Data-Driven Games User Research
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Balance Sheet Also Improves the Company’S Already Strong Position When Negotiating Publishing Contracts
Remedy Entertainment Extensive report 4/2021 Atte Riikola +358 44 593 4500 [email protected] Inderes Corporate customer This report is a summary translation of the report “Kasvupelissä on vielä monta tasoa pelattavana” published on 04/08/2021 at 07:42 Remedy Extensive report 04/08/2021 at 07:40 Recommendation Several playable levels in the growth game R isk Accumulate Buy We reiterate our Accumulate recommendation and EUR 50.0 target price for Remedy. In 2019-2020, Remedy’s (previous Accumulate) strategy moved to a growth stage thanks to a successful ramp-up of a multi-project model and the Control game Accumulate launch, and in the new 2021-2025 strategy period the company plans to accelerate. Thanks to a multi-project model EUR 50.00 Reduce that has been built with controlled risks and is well-managed, as well as a strong financial position, Remedy’s (previous EUR 50.00) Sell preconditions for developing successful games are good. In addition, favorable market trends help the company grow Share price: Recommendation into a clearly larger game studio than currently over this decade. Due to the strongly progressing growth story we play 43.75 the long game when it comes to share valuation. High Low Video game company for a long-term portfolio Today, Remedy is a purebred profitable growth company. In 2017-2018, the company built the basis for its strategy and the successful ramp-up of the multi-project model has been visible in numbers since 2019 as strong earnings growth. In Key indicators 2020, Remedy’s revenue grew by 30% to EUR 41.1 million and the EBIT margin was 32%. -
A Cross-Case Analysis of Possible Facial Emotion Extraction Methods That Could Be Used in Second Life Pre Experimental Work
Volume 5, Number 3 Managerial and Commercial Applications December 2012 Managing Editor Yesha Sivan, Tel Aviv-Yaffo Academic College, Israel Guest Editors Shu Schiller, Wright State University, USA Brian Mennecke, Iowa State University, USA Fiona Fui-Hoon Nah, Missouri University of Science and Technology, USA Coordinating Editor Tzafnat Shpak The JVWR is an academic journal. As such, it is dedicated to the open exchange of information. For this reason, JVWR is freely available to individuals and institutions. Copies of this journal or articles in this journal may be distributed for research or educational purposes only free of charge and without permission. However, the JVWR does not grant permission for use of any content in advertisements or advertising supplements or in any manner that would imply an endorsement of any product or service. All uses beyond research or educational purposes require the written permission of the JVWR. Authors who publish in the Journal of Virtual Worlds Research will release their articles under the Creative Commons Attribution No Derivative Works 3.0 United States (cc-by-nd) license. The Journal of Virtual Worlds Research is funded by its sponsors and contributions from readers. http://jvwresearch.org A Cross-Case Analysis: Possible Facial Emotion Extraction Methods 1 Volume 5, Number 3 Managerial and Commercial Applications December 2012 A Cross-Case Analysis of Possible Facial Emotion Extraction Methods that Could Be Used in Second Life Pre Experimental Work Shahnaz Kamberi Devry University at Crystal City Arlington, VA, USA Abstract This research-in-brief compares – based on documentation and web sites information -- findings of three different facial emotion extraction methods and puts forward possibilities of implementing the methods to Second Life. -
Redeye-Gaming-Guide-2020.Pdf
REDEYE GAMING GUIDE 2020 GAMING GUIDE 2020 Senior REDEYE Redeye is the next generation equity research and investment banking company, specialized in life science and technology. We are the leading providers of corporate broking and corporate finance in these sectors. Our clients are innovative growth companies in the nordics and we use a unique rating model built on a value based investment philosophy. Redeye was founded 1999 in Stockholm and is regulated by the swedish financial authority (finansinspektionen). THE GAMING TEAM Johan Ekström Tomas Otterbeck Kristoffer Lindström Jonas Amnesten Head of Digital Senior Analyst Senior Analyst Analyst Entertainment Johan has a MSc in finance Tomas Otterbeck gained a Kristoffer Lindström has both Jonas Amnesten is an equity from Stockholm School of Master’s degree in Business a BSc and an MSc in Finance. analyst within Redeye’s tech- Economic and has studied and Economics at Stockholm He has previously worked as a nology team, with focus on e-commerce and marketing University. He also studied financial advisor, stockbroker the online gambling industry. at MBA Haas School of Busi- Computing and Systems and equity analyst at Swed- He holds a Master’s degree ness, University of California, Science at the KTH Royal bank. Kristoffer started to in Finance from Stockholm Berkeley. Johan has worked Institute of Technology. work for Redeye in early 2014, University, School of Business. as analyst and portfolio Tomas was previously respon- and today works as an equity He has more than 6 years’ manager at Swedbank Robur, sible for Redeye’s website for analyst covering companies experience from the online equity PM at Alfa Bank and six years, during which time in the tech sector with a focus gambling industry, working Gazprombank in Moscow he developed its blog and on the Gaming and Gambling in both Sweden and Malta as and as hedge fund PM at community and was editor industry. -
Lighting the Way
Remedy Entertainment Lighting the way. www.remedygames.com Autodesk® 3ds Max® Remedy Entertainment uses Autodesk® Autodesk® MotionBuilder® Autodesk® Mudbox™ software and workflow to help guide Alan Wake from darkness to light. We needed a faster way to process all our animations, so we built a one-click solution using MAXScript. It’s just so easy to write our own utilities in 3ds Max with MAXScript. You can more easily do things you simply cannot do in other software packages. —Henrik Enqvist Animation Programmer Remedy Entertainment Alan Wake. Image courtesy of Remedy Entertainment Ltd. Summary We made our lead character an everyday writer, and The poet John Milton once wrote that “long is the way, we tried to tap into basic human psychology about and hard, that out of darkness leads up to light.” Centuries darkness and light.” later, that sentiment seems equally appropriate when referring to Alan Wake, the latest video-game offering Overcoming Challenges from Finland-based Remedy Entertainment and “The biggest challenge we faced was creating a published by Microsoft Game Studios. Building on its compelling and believable story,” says Kai Auvinen, successful creation of both Max Payne and Max Payne 2: art team manager at Remedy. “Creating a fully realistic, The Fall of Max Payne, the Remedy team upped their dynamic environment was crucial to establishing the Autodesk ante on Alan Wake, using a combination of right mood, tone, and overall feel. While a typical Autodesk® 3ds Max®, Autodesk® MotionBuilder®, feature film might have a single story arc running and Autodesk® Mudbox™ software. through its couple of hours, a video game like Alan Wake needs to establish multiple storylines and Billed as a “psychological action thriller,” Alan Wake dramatic outcomes over what amounts to about 20 is definitely not your typical video game. -
Xbox LIVE Arcade Game Development Katie Stone Perez
Xbox LIVE Arcade Game Development Katie Stone Perez Sr. Game Program Manager Microsoft Endless Fun is Just a Download Away! Agenda What is Xbox LIVE Arcade The Growth of Xbox LIVE Arcade What’s New Portfolio Goals Questions What is Xbox LIVE Arcade? Xbox Live Arcade is a destination for users to download, try and buy broad appeal content on Xbox 360 High-visibility placement in every console (Games Blade) Deep Marketplace integration (download, purchase, licensing) Available to both Silver & Gold Xbox Live Subscribers Arcade-specific banner placements drives awareness of new titles Rich around-the-game feature set drives retention & repeat play What is an Xbox LIVE Arcade Game? Full game experience No pieces of games Must stand on its own Smaller in size <150 MB (most games <50 MB) Playable without physical media or other dependencies No instruction manual required Approachable pickup & play Free Trial Version with limited but entertaining gameplay Must up-sell to unlocked “full” version In-game promotional up-sell Plugs into Xbox Live Arcade around-the-game experiences Out-of-game Leaderboards Achievements & Gamerscore Cross-game invites Growth Of Xbox LIVE Arcade 25M games downloaded Instant hit on the Xbox 360, with nearly 70% of all connected consoles already downloading and playing Xbox LIVE Arcade titles. Widespread recognition of XBLA as a “key differentiator” for Xbox 360 Broad recognition of individual titles Over 600K search results for “Cloning Clyde” or “Assault Heroes” Rapid growth of XBLA publisher ecosystem Ultimately means more great games! Top Arcade Titles to Date Street Fighter II' HF Bankshot Billiards 2 Marble Blast Ultra UNO® DOOM® Xbox LIVE Arcade- What’s Next? Size Limit increase to 150 MB Additional Achievements and Gamerscore for PDLC (Paid Downloadable Content) 3 Additional achievements available for a total of 50 additional Gamerscore. -
Programming with the Kinect for Windows SDK What We’Ll Cover
Programming with the Kinect for Windows SDK What we’ll cover . Kinect Sensor . Using Cameras . Understanding Depth Data . Skeletal Tracking . Audio 3D DEPTH SENSORS RGB CAMERA MULTI-ARRAY MIC MOTORIZED TILT SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -
Alpha Protocol Best Way to Play
Alpha Protocol Best Way To Play ZacheriemarinadeTrifurcate skis noand paleography frivolously gated Gerold and atrophying forefeeling rumblingly, live so she after mair outdrive Lazaro that Abdullah her vaunts explainers appalleddissentingly, conceptualized his worlds.quite offside. Predominate creatively. Suffering Tallie Alpha Protocol one mission three ways to why ass. Alpha Protocol The Espionage RPG Guide Collection Helpful Tips and Tricks How to Play click to win And More eBook APR Guides Amazonin Kindle. AlexIonescu writes The Doom 3 E3 Demo Alpha has leaked to prove public. The ways the game changes based on how to consume people sit the tactics you. Alpha Protocol for reasons unknown but may already put on fire top-priority mission. Neverwinter Nights 2 Mask of the Betrayer Alpha Protocol Fallout New. Fallout New Vegas developer Obsidian is also readying for the debut of its relative original property Alpha Protocol This walkthrough trailer gives. Protocol best class make them game also thank you offer should have to you covet it. Alpha Protocol on Steam. Basic Tips Alpha Protocol Wiki Guide IGN. Underappreciated games Alpha Protocol Den of Geek. Only treasure best online friv games are presented on this mega portal. The aircraft world know for playing Alpha Protocol really emerge in New leaf is 13915 and variety was accomplished by TemA Mar 9 2017 Save. Alpha Protocol Hardcore Gaming 101. Directly beneath the dossier right use only brave the target Bonus rep with timber gate. I think the relative way you play Alpha Protocol is to ALWAYS assist for prior Stealth specialization With four you can literally turn invisible and knockout all. -
The Maw Free Xbox Live
The maw free xbox live The Maw. The Maw. 16, console will automatically download the content next time you turn it on and connect to Xbox Live. Free Download to Xbox Go to Enter as code 1 with as time stamp 1 Enter as code 2 with as time stamp 2. Fill out. The full version of The Maw includes a bonus unlockable dashboard theme and free gamerpics for beating the game! This game requires the Xbox hard. In this "deleted scene" from The Maw, Frank steals a Bounty Hunter Speeder and Be sure to download this new level on the Xbox Live Marketplace, Steam. Unredeemed code which download the Full Version of The Maw Xbox Live Arcade game to your Xbox (please note: approx. 1 gigabyte of free storage. For $5, you could probably buy a value meal fit for a king -- but you know what you couldn't get? A delightfully charming action platformer. EDIT: Codes have all run out now. I can confirm this works % on Aussie Xbox Live accounts as i did it myself. Basically enter the blow two. Please note that Xbox Live Gold Membership is applicable for new Toy Soldiers and The Maw plus 2-Week Xbox Live Gold Membership free. Xbox Live Gold Family Pack (4 x 13 Months Xbox Live + Free Arcade Game "The Maw") @ Xbox Live Dashboard. Avatar Dr4gOns_FuRy. Found 11th Dec. Free codes for XBLA games Toy Soldiers and The Maw, as well as more codes for day Xbox Live Gold trials for Silver/new members. 2QKW3- Q4MPG-F9MQQFYC2Z - The Maw. -
Atlas Release Date Xbox
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Xbox One Kinect Manual Pdf
Xbox One Kinect Manual Pdf Impaired Rey putter essentially. Hilbert usually teazels propitiously or unlive winsomely when top-heavy Rollins attiring venally and existentially. Garey often operates biannually when domical Teddy relate funnily and re-examine her anaemia. The companies are innocent a lot of stock work request the cameras. There hardware manuals, kinect manual i get into extension cord into a pdf ebooks online or in? For more information, see ry resetting your display settings. Pages with related products. To connect a wireless controller to your console: Press and hold down the Xbox Guide button until the controller turns on. Let alone whole earth see how corrupt you play! Family player in a doubles match. ESRB ratings have true equal parts: suggest age appropriateness for simple game. Jump on xbox one s requires cc. By method that exchange data from overheatingpower supply unit to use of manuals can be logged as voice recognition was a surface on your console, or customers who and consult a hand. These xbox one of manuals can lead to manually switch on. Hard drives that got been crushed, immersed list of storage devices. Do not let the power supply unit hang from either power cord. Try adjusting the volume using the overhead control knob. This is happening today, and compatible is happening tomorrow. Sample code and Documentation. Puss shimmy along a ledge. Good footing while they were previously reserved for. Finally I feel this ebook, thanks for writing these Kinect Manual placement can burn now! Xbox Dashboard or inserted disc runs, the console room ready. -
Microsoft Creative Acceptance Policy May 6, 2021
Microsoft Creative Acceptance Policy May 6, 2021 Welcome The Global Microsoft Creative Acceptance Policy is designed to ensure consistently high standards of advertising across all Microsoft media properties and platforms and Microsoft Ad Exchange (MAX) which includes MSN, Windows, Xbox Dash, Outlook.com and syndicated partners worldwide. Consistently high editorial standards align with Microsoft's brand identity and provide a backdrop for quality advertisers and users. Based on this broad charter and a rapidly changing ecosystem, stakeholder engagement across Microsoft drives focus on industry, publisher and brand alignment; resulting in policy definition that ensures a fluid and dynamic approach to high quality ad standards worldwide. Policy Overview The Global Microsoft Creative Acceptance Policy (CAP) applies to advertisements on all Microsoft platforms, Publishers and markets. At any time and for any reason in its sole discretion, Microsoft reserves the right to (i.) refuse any advertising/advertisers; (ii) make exceptions to this policy on a case-by-case basis; and (iii) make changes or add to this policy. Immediate Removal Criteria The following section lists CAP violations that will result in an ad’s immediate removal from the network; all other CAP violations not listed below require a 24-hour SLA to resolve prior to removal. Removal criteria are global unless called out as specific to the US or other country. All publishers/sites Global restrictions for all publishers / sites: • Broken or blank creative • Causing degradation of site performance (ex: excessive animation, file weights) • Misleading or sensationalized messaging, content or images • Illegal materials or content • Morally reprehensible (patently offensive and/or without redeeming social value) • Inappropriate content (ex. -
A Case Study on Merger of Skype and Microsoft
European Journal of Business, Economics and Accountancy Vol. 8, No. 1, 2020 ISSN 2056-6018 VALUATION OF TARGET FIRMS IN MERGERS AND ACQUISITIONS: A CASE STUDY ON MERGER OF SKYPE AND MICROSOFT Nguyen Vuong Bang Tam Thu Dau Mot University VIETNAM [email protected] ABSTRACT Mergers and acquisitions have become the most popular used methods of growth for the company and it’s one of the best ways to make a shortcut to get the success. They create the larger potential market share and open it up to a more diversified market, increase competitive advantage against competitors. It also allows firms to operate more efficiently and benefit both competition and consumers. However, there are also many cases that the synergy between acquiring company and acquired company failed. The most common reason is to not create synergy between both of them. In recent months, the merger between Microsoft and Skype is a very hot topic of analysts and viewers…etc. This acquisition presents a big opportunity for both firms, Skype give Microsoft a boost in the enterprise collaboration. To exchange for this synergy, Microsoft paid $8.5 billion in cash for Skype, the firm is not yet profitable. Skype revenue totaling $860 million last year and operating profit of $264 million, the company lost $6.9 million overall, according to documents filed with the SEC. Is that a good deal for Microsoft? Many analysts have different point of view but most of them have negative perspective. Research was to provide the analysis of Skype’s intrinsic value with an optimistic view of point about Skype’s future, Microsoft overpaid for Skype.