direction directionX,Z buildings and water edge only, for programs, c ) idia) effect creates particle attraction refer to ab I of pedestrian flow ^^^of partide^^ varied (2 rounds ;of weekday & weekend) programs ^^magnitude^^ "varied dynamic^^ •00 normal behaviour of particles C^welght^^ magnitude (radial + turbulence) depending on daily occupant performance ( conserve ) 0.99 more realistic properties of particles live forever no sudden disappearance of particles per partide^ rgbPP expression i sorting out of random particles for design Cattribute ^ (dynamic expression for color of particles) exhibition Maya's particle system structure for generating the design in the waterfront. X possible pedestrian flow patterns in watrerfront area simulated by particle system in Maya overall pedestrian flow pattern in watrerfront area simulated by particle system in Maya J C„ t J The generated 3D flow pattern is then developed into of sections. The intensity of the red color indicates the density of inter-crossing pedestrian traffic. development - sectional cut r.. LH] I ... -j •‘ • ^ •“**^ f - r- • 1 ,^ ” •,’ - ••+-, ,, --.->5 •• \ R 7 1 —. ‘ —• i \ '.r i 1 F A \ , / f ^ ( V . • _ r.. V , I \ / ^.• " .)i I V , i i- 1 ,1 ^^‘ …. J LJ L Si -.1 u •J L … J u \. / 1 lJ 2_y The 3D sectional model is further developed into triangulated facade model. For easier visualization , the number of triangles is reduced. development - triangulation J i ) J OPEN AREA LINK WITH HOI YUEN Overall flow and programmating pattern (view from waterfront) PEDESTRIAN WALKWAY Overall flow and programmating pattern (view from industrial area) L An elevated walkway is designated to connect the MTR station to waterfront area, mainly on the podium level of the indus trial buildings. Along the walkway, specific buildings are chosen to be injected with different hip-hop programs. The chosen buildings are either possesses with lower marketing value or their use or function begin to change. Cafes, restaurants and open spaces are provided along the sides of the walkway, mainly located on the podium or roof terrace of the buildings Escalators are installed to facilitate the vertical connection with the ground. overall parti diagram 1 ••• …•‘ ....... > I r ••••• •••,. •••••• "V 1" main public pathway main public pathway dancing space main public pathway adjacent to dancing s pass through dancing space enclosed by main public pathway pass through several dancing pocket spaces SHOPPING MALL ••• s — ;T KAI TAK ^tiiiir ii • i “•••* •• Towards the waterfront area, three new buildings are designed in order to revitalize this quiet area. Theatre, shopping ma and exhibition hall are placed on the sides of the walkway. Large open space platform is served as a junction point betwee the bridge linked to Kai Tak redevelopment area and industrial area. Exhibition hall acts the focal point along the journey Another direct pathway is created to allow efficient access to bus, mini-bus stations and ferry pier. programmatic diagram r ( --^ n rr~n ---1 J I 4 V •…” u L: siteplan scale: LJ t EEBSE section AA' scale: 1:2500 N V. •• r- J 9 10 11 12 13 12 13 14 15 15 16 17 18 19 20 18 19 20 21 22 23 24 22 23 24 1 II 11 II II 1 [ II II II 1 1 II 11" •~ir II II 1 1 II ir 11 II II ll 1 I—ir 1 II II II .II 1 [ II II II 1 1 II ][ II II 1 1 II II II II II II 1 1 II II II II 1 [ II 11 II 1 1 II. -JL i .JL. 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