Fixing Vulnerabilities Automatically with Linters
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Open Source Used in Influx1.8 Influx 1.9
Open Source Used In Influx1.8 Influx 1.9 Cisco Systems, Inc. www.cisco.com Cisco has more than 200 offices worldwide. Addresses, phone numbers, and fax numbers are listed on the Cisco website at www.cisco.com/go/offices. Text Part Number: 78EE117C99-1178791953 Open Source Used In Influx1.8 Influx 1.9 1 This document contains licenses and notices for open source software used in this product. With respect to the free/open source software listed in this document, if you have any questions or wish to receive a copy of any source code to which you may be entitled under the applicable free/open source license(s) (such as the GNU Lesser/General Public License), please contact us at [email protected]. In your requests please include the following reference number 78EE117C99-1178791953 Contents 1.1 golang-protobuf-extensions v1.0.1 1.1.1 Available under license 1.2 prometheus-client v0.2.0 1.2.1 Available under license 1.3 gopkg.in-asn1-ber v1.0.0-20170511165959-379148ca0225 1.3.1 Available under license 1.4 influxdata-raft-boltdb v0.0.0-20210323121340-465fcd3eb4d8 1.4.1 Available under license 1.5 fwd v1.1.1 1.5.1 Available under license 1.6 jaeger-client-go v2.23.0+incompatible 1.6.1 Available under license 1.7 golang-genproto v0.0.0-20210122163508-8081c04a3579 1.7.1 Available under license 1.8 influxdata-roaring v0.4.13-0.20180809181101-fc520f41fab6 1.8.1 Available under license 1.9 influxdata-flux v0.113.0 1.9.1 Available under license 1.10 apache-arrow-go-arrow v0.0.0-20200923215132-ac86123a3f01 1.10.1 Available under -
Rekstrarhandbók
Vorönn 2017 T-404-LOKA, Lokaverkefni Rekstrarhandbók Ingþór Birkir Árnason Jan Hinrik Hansen Logi Guðmann Þorgrímur Jónasarson Kennari: Hallgrímur Arnalds Leiðbeinandi: Sigurjón Ingi Garðarsson Prófdómari: Símon Óttar Vésteinsson 12. maí 2017 Efnisyfirlit 1 Framendi 3 1.1 Dependencies 3 1.2 Uppsetning 3 1.3 Keyrsla 3 1.4 ESLint 4 1.5 Stílar 5 1.5.1 BEM - Block Element Modifier 5 1.5.2 StyleLint 5 1.5.3 Gulp task 5 2 Bakendi 6 2.1 Dependencies 6 2.2 Uppsetning 6 2.3 Handhægar upplýsingar 8 2.3.1 Admin aðgangur 8 2.3.2 Postman 8 2.4 PHPUnit 8 2.5 Documentation 9 3 Forritunarreglur 9 3.1 Almennar reglur 9 3.2 VueJS 9 3.3 CSS 10 3.4 PHP - Laravel 11 2 1 Framendi Framendinn er skrifaður í Vue.js með vue-webpack-boilerplate (https://github.com/vuejs-templates/webpack) sem grunn. 1.1 Dependencies Til þess að geta keyrt framendann er nauðsynlegt að hafa node og node package manager (npm). Hægt er að sækja node.js ásamt npm á Node.js heimasíðunni (https://nodejs.org/en/). 1.2 Uppsetning 1.) Sækja git repository-ið. git clone https://github.com/toggi737/Lokaverkefni_vue.git 2.) Setja upp nauðsynleg dependencies í gegnum npm. npm install 3.) Búa til dev.env.js skrá sem að inniheldur stillingar fyrir þína vél. Nauðsynlegt er að búa til dev.env.js skrá undir config möppunni sem að inniheldur upplýsingar um þann API sem að þú vilt nota. Það er hægt að gera með því að keyra cp dev.env.js.example dev.env.js í config möppunni. -
Learning React Functional Web Development with React and Redux
Learning React Functional Web Development with React and Redux Alex Banks and Eve Porcello Beijing Boston Farnham Sebastopol Tokyo Learning React by Alex Banks and Eve Porcello Copyright © 2017 Alex Banks and Eve Porcello. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://oreilly.com/safari). For more information, contact our corporate/insti‐ tutional sales department: 800-998-9938 or [email protected]. Editor: Allyson MacDonald Indexer: WordCo Indexing Services Production Editor: Melanie Yarbrough Interior Designer: David Futato Copyeditor: Colleen Toporek Cover Designer: Karen Montgomery Proofreader: Rachel Head Illustrator: Rebecca Demarest May 2017: First Edition Revision History for the First Edition 2017-04-26: First Release See http://oreilly.com/catalog/errata.csp?isbn=9781491954621 for release details. The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. Learning React, the cover image, and related trade dress are trademarks of O’Reilly Media, Inc. While the publisher and the authors have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the authors disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights. -
License Agreement
End User License Agreement If you have another valid, signed agreement with Licensor or a Licensor authorized reseller which applies to the specific products or services you are downloading, accessing, or otherwise receiving, that other agreement controls; otherwise, by using, downloading, installing, copying, or accessing Software, Maintenance, or Consulting Services, or by clicking on "I accept" on or adjacent to the screen where these Master Terms may be displayed, you hereby agree to be bound by and accept these Master Terms. These Master Terms also apply to any Maintenance or Consulting Services you later acquire from Licensor relating to the Software. You may place orders under these Master Terms by submitting separate Order Form(s). Capitalized terms used in the Agreement and not otherwise defined herein are defined at https://terms.tibco.com/posts/845635-definitions. 1. Applicability. These Master Terms represent one component of the Agreement for Licensor's products, services, and partner programs and apply to the commercial arrangements between Licensor and Customer (or Partner) listed below. Additional terms referenced below shall apply. a. Products: i. Subscription, Perpetual, or Term license Software ii. Cloud Service (Subject to the Cloud Service Terms found at https://terms.tibco.com/?types%5B%5D=post&feed=recent#cloud-services) iii. Equipment (Subject to the Equipment Terms found at https://terms.tibco.com/?types%5B%5D=post&feed=recent#equipment-terms) b. Services: i. Maintenance (Subject to the Maintenance terms found at https://terms.tibco.com/?types%5B%5D=post&feed=recent#october-maintenance) ii. Consulting Services (Subject to the Consulting terms found at https://terms.tibco.com/?types%5B%5D=post&feed=recent#supplemental-terms) iii. -
React.Pdf Email: [email protected] Twitter: @Mark Volkmann Github: Mvolkmann Website
Say “No” to Complexity! Mark Volkmann, Object Computing, Inc. http://ociweb.com/mark/MidwestJS/react.pdf Email: [email protected] Twitter: @mark_volkmann https://github.com/mvolkmann/react-examples GitHub: mvolkmann Website: http://ociweb.com/mark Copyright © 2015-2016 by Object Computing, Inc. (OCI) All rights reserved Intro. Meaning behind the talk title - 2 kinds of complexity other frameworks state management approaches: thunks, sagas, epics, effects, GraphQL, Relay, Falcor, ... Why are the slides so dense? Copyright © 2015-2016 by Object Computing, Inc. (OCI) React All rights reserved 2 What is OCI? Software development (on-site and off-site), consulting, and training Home of Grails, “An Open Source high-productivity framework for building fast and scalable web applications” Open Source Transformation Services helping clients move from commercial to open source software Industrial Internet of Things (IIoT) DevOps Copyright © 2015-2016 by Object Computing, Inc. (OCI) React All rights reserved 3 Overview ... Web app library from Facebook As of 8/6/16, React was reportedly used by Airbnb, Angie’s List, http://facebook.github.io/react/ Atlasssian, BBC, Capitol One, Clash of Focuses on view portion Clans, Codecademy, Coursera, Docker, Dropbox, Expedia, Facebook, Feedly, not full stack like other frameworks such as AngularJS and EmberJS Flipboard, HipChat, IMDb, Instagram, Intuit, Khan Academy, Lyft, New York use other libraries for non-view functionality Times, NFL, NHL, Netflix, Paypal, some are listed later Periscope, Reddit, Salesforce, Squarespace, Tesla Motors, Twitter, “One-way reactive data flow” Uber, Visa, WhatsApp, Wired, Wolfrum UI reacts to “state” changes Alpha, Wordpress, Yahoo, Zendesk, and many more. not two-way data binding like in AngularJS 1 Source: https://github.com/facebook/ what triggered a digest cycle? react/wiki/Sites-Using-React should I manually trigger it? easier to follow flow of data events -> state changes -> component rendering Copyright © 2015-2016 by Object Computing, Inc. -
Introducing 2D Game Engine Development with Javascript
CHAPTER 1 Introducing 2D Game Engine Development with JavaScript Video games are complex, interactive, multimedia software systems. These systems must, in real time, process player input, simulate the interactions of semi-autonomous objects, and generate high-fidelity graphics and audio outputs, all while trying to engage the players. Attempts at building video games can quickly be overwhelmed by the need to be well versed in software development as well as in how to create appealing player experiences. The first challenge can be alleviated with a software library, or game engine, that contains a coherent collection of utilities and objects designed specifically for developing video games. The player engagement goal is typically achieved through careful gameplay design and fine-tuning throughout the video game development process. This book is about the design and development of a game engine; it will focus on implementing and hiding the mundane operations and supporting complex simulations. Through the projects in this book, you will build a practical game engine for developing video games that are accessible across the Internet. A game engine relieves the game developers from simple routine tasks such as decoding specific key presses on the keyboard, designing complex algorithms for common operations such as mimicking shadows in a 2D world, and understanding nuances in implementations such as enforcing accuracy tolerance of a physics simulation. Commercial and well-established game engines such as Unity, Unreal Engine, and Panda3D present their systems through a graphical user interface (GUI). Not only does the friendly GUI simplify some of the tedious processes of game design such as creating and placing objects in a level, but more importantly, it ensures that these game engines are accessible to creative designers with diverse backgrounds who may find software development specifics distracting. -
Download the Basketballplayer.Ngql Fle Here
Nebula Graph Database Manual v1.2.1 Min Wu, Amber Zhang, XiaoDan Huang 2021 Vesoft Inc. Table of contents Table of contents 1. Overview 4 1.1 About This Manual 4 1.2 Welcome to Nebula Graph 1.2.1 Documentation 5 1.3 Concepts 10 1.4 Quick Start 18 1.5 Design and Architecture 32 2. Query Language 43 2.1 Reader 43 2.2 Data Types 44 2.3 Functions and Operators 47 2.4 Language Structure 62 2.5 Statement Syntax 76 3. Build Develop and Administration 128 3.1 Build 128 3.2 Installation 134 3.3 Configuration 141 3.4 Account Management Statement 161 3.5 Batch Data Management 173 3.6 Monitoring and Statistics 192 3.7 Development and API 199 4. Data Migration 200 4.1 Nebula Exchange 200 5. Nebula Graph Studio 224 5.1 Change Log 224 5.2 About Nebula Graph Studio 228 5.3 Deploy and connect 232 5.4 Quick start 237 5.5 Operation guide 248 6. Contributions 272 6.1 Contribute to Documentation 272 6.2 Cpp Coding Style 273 6.3 How to Contribute 274 6.4 Pull Request and Commit Message Guidelines 277 7. Appendix 278 7.1 Comparison Between Cypher and nGQL 278 - 2/304 - 2021 Vesoft Inc. Table of contents 7.2 Comparison Between Gremlin and nGQL 283 7.3 Comparison Between SQL and nGQL 298 7.4 Vertex Identifier and Partition 303 - 3/304 - 2021 Vesoft Inc. 1. Overview 1. Overview 1.1 About This Manual This is the Nebula Graph User Manual. -
Teaching Introductory Programming with Javascript in Higher Education
Proceedings of the 9th International Conference on Applied Informatics Eger, Hungary, January 29–February 1, 2014. Vol. 1. pp. 339–350 doi: 10.14794/ICAI.9.2014.1.339 Teaching introductory programming with JavaScript in higher education Győző Horváth, László Menyhárt Department of Media & Educational Informatics, Eötvös Loránd University, Budapest, Hungary [email protected] [email protected] Abstract As the Internet penetration rate continuously increases and web browsers show a substantial development, the web becomes a more general and ubiq- uitous application runtime platform, where the programming language on the client side exclusively is JavaScript. This is the reason why recently JavaScript is more often considered as the lingua franca of the web, or, from a different point of view, the universal virtual machine of the web. In ad- dition, the JavaScript programming language appears in many other areas of informatics due to the wider usage of the HTML-based technology, and the embedded nature of the language. Consequently, in these days it is quite difficult to program without getting in touch with JavaScript in some way. In this article we are looking for answers to how the JavaScript language is suitable for being an introductory language in the programming related subjects of the higher education. First we revisit the different technologies that lead to and ensure the popularity of JavaScript. Following, current approaches using JavaScript as an introductory language are overviewed and analyzed. Next, a curriculum of an introductory programming course at the Eötvös Loránd University is presented, and a detailed investigation is given about how the JavaScript language would fit in the expectations and requirements of this programming course. -
Focus Type Applies To
Focus Type Applies To All Power Tools All All Power Tools Team Foundation Server All Templates Team Foundation Server All Integration Provider Team Foundation Server All Power Tools Team Foundation Server All Power Tools Team Foundation Server All Integration Provider Team Foundation Server Architecture Power Tools Visual Studio Architecture Power Tools Visual Studio Architecture Templates Visual Studio Architecture Integration Provider Oracle Architecture Templates Expression Builds Power Tools Team Foundation Server Builds Integration Provider Visual Studio Builds Power Tools Team Foundation Server Builds Templates Team Foundation Server Builds Power Tools Team Foundation Server Builds Power Tools Team Foundation Server Builds Power Tools Team Foundation Server Coding Power Tools Visual Studio Coding Integration Provider Visual Studio Coding Azure Integration Visual Studio Coding Integration Provider Dynamics CRM Coding Documentation Visual Studio Coding Integration Provider Visual Studio Coding Templates Visual Studio Coding Documentation Visual Studio Coding Templates SharePoint Coding Templates SharePoint Coding Integration Provider Visual Studio Coding Integration Provider Visual Studio Coding Templates SharePoint Coding Power Tools Visual Studio Coding Power Tools Visual Studio Coding Templates SharePoint Coding Templates Visual Studio Coding Templates Visual Studio Coding Templates Visual Studio Coding Power Tools Visual Studio Coding Integration Provider SharePoint Coding Templates Visual Studio Coding Templates SharePoint Coding -
Npm Packages As Ingredients: a Recipe-Based Approach
npm Packages as Ingredients: a Recipe-based Approach Kyriakos C. Chatzidimitriou, Michail D. Papamichail, Themistoklis Diamantopoulos, Napoleon-Christos Oikonomou, and Andreas L. Symeonidis Electrical and Computer Engineering Dept., Aristotle University of Thessaloniki, Thessaloniki, Greece fkyrcha, mpapamic, thdiaman, [email protected], [email protected] Keywords: Dependency Networks, Software Reuse, JavaScript, npm, node. Abstract: The sharing and growth of open source software packages in the npm JavaScript (JS) ecosystem has been exponential, not only in numbers but also in terms of interconnectivity, to the extend that often the size of de- pendencies has become more than the size of the written code. This reuse-oriented paradigm, often attributed to the lack of a standard library in node and/or in the micropackaging culture of the ecosystem, yields interest- ing insights on the way developers build their packages. In this work we view the dependency network of the npm ecosystem from a “culinary” perspective. We assume that dependencies are the ingredients in a recipe, which corresponds to the produced software package. We employ network analysis and information retrieval techniques in order to capture the dependencies that tend to co-occur in the development of npm packages and identify the communities that have been evolved as the main drivers for npm’s exponential growth. 1 INTRODUCTION Given that dependencies and reusability have be- come very important in today’s software develop- The popularity of JS is constantly increasing, and ment process, npm registry has become a “must” along is increasing the popularity of frameworks for place for developers to share packages, defining code building server (e.g. -
Mysql NDB Cluster 7.6 Community Release License Information User
Licensing Information User Manual MySQL NDB Cluster 7.6.12 (and later) Table of Contents Licensing Information .......................................................................................................................... 2 Licenses for Third-Party Components .................................................................................................. 9 ANTLR 3 .................................................................................................................................... 9 argparse ................................................................................................................................... 10 Boost Library ............................................................................................................................ 11 Corosync .................................................................................................................................. 11 Cyrus SASL ............................................................................................................................. 12 dtoa.c ....................................................................................................................................... 13 Editline Library (libedit) ............................................................................................................. 13 Facebook Fast Checksum Patch ............................................................................................... 15 Facebook Patches ................................................................................................................... -
Means Nested Providers from the Real Client. for Example P->[email protected] Means That P2 Is the P’S Provider and P Is the Real Client’S Provider
real client = the client package that we executed the release’s test. -> means nested providers from the real client. For example p->[email protected] means that p2 is the p’s provider and p is the real client’s provider. --------------------------------------------------------------------- 1) [email protected] changed a key in its code, that did not introduce an error, but it became incompatible with babel-eslint. The escope is not a babel-eslint’s provider. This error was fixed by [email protected], when its providers claimed that it should be fixed in babel-eslint. ● Issue in babel-eslint ● Issue in escope ● Pull-request in babel-eslint ● Fixed by provider babel-eslint, which is the provider of the real client. ● Category: incompatible providers version. 2) the real client has grunt-jslint->jslint@>=0.3.4 as its providers. The [email protected] started to use ES6 and moved all of ES5’s code to another file. The [email protected] did a downgrade in the jslint’s version. Specifically, the grunt-jslint uses the array JSLINT.error, which was moved to another file. jslint is a provider of grunt-jslint, and grunt-jslint is a provider of real client. ● Downgrade of jslint ● [email protected] diff ● [email protected] changelog ● Fixed by provider as client grunt-jslint, which is the client of jslint. ● Category: Feature change. 3) the real client has the [email protected] as its provider. The babel-preset-es2015-rollup has the babel-preset-es2015 as its provider, that is introducing an error.