Friendship (anywhere except Friendship: R-R-R-D+R : R-R-BL-R Grenade Close: Hold LK (B-B- closer than sweep): R-LK-R-R-U Babality: D-D-D-HK : F-D-B-U-F HK) Babality: R-R-LK Stage: R-BL-BL-LK Nightwolf: U-U-U Grenade Far: Hold LK (F-F- Stage: BL-BL-HK Standard Combo: HP-HP-BL-LK- : D-F-B-R HK) Standard Combo: LK-LK-HP-HP- LK-HK-LK : Hold LK(F-D-F) or Net: B-B-LK D+HP F-D-F-LK-LK Teleport (can do in air): F-D- Nightwolf : B-D-B-LK BL Arrow: D-B-LP Sonya: D+R+LP+BL Air throw (while you on Knife Throw: D-B-HP Hatchet Uppercut: D-F-HP : F-F-F-HK ground, and victim in air): D- Knife Uppercut: D-F-HP Shadow Shoulder: F-F-LK Sub-Zero: F-D-F-HP F-BL - Then LP to throw. Cannon Ball: Hold LK Glow (reflects missiles): B- (anywhere): D-D-U-D- Grab and Shake: D-F-LP (2.1 B-B-HK Fatality (close): Hold LP (D- HP only) Fatality (close): U-U-B-F-BL F-F-D) Fatality (close): D-D-F-U-R Throw (in air): BL Fatality (far): B-B-D-HP Fatality (close): Hold LP (R- Animality (close): U-U-D-D Fatality (close): Hold LP (F- Animality (close): F-F-D-D BL-R-BL) Friendship: R-R-R-U D-D-F) Friendship (anywhere outside Animality (sweep): Hold HP (R- Babality: F-F-B-HP Fatality (sweep): LP-BL-BL-HK sweep): R-R-R-D R-R) Stage: R-BL-R Animality (close): Hold HP Babality: F-B-F-B-LP Friendship: LK-R-R-D Standard Combo: HP-HP-HK-HP- (BL-BL-BL) Stage: R-R-BL Babality: R-R-R-LK HK-B+HK Friendship: LK-R-R-HK Standard Combo: LK-HP-HP-LP- Stage: U-U-B-LP Babality: F-F-D-D-LK Hatchet Uppercut-Hatchet Standard Combo: LK-HP-HP-LP- Stage: U-U-B-LK Uppercut B+HK 1 Missile: B-F-HP Standard Combo: HP-HP-D+LP- 2 Missiles: F-F-B-B-HP D+HP Sektor Sheeva Gotcha Grab: F-F-LP (tap LP Teleport+Uppercut (can do in Teleport Stomp: D-U to keep punching) Kung Lao air): F-F-LK Stomp: B-D-B-HK Backbreaker (in air): BL Hat Throw: B-F-LP Missile (dumb): F-F-LP Fireball: D-F-HP Quad Slam (after starting a Teleport: D-U Missile (smart): F-D-B-HP Fatality (close): F-D-D-F-LP throw): tap HP Flying Kick (in air): U-D-HK Fatality (sweep): LP-R-R-BL Fatality (close):Hold HK (B-F- Ground Pound: Hold LK Spin: F-D-F-R (tap R) Fatality (over half screen): F) Dashing Punch: F-F-HK Fatality (anywhere): R-BL-R- F-F-F-B-BL Animality (close): R-BL-BL-BL- Fatality (close): Hold BL (U- BL-D Animality (close): F-F-D-U BL D-F-U) Fatality (inside sweep, but Friendship (half screen): R-R- Friendship: F-F-D-F-pause-HP Fatality (far): R-BL-R-R-LK not up close): F-F-B-D-HP R-R-D (pause is to prevent fireball. Animality (close): Hold LP (F- Animality (close): R-R-R-R-BL Babality: B-D-D-D-HK Or you can Hold HP(F-F-D-F) F-D-F) Friendship (over sweep): R-LP- Stage: R-R-R-D release HP, then hit HP.) Friendship: LK-R-R-LK R-LK Standard Combo: HP-HP-HK-HK- Babality: D-D-D-B-HK Babality: D-D-D-LK Babality: D-F-F-HP B+HK Stage: D-F-D-F-LP Stage: D-F-D-LP Stage: D-D-F-F-LK Standard Combo: HP-HP-LP-HK- Standard Combo: HK-HK-D+HP-HP- Standard Combo: HP-LP-HP-LP- HK-LK-B+HK BL-LP-B+HP LK-LK-B+HK 1 Fireball: B-B-HP 2 Fireballs: B-B-F-HP Sindel Liu Kang 3 Fireballs: B-B-F-F-HP Fireball: F-F-LP Top Spin: B-F-LK Fireball High: F-F-HP Volcanic Eruption: F-B-B-LK Fireball (in air): D-F-LK Eye Spark (can do in air): B- Fireball Low: F-F-LP Fly: B-B-F-HK (press BL to B-HP Flying Kick: F-F-HK Morphs land) Ground Saw: B-B-B-R Bicycle Kick: Hold LK Scream: F-F-F-HP Fatality (outside sweep): D- Fatality (anywhere): F-F-D-D- Cyrax: BL-BL-BL Fatality (sweep): R-R-BL-R-BL D-B-F-BL LK Jax: F-F-D-LP Fatality (close): R-BL-BL-R+BL Fatality (close): R-BL-BL-BL- Fatality (anywhere): U-D-U-U- Kabal: LP-BL-HK (FAST) Animality (anywhere): F-F-U-HP HK BL+R Kano: B-F-BL (FAST) Friendship: R-R-R-R-R-U Animality (close): Hold HP (F- Animality (sweep): D-D-U CONT. Babality: R-R-R-U F-D-F) CONT. CONT. Stage: D-D-D-LP Standard Combo: HK-HP-HP-LP-HK