Solving Packing Problems with Few Small Items Using Rainbow Matchings
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Approximation and Online Algorithms for Multidimensional Bin Packing: a Survey✩
Computer Science Review 24 (2017) 63–79 Contents lists available at ScienceDirect Computer Science Review journal homepage: www.elsevier.com/locate/cosrev Survey Approximation and online algorithms for multidimensional bin packing: A surveyI Henrik I. Christensen a, Arindam Khan b,∗,1, Sebastian Pokutta c, Prasad Tetali c a University of California, San Diego, USA b Istituto Dalle Molle di studi sull'Intelligenza Artificiale (IDSIA), Scuola universitaria professionale della Svizzera italiana (SUPSI), Università della Svizzera italiana (USI), Switzerland c Georgia Institute of Technology, Atlanta, USA article info a b s t r a c t Article history: The bin packing problem is a well-studied problem in combinatorial optimization. In the classical bin Received 13 August 2016 packing problem, we are given a list of real numbers in .0; 1U and the goal is to place them in a minimum Received in revised form number of bins so that no bin holds numbers summing to more than 1. The problem is extremely important 23 November 2016 in practice and finds numerous applications in scheduling, routing and resource allocation problems. Accepted 20 December 2016 Theoretically the problem has rich connections with discrepancy theory, iterative methods, entropy Available online 16 January 2017 rounding and has led to the development of several algorithmic techniques. In this survey we consider approximation and online algorithms for several classical generalizations of bin packing problem such Keywords: Approximation algorithms as geometric bin packing, vector bin packing and various other related problems. There is also a vast Online algorithms literature on mathematical models and exact algorithms for bin packing. -
15.083 Lecture 21: Approximation Algorithsm I
15.083J Integer Programming and Combinatorial Optimization Fall 2009 Approximation Algorithms I The knapsack problem • Input: nonnegative numbers p1; : : : ; pn; a1; : : : ; an; b. n X max pj xj j=1 n X s.t. aj xj ≤ b j=1 n x 2 Z+ Additive performance guarantees Theorem 1. There is a polynomial-time algorithm A for the knapsack problem such that A(I) ≥ OP T (I) − K for all instances I (1) for some constant K if and only if P = NP. Proof: • Let A be a polynomial-time algorithm satisfying (1). • Let I = (p1; : : : ; pn; a1; : : : ; an; b) be an instance of the knapsack problem. 0 0 0 • Let I = (p1 := (K + 1)p1; : : : ; pn := (K + 1)pn; a1; : : : ; an; b) be a new instance. • Clearly, x∗ is optimal for I iff it is optimal for I0. • If we apply A to I0 we obtain a solution x0 such that p0x∗ − p0x0 ≤ K: • Hence, 1 K px∗ − px0 = (p0x∗ − p0x0) ≤ < 1: K + 1 K + 1 • Since px0 and px∗ are integer, it follows that px0 = px∗, that is x0 is optimal for I. • The other direction is trivial. • Note that this technique applies to any combinatorial optimization problem with linear ob jective function. 1 Approximation algorithms • There are few (known) NP-hard problems for which we can find in polynomial time solutions whose value is close to that of an optimal solution in an absolute sense. (Example: edge coloring.) • In general, an approximation algorithm for an optimization Π produces, in polynomial time, a feasible solution whose objective function value is within a guaranteed factor of that of an optimal solution. -
Rounding Algorithms for Covering Problems
Mathematical Programming 80 (1998) 63 89 Rounding algorithms for covering problems Dimitris Bertsimas a,,,1, Rakesh Vohra b,2 a Massachusetts Institute of Technology, Sloan School of Management, 50 Memorial Drive, Cambridge, MA 02142-1347, USA b Department of Management Science, Ohio State University, Ohio, USA Received 1 February 1994; received in revised form 1 January 1996 Abstract In the last 25 years approximation algorithms for discrete optimization problems have been in the center of research in the fields of mathematical programming and computer science. Re- cent results from computer science have identified barriers to the degree of approximability of discrete optimization problems unless P -- NP. As a result, as far as negative results are con- cerned a unifying picture is emerging. On the other hand, as far as particular approximation algorithms for different problems are concerned, the picture is not very clear. Different algo- rithms work for different problems and the insights gained from a successful analysis of a par- ticular problem rarely transfer to another. Our goal in this paper is to present a framework for the approximation of a class of integer programming problems (covering problems) through generic heuristics all based on rounding (deterministic using primal and dual information or randomized but with nonlinear rounding functions) of the optimal solution of a linear programming (LP) relaxation. We apply these generic heuristics to obtain in a systematic way many known as well as new results for the set covering, facility location, general covering, network design and cut covering problems. © 1998 The Mathematical Programming Society, Inc. Published by Elsevier Science B.V. -
Generating Single and Multiple Cooperative Heuristics for the One Dimensional Bin Packing Problem Using a Single Node Genetic Programming Island Model
Generating Single and Multiple Cooperative Heuristics for the One Dimensional Bin Packing Problem Using a Single Node Genetic Programming Island Model Kevin Sim Emma Hart Institute for Informatics and Digital Innovation Institute for Informatics and Digital Innovation Edinburgh Napier University Edinburgh Napier University Edinburgh, Scotland, UK Edinburgh, Scotland, UK [email protected] [email protected] ABSTRACT exhibit superior performance than similar human designed Novel deterministic heuristics are generated using Single Node heuristics and can be used to produce collections of heuris- Genetic Programming for application to the One Dimen- tics that collectively maximise the potential of selective HH. sional Bin Packing Problem. First a single deterministic The papers contribution is two fold. Single heuristics ca- heuristic was evolved that minimised the total number of pable of outperforming a range of well researched deter- bins used when applied to a set of 685 training instances. ministic heuristics are generated by combining features ex- Following this, a set of heuristics were evolved using a form tracted from those heuristics. Secondly an island model[19] of cooperative co-evolution that collectively minimise the is adapted to use multiple SNGP implementations to gener- number of bins used across the same set of problems. Re- ate diverse sets of heuristics which collectively outperform sults on an unseen test set comprising a further 685 prob- any of the single heuristics when used in isolation. Both ap- lem instances show that the single evolved heuristic out- proaches are trained and evaluated using equal divisions of a performs existing deterministic heuristics described in the large set of 1370 benchmark problem instances sourced from literature. -
Structural Graph Theory Meets Algorithms: Covering And
Structural Graph Theory Meets Algorithms: Covering and Connectivity Problems in Graphs Saeed Akhoondian Amiri Fakult¨atIV { Elektrotechnik und Informatik der Technischen Universit¨atBerlin zur Erlangung des akademischen Grades Doktor der Naturwissenschaften Dr. rer. nat. genehmigte Dissertation Promotionsausschuss: Vorsitzender: Prof. Dr. Rolf Niedermeier Gutachter: Prof. Dr. Stephan Kreutzer Gutachter: Prof. Dr. Marcin Pilipczuk Gutachter: Prof. Dr. Dimitrios Thilikos Tag der wissenschaftlichen Aussprache: 13. October 2017 Berlin 2017 2 This thesis is dedicated to my family, especially to my beautiful wife Atefe and my lovely son Shervin. 3 Contents Abstract iii Acknowledgementsv I. Introduction and Preliminaries1 1. Introduction2 1.0.1. General Techniques and Models......................3 1.1. Covering Problems.................................6 1.1.1. Covering Problems in Distributed Models: Case of Dominating Sets.6 1.1.2. Covering Problems in Directed Graphs: Finding Similar Patterns, the Case of Erd}os-P´osaproperty.......................9 1.2. Routing Problems in Directed Graphs...................... 11 1.2.1. Routing Problems............................. 11 1.2.2. Rerouting Problems............................ 12 1.3. Structure of the Thesis and Declaration of Authorship............. 14 2. Preliminaries and Notations 16 2.1. Basic Notations and Defnitions.......................... 16 2.1.1. Sets..................................... 16 2.1.2. Graphs................................... 16 2.2. Complexity Classes................................ -
13. Mathematics University of Central Oklahoma
Southwestern Oklahoma State University SWOSU Digital Commons Oklahoma Research Day Abstracts 2013 Oklahoma Research Day Jan 10th, 12:00 AM 13. Mathematics University of Central Oklahoma Follow this and additional works at: https://dc.swosu.edu/ordabstracts Part of the Animal Sciences Commons, Biology Commons, Chemistry Commons, Computer Sciences Commons, Environmental Sciences Commons, Mathematics Commons, and the Physics Commons University of Central Oklahoma, "13. Mathematics" (2013). Oklahoma Research Day Abstracts. 12. https://dc.swosu.edu/ordabstracts/2013oklahomaresearchday/mathematicsandscience/12 This Event is brought to you for free and open access by the Oklahoma Research Day at SWOSU Digital Commons. It has been accepted for inclusion in Oklahoma Research Day Abstracts by an authorized administrator of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. Abstracts from the 2013 Oklahoma Research Day Held at the University of Central Oklahoma 05. Mathematics and Science 13. Mathematics 05.13.01 A simplified proof of the Kantorovich theorem for solving equations using scalar telescopic series Ioannis Argyros, Cameron University The Kantorovich theorem is an important tool in Mathematical Analysis for solving nonlinear equations in abstract spaces by approximating a locally unique solution using the popular Newton-Kantorovich method.Many proofs have been given for this theorem using techniques such as the contraction mapping principle,majorizing sequences, recurrent functions and other techniques.These methods are rather long,complicated and not very easy to understand in general by undergraduate students.In the present paper we present a proof using simple telescopic series studied first in a Calculus II class. -
3.1 Matchings and Factors: Matchings and Covers
1 3.1 Matchings and Factors: Matchings and Covers This copyrighted material is taken from Introduction to Graph Theory, 2nd Ed., by Doug West; and is not for further distribution beyond this course. These slides will be stored in a limited-access location on an IIT server and are not for distribution or use beyond Math 454/553. 2 Matchings 3.1.1 Definition A matching in a graph G is a set of non-loop edges with no shared endpoints. The vertices incident to the edges of a matching M are saturated by M (M-saturated); the others are unsaturated (M-unsaturated). A perfect matching in a graph is a matching that saturates every vertex. perfect matching M-unsaturated M-saturated M Contains copyrighted material from Introduction to Graph Theory by Doug West, 2nd Ed. Not for distribution beyond IIT’s Math 454/553. 3 Perfect Matchings in Complete Bipartite Graphs a 1 The perfect matchings in a complete b 2 X,Y-bigraph with |X|=|Y| exactly c 3 correspond to the bijections d 4 f: X -> Y e 5 Therefore Kn,n has n! perfect f 6 matchings. g 7 Kn,n The complete graph Kn has a perfect matching iff… Contains copyrighted material from Introduction to Graph Theory by Doug West, 2nd Ed. Not for distribution beyond IIT’s Math 454/553. 4 Perfect Matchings in Complete Graphs The complete graph Kn has a perfect matching iff n is even. So instead of Kn consider K2n. We count the perfect matchings in K2n by: (1) Selecting a vertex v (e.g., with the highest label) one choice u v (2) Selecting a vertex u to match to v K2n-2 2n-1 choices (3) Selecting a perfect matching on the rest of the vertices. -
Three-Dimensional Bin-Packing Approaches, Issues, and Solutions
Three Dimensional Bin-Packing Issues and Solutions Seth Sweep University of Minnesota, Morris [email protected] Abstract This paper reviews the three-dimensional version of the classic NP-hard bin-packing, optimization problem along with its theoretical relevance and practical importance. Also, new approximation solutions are introduced based on prior research. The three-dimensional bin-packing optimization problem concerns placing box-shaped objects of arbitrary size and number into a box-shaped, three-dimensional space efficiently. Approximation algorithms become a guide that attempts to place objects in the least amount of space and time. As a NP-hard problem, three-dimensional bin- packing holds much academic interest to computer scientists. However, this problem also has relevance in industrial settings such as shipping cargo and efficiently designing machinery with replaceable parts, such as automobiles. Industry relies on algorithms to provide good solutions to versions of this problem. This research project adapted common approaches to one-dimensional bin-packing, such as next fit and best fit, to three dimensions. Adaptation of these algorithms is possible by dividing the space of a bin. Then, by paying attention strictly to the width of each object, the one-dimensional approaches attempt to efficiently pack into the divided compartments of the original bin. Through focusing entirely on width, these divisions effectively become multiple one-dimensional bins. However, entirely disregarding the volume of the bin by ignoring height and depth may generate inefficient packings. As this paper details in more depth, generally cubical objects may pack well but exceptionally high or long objects leave large gaps of empty space unpacked. -
Quadratic Multiple Knapsack Problem with Setups and a Solution Approach
Proceedings of the 2012 International Conference on Industrial Engineering and Operations Management Istanbul, Turkey, July 3 – 6, 2012 Quadratic Multiple Knapsack Problem with Setups and a Solution Approach Nilay Dogan, Kerem Bilgiçer and Tugba Saraç Industrial Engineering Department Eskisehir Osmangazi University Meselik 26480, Eskisehir Turkey Abstract In this study, the quadratic multiple knapsack problem that include setup costs is considered. In this problem, if any item is assigned to a knapsack, a setup cost is incurred for the class which it belongs. The objective is to assign each item to at most one of the knapsacks such that none of the capacity constraints are violated and the total profit is maximized. QMKP with setups is NP-hard. Therefore, a GA based solution algorithm is proposed to solve it. The performance of the developed algorithm compared with the instances taken from the literature. Keywords Quadratic Multiple Knapsack Problem with setups, Genetic algorithm, Combinatorial Optimization. 1. Introduction The knapsack problem (KP) is one of the well-known combinatorial optimization problems. There are different types of knapsack problems in the literature. A comprehensive survey which can be considered as a through introduction to knapsack problems and their variants was published by Kellerer et al. (2004). The classical KP seeks to select, from a finite set of items, the subset, which maximizes a linear function of the items chosen, subject to a single inequality constraint. In many real life applications it is important that the profit of a packing also should reflect how well the given items fit together. One formulation of such interdependence is the quadratic knapsack problem. -
Algorithmic Combinatorial Game Theory∗
Playing Games with Algorithms: Algorithmic Combinatorial Game Theory∗ Erik D. Demaine† Robert A. Hearn‡ Abstract Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we begin with general background in Combinatorial Game Theory, which analyzes ideal play in perfect-information games, and Constraint Logic, which provides a framework for showing hardness. Then we survey results about the complexity of determining ideal play in these games, and the related problems of solving puzzles, in terms of both polynomial-time algorithms and computational intractability results. Our review of background and survey of algorithmic results are by no means complete, but should serve as a useful primer. 1 Introduction Many classic games are known to be computationally intractable (assuming P 6= NP): one-player puzzles are often NP-complete (as in Minesweeper) or PSPACE-complete (as in Rush Hour), and two-player games are often PSPACE-complete (as in Othello) or EXPTIME-complete (as in Check- ers, Chess, and Go). Surprisingly, many seemingly simple puzzles and games are also hard. Other results are positive, proving that some games can be played optimally in polynomial time. In some cases, particularly with one-player puzzles, the computationally tractable games are still interesting for humans to play. We begin by reviewing some basics of Combinatorial Game Theory in Section 2, which gives tools for designing algorithms, followed by reviewing the relatively new theory of Constraint Logic in Section 3, which gives tools for proving hardness. -
Exactly Solving Packing Problems with Fragmentation
Exactly solving packing problems with fragmentation M. Casazza, A. Ceselli, Università degli Studi di Milano, Dipartimento di Informatica, OptLab – Via Bramante 65, 26013 – Crema (CR) – Italy {marco.casazza, alberto.ceselli}@unimi.it April 13, 2015 In packing problems with fragmentation a set of items of known weight is given, together with a set of bins of limited capacity; the task is to find an assignment of items to bins such that the sum of items assigned to the same bin does not exceed its capacity. As a distinctive feature, items can be split at a price, and fractionally assigned to different bins. Arising in diverse application fields, packing with fragmentation has been investigated in the literature from both theoretical, modeling, approximation and exact optimization points of view. We improve the theoretical understanding of the problem, and we introduce new models by exploiting only its combinatorial nature. We design new exact solution algorithms and heuristics based on these models. We consider also variants from the literature arising while including different objective functions and the option of handling weight overhead after splitting. We present experimental results on both datasets from the literature and new, more challenging, ones. These show that our algorithms are both flexible and effective, outperforming by orders of magnitude previous approaches from the literature for all the variants considered. By using our algorithms we could also assess the impact of explicitly handling split overhead, in terms of both solutions quality and computing effort. Keywords: Bin Packing, Item Fragmentation, Mathematical Programming, Branch&Price 1 1 Introduction Logistics has always been a benchmark for combinatorial optimization methodologies, as practitioners are traditionally familiar with the competitive advantage granted by optimized systems. -
Approximate Algorithms for the Knapsack Problem on Parallel Computers
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Elsevier - Publisher Connector INFORMATION AND COMPUTATION 91, 155-171 (1991) Approximate Algorithms for the Knapsack Problem on Parallel Computers P. S. GOPALAKRISHNAN IBM T. J. Watson Research Center, P. 0. Box 218, Yorktown Heights, New York 10598 I. V. RAMAKRISHNAN* Department of Computer Science, State University of New York, Stony Brook, New York 11794 AND L. N. KANAL Department of Computer Science, University of Maryland, College Park, Maryland 20742 Computingan optimal solution to the knapsack problem is known to be NP-hard. Consequently, fast parallel algorithms for finding such a solution without using an exponential number of processors appear unlikely. An attractive alter- native is to compute an approximate solution to this problem rapidly using a polynomial number of processors. In this paper, we present an efficient parallel algorithm for hnding approximate solutions to the O-l knapsack problem. Our algorithm takes an E, 0 < E < 1, as a parameter and computes a solution such that the ratio of its deviation from the optimal solution is at most a fraction E of the optimal solution. For a problem instance having n items, this computation uses O(n51*/&3’2) processors and requires O(log3 n + log* n log( l/s)) time. The upper bound on the processor requirement of our algorithm is established by reducing it to a problem on weighted bipartite graphs. This processor complexity is a signiti- cant improvement over that of other known parallel algorithms for this problem. 0 1991 Academic Press, Inc 1.