Number Systems and Number Representation
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J1939 Data Mapping Explained
J1939 Data Mapping Explained Part No. BW2031 Revision: 1.05 May 18, 2018 Pyramid Solutions, Inc. 30200 Telegraph Road, Suite 440 Bingham Farms, MI 48025 www.pyramidsolutions.com | P: 248.549.1200 | F: 248.549.1400 © Pyramid Solutions 1 PUB-BW4031-001 Table of Contents Overview ......................................................................................................................... 2 J1939 Message Terminology ............................................................................................ 2 J1939 PGN Message Definitions ....................................................................................... 3 PGN and Parameter Documentation Examples ........................................................................ 3 J1939 Specification Example ........................................................................................................ 3 Parameter Table Example ............................................................................................................ 5 Determining the BridgeWay Data Table Layout ................................................................ 6 Data Table Layout for Modbus RTU and Modbus TCP (Big Endian) ........................................... 6 Data Table Layout for EtherNet/IP (Little Endian) .................................................................... 7 Configuring the BridgeWay I/O Mapping ......................................................................... 8 Configuration Attributes ........................................................................................................ -
Advanced Software Engineering with C++ Templates Lecture 4: Separate Compilation and Templates III
Advanced Software Engineering with C++ Templates Lecture 4: Separate Compilation and Templates III Thomas Gschwind <thgatzurichdotibmdotcom> Agenda . Separate Compilation • Introduction (C++ versus Java) • Variables • Routines (Functions & Operators) • Types (Structures, Classes) • Makefiles . Templates III • Design and Implementation (C++ versus Java versus C#) • “Dynamic” Static Algorithm Selection • Binders Th. Gschwind. Fortgeschrittene Programmierung in C++. 2 Separate Compilation . Why? • Having only one source file is unrealistic • Break the code up into its logical structure • Reduction of compile time - Only changed parts need to be recompiled . How? • Use multiple source files • Need to know what information about functions and variables “used” from other files Th. Gschwind. Fortgeschrittene Programmierung in C++. 3 Separate Compilation in Java . Each Java file is compiled into a class file . If a Java class invokes a method of another class, the compiler consults that other class file to • Determine whether the class provides the requested method • Determine whether a class file implements a given interface • etc. • Hence, the .class file contains the entire interface . That’s why in Java, the compiler needs the class path . Finally, all class files are loaded by the Java Virtual Machine (and “linked”) . Java source code can be relatively well reconstructed from .class file (see Java Decompiler: jd, jad) Th. Gschwind. Fortgeschrittene Programmierung in C++. 4 Some Java Trivia . Let us write Hello World in Java . In order to simplify the reconfiguration (e.g., translation) • Put all the constants into one Java file • Put the complex application code into another public class Const { public static final String msg="Hello World!"; } public class Cool { public static void main(String[] args) { System.out.println(Const.msg); } } Th. -
P2356R0 Date 2021-04-09 Reply-To Matus Chochlik [email protected] Audience SG7 Overview Details
Overview Details Implementing Factory builder on top of P2320 Document Number P2356R0 Date 2021-04-09 Reply-to Matus Chochlik [email protected] Audience SG7 Overview Details The goal (Semi-)automate the implementation of the Factory design pattern Overview Details What is meant by \Factory" here? • Class that constructs instances of a \Product" type. • From some external representation: • XML, • JSON, • YAML, • a GUI, • a scripting language, • a relational database, • ... Overview Details Factory builder • Framework combining the following parts • Meta-data • obtained from reflection. • Traits • units of code that handle various stages of construction, • specific to a particular external representation, • provided by user. Overview Details Factory builder • Used meta-data • type name strings, • list of meta-objects reflecting constructors, • list of meta-objects reflecting constructor parameters, • parameter type, • parameter name, • ... Overview Details Factory builder • Units handling the stages of construction • selecting the \best" constructor, • invoking the selected constructor, • conversion of parameter values from the external representation, • may recursively use factories for composite parameter types. Overview Details Used reflection features • ^T • [: :]1 • meta::name_of • meta::type_of • meta::members_of • meta::is_constructor • meta::is_default_constructor • meta::is_move_constructor • meta::is_copy_constructor • meta::parameters_of • size(Range) • range iterators 1to get back the reflected type Overview Details Reflection review • The good2 • How extensive and powerful the API is • The bad • Didn't find much3 • The ugly • Some of the syntax4 2great actually! 3some details follow 4but then this is a matter of personal preference Overview Details What is missing • The ability to easily unpack meta-objects from a range into a template, without un-reflecting them. • I used the following workaround + make_index_sequence: template <typename Iterator > consteval auto advance(Iterator it, size_t n) { while (n-- > 0) { ++ it; } return it; } • Details follow. -
Bit Nove Signal Interface Processor
www.audison.eu bit Nove Signal Interface Processor POWER SUPPLY CONNECTION Voltage 10.8 ÷ 15 VDC From / To Personal Computer 1 x Micro USB Operating power supply voltage 7.5 ÷ 14.4 VDC To Audison DRC AB / DRC MP 1 x AC Link Idling current 0.53 A Optical 2 sel Optical In 2 wire control +12 V enable Switched off without DRC 1 mA Mem D sel Memory D wire control GND enable Switched off with DRC 4.5 mA CROSSOVER Remote IN voltage 4 ÷ 15 VDC (1mA) Filter type Full / Hi pass / Low Pass / Band Pass Remote OUT voltage 10 ÷ 15 VDC (130 mA) Linkwitz @ 12/24 dB - Butterworth @ Filter mode and slope ART (Automatic Remote Turn ON) 2 ÷ 7 VDC 6/12/18/24 dB Crossover Frequency 68 steps @ 20 ÷ 20k Hz SIGNAL STAGE Phase control 0° / 180° Distortion - THD @ 1 kHz, 1 VRMS Output 0.005% EQUALIZER (20 ÷ 20K Hz) Bandwidth @ -3 dB 10 Hz ÷ 22 kHz S/N ratio @ A weighted Analog Input Equalizer Automatic De-Equalization N.9 Parametrics Equalizers: ±12 dB;10 pole; Master Input 102 dBA Output Equalizer 20 ÷ 20k Hz AUX Input 101.5 dBA OPTICAL IN1 / IN2 Inputs 110 dBA TIME ALIGNMENT Channel Separation @ 1 kHz 85 dBA Distance 0 ÷ 510 cm / 0 ÷ 200.8 inches Input sensitivity Pre Master 1.2 ÷ 8 VRMS Delay 0 ÷ 15 ms Input sensitivity Speaker Master 3 ÷ 20 VRMS Step 0,08 ms; 2,8 cm / 1.1 inch Input sensitivity AUX Master 0.3 ÷ 5 VRMS Fine SET 0,02 ms; 0,7 cm / 0.27 inch Input impedance Pre In / Speaker In / AUX 15 kΩ / 12 Ω / 15 kΩ GENERAL REQUIREMENTS Max Output Level (RMS) @ 0.1% THD 4 V PC connections USB 1.1 / 2.0 / 3.0 Compatible Microsoft Windows (32/64 bit): Vista, INPUT STAGE Software/PC requirements Windows 7, Windows 8, Windows 10 Low level (Pre) Ch1 ÷ Ch6; AUX L/R Video Resolution with screen resize min. -
Signedness-Agnostic Program Analysis: Precise Integer Bounds for Low-Level Code
Signedness-Agnostic Program Analysis: Precise Integer Bounds for Low-Level Code Jorge A. Navas, Peter Schachte, Harald Søndergaard, and Peter J. Stuckey Department of Computing and Information Systems, The University of Melbourne, Victoria 3010, Australia Abstract. Many compilers target common back-ends, thereby avoid- ing the need to implement the same analyses for many different source languages. This has led to interest in static analysis of LLVM code. In LLVM (and similar languages) most signedness information associated with variables has been compiled away. Current analyses of LLVM code tend to assume that either all values are signed or all are unsigned (except where the code specifies the signedness). We show how program analysis can simultaneously consider each bit-string to be both signed and un- signed, thus improving precision, and we implement the idea for the spe- cific case of integer bounds analysis. Experimental evaluation shows that this provides higher precision at little extra cost. Our approach turns out to be beneficial even when all signedness information is available, such as when analysing C or Java code. 1 Introduction The “Low Level Virtual Machine” LLVM is rapidly gaining popularity as a target for compilers for a range of programming languages. As a result, the literature on static analysis of LLVM code is growing (for example, see [2, 7, 9, 11, 12]). LLVM IR (Intermediate Representation) carefully specifies the bit- width of all integer values, but in most cases does not specify whether values are signed or unsigned. This is because, for most operations, two’s complement arithmetic (treating the inputs as signed numbers) produces the same bit-vectors as unsigned arithmetic. -
Metaclasses: Generative C++
Metaclasses: Generative C++ Document Number: P0707 R3 Date: 2018-02-11 Reply-to: Herb Sutter ([email protected]) Audience: SG7, EWG Contents 1 Overview .............................................................................................................................................................2 2 Language: Metaclasses .......................................................................................................................................7 3 Library: Example metaclasses .......................................................................................................................... 18 4 Applying metaclasses: Qt moc and C++/WinRT .............................................................................................. 35 5 Alternatives for sourcedefinition transform syntax .................................................................................... 41 6 Alternatives for applying the transform .......................................................................................................... 43 7 FAQs ................................................................................................................................................................. 46 8 Revision history ............................................................................................................................................... 51 Major changes in R3: Switched to function-style declaration syntax per SG7 direction in Albuquerque (old: $class M new: constexpr void M(meta::type target, -
Meta-Class Features for Large-Scale Object Categorization on a Budget
Meta-Class Features for Large-Scale Object Categorization on a Budget Alessandro Bergamo Lorenzo Torresani Dartmouth College Hanover, NH, U.S.A. faleb, [email protected] Abstract cation accuracy over a predefined set of classes, and without consideration of the computational costs of the recognition. In this paper we introduce a novel image descriptor en- We believe that these two assumptions do not meet the abling accurate object categorization even with linear mod- requirements of modern applications of large-scale object els. Akin to the popular attribute descriptors, our feature categorization. For example, test-recognition efficiency is a vector comprises the outputs of a set of classifiers evaluated fundamental requirement to be able to scale object classi- on the image. However, unlike traditional attributes which fication to Web photo repositories, such as Flickr, which represent hand-selected object classes and predefined vi- are growing at rates of several millions new photos per sual properties, our features are learned automatically and day. Furthermore, while a fixed set of object classifiers can correspond to “abstract” categories, which we name meta- be used to annotate pictures with a set of predefined tags, classes. Each meta-class is a super-category obtained by the interactive nature of searching and browsing large im- grouping a set of object classes such that, collectively, they age collections calls for the ability to allow users to define are easy to distinguish from other sets of categories. By us- their own personal query categories to be recognized and ing “learnability” of the meta-classes as criterion for fea- retrieved from the database, ideally in real-time. -
Generic Programming
Generic Programming July 21, 1998 A Dagstuhl Seminar on the topic of Generic Programming was held April 27– May 1, 1998, with forty seven participants from ten countries. During the meeting there were thirty seven lectures, a panel session, and several problem sessions. The outcomes of the meeting include • A collection of abstracts of the lectures, made publicly available via this booklet and a web site at http://www-ca.informatik.uni-tuebingen.de/dagstuhl/gpdag.html. • Plans for a proceedings volume of papers submitted after the seminar that present (possibly extended) discussions of the topics covered in the lectures, problem sessions, and the panel session. • A list of generic programming projects and open problems, which will be maintained publicly on the World Wide Web at http://www-ca.informatik.uni-tuebingen.de/people/musser/gp/pop/index.html http://www.cs.rpi.edu/˜musser/gp/pop/index.html. 1 Contents 1 Motivation 3 2 Standards Panel 4 3 Lectures 4 3.1 Foundations and Methodology Comparisons ........ 4 Fundamentals of Generic Programming.................. 4 Jim Dehnert and Alex Stepanov Automatic Program Specialization by Partial Evaluation........ 4 Robert Gl¨uck Evaluating Generic Programming in Practice............... 6 Mehdi Jazayeri Polytypic Programming........................... 6 Johan Jeuring Recasting Algorithms As Objects: AnAlternativetoIterators . 7 Murali Sitaraman Using Genericity to Improve OO Designs................. 8 Karsten Weihe Inheritance, Genericity, and Class Hierarchies.............. 8 Wolf Zimmermann 3.2 Programming Methodology ................... 9 Hierarchical Iterators and Algorithms................... 9 Matt Austern Generic Programming in C++: Matrix Case Study........... 9 Krzysztof Czarnecki Generative Programming: Beyond Generic Programming........ 10 Ulrich Eisenecker Generic Programming Using Adaptive and Aspect-Oriented Programming . -
Bit, Byte, and Binary
Bit, Byte, and Binary Number of Number of values 2 raised to the power Number of bytes Unit bits 1 2 1 Bit 0 / 1 2 4 2 3 8 3 4 16 4 Nibble Hexadecimal unit 5 32 5 6 64 6 7 128 7 8 256 8 1 Byte One character 9 512 9 10 1024 10 16 65,536 16 2 Number of bytes 2 raised to the power Unit 1 Byte One character 1024 10 KiloByte (Kb) Small text 1,048,576 20 MegaByte (Mb) A book 1,073,741,824 30 GigaByte (Gb) An large encyclopedia 1,099,511,627,776 40 TeraByte bit: Short for binary digit, the smallest unit of information on a machine. John Tukey, a leading statistician and adviser to five presidents first used the term in 1946. A single bit can hold only one of two values: 0 or 1. More meaningful information is obtained by combining consecutive bits into larger units. For example, a byte is composed of 8 consecutive bits. Computers are sometimes classified by the number of bits they can process at one time or by the number of bits they use to represent addresses. These two values are not always the same, which leads to confusion. For example, classifying a computer as a 32-bit machine might mean that its data registers are 32 bits wide or that it uses 32 bits to identify each address in memory. Whereas larger registers make a computer faster, using more bits for addresses enables a machine to support larger programs. -
RICH: Automatically Protecting Against Integer-Based Vulnerabilities
RICH: Automatically Protecting Against Integer-Based Vulnerabilities David Brumley, Tzi-cker Chiueh, Robert Johnson [email protected], [email protected], [email protected] Huijia Lin, Dawn Song [email protected], [email protected] Abstract against integer-based attacks. Integer bugs appear because programmers do not antici- We present the design and implementation of RICH pate the semantics of C operations. The C99 standard [16] (Run-time Integer CHecking), a tool for efficiently detecting defines about a dozen rules governinghow integer types can integer-based attacks against C programs at run time. C be cast or promoted. The standard allows several common integer bugs, a popular avenue of attack and frequent pro- cases, such as many types of down-casting, to be compiler- gramming error [1–15], occur when a variable value goes implementation specific. In addition, the written rules are out of the range of the machine word used to materialize it, not accompanied by an unambiguous set of formal rules, e.g. when assigning a large 32-bit int to a 16-bit short. making it difficult for a programmer to verify that he un- We show that safe and unsafe integer operations in C can derstands C99 correctly. Integer bugs are not exclusive to be captured by well-known sub-typing theory. The RICH C. Similar languages such as C++, and even type-safe lan- compiler extension compiles C programs to object code that guages such as Java and OCaml, do not raise exceptions on monitors its own execution to detect integer-based attacks. -
Floating Point Arithmetic
Systems Architecture Lecture 14: Floating Point Arithmetic Jeremy R. Johnson Anatole D. Ruslanov William M. Mongan Some or all figures from Computer Organization and Design: The Hardware/Software Approach, Third Edition, by David Patterson and John Hennessy, are copyrighted material (COPYRIGHT 2004 MORGAN KAUFMANN PUBLISHERS, INC. ALL RIGHTS RESERVED). Lec 14 Systems Architecture 1 Introduction • Objective: To provide hardware support for floating point arithmetic. To understand how to represent floating point numbers in the computer and how to perform arithmetic with them. Also to learn how to use floating point arithmetic in MIPS. • Approximate arithmetic – Finite Range – Limited Precision • Topics – IEEE format for single and double precision floating point numbers – Floating point addition and multiplication – Support for floating point computation in MIPS Lec 14 Systems Architecture 2 Distribution of Floating Point Numbers e = -1 e = 0 e = 1 • 3 bit mantissa 1.00 X 2^(-1) = 1/2 1.00 X 2^0 = 1 1.00 X 2^1 = 2 1.01 X 2^(-1) = 5/8 1.01 X 2^0 = 5/4 1.01 X 2^1 = 5/2 • exponent {-1,0,1} 1.10 X 2^(-1) = 3/4 1.10 X 2^0 = 3/2 1.10 X 2^1= 3 1.11 X 2^(-1) = 7/8 1.11 X 2^0 = 7/4 1.11 X 2^1 = 7/2 0 1 2 3 Lec 14 Systems Architecture 3 Floating Point • An IEEE floating point representation consists of – A Sign Bit (no surprise) – An Exponent (“times 2 to the what?”) – Mantissa (“Significand”), which is assumed to be 1.xxxxx (thus, one bit of the mantissa is implied as 1) – This is called a normalized representation • So a mantissa = 0 really is interpreted to be 1.0, and a mantissa of all 1111 is interpreted to be 1.1111 • Special cases are used to represent denormalized mantissas (true mantissa = 0), NaN, etc., as will be discussed. -
Cpt S 122 – Data Structures Custom Templatized Data Structures In
Cpt S 122 – Data Structures Custom Templatized Data Structures in C++ Nirmalya Roy School of Electrical Engineering and Computer Science Washington State University Topics Introduction Self Referential Classes Dynamic Memory Allocation and Data Structures Linked List insert, delete, isEmpty, printList Stacks push, pop Queues enqueue, dequeue Trees insertNode, inOrder, preOrder, postOrder Introduction Fixed-size data structures such as one-dimensional arrays and two- dimensional arrays. Dynamic data structures that grow and shrink during execution. Linked lists are collections of data items logically “lined up in a row” insertions and removals are made anywhere in a linked list. Stacks are important in compilers and operating systems: Insertions and removals are made only at one end of a stack—its top. Queues represent waiting lines; insertions are made at the back (also referred to as the tail) of a queue removals are made from the front (also referred to as the head) of a queue. Binary trees facilitate high-speed searching and sorting of data, efficient elimination of duplicate data items, representation of file-system directories compilation of expressions into machine language. Introduction (cont.) Classes, class templates, inheritance and composition is used to create and package these data structures for reusability and maintainability. Standard Template Library (STL) The STL is a major portion of the C++ Standard Library. The STL provides containers, iterators for traversing those containers algorithms for processing the containers’ elements. The STL packages data structures into templatized classes. The STL code is carefully written to be portable, efficient and extensible. Self-Referential Classes A self-referential class contains a pointer member that points to a class object of the same class type.