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Randum Item Summary Table

01-25 Worthless? 61-70 Weapons of Wrock

21-40 Beverages and Snacks 71-85 Rock Wear

41-50 Tab 86-100 Rock Relics

51-60 Rock Rings

01-25 Worthless? (d6)

1-2 Bent Coin. Worth 1 gold. More like trash than treasure. 3-4 Drink Ticket: Use at a vendor or Bar for one Whiskey Bottle. 5-6 Coal. What! Drumkins can roll vs Str to turn the coal into a diamond worth 250 gold. DC 20. Remember Drumkins get +2 to smash objects in addition to strength.

21-40 Beverages and Snacks (1d8)

1 Box of Tums: Remove one negative effect. 2 Chicken Fried Drumsticks: Restore 1d8 health 3 NomNom: Is this meat? Is it cake? Who cares – we found it behind the Drumkin’s seat and it looks edible. Restore 1d8 health. 4 Doctor Strangelove’s Rock Salve: Sometimes you pick up some odd problems on the road, this salve will cure anything, including removing curses and other negative effects. 5 Rat on a Stick: Looks like a taco bell reinvention of meat and wood. Hey, 1d8 health restore. 6 Whiskey Bottle: Restore 1d8 health. Or, light it on fire and throw for 1d6 + splash. 7 Anvil Hammer Beer. Restore 1d4 health. 8 LSD Rodeo Pop: Aw shit, pop this in your mouth and go for a ride! Roll 01-80 Bad Trip, -2 to all rolls for the next hour, 81-100 great trip gain +1 wisdom!

41-50 Guitar Tab. 1d12

1 Ace of Spades (Motorhead) – Luck is with you, +1 to saving throw rolls and skill checks. 2 Break on Through (Doors) – Playing this song creates a magical battering ram that can blast through almost any door, and sometimes against walls. 3 Jump (Van Halen) – Allows each member to jump 20’ vertical, and 30’ horizontal, or both, for 1 min per band level. 4 Gimme Shelter (Rolling Stones) – Provides a safe place to rest, essentially transporting the band to a mystic spirit tour bus. 5 Run to the Hills () – Increases speed of everyone by 10 feet/round. 6 Spirit of Radio (Rush) – Provides heightened senses, +4 Initiative and +2 perception 7 War Pigs (Black Sabbath) – Provides +1 to hit and damage, and +1 AC. 8 Wish You Were Here (Pink Floyd) – Teleports a willing participant to the band’s location. 9 Fight Like a Brave (Red Hot Chili Peppers) – Heals the band 1d8+band level, and removes any one negative effect (like a disease from everyone). 10 10. Ramble On (Led Zepplin). Transports the band back the the ‘Ork Club or other tavern of their choice. 11 11. Black Blade (Blue Oyster Cult). Gives lifestealing to all melee attacks for one fight. Any melee hit heals for the band level. 12 12. Tribute (). Gives the power of Goracle to the next challenge.

51-60 Rock Rings. 1d6

1 Spider Ring. +1 to athletics, and +5 to any climbing feat. 2-4 Shield Ring. +1AC 5 Shadow Walker. Allow wielder to enter the stage shadows like a Bandshee 1 time/day 6 Ring of Dio: Hold your hand high with the horns sign, while wearing this ring to summon the Ghost of DIO to help you with difficult challenges. He may be able to assist with challenges once per day.

61-70 Weapons of Wrock 1d8

1 Switchblade called Sista +1, +2 vs. Males. Useful for cutting the nuts off of bad boys. 2 Claw Hammer +1. This shiny metal hammer belonged to the Roadie Eddie Riggs, at least that’s the inscription on the handle. Property of Eddie Riggs. +1 to Jimmy/Disable skill. 3 Mic Stand of Sonic Fury. +1 Mic Stand plus 1d4 sonic damage. 4 Double Headed Axitar: This double-bladed guitarax chops wood and chumps! +1. 1d10 . Some have flames, lighting, frost, or sonic damage (1d6 extra) roll 1d8 (1-4 normal, 5 fire, 6 frost, 7 lightning, 8 5 Drum Sticks of the Doomerang: +2 to hit and damage, and +4 vs. Gwarriors, Gwizzards, and Basstards. Return to Drumkin after thrown. 6 Magic Guitar Strings, adds +1 to any Axe. 7 Ginzu Tambourines +2. + 8 Guitarbow of Senslis Killin +2. Anytime you kill something with this guitarbow, you score an instant critical on the next hit.

71-85 Rock Wear (1d10)

1 Favored Style Band Shirt. Light armor, +1 AC, +3 if worn by same style 1d4 1-rocker, 2-hessian, 3-hippie, 4-punk. 2 Favored Style Band Ballcap. Head +1AC for same style 1d4 1-rocker, 2-hessian, 3-hippie, 4- punk. 3 Backstage Camouflage. This dark leather jacket and denim pants is perfect wear for the discerning Roadie +3 AC who needs to work behind the scenes at the gig while not being seen by the audience. Adds +5 to stealth. Light armor. 4 Spiked Rocker Belt. +1 AC. 5 Panties: Enchanted by a Gwizzard as a gift for some lucky groupie. Acts as +1 to Groupie Power for whoever wears it. Some panties are imbued with skid’s marks for +1 to AC (because who would want to touch someone wearing that?) 6 Manowar Codpiece. +1 AC bonus. Strip off your clothes, when you wear only this one piece of armor you all attackers suffer a -1 distraction penalty. 7 Vinyl Jacket: Light Armor +3 AC 8 Spandex Tights. +1 to AC for Siren Screamers. (stacking) 9 Sweat Bands. Wrist. +1AC (stacks) 10 Kurdt Vanderhoof’s Chainmail of Awesome. Behold the power of metal. Medium Armor. +7 AC, +1 Str, +1 Cha.

86 – 100 Rock Relics (1d8)

1 Goracle Stone. Summon the power of Goracle 1 time. 2 Handyman’s Secret Weapon. This roll of duct tape actually helps reduce your Roadie DCs by 2. 3 : +1 Songcraft, +1 DEX 4 Magic Bone: Looks great, but you crave meat. Rub the bone and meat instantly appears around it. Use it to restore 1d8 health. Use 1 time per game. When used by a Drumkin the empty bone also gives +1 to Smash power. 5 Thurston Moore’s Guitar Tuner: Same as Tune ability but this one doesn’t work that well. Works at 50% of Tune duration. It works three times then breaks. Can be repaired by Roadie with successful Jimmy DC15 for another three charges. Usable only by Basstards, Gwizzards, Gwarriors, and Roadies. 6 Shitty Beatles Gold : Wow, looking into the album cover of this record can’t get much worse. After all you can’t shine a turd. Oh, and the smell. However, fling this disc at an oncoming hard challenge and Shazam – it’s like you just answered it. That’s Beatle power! The disc returns to the pile of Randung after it is used. 7 Three Lock Box: +1 Wisdom, +1 Int, +1 Cha. 8 Magic Cowbell: When in doubt, cowbell out. The magic cowbell expands the timer power of Goracle and Tune by 50%. Works 1 time per day.

The Town of Bent Sword

1. ‘Ork Club. Tavern. Features rooms for rent 25 gold a night. Live music. Stage. Kitchen. Run by Michael Bolton (Innkeeper). He will also sell Whiskey Bottles for 20 gold, Beer for 5 gold.

2. Anvil Hammer Brewery. Best (and only) beer in Bent Hammer.

Whiskey Bottles for 20 gold, Beer for 5 gold each.

3. Rocker Studios. Slums. Rooms 250 gold a month. Practice space.

4. Guitar Central. Weapons of Wor and Rock Wear

5. Jettison’s Garage aka the Ghetto Mechanic. Jettison will strip it down for parts. Can repair vehicles, may have a few for sale. Jettison is a female with a striking resemblance to Joan Jett. A grease monkey, she can fixer up though. She has a Motorforge where she can smith out parts for cars on the premise, and make mods and enhancements to existing cars.

6. Meister Chow. General Store. Whiskey, Beer, Food, Duct Tape, etc…

7. Brothers of the Sonic Cloth Temple. Good place for healing.

8. Justice Hall. James Hatfield is the Sheriff in this town.

9. Ye Scribbly Scribe. Find pieces of paper with sheet music and tab!