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11. Uma Análise Da Indumentária Em Mortal Kombat: Histórico E Evolução
DOI: 10.5007/1807 -9288.2012v8n2p196 UMA ANÁLISE DA INDUMENTÁRIA EM MORTAL KOMBAT : HISTÓRICO E EVOLUÇÃO Régis Puppim * RESUMO : O presente artigo procura analisar a evolução das imagens dos personagens de jogos eletrônicos, sobretudo em suas indumentárias, com estudo de caso em Mortal Kombat , nas suas versões 1, 2, 3, 4 e Armageddon , respectivamente lançadas em 1992, 1993, 1995, 1997 e 2006. Nesta iniciativa, tivemos a oportunidade de registrar a importância recreativa e cultural que os games exercem sobre na sociedade contemporaneamente. Alé m disso, demonstramos que as novas tecnologias e ferramentas desenvolvidas nos referidos jogos incorporam recentemente, com muita propriedade, alguns aspectos do comportame nto humano referente ao vestir, fato que evidencia a preocupação dos criadores de jo gos em atender e superar as expectativas daqueles que jogam, em relação às roupas que os personagens vestem. Ao longo do recorte temporal estudado, notamos que foram agregadas características de interatividade, melhorias de desenvoltura ao longo do jogo e de representação gráfica, princípios de design e maior funcionalidade, tornando o jogo cada vez mais sofisticado. PALAVRAS-CHAVE : Mortal Kombat. Game design. Figurino. Design de a parência. Enquanto para o teatro existem noções de criação de figurino desde a Grécia Antiga, nos teatros de arena, segundo MENDONÇA (2006), enquanto que para o videogame , os game designers vieram a preocupar-se apenas quando a tecnologia, que revoluciona cada vez mais os jogos, permitiu a utilização de recursos gráficos mais sofisticados. Ao estudarmos a história do videogame , notamos que o pioneiro Ralph Bear criou, em 1951, a primeira “máq uina de jogos” considerada um videogame , segundo WINTER 1. -
Krypt Guide 1 Mortal Kombat: Deception
Mortal Kombat: Deception Row A Koffin Requirements Reward AA 221 Sapphire koins Quan Chi’s Attack AB Krypt key Golden Desert Arena — Netherrealm E-2 AC 63 Sapphire koins 397 Gold koins AD 148 Platinum koins Edenia Realm Map AE 137 Platinum koins 371 Jade koins AF Krypt key Chou Jaio Video — Orderrealm B-6 AG 121 Ruby koins Puzzle Kombat Ladder AH 158 Ruby koins Torture Concept AI 201 Gold koins Kabal Story Board AJ 186 Sapphire koins Sindel’s Alt Bio AK 127 Sapphire koins Konquest Layout AL 223 Platinum koins Liu Kang’s Tomb Render AM Krypt key Nightwolf’s Alt Costume — Netherrealm A-4 AN 179 Sapphire koins Noob Story Board AO 612 OnyX koins Scorpion Kata Test AP 202 Platinum koins MK4 Scorpion Render AQ 352 Platinum koins Jade’s Alt Bio AR 192 Ruby koins Ermac Early Concept AS Krypt key Sub-Zero’s Alt Bio — Earthrealm C-3 AT 155 Platinum koins Sindel Story Board Krypt Guide 1 Mortal Kombat: Deception Row B Koffin Requirements Reward BA 193 Sapphire koins Kira Story Board BB 681 Platinum koins MK4 3D Test BC 108 Sapphire koins Dragon King Render BD 117 Gold koins 602 Sapphire koins BE 213 Platinum koins MK Chess Concept BF 113 OnyX koins Scorpion vs. Sub-Zero BG 352 Ruby koins 297 Sapphire koins Liu Kang’s Tomb Arena — Earthrealm H-6 BH Krypt key between 3am and 7am Liu Kang’s Bio — Earthrealm H-4 (beat BI Krypt key Konquest first) BJ 198 Gold koins Chamber Death Trap Concept BK 106 Platinum koins 4 Player Concept BL 87 Jade koins Evil Yin Yang Concept BM 97 Gold koins 659 Platinum koins BN 88 OnyX koins Nightwolf Concepts BO 269 Ruby -
Mortal Kombat Trilogy - N64 Move List
MORTAL KOMBAT TRILOGY - N64 MOVE LIST U = Up/Jump B = HP = High Punch D = Down/Crouch A = LP = Low Punch F = Forward/Toward C ↑ = HK = High Kick B = Back/Away C → = LK = Low Kick C ← / R = BL = Block C ↓ / L = RN = Run Babalities & Friendships: You must not press BL in the final round. Mercy: (Hold RN), D, D, D (Release RN) Perform at the end of the third round. Animality: Must perform a (Mercy), then defeating them again in round 3. Stage Fatalities: Pit, Subway, Bell Tower, Pit 3, Scorpion's Lair, Kombat Tomb, Deadpool * = Difference between N64 and PS Versions of MKT Baraka Special Moves: Blade Spark: D, B, HP Blade Fury: B, B, B, LP Blade Swipe: (B + HP) Blade Spin: F, D, F, BL (Keep Tapping BL, Hold B or F to move) Finishers: Fatality 1 - Blade Decap: B, B, B, B, HP (*Close) Fatality 2 - Blade Impale: B, F, D, F, LP (*Close) Babality: F, F, F, HK (Anywhere) Friendship - Present: D, F, F, HK (Anywhere) Animality - Vulture: (Hold HP), F, B, D, F (*Close) Brutality: HP, HP, HP, LP, LP, BL, HK, HK, LK, LK, BL (Close) Stage: (Hold BL) LK, RN, RN, RN, RN (Close) Cyrax Special Moves: Green Net: B, B, LK Short Bomb: (Hold LK), B, B, HK Long Bomb: (Hold LK), F, F, HK Teleport: F, D, BL Air Throw: (Victim in air) D, F, BL, (Cyrax rushes in) LP (Throws) Finishers: Fatality 1 - Chopper: (Hold BL), D, D, U, D, HP (Anywhere) Fatality 2 - Self-Destruct: (Hold BL), D, D, F, U, RN (Close) Babality: F, F, B, HP (Anywhere) Friendship - The Charleston: RN, RN, RN, U (Anywhere) Animality - Shark: (Hold BL), U, U, D, D (Close) Brutality: HP, HK, HP, HK, -
MORTAL KOMBAT 9 and 10 Armageddon
MORTAL KOMBAT 9 and 10 Armageddon. The forces of Light have failed to stop Shao Khan from achieving ultimate power atop the Pyramid. Blaze has been defeated; The forces of Earthrealm, Outworld, and Netherrealm have been slaughtered. Only Raiden and Shao Kahn remain. Before Raiden could be struck down, he used the power of his amulet to send a message to his past self- changing the future. In the past, the tournament that will decide the fate of Earthrealm is about to begin. Raiden will receive a message from his future self when it starts; “He must win.” The deadliest forces in Mortal Kombat history are ready to test their might. Whose side are you on? Take +1000 KP (Kombat Points) to prepare yourself for Kombat. Timeline The events described above have (mostly) reset the Mortal Kombat timeline; by default, you will start out a few days before the next Mortal Kombat tournament on Shang Tsung’s island. Though there are a few fighters in the tournament that are here for their own reasons, the two main sides belong to Outworld and Earthrealm. Outworld has won the Mortal Kombat tournament nine times now, thanks to their champion; the mighty Goro. If they win again, their emperor, Shao Kahn, will have free reign to add Earthrealm to his empire. If the timeline goes unchanged from here, Liu Kang will defeat Goro in the tournament. Afterwards, Shao Kahn will announce a new tournament in Outworld- with the prize for Earthrealm being the relinquishment of his claim to Earthrealm, forever. Liu Kang and Kung Lao will win the tournament, however Shao Kahn will murder Kung Lao and invade Earthrealm anyways with the help of Quan Chi, a Netherrealm demon, in an attempt to merge Outworld and Earthrealm together using the souls of fallen Earthrealmers as a catalyst. -
Ultimate Mortal Kombat 3
Ultimate Mortal Kombat 3 Move and Finishers List ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Legend • LK = LowKick = ( B ) • LP = LowPunch = ( A ) • HP = HighPunCh = ( X ) • HK = HighKick = ( Y ) • BlocK = RT or RB • RuN = LT or LB • F = Forward = • B = Backward = • U = UP = • D = DOWN = ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::: Finishers if you enemy runs out of health after the last round you can finish him by doin a last davasting action.all finishers require the correct button combination and the correct distance to the oponent FATALITY: a move to finaly deafeat your enemy . Stage Fatality: This type of Fatality can only be perfomed on 4 stages(Saho Kahn's Tower, The Pit III, The Subway and Scorpion's Lair). In order to perform this fatalily defeat your opponent on one of the selected stages and perform the button combination. All Stage Fatalities are performed in the Close position. to choose a stage enter the code belong to the stage.look in the secrets Kombat code section for cdes Friendship: with this move you can do something nice to your opponent. To perform a Friendship, you must not Block in the winning round. Babality: Turn your opponent into a whiny baby. To perform a Babality, you must not Block in the winning round. Mercy: This moves gives your opponent a little health back so he can come back into the Fight .Also a Mercy is required to do a Animality . In order to do a Mercy you have to win on your third round and perform the following combination: Hold Run(Down, Down) Release Run.(past sweep distance) Animality: you turn into an Animal and Finish your opponent off. -
Mortal Kombat 3 Moves List
Mortal Kombat 3 Moves List Shang Tsung Special Moves: Single Fireball: , , X Double Fireballs: , , , X Triple Fireballs: , , , , X Triple Ground Fireballs: , , , C Finishing Moves: Fatality 1: Hold A, , , , (close) Fatality 2: Hold A, Y, B, Y, B (close) Animality: Hold X, Y, Y, Y, release X (sweep) Babality: Y, Y, Y, C Friendship: C, Y, Y, Stage: , , , A Morphs: Cyrax: B, B, B Jax: , , , A Kabal: A, B, Z Kano: , , B Kung Lao: Y, Y, B, Y Liu Kang: , , , , (360° forward) Nightwolf: , , Sektor: , , , Y Sheeva: , , , C Sindel: , , , C Sonya: + Y + A + B - A, PSX, PS2, X, GC, SG, SN Sonya: Y + B + A - PC Stryker: , , , Z Sub-Zero: , , , X Smoke: , , , A - SG Combos: C, X, X, A, + Z (28%) X, X, A, + Z (22%) Z, Z, + Z (19%) Sindel Special Moves: Fireball: , , A Air Fireball: , , C (while jumping or floating) Wave Dizzy: , , , X Float: , , , Z (Press B to land) Finishing Moves: Fatality 1: Y, Y, B, Y, B (sweep) Fatality 2: Y, B, B, Y + B (close) Animality: , , , X (close) Babality: Y, Y, Y, Friendship: Y, Y, Y, Y, Y, Y, Stage: , , , A Combos: X, X, + X (19%) Z, X, X, + X (27%) Z, X, X, A, Z (33%) X, X, A, Z (25%) Z, Z, + Z (19%) Jax Special Moves: Bionic Yush: , , Z Single Shot: , , X Double Shot: , , , , X Ground Smash: Hold C for 3 seconds, then release Gotcha Grab: , , A Backbreaker: B (in air) Quadruple Slam: Tap X after throw while keep holding A Finishing Moves: Fatality 1: Hold B, , , , , release B (close) Fatality 2: Y, B, Y, Y, C (full screen) Animality: Hold A, , , , , then release A (close) Babality: , , , C Friendship: -
Hawk Students Walk out to Protest Area Killing
The Class Minnesota of 2021 The Wild poised prepares its for deep run exit during during the challenging NHL post- times season Page 4 QuillMon., May 24, 2021 Vol. 57, No. 8 Page 9 Robbinsdale Cooper High School chs.rdale.org/the-quill 8230 47th Ave. N., New Hope, MN 55428 ALSO INSIDE The shooting of Daunte News HAWK STUDENTS WALK OUT Wright by Brooklyn Center police officer prompts pro- TO PROTEST AREA KILLING tests across the Twin Cities to take action. “Our school board-ad- opted equity policy states in part, ‘we commit to Seniors wrap up ensuring fairness, equity tasks to graduate and inclusion as essential principles of our district.’ I From finishing up their am proud that we celebrate credits to turning in our diversity, promote jus- their Chromebooks, tice and respect all people twelfth graders must and students. Our Unified complete many items District Vision empowers prior to commencement students to amplify their voice. We support the First Page 2 Amendment rights of stu- dents and their desire to peacefully demonstrate Graduation in their efforts to affect change,” Burrage said. In order to ensure dis- trict and building support for the walkout, student organizers worked with Cooper administrators on the protocols for the event. “The leadership from Seniors share our Student Council ap- their future plans proached me about having Photo by TARNUE DAVID a student walkout given the Whether it is joining the The protest, which took place April 19 at the Cooper stadium during seventh period, attracted hundreds of students. recent events and how it is military, attending col- affecting our community,” lege or taking a gap year, By SANDY VUE police brutality, and once it the Cooper stadium at 1:20 students the space to be Cooper Head Principal Mr.