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Atari-49Gamescatalog INTRODUCTION The And It's a System Adventure Begins It's Real Easy You Cen't Beat ou travel All ATARI games are The ATARI Video Com­ through an en­ easy to learn, so puter System game chanted land, everyone can enjoy consists of the game Ysearching for them console, two sets of the golden chalice. right controllers. a power Fortunately, you find it away adapter. a TV antenna before a dragon finds Diffi­ switch box. and the you . To celebrate this culty COMBAT Game ADVENTURE. you Program cartridge dine with PAC-MAN, (to start you off who is as charming as with a bang!) ever. Then, much as The game console you hate to eat and attaches easily to run. it's off to the your television RazakSolar set. (It System to take won 't inter­ part in YARS ' fere with REVENGE ™. regular The Options viewing.) are Unlimited The con­ This is just the trollers and beginning of Game Program car­ the many fan­ tridges plug into the tasies you can console. and open up enjoy on the a world of possibilities. ATARI ® Video Every ATARI product is Computer Sys­ built with strict quality tem'" game. And. control standards there's no end to for dependable per­ the excitement formance. And now, switches let you there's a network of lo­ - because ATARI control the level of cal ATARI repair cen­ creates new Game challenge-so a be­ Program'" cartridges ters, to help keep your ginner can play a sat­ game in good working all the time. isfying game against a order. ATAR I is the first The Fun Is Real pro. And, you can in­ home video game com­ From colorful clowns crease the level of pany to bring this im­ to furry tarantulas. difficulty as your skill portant service to you. ATARI games feature increases. graphics that are We 're bringing out a Start Your ATARI delightful and imag­ new group of easy­ Adventure Today inative. And. from to-play games now Turn the page, and screeching missiles to that are specially de­ discover the world of mysterious footsteps, signed to instruct and ATARI magic that's realistic sound effects entertain young chil­ waiting for you. add to the fun . dren ages six to ten . PAC-MAN is a trademark of Bally Midway Mfg Co .. licensed by Namco-America, Inc. SKILL CLAffiICS SPACE ADVENTURE SPORTS LEARNING GALLERY CORNER STAT~Dfl TERRITORY ARENA CENTER NEWI Demona 3-DTlc·Tac·Toe NEWI Berzerk2 Haunted Houae Oodge'Em '" Peli'• Soccer •· Warlords '" NEWI Math Gran Prix '" To Diamond•'" Backgammon NEWI Star Raldera '" Superman• Indy SOO Basketball Outlaw• BHlc Programming Pac·Man1 VldeoCheH'" Defender' Adventure Night Driver• Football Alr·Sea Battle'" BralnGamea Super Breakout'" Video Checker••· Yara' Revenge'" Slot Racer••· Home Run '" Canyon Bomber' A Game of Video Pinball '" Casino Space Invader•• Street Racer'" Bowling Combat Concentration Sky Diver• Othello' Aaterolda •• Golf Codebreaker'" Human Cannonball Ml Hiie Command•• Video Olympics•· Hangman Maze Craze '• Space War Clrcua Atari• Breakout• 1 PM:. MAN lS a irademark ot Baity Midway Mlg Co . licensed by Namco-America Inc 4 SPACE INVADERS ts a trademark of Ta1to Amenca Corp 2 BERZERK 1s a 1rademark ol Stern Electronics Inc S OTHELLO 11 a registered trademark of CBS INC !or its strategy disc game and equipment 3 DEFEhDER rs a trademark ot W1mams Elec:tronies Inc 6 SUPERMAN 11 a trademark of DC Comics, Inc Bounce clowns! Gobble dots! Smash bricks! Build re­ flexes! These games help im­ prove eye/hand coordination in some of the wackiest ways you've ever seen! SJ'iILL GALLERY his is no ordinary Saturday at the Cosmic Carnival! Today you find yourself taunted by tiny, noisy creatures who challenge you to try a new sort of shooting gallery game. You find yourself Ttesting your laser-shooting-skills on all sorts of unusual targets. This game is fun for young sharpshooters ages six through ten. Six games One or two players CX2615 :I ~ CIRCUS ~ HUMAN ~ ~ ~ SKY BREAKOUT ® ATARI® CANNONBALL MAZE CRAZE ™ PAC-MAN DIVER ® ake the great ow good are your e a daredevil! Posi­ ou're a cop on a dapted from one ou're ready for the escape! Smash reflexes? As the tion the cannon. tough beat. And the of the most popu­ big jump. The longer your way out of a clown bounces up Set the angle. Pick things you 'll en­ lar video arcade you can wait to I thick wall of Hand down, you try your speed. Your Ycounter are - Agames ever cre­ Yopen your chute, I amazing. You'll bump ated , ATARl 's PAC-MAN bricks. The first few to catch him on the calculations will appear the more points you'll bricks are easy. But the teeter-totter. Send him on the screen. Now, it's into robbers and block­ is sure to be a big hit in score. Steer your chute closer you come to up to the top of the big out of the cannon and ades, and fumble your home. against varying wind breaking out, the top to burst red, white into the water tower ! Be through blackouts. You 'll In this engaging game, velocities as you guide tougher it gets. The ball and blue balloons worth careful with your calcu­ hear hurrying footsteps, PAC-MAN races around yourself to the landing you use to smash bricks different points. Make a lations - it hurts if you and some other surpris­ a maze, gobbling up pad. Land on the may play tricks on you . big pop under the big miss. There are 8 dif­ ing sounds as you try to dots and dodging bull's-eye and get more ghosts. In the four cor­ Once you've mastered top and win ! ferent games to choose walk your beat safely, in points. the least amount of time. ners of the maze are en­ But, if your chute falls to one variation, there are from, if you dare. ergy tablets wh ich give 47 other blockbusters. Eight games open - SPLAT! One to two players Eight games 16 games PAC-MAN the ability to One to two players eat ghosts. But, he has to Five games 48 games CX2630 One to two players hurry before the spell CX2635 Two players One to four players CX2627 wears off, and they eat CX2622 him! CX2629 Eight games CX2646 One or two players SKILL GALLERY SUPER ~ VIDEO ~ BREAKOUT TM PINBALL TM And now for some quiet, intel­ his is the kay, pinball wizards, BREAKOUT® of the get set for the ulti­ lectual fun. You future! Your space mate challenge, can play tic-tac- Tshuttle has come up 0complete with against a mysterious sounds and flashing col­ • toe in a new di- force field dead ahead. ors. Pull back the plunger, Will you turn back, or release the spring, and - mension. You can blast forward and try to shoot the ball. 1 play OTHELLO, smash your way though Hit bumpers, spinners, the many colored layers? targets and rollovers to with the pieces Eight exciting new game rack up points. You get sounds are programmed three balls to start with. arranged auto­ into SUPER BREAKOUT Hit the ATARI rollover matically. to make it even more four times and you get super to play. an extra ball. Or you can chal­ Play against the com­ Nine games, including puter or try your wizardry lenge a comput­ versions for children against an opponent erized chess One to two players of your choice. CX2608 champion, and Four games One to two players win. WAHOOO! CX2648 (Quiet fun, we said.) • • ~ ~ ~ 3-D ~ VIDEO ~ VIDEO BACKGAMMON CASINO™ OTHELLO TIC-TAC-TOE CHECKERS TM CHESS TM oil the dice. Make I's time for serious ou'll need a solid ou have to think in he game that has I's your 22nd move. your move. Use all card playing. Break out strategy and some 3-0 for this one. Ex­ challenged young Your defense is set the strategies you the chips and deal. real cunning to be amine the board. and old for centuries with a tight King posi­ Rknow, including the I BLACK JACK (Games Ysuccessful at this YPlan your strategy. now has nine levels I tion. You move in your game. Each player takes Then make your move. T Queen and capture your use of the doubling 1-2). Up to four players of difficulty. At level 1, cube. You can test your can try beating the turns trying to capture Place four X's or four the computer plays opponent's Rook - his skill against the com­ house. as many squares as O's in one horizontal, beginning checkers. At only defense. Check­ puter or another player. STUD POKER (Game 3). possible. Capture a vertical or diagonal row, level 9, you're playing a mate! It's you against There's even the popular Squeeze for the inside square and it changes to or through all the planes. master. Plus, there are the computer in one of version of Acey-Duecey, straight. Or bluff your op­ your color. Lose a Play against an opponent three different game the most sophisticated where throwing a one pol'lent with a pair of square, and you lose or against the computer. variations for you to approaches to the clas­ and a two is the name of deuces. points. Play against the To win, complete your check out. sical thinking man's the game. POKER SOLITAIRE computer at three dif­ row first. game. (Game 4). Play up to 12 ferent skill levels, or with 19 games Eight skill levels hands by yourself.
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