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2.1 the Algebra of Sets
Chapter 2 I Abstract Algebra 83 part of abstract algebra, sets are fundamental to all areas of mathematics and we need to establish a precise language for sets. We also explore operations on sets and relations between sets, developing an “algebra of sets” that strongly resembles aspects of the algebra of sentential logic. In addition, as we discussed in chapter 1, a fundamental goal in mathematics is crafting articulate, thorough, convincing, and insightful arguments for the truth of mathematical statements. We continue the development of theorem-proving and proof-writing skills in the context of basic set theory. After exploring the algebra of sets, we study two number systems denoted Zn and U(n) that are closely related to the integers. Our approach is based on a widely used strategy of mathematicians: we work with specific examples and look for general patterns. This study leads to the definition of modified addition and multiplication operations on certain finite subsets of the integers. We isolate key axioms, or properties, that are satisfied by these and many other number systems and then examine number systems that share the “group” properties of the integers. Finally, we consider an application of this mathematics to check digit schemes, which have become increasingly important for the success of business and telecommunications in our technologically based society. Through the study of these topics, we engage in a thorough introduction to abstract algebra from the perspective of the mathematician— working with specific examples to identify key abstract properties common to diverse and interesting mathematical systems. 2.1 The Algebra of Sets Intuitively, a set is a “collection” of objects known as “elements.” But in the early 1900’s, a radical transformation occurred in mathematicians’ understanding of sets when the British philosopher Bertrand Russell identified a fundamental paradox inherent in this intuitive notion of a set (this paradox is discussed in exercises 66–70 at the end of this section). -
The Five Fundamental Operations of Mathematics: Addition, Subtraction
The five fundamental operations of mathematics: addition, subtraction, multiplication, division, and modular forms Kenneth A. Ribet UC Berkeley Trinity University March 31, 2008 Kenneth A. Ribet Five fundamental operations This talk is about counting, and it’s about solving equations. Counting is a very familiar activity in mathematics. Many universities teach sophomore-level courses on discrete mathematics that turn out to be mostly about counting. For example, we ask our students to find the number of different ways of constituting a bag of a dozen lollipops if there are 5 different flavors. (The answer is 1820, I think.) Kenneth A. Ribet Five fundamental operations Solving equations is even more of a flagship activity for mathematicians. At a mathematics conference at Sundance, Robert Redford told a group of my colleagues “I hope you solve all your equations”! The kind of equations that I like to solve are Diophantine equations. Diophantus of Alexandria (third century AD) was Robert Redford’s kind of mathematician. This “father of algebra” focused on the solution to algebraic equations, especially in contexts where the solutions are constrained to be whole numbers or fractions. Kenneth A. Ribet Five fundamental operations Here’s a typical example. Consider the equation y 2 = x3 + 1. In an algebra or high school class, we might graph this equation in the plane; there’s little challenge. But what if we ask for solutions in integers (i.e., whole numbers)? It is relatively easy to discover the solutions (0; ±1), (−1; 0) and (2; ±3), and Diophantus might have asked if there are any more. -
A Quick Algebra Review
A Quick Algebra Review 1. Simplifying Expressions 2. Solving Equations 3. Problem Solving 4. Inequalities 5. Absolute Values 6. Linear Equations 7. Systems of Equations 8. Laws of Exponents 9. Quadratics 10. Rationals 11. Radicals Simplifying Expressions An expression is a mathematical “phrase.” Expressions contain numbers and variables, but not an equal sign. An equation has an “equal” sign. For example: Expression: Equation: 5 + 3 5 + 3 = 8 x + 3 x + 3 = 8 (x + 4)(x – 2) (x + 4)(x – 2) = 10 x² + 5x + 6 x² + 5x + 6 = 0 x – 8 x – 8 > 3 When we simplify an expression, we work until there are as few terms as possible. This process makes the expression easier to use, (that’s why it’s called “simplify”). The first thing we want to do when simplifying an expression is to combine like terms. For example: There are many terms to look at! Let’s start with x². There Simplify: are no other terms with x² in them, so we move on. 10x x² + 10x – 6 – 5x + 4 and 5x are like terms, so we add their coefficients = x² + 5x – 6 + 4 together. 10 + (-5) = 5, so we write 5x. -6 and 4 are also = x² + 5x – 2 like terms, so we can combine them to get -2. Isn’t the simplified expression much nicer? Now you try: x² + 5x + 3x² + x³ - 5 + 3 [You should get x³ + 4x² + 5x – 2] Order of Operations PEMDAS – Please Excuse My Dear Aunt Sally, remember that from Algebra class? It tells the order in which we can complete operations when solving an equation. -
7.2 Binary Operators Closure
last edited April 19, 2016 7.2 Binary Operators A precise discussion of symmetry benefits from the development of what math- ematicians call a group, which is a special kind of set we have not yet explicitly considered. However, before we define a group and explore its properties, we reconsider several familiar sets and some of their most basic features. Over the last several sections, we have considered many di↵erent kinds of sets. We have considered sets of integers (natural numbers, even numbers, odd numbers), sets of rational numbers, sets of vertices, edges, colors, polyhedra and many others. In many of these examples – though certainly not in all of them – we are familiar with rules that tell us how to combine two elements to form another element. For example, if we are dealing with the natural numbers, we might considered the rules of addition, or the rules of multiplication, both of which tell us how to take two elements of N and combine them to give us a (possibly distinct) third element. This motivates the following definition. Definition 26. Given a set S,abinary operator ? is a rule that takes two elements a, b S and manipulates them to give us a third, not necessarily distinct, element2 a?b. Although the term binary operator might be new to us, we are already familiar with many examples. As hinted to earlier, the rule for adding two numbers to give us a third number is a binary operator on the set of integers, or on the set of rational numbers, or on the set of real numbers. -
Determinant Notes
68 UNIT FIVE DETERMINANTS 5.1 INTRODUCTION In unit one the determinant of a 2× 2 matrix was introduced and used in the evaluation of a cross product. In this chapter we extend the definition of a determinant to any size square matrix. The determinant has a variety of applications. The value of the determinant of a square matrix A can be used to determine whether A is invertible or noninvertible. An explicit formula for A–1 exists that involves the determinant of A. Some systems of linear equations have solutions that can be expressed in terms of determinants. 5.2 DEFINITION OF THE DETERMINANT a11 a12 Recall that in chapter one the determinant of the 2× 2 matrix A = was a21 a22 defined to be the number a11a22 − a12 a21 and that the notation det (A) or A was used to represent the determinant of A. For any given n × n matrix A = a , the notation A [ ij ]n×n ij will be used to denote the (n −1)× (n −1) submatrix obtained from A by deleting the ith row and the jth column of A. The determinant of any size square matrix A = a is [ ij ]n×n defined recursively as follows. Definition of the Determinant Let A = a be an n × n matrix. [ ij ]n×n (1) If n = 1, that is A = [a11], then we define det (A) = a11 . n 1k+ (2) If na>=1, we define det(A) ∑(-1)11kk det(A ) k=1 Example If A = []5 , then by part (1) of the definition of the determinant, det (A) = 5. -
What's in a Name? the Matrix As an Introduction to Mathematics
St. John Fisher College Fisher Digital Publications Mathematical and Computing Sciences Faculty/Staff Publications Mathematical and Computing Sciences 9-2008 What's in a Name? The Matrix as an Introduction to Mathematics Kris H. Green St. John Fisher College, [email protected] Follow this and additional works at: https://fisherpub.sjfc.edu/math_facpub Part of the Mathematics Commons How has open access to Fisher Digital Publications benefited ou?y Publication Information Green, Kris H. (2008). "What's in a Name? The Matrix as an Introduction to Mathematics." Math Horizons 16.1, 18-21. Please note that the Publication Information provides general citation information and may not be appropriate for your discipline. To receive help in creating a citation based on your discipline, please visit http://libguides.sjfc.edu/citations. This document is posted at https://fisherpub.sjfc.edu/math_facpub/12 and is brought to you for free and open access by Fisher Digital Publications at St. John Fisher College. For more information, please contact [email protected]. What's in a Name? The Matrix as an Introduction to Mathematics Abstract In lieu of an abstract, here is the article's first paragraph: In my classes on the nature of scientific thought, I have often used the movie The Matrix to illustrate the nature of evidence and how it shapes the reality we perceive (or think we perceive). As a mathematician, I usually field questions elatedr to the movie whenever the subject of linear algebra arises, since this field is the study of matrices and their properties. So it is natural to ask, why does the movie title reference a mathematical object? Disciplines Mathematics Comments Article copyright 2008 by Math Horizons. -
Multivector Differentiation and Linear Algebra 0.5Cm 17Th Santaló
Multivector differentiation and Linear Algebra 17th Santalo´ Summer School 2016, Santander Joan Lasenby Signal Processing Group, Engineering Department, Cambridge, UK and Trinity College Cambridge [email protected], www-sigproc.eng.cam.ac.uk/ s jl 23 August 2016 1 / 78 Examples of differentiation wrt multivectors. Linear Algebra: matrices and tensors as linear functions mapping between elements of the algebra. Functional Differentiation: very briefly... Summary Overview The Multivector Derivative. 2 / 78 Linear Algebra: matrices and tensors as linear functions mapping between elements of the algebra. Functional Differentiation: very briefly... Summary Overview The Multivector Derivative. Examples of differentiation wrt multivectors. 3 / 78 Functional Differentiation: very briefly... Summary Overview The Multivector Derivative. Examples of differentiation wrt multivectors. Linear Algebra: matrices and tensors as linear functions mapping between elements of the algebra. 4 / 78 Summary Overview The Multivector Derivative. Examples of differentiation wrt multivectors. Linear Algebra: matrices and tensors as linear functions mapping between elements of the algebra. Functional Differentiation: very briefly... 5 / 78 Overview The Multivector Derivative. Examples of differentiation wrt multivectors. Linear Algebra: matrices and tensors as linear functions mapping between elements of the algebra. Functional Differentiation: very briefly... Summary 6 / 78 We now want to generalise this idea to enable us to find the derivative of F(X), in the A ‘direction’ – where X is a general mixed grade multivector (so F(X) is a general multivector valued function of X). Let us use ∗ to denote taking the scalar part, ie P ∗ Q ≡ hPQi. Then, provided A has same grades as X, it makes sense to define: F(X + tA) − F(X) A ∗ ¶XF(X) = lim t!0 t The Multivector Derivative Recall our definition of the directional derivative in the a direction F(x + ea) − F(x) a·r F(x) = lim e!0 e 7 / 78 Let us use ∗ to denote taking the scalar part, ie P ∗ Q ≡ hPQi. -
Lecture 13: Simple Linear Regression in Matrix Format
11:55 Wednesday 14th October, 2015 See updates and corrections at http://www.stat.cmu.edu/~cshalizi/mreg/ Lecture 13: Simple Linear Regression in Matrix Format 36-401, Section B, Fall 2015 13 October 2015 Contents 1 Least Squares in Matrix Form 2 1.1 The Basic Matrices . .2 1.2 Mean Squared Error . .3 1.3 Minimizing the MSE . .4 2 Fitted Values and Residuals 5 2.1 Residuals . .7 2.2 Expectations and Covariances . .7 3 Sampling Distribution of Estimators 8 4 Derivatives with Respect to Vectors 9 4.1 Second Derivatives . 11 4.2 Maxima and Minima . 11 5 Expectations and Variances with Vectors and Matrices 12 6 Further Reading 13 1 2 So far, we have not used any notions, or notation, that goes beyond basic algebra and calculus (and probability). This has forced us to do a fair amount of book-keeping, as it were by hand. This is just about tolerable for the simple linear model, with one predictor variable. It will get intolerable if we have multiple predictor variables. Fortunately, a little application of linear algebra will let us abstract away from a lot of the book-keeping details, and make multiple linear regression hardly more complicated than the simple version1. These notes will not remind you of how matrix algebra works. However, they will review some results about calculus with matrices, and about expectations and variances with vectors and matrices. Throughout, bold-faced letters will denote matrices, as a as opposed to a scalar a. 1 Least Squares in Matrix Form Our data consists of n paired observations of the predictor variable X and the response variable Y , i.e., (x1; y1);::: (xn; yn). -
Introducing the Game Design Matrix: a Step-By-Step Process for Creating Serious Games
Air Force Institute of Technology AFIT Scholar Theses and Dissertations Student Graduate Works 3-2020 Introducing the Game Design Matrix: A Step-by-Step Process for Creating Serious Games Aaron J. Pendleton Follow this and additional works at: https://scholar.afit.edu/etd Part of the Educational Assessment, Evaluation, and Research Commons, Game Design Commons, and the Instructional Media Design Commons Recommended Citation Pendleton, Aaron J., "Introducing the Game Design Matrix: A Step-by-Step Process for Creating Serious Games" (2020). Theses and Dissertations. 4347. https://scholar.afit.edu/etd/4347 This Thesis is brought to you for free and open access by the Student Graduate Works at AFIT Scholar. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of AFIT Scholar. For more information, please contact [email protected]. INTRODUCING THE GAME DESIGN MATRIX: A STEP-BY-STEP PROCESS FOR CREATING SERIOUS GAMES THESIS Aaron J. Pendleton, Captain, USAF AFIT-ENG-MS-20-M-054 DEPARTMENT OF THE AIR FORCE AIR UNIVERSITY AIR FORCE INSTITUTE OF TECHNOLOGY Wright-Patterson Air Force Base, Ohio DISTRIBUTION STATEMENT A APPROVED FOR PUBLIC RELEASE; DISTRIBUTION UNLIMITED. The views expressed in this document are those of the author and do not reflect the official policy or position of the United States Air Force, the United States Department of Defense or the United States Government. This material is declared a work of the U.S. Government and is not subject to copyright protection in the United States. AFIT-ENG-MS-20-M-054 INTRODUCING THE GAME DESIGN MATRIX: A STEP-BY-STEP PROCESS FOR CREATING LEARNING OBJECTIVE BASED SERIOUS GAMES THESIS Presented to the Faculty Department of Electrical and Computer Engineering Graduate School of Engineering and Management Air Force Institute of Technology Air University Air Education and Training Command in Partial Fulfillment of the Requirements for the Degree of Master of Science in Cyberspace Operations Aaron J. -
Rules for Matrix Operations
Math 2270 - Lecture 8: Rules for Matrix Operations Dylan Zwick Fall 2012 This lecture covers section 2.4 of the textbook. 1 Matrix Basix Most of this lecture is about formalizing rules and operations that we’ve already been using in the class up to this point. So, it should be mostly a review, but a necessary one. If any of this is new to you please make sure you understand it, as it is the foundation for everything else we’ll be doing in this course! A matrix is a rectangular array of numbers, and an “m by n” matrix, also written rn x n, has rn rows and n columns. We can add two matrices if they are the same shape and size. Addition is termwise. We can also mul tiply any matrix A by a constant c, and this multiplication just multiplies every entry of A by c. For example: /2 3\ /3 5\ /5 8 (34 )+( 10 Hf \i 2) \\2 3) \\3 5 /1 2\ /3 6 3 3 ‘ = 9 12 1 I 1 2 4) \6 12 1 Moving on. Matrix multiplication is more tricky than matrix addition, because it isn’t done termwise. In fact, if two matrices have the same size and shape, it’s not necessarily true that you can multiply them. In fact, it’s only true if that shape is square. In order to multiply two matrices A and B to get AB the number of columns of A must equal the number of rows of B. So, we could not, for example, multiply a 2 x 3 matrix by a 2 x 3 matrix. -
Handout 9 More Matrix Properties; the Transpose
Handout 9 More matrix properties; the transpose Square matrix properties These properties only apply to a square matrix, i.e. n £ n. ² The leading diagonal is the diagonal line consisting of the entries a11, a22, a33, . ann. ² A diagonal matrix has zeros everywhere except the leading diagonal. ² The identity matrix I has zeros o® the leading diagonal, and 1 for each entry on the diagonal. It is a special case of a diagonal matrix, and A I = I A = A for any n £ n matrix A. ² An upper triangular matrix has all its non-zero entries on or above the leading diagonal. ² A lower triangular matrix has all its non-zero entries on or below the leading diagonal. ² A symmetric matrix has the same entries below and above the diagonal: aij = aji for any values of i and j between 1 and n. ² An antisymmetric or skew-symmetric matrix has the opposite entries below and above the diagonal: aij = ¡aji for any values of i and j between 1 and n. This automatically means the digaonal entries must all be zero. Transpose To transpose a matrix, we reect it across the line given by the leading diagonal a11, a22 etc. In general the result is a di®erent shape to the original matrix: a11 a21 a11 a12 a13 > > A = A = 0 a12 a22 1 [A ]ij = A : µ a21 a22 a23 ¶ ji a13 a23 @ A > ² If A is m £ n then A is n £ m. > ² The transpose of a symmetric matrix is itself: A = A (recalling that only square matrices can be symmetric). -
Stat 5102 Notes: Regression
Stat 5102 Notes: Regression Charles J. Geyer April 27, 2007 In these notes we do not use the “upper case letter means random, lower case letter means nonrandom” convention. Lower case normal weight letters (like x and β) indicate scalars (real variables). Lowercase bold weight letters (like x and β) indicate vectors. Upper case bold weight letters (like X) indicate matrices. 1 The Model The general linear model has the form p X yi = βjxij + ei (1.1) j=1 where i indexes individuals and j indexes different predictor variables. Ex- plicit use of (1.1) makes theory impossibly messy. We rewrite it as a vector equation y = Xβ + e, (1.2) where y is a vector whose components are yi, where X is a matrix whose components are xij, where β is a vector whose components are βj, and where e is a vector whose components are ei. Note that y and e have dimension n, but β has dimension p. The matrix X is called the design matrix or model matrix and has dimension n × p. As always in regression theory, we treat the predictor variables as non- random. So X is a nonrandom matrix, β is a nonrandom vector of unknown parameters. The only random quantities in (1.2) are e and y. As always in regression theory the errors ei are independent and identi- cally distributed mean zero normal. This is written as a vector equation e ∼ Normal(0, σ2I), where σ2 is another unknown parameter (the error variance) and I is the identity matrix. This implies y ∼ Normal(µ, σ2I), 1 where µ = Xβ.