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USER MANUAL Produced by Vir2 Instruments

Vir2 Instruments is an international team of sound designers, musicians, and programmers who specialize in creating the world’s most advanced virtual instrument libraries. Vir2 is producing the instruments that shape the sound of modern music.

29033 Avenue Sherman, Suite 201 Valencia, CA 91355

Phone:661.295.0761 Web:www.vir2.com

USER MANUAL 00 acou6ticsAcou6tics TABLE OF CONTENTS 41 38 37 33 17 15 13 05 03 01 TABLE OFCONTENTS Acou CHAPTER 10 CHAPTER 09 CHAPTER 08 CHAPTER 07 CHAPTER 06 CHAPTER 05 CHAPTER 04 CHAPTER 03 CHAPTER 02 CHAPTER 01

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lega ADVANCED SETUP:v ADVANCED SETUP:V ADVANCED SETUP:LEGA ADVANCED SETUP:HUMANIZESE TUP ADVANCED SETUP:FINGERSETUP ADVANCED SETUP:S ADVANCED SETUP:PITCH BEND&VIBRA ADVANCED SETUP:NOISESETUP ADVANCED SETUP:CHORDSETUP QUICK S tring &fre to sample s T ART TION t art seup TRUMMING SEUP olume &dynamic setupper OLUME &DYNAMI C SETUPPER TO SETUP TO SETUP 00 acou6tics 01 CHAPTER 01 / INTRODUCTION TO THE LIBRARY sympathetic resonance. room control withadjustable micdistance and , andeffects. Acou6tics also features virtual releases, legatos, hammer-onsand pull-offs,slides, recorded for each instrument includingsustains, mutes, samples across more than adozen articulations were alongside thepiezo pickup perspective. Thousands of finger picking,as well asBlumlein stereo recordings in astonishing detail.Itfeatures bothplectrumand string, ukulele, mandolin,guitaleleandpresents them instruments: asteel-string , twelve-string, nylon meticulously recorded sixdifferent acoustic re-imagine thevirtualacoustic guitar. Vir2 has Acou6tics appliesthesameadvanced technologies to winning electricguitarvirtualinstrument “Electri6ity”, Following inthefootsteps ofVir2 Instruments’ award- Thank you for purchasing A LIBRARY TO THE INTRODUCTION Acou CHAPTER 01 6tics/ cou6tics. 63 oftheAcou6tics manual. **A how to use‘QUICKS sequencer, inadditionto standalone use. formats allowing itto work seamlessly withinany major Tools 9andhigher)AAX (Pro Tools 10&11)plug-in engine. Itiscompatible withVST, AudioUnit, RTAS (Pro Acou6tics ispowered by theindustry-leading Kontakt T ART’ canbefound onpage 02 acou6tics 03 CHAPTER 02 / REQUIREMENTS AND INSTALLATION Once Kontakt is installed, launchthestandalone application, oropenitas recommend 7200rpm drives orSSDs regardless oftheinterface used. USB drive may give somewhat less optimized performance. We also on internal oreSATA drives. AFirewire drive isalsoacceptable. Anexternal any available hard drive. For speed reasons, we recommend itbeinstalled The Acou6tics library isapproximately 13GBinsize, andcanbeinstalled on each component are leftat theirdefault settings. program. We recommend theEasy Install andthat theinstall locations for application, allofitsplug-inversions, andtheService Center authorizer The Kontakt installer willinstall the Kontakt Player engine, itsstandalone on your hard drive, thenruntheKontakt 5installer. Acou6tics library folder. Move theAcou6tics library folder to any location In theAcou6tics folder, you willseetheinstallers for Kontakt 5andthe of theKontakt engine, andtheinstallation oftheAcou6tics library. The installation ofAcou6tics consists oftwo separate steps: theinstallation INS key controller inorder to useAcou6tics to itsfullest potential. Vir2 Instruments strongly recommends more than4GBofRAMandan88- The library requires approximately 13GBofdiskspace. minimum 2GBofRAM. 64 compatible, anIntel Core Duo2.0GHz orhigher, aUSBport,and For Windows users,Acou6tics requires Windows 7or8(latest s.p.), 32or 2.0GHz orhigher, aUSBport,andminimum2GBofRAM. For Macusers,Acou6tics requires OS 10.7.3 orgreater, anIntel Core Duo SYS INSTALLATION AND REQUIREMENTS Acou CHAPTER 02 T TEM REQUIREMEN ALLING 6tics/ S installed Acou6tics doesnothave direct access to theinternet. (instant) activation, orofflineactivation ifthe computer onwhich you Service Center willguideyou through theprocess for either online simultaneously. allowed to install anduseAcou6tics onupto two computers on your hard drive andgive you theoptionto activate them.You are will give you alist ofalltheNative Instruments andNI-powered products account ifyou don’talready have one. Once insidetheService Center, it Native Instruments account, or willbegiven anoptionto create an prompted to enter your e-mailaddress andpassword that make upyour Program Filesfolder onWindows) andfollow itsinstructions. You willbe it, launchService Center (found intheApplications folder onaMac,orthe mode, meaningitwillonlywork for 15minutes at atime. To fullyauthorize After you’ve completed installation, Acou6tics willbeworking indemo AUTHORIZING visiting thevir2.com web site andcheckingtheSupportarea. you shouldcheckfor updates to eachofthesethree. You candothisby may have amore recent version thanshippedinyour physical package, so authorizer (Service Center). Itispossible that any ofthesecomponents programming), theengine (whichispowered by Kontakt), andthe package: thelibrary (whichcontains allthepatch information and recent versions ofthethree components that make uptheAcou6tics After installation, pleasemake sure that you are fullyupdated to themost UPDA browser.. then click“Choose”.Acou6tics shouldnow appearinKontakt’s library window willappear. Navigate to theAcou6tics Library folder, highlightit, interface. Just below “Libraries,” clickon“Add Library.” A“Locate Folder” the Libraries tabfrom theKontakt browser ontheleftsideofKontakt an instrument plug-infrom withinyour preferred host application. Clickon TING 04 acou6tics 05 CHAPTER 03 / USING KONTAKT thing is to route theaudio to avalid audio device, and to setthebuffer will vary for eachuseraccording to thespecificsetup, buttheimportant presented with adialogbox to setupyour audio andMIDIsettings.Settings After launching theKontakt application for the first time, you willbe Kontakt 5for Windows users. Kontakt 5folder for Macusers,orProgram Files>Native Instruments > The standalone Kontakt application can befound intheApplications > USING K running quicklywithabasictrack ofAcou6tics. The following instructions willhelpstandalone andplug-inusersgetup triggered andrecorded. instrument inKontakt, thenroute aMIDItrack to Kontakt soitcanbe instantiate Kontakt asavirtual instrument plug-in,thenloadanAcou6tics slightly from sequencer to sequencer, butthegeneral procedure isto these plug-informats properly willbeableto use Kontakt. Instructions vary AudioUnit, andRTAS plug-informats. Any host sequencer that supports in plug-inmodewithinahost sequencer. Kontakt supports theVST, Users whowishto useAcou6tics for sequencingorrecording shoulduseit Files folder (Windows) to launchNative Instruments >Kontakt. able to play Acou6tics, cangoto theirApplications folder (Mac) orProgram Users whodon’town asequencer, orwould like to simplybootupandbe option oftheinstaller. Windows platforms. Alltheseversions are installed by theEasy Install as aplug-inhosted by any majorsequencer oneitherMacintosh or from withinKontakt, whichcanberuneitherasastandalone application, or Acou6tics shipsasaKontakt-powered library, andAcou6tics isopened HO KONTAKT USING Acou CHAPTER 03 W TO A ONT CCESS THEA 6tics/ AK T INS T ANDAL COU6TICS LIBRARY FROMK ONE MDE ONT AK T Started withAcou6tics section below. Once you have completed Kontakt setup, jumpaheadto theGetting accompanying Kontakt manual. More detailedinformation onthesetupoptionscanbefound inthe one MIDIsource onto Port A,asshown inthegraphic below. [02] up to four MIDIinputports(A,B,C,andD), sowe recommend you switch Kontakt know whichMIDIdevice(s) to respond to. Kontakt willrespond to The MIDIpageoftheOptionsdialogbox must beconfigured inorder to let values. [01] be ableto handlelower values, whilevery slow computers may needhigher useful values range between 128and256,however very fast computers may Kontakt) willbe, buttheharder thecomputer willhave to work. Typical between thephysical playing ofthenote andthesoundcoming outof or less. The lower thelatency slider, theless latency (thesplitsecond reasonably low for goodlatency performance. We recommend 256samples 02 01 06 acou6tics 07 to theKontakt 5plug-in.ClickCreate. [03] An alertbox willappearaskingifyou want to create a MIDI track assigned A popupmenuwillappear;chooseKontakt 5. which “noinstrument”islisted. [02] When theVST Instruments window appears,clickinthefirst available slotin Instruments: [01] Once theproject isopen,goto theDevices menuandchooseVST requirements. Kontakt may alsowork inearlierversions ifthecomputer meetsthesystem VST plug-in.These instructions have beenprepared inCubase5,although Users ofSteinberg’s CubaseorNuendosequencers canuseKontakt asa USING K ONT AK T AS AVS T PLUG-IN INCUBASEO ANDNUEND 01 03 02 USING K With Acou6tics sectionbelow. At thispoint,you canskipdown intheinstructions to theGettingStarted send any incoming MIDIplayed onyour controller into Kontakt. transmitting to Kontakt’s MIDIchannelA-1. When itisrecord-enabled, itwill The Kontakt window willappear, andaMIDItrack willbecreated, With Acou6tics sectionbelow. At thispoint,you canskip down intheinstructions to theGettingStarted incoming MIDIplayed onyour controller into Kontakt. to Kontakt’s MIDIchannel A-1. When itisrecord-enabled, itwillsendany The Kontakt interface willappear, anditwillalready beactively transmitting Here” isshown. Drag Kontakt 5into thecentral area where thetext “Drop Files andDevices folder andlocate Kontakt 5:[04] down to show thePlug-inDevices list, thenscroll to theNative Instruments Once theproject isopen,goto theleftsideandclickonthird icon later versions ifthecomputer meetsthesystem requirements. have beenprepared inLive 7, althoughKontakt may alsowork inearlieror depending ontheversion. The functionalityisthesame. These instructions Users ofAbleton Live canuseKontakt asaVST orAudioUnit plug-in, ONT AK T AS AVS T ORAUDIOUNIT PLUG-IN INABLETON LIVE 04 08 acou6tics 09 AU Instruments >Native Instruments >Kontakt 5>Stereo. [04] Click there, andalist ofavailable instrument plug-inswillappear. Choose above the outputpair:[03] various insertslots.Locate theblankslotjust below theletters “I/O” and will seethechannelstrip for that channel,includingafader, panknob, and The new instrument track willbecreated. Ontheleftsideofscreen you selected, thenclickCreate. [02] The New Tracks dialogbox willappear. Make sure Software Instrument is area ofyour screen) andchooseTrack >New... [01] Once insideyour Logic project, goto theTrack mini-menu(inthecentral work inearlierversions ifthecomputer meetsthesystem requirements. instructions have beenprepared inLogic Pro 8, although Kontakt may also Users ofApple’s Logic canuseKontakt asanAudioUnit plug-in.These S USING K TUDIO , L ONT OGIC EXPRESS, ETC. AK T AS ANAUDIOUNIT PLUG-IN INL 02 OGIC PR 01 03 04 , L OGIC 09 08 07 your controller into Kontakt. MIDI channelA-1. When itisrecord-enabled, it willsendany incoming MIDIplayed on on the this popup menuwillappear. ChooseAudio UnitModules>Kontakt 5.[08] to theEdit tab. [07] Choose. A window withthree choices willappear. ChooseSoftware Instrument, thenclick [05] Once insideyour GarageBand project, goto theTrack menuandchoose New Track. requirements. although Kontakt may alsowork inearlierversions ifthecomputer meetsthesystem instructions have beenprepared inGarageBand 5(whichshippedwithiLife ‘09), ofApple’s GarageBand canuseKontakt Users asanAudioUnit plug-in.These USING K With Acou6tics sectionbelow. At thispoint,you canskipdown intheinstructions to theGettingStarted send any incoming MIDIplayed onyour controller into Kontakt. transmitting to Kontakt’s MIDIchannelA-1. When itisrecord-enabled, itwill The Kontakt window willappear, andaMIDItrack willbecreated, [06] Ontherightsideofinterface, theBrowse tabwillbeshowing. Switch ONT AK T INGARAGEBAND The SoundGenerator willdefault to . ClickonPiano, anda 05 track willbecreated, transmitting to Kontakt’s The Kontakt window willappear, andaMIDI [09] the icon to bringuptheKontakt window. sound waves radiating outward). Double-click change to theAudioUnit icon (theballwith Once Kontakt 5isselected, theicon will them. want theseeffects used, you can remove track. This willcolor thesound.Ifyou don’t effects, suchasa compressor andavisualEQ Note: GarageBand may default to inserting 06 10 acou6tics 11 the system requirements. 8, althoughKontakt may alsowork inearlierversions ifthe computer meets an RTAS orAAX plug-in.These instructions have beenprepared inPro Tools Users ofDigidesign’s Pro Tools (M-Powered, LE, orTDM)canuseKontakt as USING K With Acou6tics sectionbelow. At this point,you canskipdown intheinstructions to the Getting Started send any incoming MIDIplayed onyour controller into Kontakt. transmitting to Kontakt’s MIDIchannelA-1. When itisrecord-enabled, itwill The Kontakt window willappear, andaMIDItrack willbecreated, [02] MIDI tracks to beadded,ifyou know you willwant to usemore thanone. choose Native Instruments >Kontakt 5.You canalsochangethenumberof In theresulting dialogbox, clickontheunassigned pulldown menu,and Add Instruments... [01] Once theproject isopen,goto theProject menuand choose Add Track > requirements. Kontakt may alsowork inearlierversions ifthecomputer meetsthesystem These instructions have beenprepared inDigitalPerformer 6,although Users ofMOTU’s DigitalPerformer canuseKontakt asanAudioUnit plug-in. USING K 01 02 ONT ONT AK AK T AS ANRT T AS ANAUDIOUNIT PLUG-INT INDIGI AS PLUG-IN INPROTOO LS AL PERFORMER USING K instructions to theGettingStarted With Acou6tics sectionbelow. The Kontakt window willappear. At thispoint,you canskipdown inthe choose multichannelplug-in>Instrument >Kontakt 5.[06] Click onthefirst ofthefive slots,and navigate through thepopupmenu to the very top isanarea for InsertsA-E. [05] Go to theMixwindow andlookat thechannelstrip for theinstrument. At Create. [04] following: create 1new stereo Instrument Track insamples.Then click In thedialogbox that appears,choosetheappropriate options, suchasthe Once theproject isopen,goto theTrack menuandchooseNew... [03] virtual instrument. the manual for your specifichost to findout how toinstantiate the Kontakt should beable to useKontakt properly, andloadAcou6tics withinit.Consult sequencer that properly supportsthe VST, AudioUnit, orRTAS standards There are too many host programs to cover here indetail,butany modern ONT AK 04 T AS APLUG-IN INANOT HER HO 03 S T 06 05 12 acou6tics 13 CHAPTER 04 / MIC & FX again. parameters simply clickon‘Edit’ andto closetheFXpage, press ‘Edit’ various build-in FXby clickingonthe on/off button. To edittheFX own FXwhichcanbeturnedonoroff separately. You can switch the The pageissplitinto two tabs:‘Mic1+2’andPiezo MIC &FX|12PIEZ W/ MIC& FX GETTING STARTED Acou CHAPTER 04 6tics/ O ’. Eachtabhasits needs more andmore CPU! performance issues. With lower audiobuffer sizes, the Kontakt engine of your track. Alsomake sure to raise your buffer size whenhaving (e.g. Mic1),thenlater loadalltheothersampleswhendoingmixdown NOTE: Ifyou have performance issues, you candisableall micsexcept one samples are purged from memory. When thebutton ishighlighted, thesamplesare loaded.Ifit’s black,the any ofthechannels,simplyclickon‘Mic1’,2’orPiezo page. By default, thestereo pair‘Mic1+2’isloaded.To loadorpurge You canalsochangethevolume andpanningfor each microphone onthis ’ button. 14 acou6tics 15 CHAPTER 05/ chords chords |Userv CHORDS Acou To changethechord you want played, rotate theknob. you can selectthevoicing you’d like to hear, whenever that chord isplayed. activate ‘UserVoicings’ by clickingonthebutton. Ifyou now play achord, On theChord tabyou cancreate custom chord libraries. To doso, simply CHAPTER 05 6tics/ oicings |save/l o ad userchords |f a c. reset before. You cancreate auserchord library for eachfret you putacapoon. Whenever you remove thecapoallyour userchords are backasthey were previously learnedchords, withoutcapoadded,won’t beoverwritten. Note: Adding acapomakes itnecessary to learnyour userchords again.All This isalsousefulto completely start anew chord library from scratch. Chords’. To reset allchords to theiroriginalvoicing, press ‘ F to useyour default library againat alater point,simplypress ‘Load User Chords’. Ifyou want to changesomechords for onesession, butyou decide the sametuning,e.g. Nylon,Western &12String, simplypress ‘Save User use theminallinstruments -whichhave thesameamountofstrings and If you have builtyourself alibrary withcustom chords andyou now want to actory Reset’. 16 acou6tics 17 CHAPTER 06/ keyswitches this. instruments have allthearticulations available buttheenginetakes care of Ukulele that were available for the Western guitar. That isbecuasenotall possible. You mightnotice that somekeyswitches won’t beavailable for the when working withadifferent guitar, for example, theUkulele, thisis up abankwiththeWestern Guitarandyou want to later loadthisbank Note: Keyswitch presets are compatible between allinstruments. Ifyou set keyswitch bank. copy orreset certain banksto quicklycreate variations ofyour default You cansave orloadakeyswitch setupwiththe‘Preset’ menuoryou can forced-keyswitch ortriggerkey) inthemenuat thebottom of thetab. outside theblueplay range andselectthetypeofkeyswitch (keyswitch, needs. To doso, simplypress analready assigned keyswitch orany key Through thispageyou cancreate your own keyswitch layouts that fit your The keyswitch pageallows you to create ormodifykeyswitch banks. keyswitches |PRESET KEYSWITCHES Acou CHAPTER 06 6tics/ S |DEF AUL T KEYSWITCHES picking patterns orthestrum keys for strumming thefullchord. • Silentchords: Chords are completely muted. Onlythepicktriggerkeys for the keys for strumming thefullchord. chord alternate playback. Usethepicktrigger keys for pickingpatterns or • Play bass onlyandalternate bass: The root note andasecond note of the keys for strumming thefullchord. with lefthand.Usethepicktriggerkeys for pickingpatterns orthestrum • Play bass only:Onlytheroot note ofachord isplayed backwhenplayed • Normal:Chords are played backimmediately whenplayed withlefthand. Here you canchoosehow you want your chords played: Banks |Chord Mode related triggerkeys willbedisabled. • Legato SU/SD:Plays inlegato mode(slides up/slidesdown), strum related triggerkeys willbedisabled. • Legato HO/PO:Plays inlegato mode(hammer ons/pulloffs), strum this mode(strum related triggerkeys willbedisabled). • : Plays intremolo mode. You canplay chords andsinglenotes in in thismode. • Polyphonic: This isthedefault mode, you canplay chords andsinglenotes Select 1of4different Play Modes: Banks |Play Mode octaves inthat case. for chord pickingorstrumming, since you don’tnecessarily needthehigh keyswitches ortriggerkeys, like e.g. thepickingtriggerkeys. This isuseful • Minimum:The play range issetto minimumrange to make place for more amount ofkeyswitches ortriggerkeys. • Reduced: The play range isreduced to make room for themaximum • Full:The play range covers thefullrange oftheinstrument Select upto 3different play ranges: Banks |Play Range You canselecttheMIDInote that willactivate theselected bank. Banks |Keyswitch Here you canselectupto 8banksto edit. Bank T ab (Banks1-8) 18 acou6tics 19 CHAPTER 06/ keyswitches CHAPTER 06CONT’D D#0 chord pickingandslidingkeys E0 control velocity F0 C#1 D0 natural harmonickeys C0 k k k k k k Bank6 Bank5 Bank1 Bank3 Bank2 Bank4 k k k k k k Legato mode(hammerons/pulloffs) Legato mode(slides up/slidesdown) Polyphonic mode Polyphonic mode DEF Polyphonic mode C0 Tremolo mode AUL C#0 Acou6tics keyswitch banks T KEYSWITC H BANKS D0 k D#0 k k k Fullplayrange Reduced playrange Fullplayrange, (Default Bank) Minimumplayrange E0 F0 k Usemodwheelto k k k Full playrange Fullplayrange k Additional Additional ALL DEF programming after you have recorded your MIDI. the typicalrange ofa88note keyboard. Those are meantfor sequencing/ Red or triggerkeys above C7. exception isthenatural harmonicbankwhichdoesn’thave any keyswitches reduced to make place for additionalpickingkeys for example. The only cases onlytheplay modechangesfrom bankto bankortheplay range is Note: Most ofthekeyswitch bankshave exactly thesamemapping.Insome PAGES keys inthefollowing lists markkeyswitches andtriggerkeys outside AUL T KEYSWITCH BANKS AREMAPPEDOUTNHENEXT12 20 acou6tics 21 CHAPTER 06/ keyswitches CHAPTER 06CONT’D C#-2 D#-2 G#-2 A#-2 C#-1 D#-1 F#-1 G#-1 A#-1 C#7 D#7 F#7 G#7 A#7 BREAK G-2 A-2 G-1 G7 F-2 F-1 F7 C-2 D-2 E-2 B-2 C-1 D-1 E-1 A-1 B-1 D7 E7 A7 B7 KEYSWITC HS BANK01 ( Polyphonic |FullPlayrange C-2 C#-2 -Play OnString 5-Keyswitch Forced D-2 -Play OnString 4-Keyswitch Forced D#-2 -Play OnString 3-Keyswitch Forced E-2 -Play OnString 2-Keyswitch Forced F-2 -Play OnString 1-Keyswitch Forced G-2 -Hit|KnockPos 1-Trigger Key G#-2 -Hit|KnockPos 2-Trigger Key A-2 A#-2 -Hit|SlapPos 1-Trigger Key B-2 -Hit|SlapPos 2-Trigger Key C-1 C#-1 -Hit|FingerPos 1-Trigger Key D-1 D#-1 -Hit|FingerPos 3-Trigger Key E-1 F-1 F#-1 -Play OnLast String -Keyswitch Forced G-1 G#-1 -Release |Buzz-Keyswitch Forced A-1 A#-1 -Release |Slide-Keyswitch Forced B-1 C#7 -Slide|Dn2Frets -Trigger Key D7 -Pick|Chord Note 1-Trigger Key D#7 -Slide|Dn1Fret -Trigger Key E7 -Pick|Chord Note 2-Trigger Key F7 -Pick|Chord Note 3-Trigger Key F#7 -Slide|Up1Fret -Trigger Key G7 -Pick|Chord Note 4-Trigger Key G#7 -Slide|Up2Frets -Trigger Key A7 -Pick|Chord Note 5-Trigger Key A#7 -Mute |Palm -Trigger Key B7 -Pick|Chord Note 6(highest) -Trigger Key -FxNeckStrum |Up-Trigger Key -FxNeckStrum |Down -Trigger Key -Release |OpenString -Keyswitch Forced -Hit|SlapPos 3-Trigger Key -Release |Pick-Keyswitch Forced -Hit|FingerPos 2-Trigger Key -Release |Finger-Keyswitch Forced -Play OnString 6-Keyswitch Forced -Hit|KnockPos 3-Trigger Key Acou6tics keyswitch banks C0) F#0 G#0 A#0 F#5 G#5 A#5 C#6 D#6 F#6 G#6 A#6 BREAK G0 A0 G5 G6 F5 F6 A5 B5 C6 D6 E6 A6 B6 C7 F#0 -HammerOnKeyswitch Forced G0 -Sustain -Keyswitch Off- G#0 -Pull Keyswitch Forced (depends oninstrument) A0 -Palm Muted –Keyswitch orSustain Nail–Keyswitch A#0 -SlideInKeyswitch Forced F5 -Strum |FullDown -Trigger Key F#5 -Strum |FullUp-Trigger Key G5 -Strum |Lower 2/3 |Down -Trigger Key G#5 -Strum |Upper2/3 |Up-Trigger Key A5 -Strum |Upper1/2 |Down -Trigger Key A#5 -Strum |Upper1/4 |Up-Trigger Key B5 -Strum |Upper1/4 |Down -Trigger Key C6 -Strum |Lower 1/4 |Down -Trigger Key C#6 -OpenString |Strum |Up-Trigger Key D6 -OpenString +SlideNoise|Dn-Trigger Key D#6 -OpenString +SlideNoise|Up-Trigger Key E6 -Mute -Trigger Key F6 -Chuck|Down -Trigger Key F#6 -Chuck|UpTrigger Key G6 -Mute |String SlapPos 1-Trigger Key G#6 -Mute |String SlapPos 2-Trigger Key A6 -Hit|SlapPos 1-Trigger Key A#6 -Hit|SlapPos 2-Trigger Key B6 -SlideNoise|DnTrigger Key C7 -SlideNoise|UpTrigger Key 22 acou6tics 23 CHAPTER 06/ keyswitches CHAPTER 06CONT’D G#-2 A#-2 C#-2 D#-2 F#-1 G#-1 A#-1 F#0 G#0 A#0 C#-2 D#-2 BREAK Polyphonic |Min.Playrange |Inc.Harmonics F-2 G-2 A-2 B-2 C-1 D-1 E-1 F-1 G-1 A-1 B-1 G0 A0 C-2 D-2 E-2 KEYSWITC HS BANK02 ( C-2 C#-2 -Play OnString 5-Keyswitch Forced D-2 -Play OnString 4-Keyswitch Forced D#-2 -Play OnString 3-Keyswitch Forced E-2 -Play OnString 2-Keyswitch Forced F-2 -Play OnString 1-Keyswitch Forced G-2 -Hit|KnockPos 1-Trigger Key G#-2 -Hit|KnockPos 2-Trigger Key A-2 A#-2 -Hit|SlapPos 1-Trigger Key B-2 -Hit|SlapPos 2-Trigger Key C-1 C#-1 -Hit|FingerPos 1-Trigger Key D-1 D#-1 -Hit|FingerPos 3-Trigger Key E-1 F-1 F#-1 -Play OnLast String -Keyswitch Forced G-1 G#-1 -Release |Buzz-Keyswitch Forced A-1 A#-1 -Release |Slide-Keyswitch Forced B-1 F#0 -HammerOnKeyswitch Forced G0 -Sustain -Keyswitch Off- G#0 -Pull Keyswitch Forced Keyswitch (depends oninstrument) A0 -Palm Muted –Keyswitch orSustain Nail– A#0 -SlideInKeyswitch Forced -FxNeckStrum |Up-Trigger Key -FxNeckStrum |Down -Trigger Key -Release |OpenString -Keyswitch Forced -Hit|SlapPos 3-Trigger Key -Release |Pick-Keyswitch Forced -Hit|FingerPos 2-Trigger Key -Release |Finger-Keyswitch Forced -Play OnString 6-Keyswitch Forced -Hit|KnockPos 3-Trigger Key Acou6tics keyswitch banks C#0) C4 D4 E4 F4 G4 A4 C5 D5 E5 F5 G5 A5 C6 D6 E6 F6 G6 A6 C4 -Natural Harm. 5|String 6-Trigger Key D4 -Natural Harm.Fret 5|String 5-Trigger Key E4 -Natural Harm.Fret 5|String 4-Trigger Key F4 -Natural Harm.Fret 5|String 3-Trigger Key G4 -Natural Harm.Fret 5|String 2-Trigger Key A4 -Natural Harm.Fret 5|String 1-Trigger Key C5 -Natural Harm.Fret 7|String 6-Trigger Key D5 -Natural Harm.Fret 7|String 5-Trigger Key E5 -Natural Harm.Fret 7|String 4-Trigger Key F5 -Natural Harm.Fret 7|String 3-Trigger Key G5 -Natural Harm.Fret 7|String 2-Trigger Key A5 -Natural Harm.Fret 7|String 1-Trigger Key C6 -Natural Harm.Fret 12|String 6-Trigger Key D6 -Natural Harm.Fret 12|String 5-Trigger Key E6 -Natural Harm.Fret 12|String 4-Trigger Key F6 -Natural Harm.Fret 12|String 3-Trigger Key G6 -Natural Harm.Fret 12|String 2-Trigger Key A6 -Natural Harm.Fret 12|String 1-Trigger Key 24 acou6tics 25 CHAPTER 06/ keyswitches CHAPTER 06CONT’D G#-2 A#-2 C#-2 D#-2 F#-1 G#-1 A#-1 C#7 D#7 F#7 G#7 A#7 C#-2 D#-2 BREAK G-2 A-2 G-1 G7 B-2 C-1 D-1 E-1 A-1 B-1 D7 E7 A7 B7 F-2 F-1 F7 C-2 D-2 E-2 Polyphonic |Reduced Playrange | KEYSWITC HS BANK03 (D0) C-2 C#-2 -Play OnString 5-Keyswitch Forced D-2 -Play OnString 4-Keyswitch Forced D#-2 -Play OnString 3-Keyswitch Forced E-2 -Play OnString 2-Keyswitch Forced F-2 -Play OnString 1-Keyswitch Forced G-2 -Hit|KnockPos 1-Trigger Key G#-2 -Hit|KnockPos 2-Trigger Key A-2 A#-2 -Hit|SlapPos 1-Trigger Key B-2 -Hit|SlapPos 2-Trigger Key C-1 C#-1 -Hit|FingerPos 1-Trigger Key D-1 D#-1 -Hit|FingerPos 3-Trigger Key E-1 F-1 F#-1 -Play OnLast String -Keyswitch Forced G-1 G#-1 -Release |Buzz-Keyswitch Forced A-1 A#-1 -Release |Slide-Keyswitch Forced B-1 C#7 -Slide|Dn2Frets -Trigger Key D7 -Pick|Chord Note 1-Trigger Key D#7 -Slide|Dn1Fret -Trigger Key E7 -Pick|Chord Note 2-Trigger Key F7 -Pick|Chord Note 3-Trigger Key F#7 -Slide|Up1Fret -Trigger Key G7 -Pick|Chord Note 4-Trigger Key G#7 -Slide|Up2Frets -Trigger Key A7 -Pick|Chord Note 5-Trigger Key A#7 -Mute |Palm -Trigger Key B7 -Pick|Chord Note 6(highest) -Trigger Key Inc. PickT -FxNeckStrum |Up-Trigger Key -FxNeckStrum |Down -Trigger Key -Release |OpenString -Keyswitch Forced -Hit|SlapPos 3-Trigger Key -Release |Pick-Keyswitch Forced -Hit|FingerPos 2-Trigger Key -Release |Finger-Keyswitch Forced Acou6tics keyswitch banks -Play OnString 6-Keyswitch Forced -Hit|KnockPos 3-Trigger Key rigger Keys F#0 G#0 A#0 F#4 G#4 A#4 C#5 D#5 F#5 G#5 A#5 C#6 D#6 F#6 G#6 A#6 BREAK G0 A0 G4 G5 G6 A4 B4 C5 D5 A5 B5 C6 D6 E6 A6 B6 C7 F4 F5 F6 F#0 -Hammer On-Keyswitch Forced G0 -Sustain -Keyswitch Off- G#0 -Pull Keyswitch Forced (depends oninstrument) A0 -Palm Muted –Keyswitch orSustain Nail–Keyswitch A#0 -SlideInKeyswitch Forced F4 -Pick|Chord Note 1-Trigger Key F#4 -Slide|Dn2Frets -Trigger Key G4 -Pick|Chord Note 2-Trigger Key G#4 -Slide|Dn1Fret -Trigger Key A4 -Pick|Chord Note 3-Trigger Key A#4 -Slide|Up1Fret -Trigger Key B4 -Pick|Chord Note 4-Trigger Key C5 -Pick|Chord Note 5-Trigger Key C#5 -Slide|Up2Frets -Trigger Key D5 -Pick|Chord Note 6(highest) -Trigger Key F5 -Strum |FullDown -Trigger Key F#5 -Strum |FullUp-Trigger Key G5 -Strum |Lower 2/3 |Down -Trigger Key G#5 -Strum |Upper2/3 |Up-Trigger Key A5 -Strum |Upper1/2 |Down -Trigger Key A#5 -Strum |Upper1/4 |Up-Trigger Key B5 -Strum |Upper1/4 |Down -Trigger Key C6 -Strum |Lower 1/4 |Down -Trigger Key C#6 -OpenString |Strum |Up-Trigger Key D6 -OpenString +SlideNoise|Dn-Trigger Key D#6 -OpenString +SlideNoise|Up-Trigger Key E6 -Mute -Trigger Key F6 -Chuck|Down -Trigger Key F#6 -Chuck|UpTrigger Key G6 -Mute |String SlapPos 1-Trigger Key G#6 -Mute |String SlapPos 2-Trigger Key A6 -Hit|SlapPos 1-Trigger Key A#6 -Hit|SlapPos 2-Trigger Key B6 -SlideNoise|DnTrigger Key C7 -SlideNoise|UpTrigger Key 26 acou6tics 27 CHAPTER 06/ keyswitches CHAPTER 06CONT’D G#-2 A#-2 C#-2 D#-2 F#-1 G#-1 A#-1 C#7 D#7 F#7 G#7 A#7 C#-2 D#-2 BREAK G-2 A-2 G-1 G7 B-2 C-1 D-1 E-1 A-1 B-1 D7 E7 A7 B7 F-2 F-1 F7 C-2 D-2 E-2 Polyphonic |T KEYSWITC HS BANK04(D#0) C-2 C#-2 -Play OnString 5-Keyswitch Forced D-2 -Play OnString 4-Keyswitch Forced D#-2 -Play OnString 3-Keyswitch Forced E-2 -Play OnString 2-Keyswitch Forced F-2 -Play OnString 1-Keyswitch Forced G-2 -Hit|KnockPos 1-Trigger Key G#-2 -Hit|KnockPos 2-Trigger Key A-2 A#-2 -Hit|SlapPos 1-Trigger Key B-2 -Hit|SlapPos 2-Trigger Key C-1 C#-1 -Hit|FingerPos 1-Trigger Key D-1 D#-1 -Hit|FingerPos 3-Trigger Key E-1 F-1 F#-1 -Play OnLast String -Keyswitch Forced G-1 G#-1 -Release |Buzz-Keyswitch Forced A-1 A#-1 -Release |Slide-Keyswitch Forced B-1 C#7 -Slide|Dn2Frets -Trigger Key D7 -Pick|Chord Note 1-Trigger Key D#7 -Slide|Dn1Fret -Trigger Key E7 -Pick|Chord Note 2-Trigger Key F7 -Pick|Chord Note 3-Trigger Key F#7 -Slide|Up1Fret -Trigger Key G7 -Pick|Chord Note 4-Trigger Key G#7 -Slide|Up2Frets -Trigger Key A7 -Pick|Chord Note 5-Trigger Key A#7 -Mute |Palm -Trigger Key B7 -Pick|Chord Note 6(highest) -Trigger Key -FxNeckStrum |Up-Trigger Key -FxNeckStrum |Down -Trigger Key -Release |OpenString -Keyswitch Forced -Hit|SlapPos 3-Trigger Key -Release |Pick-Keyswitch Forced -Hit|FingerPos 2-Trigger Key -Release |Finger-Keyswitch Forced Acou6tics keyswitch banks -Play OnString 6-Keyswitch Forced -Hit|KnockPos 3-Trigger Key remolo |FullPlayrange F#0 G#0 A#0 F#5 G#5 A#5 C#6 D#6 F#6 G#6 A#6 BREAK G0 A0 G5 G6 A5 B5 C6 D6 E6 A6 B6 C7 F5 F6 F#0 -HammerOnKeyswitch Forced G0 -Sustain -Keyswitch Off- G#0 -Pull Keyswitch Forced (depends oninstrument) A0 -Palm Muted –Keyswitch orSustain Nail–Keyswitch A#0 -SlideInKeyswitch Forced F5 -Strum |FullDown -Trigger Key F#5 -Strum |FullUp-Trigger Key G5 -Strum |Lower 2/3 |Down -Trigger Key G#5 -Strum |Upper2/3 |Up-Trigger Key A5 -Strum |Upper1/2 |Down -Trigger Key A#5 -Strum |Upper1/4 |Up-Trigger Key B5 -Strum |Upper1/4 |Down -Trigger Key C6 -Strum |Lower 1/4 |Down -Trigger Key C#6 -OpenString |Strum |Up-Trigger Key D6 -OpenString +SlideNoise|Dn-Trigger Key D#6 -OpenString +SlideNoise|Up-Trigger Key E6 -Mute -Trigger Key F6 -Chuck|Down -Trigger Key F#6 -Chuck|UpTrigger Key G6 -Mute |String SlapPos 1-Trigger Key G#6 -Mute |String SlapPos 2-Trigger Key A6 -Hit|SlapPos 1-Trigger Key A#6 -Hit|SlapPos 2-Trigger Key B6 -SlideNoise|DnTrigger Key C7 -SlideNoise|UpTrigger Key 28 acou6tics 29 CHAPTER 06/ keyswitches CHAPTER 06CONT’D G#-2 A#-2 C#-2 D#-2 F#-1 G#-1 A#-1 C#7 D#7 F#7 G#7 A#7 C#-2 D#-2 BREAK G-2 A-2 G-1 G7 B-2 C-1 D-1 E-1 A-1 B-1 D7 E7 A7 B7 F-2 F-1 F7 C-2 D-2 E-2 Legato |HO KEYSWITC HS BANK05(E0) C-2 C#-2 -Play OnString 5-Keyswitch Forced D-2 -Play OnString 4-Keyswitch Forced D#-2 -Play OnString 3-Keyswitch Forced E-2 -Play OnString 2-Keyswitch Forced F-2 -Play OnString 1-Keyswitch Forced G-2 -Hit|KnockPos 1-Trigger Key G#-2 -Hit|KnockPos 2-Trigger Key A-2 A#-2 -Hit|SlapPos 1-Trigger Key B-2 -Hit|SlapPos 2-Trigger Key C-1 C#-1 -Hit|FingerPos 1-Trigger Key D-1 D#-1 -Hit|FingerPos 3-Trigger Key E-1 F-1 F#-1 -Play OnLast String -Keyswitch Forced G-1 G#-1 -Release |Buzz-Keyswitch Forced A-1 A#-1 -Release |Slide-Keyswitch Forced B-1 C#7 -Slide|Dn2Frets -Trigger Key D7 -Pick|Chord Note 1-Trigger Key D#7 -Slide|Dn1Fret -Trigger Key E7 -Pick|Chord Note 2-Trigger Key F7 -Pick|Chord Note 3-Trigger Key F#7 -Slide|Up1Fret -Trigger Key G7 -Pick|Chord Note 4-Trigger Key G#7 -Slide|Up2Frets -Trigger Key A7 -Pick|Chord Note 5-Trigger Key A#7 -Mute |Palm -Trigger Key B7 -Pick|Chord Note 6(highest) -Trigger Key -FxNeckStrum |Up-Trigger Key -FxNeckStrum |Down -Trigger Key -Release |OpenString -Keyswitch Forced -Hit|SlapPos 3-Trigger Key -Release |Pick-Keyswitch Forced -Hit|FingerPos 2-Trigger Key -Release |Finger-Keyswitch Forced Acou6tics keyswitch banks -Play OnString 6-Keyswitch Forced -Hit|KnockPos 3-Trigger Key /PO |FullPlayrange F#0 G#0 A#0 F#5 G#5 A#5 C#6 D#6 F#6 G#6 A#6 BREAK G0 A0 G5 G6 A5 B5 C6 D6 E6 A6 B6 F5 F6 F#0 -Play On Last String Forced G0 -Sustain -Keyswitch G#0 -Play Slide Forced (depends oninstrument) A0 -Palm Muted –Keyswitch orSustain Nail–Keyswitch A#0 -SlideInKeyswitch Forced F5 -Strum |FullDown -Trigger Key F#5 -Strum |FullUp-Trigger Key G5 -Strum |Lower 2/3 |Down -Trigger Key G#5 -Strum |Upper2/3 |Up-Trigger Key A5 -Strum |Upper1/2 |Down -Trigger Key A#5 -Strum |Upper1/4 |Up-Trigger Key B5 -Strum |Upper1/4 |Down -Trigger Key C6 -Strum |Lower 1/4 |Down -Trigger Key C#6 -OpenString |Strum |Up-Trigger Key D6 -OpenString +SlideNoise|Dn-Trigger Key D#6 -OpenString +SlideNoise|Up-Trigger Key E6 -Mute -Trigger Key F6 -Chuck|Down -Trigger Key F#6 -Chuck|UpTrigger Key G6 -Mute |String SlapPos 1-Trigger Key G#6 -Mute |String SlapPos 2-Trigger Key A6 -Hit|SlapPos 1-Trigger Key A#6 -Hit|SlapPos 2-Trigger Key B6 -SlideNoise|DnTrigger Key 30 acou6tics 31 CHAPTER 06/ keyswitches CHAPTER 06CONT’D F#-2 G#-2 A#-2 C#-2 D#-2 F#-1 G#-1 A#-1 C#7 D#7 F#7 G#7 A#7 C#-2 D#-2 BREAK G-2 A-2 G-1 G7 B-2 C-1 D-1 E-1 A-1 B-1 D7 E7 A7 B7 F-2 F-1 F7 C-2 D-2 E-2 Legato |SU/SD |FullPlayrange KEYSWITC HS BANK06(F0) C-2 C#-2 -Play OnString 5-Keyswitch Forced D-2 -Play OnString 4-Keyswitch Forced D#-2 -Play OnString 3-Keyswitch Forced E-2 -Play OnString 2-Keyswitch Forced F-2 -Play OnString 1-Keyswitch Forced G-2 -Hit|KnockPos 1-Trigger Key G#-2 -Hit|KnockPos 2-Trigger Key A-2 A#-2 -Hit|SlapPos 1-Trigger Key B-2 -Hit|SlapPos 2-Trigger Key C-1 C#-1 -Hit|FingerPos 1-Trigger Key D-1 D#-1 -Hit|FingerPos 3-Trigger Key E-1 F-1 F#-1 -Play OnLast String -Keyswitch Forced G-1 G#-1 -Release |Buzz-Keyswitch Forced A-1 A#-1 -Release |Slide-Keyswitch Forced B-1 C#7 -Slide|Dn2Frets -Trigger Key D7 -Pick|Chord Note 1-Trigger Key D#7 -Slide|Dn1Fret -Trigger Key E7 -Pick|Chord Note 2-Trigger Key F7 -Pick|Chord Note 3-Trigger Key F#7 -Slide|Up1Fret -Trigger Key G7 -Pick|Chord Note 4-Trigger Key G#7 -Slide|Up2Frets -Trigger Key A7 -Pick|Chord Note 5-Trigger Key A#7 -Mute |Palm -Trigger Key B7 -Pick|Chord Note 6(highest) -Trigger Key -FxNeckStrum |Up-Trigger Key -FxNeckStrum |Down -Trigger Key -Release |OpenString -Keyswitch Forced -Hit|SlapPos 3-Trigger Key -Release |Pick-Keyswitch Forced -Hit|FingerPos 2-Trigger Key -Release |Finger-Keyswitch Forced Acou6tics keyswitch banks -Play OnString 6-Keyswitch Forced -Hit|KnockPos 3-Trigger Key F#0 G#0 A#0 F#5 G#5 A#5 C#6 D#6 F#6 G#6 A#6 BREAK G0 A0 G5 G6 A5 B5 C6 D6 E6 A6 B6 C7 F5 F6 F#0 -Play On Last String Forced G0 -Sustain -Keyswitch G#0 -Play Slide Forced (depends oninstrument) A0 -Palm Muted –Keyswitch orSustain Nail–Keyswitch A#0 -SlideInKeyswitch Forced F5 -Strum |FullDown -Trigger Key F#5 -Strum |FullUp-Trigger Key G5 -Strum |Lower 2/3 |Down -Trigger Key G#5 -Strum |Upper2/3 |Up-Trigger Key A5 -Strum |Upper1/2 |Down -Trigger Key A#5 -Strum |Upper1/4 |Up-Trigger Key B5 -Strum |Upper1/4 |Down -Trigger Key C6 -Strum |Lower 1/4 |Down -Trigger Key C#6 -OpenString |Strum |Up-Trigger Key D6 -OpenString +SlideNoise|Dn-Trigger Key D#6 -OpenString +SlideNoise|Up-Trigger Key E6 -Mute -Trigger Key F6 -Chuck|Down -Trigger Key F#6 -Chuck|UpTrigger Key G6 -Mute |String SlapPos 1-Trigger Key G#6 -Mute |String SlapPos 2-Trigger Key A6 -Hit|SlapPos 1-Trigger Key A#6 -Hit|SlapPos 2-Trigger Key B6 -SlideNoise|DnTrigger Key C7 -SlideNoise|UpTrigger Key 32 acou6tics 33 CHAPTER 07/ playback playba PLAYBACK Acou percussive, metallic tone, isfound inthebridge. in different timbres. A warmer tone is found intheneckandamore Change thepickpositionfrom 100%neck to 100% here. This results Pick Position • Up:Upstrokes only. • Down: Downstrokes only. • Auto: Alternates between upanddown pickdirections. Change thepickdirection here. Pick Direction PAGE 1 CHAPTER 07 ck |Strum |pick 6tics/ Legato X and are listed below. When switching to aLegato Modebankafew oftheknobcontrols change playba Manually overwrite theautomatically selected voicing here. Strum Voicing “Picked”, willappearnext to theknob. recommend turningthestrum knoballtheway to theleft.The text, will take 60msifyou setstrum speedto 10ms.To play picked patterns we duration ittakes to strum from onestring to thenext. Afullsixstring strum Change thestrum speedhere. InAcou6tics, strum speedmeansthe Strum Speed keyboard (notthetriggerkeys) here. Change therange ofstrings played for chords whichare played withthe Strum T • Up:Upstrokes only. • Down: Downstrokes only. • Auto: Alternating between upanddownstrokes. of thekeyboard (i.e. notthetriggerkeys) here. Change thestrum direction for chords that are played inthenatural range Strum Direction lower values leave more oftheattack portion. Higher values willremove more oftheattack portion ofthelegato samples, Legato S-Start leave more attack. Higher values willsmooththetransitions (more crossfade), lower values will ype ck |LEGA -F ade TO MODE 34 acou6tics 35 CHAPTER 07/ playbck If you setitto Allow Slideaslideisplayed instead. (Start Articulation) thestart articulation for anew legato phrase isselected. the Advanced SettingsPage |Legato Setup).Ifyou setitto Start. Art legato note outsidethehammeron/pull off range (whichcanbesetupon This allows you to setupwhat thelegato engineisplaying whenyou play a Legato <>Range possible onthefretboard. with avelocity higherthanthisthreshold aslide-inisplayed ifphysically You cansetupthevelocity threshold for theslide-inshere. Ifyou play anote Legato SlideIn PAGE 1CONT’D CHAPTER 07 Acou6tics playba ck cont’d and CC64 isused assustain pedal. knobs, becauseCC1 iscontrolling strength/velocity intremolo mode You shouldn’tassign CC1 (modwheel) orCC64 (sustain pedal)to any ofthe knob you assigned to CC11 onyour MIDIkeyboard. Fret’ knob, play aCC11 controller changeinyour sequencer orrotate the knob. For example: to assign ‘SelectFret’ to CC11, rightclickonthe‘Select clicking onthemandchangingtheCC you want to assign to thedesignated Note: You caneasilyautomate all the knobsonplayback pageby right CC1 (Modwheel). Change orautomate thevibrato strength here. This knobiscontrolled via Vibrato Strength Change orautomate thevibrato speedhere. Vibrato Speed This isthemaster volume knobfor allrelease noises. Volume Releases and slidenoise. This isthemaster volume knobfor allnoises:pre-pick noise, strum noise Volume Noises play inthispositionaslongit’s physically possible. Select acertain fret onthefretboard you want to play on.Acou6tics triesto Select Fret string aslongit’s physically possible. Select aspecific string you want to play on. Acou6tics tries to play onthis Select String PAGE 2 36 acou6tics 37 CHAPTER 08/ advance setup example: You want to assign ‘Strum T and changingtheCC you want to assign to thesliderorbutton here. For Easily automate allthesettings(except menus) by rightclickingonthem Automation: ADVANCED SETUP ADVANCED SETUP Acou see exactly whichsettings are affected by thepreset you have selected. without having to gothrough alltheadvanced settings.Inthis menuyou’ll The QuickPresets allow you to quicklytweak parameters ofAcou6tics Quick Preset: in tremolo mode, andCC64 isusedassustain pedal. of theslider/buttons, becauseCC1 iscontrolling vibrato strength /velocity Note: You shouldn’tassign CC1 (modwheel) orCC64 (sustain pedal)to any the knobyou assigned to CC11 onyour MIDIkeyboard. After that eitherplay aCC11 controller change inyour sequencer orrotate on the‘Strum T CHAPTER 08 6tics/ ime |Auto Adjust’ slider(asdisplayed inthepicture above). ime |Auto Adjust’ to CC11. Rightclick Acou PLAYBACK SETUP adds the sustain pedalaslong asapick/strum key ispressed. • Strum +Pick Trigger Keys: Pressing thepick/strum keys automatically pedal aslong apickkey ispressed. • PickTrigger Keys: Pressing thepickkeys automatically adds thesustain sustain pedalaslong astrum key ispressed. • Strum Trigger Keys: Pressing thestrum keys automatically addsthe •Off: Noauto sustain. Simulation |Auto Sustain: with abitmore phasing. • High:Enablesthepickpositionsimulation andaddsmore variation, but • Normal:Enablesthepickpositionsimulation. • Off:Disablesthepickpositionsimulation. Simulation |PickPosition: values. values below thedefault, ifyou have atrack at avery slow tempo, trylower with thissettinguntilitsoundsright.Ifyou have atrack at ahightempo try will beplayed, lower values meanless voices willbeplayed. Experiment Setup theamountofsustain builduphere. Highvalues meanmore voices Simulation |String X String X-Fade: MIN(5000ms) • Minimum|Strum/Pick: OFF|PickPosition: OFF|Symp. Reso.: OFF| X-Fade: MED(7500 ms) • Low |Strum/Pick: ON|PickPosition: OFF|Symp. Reso.: OFF|String X-Fade: MED(7500 ms) • Medium|Strum/Pick: ON|PickPosition: ON|Symp. Reso.: OFF|String X-Fade: MAX (10000ms) • High|Strum/Pick: ON|PickPosition: ON|Symp. Reso.: EASY |String String X-Fade: MAX (10000ms) • Offline| Strum/Pick:ON|Pick Position:ON| Symp. Reso.: CORRECT| realistic orto make itmore efficient. Enables ordisablesfeatures oftheAcou6tics engineto make itsoundmore Simulation |CPU: playba CHAPTER 09 ck setup|simula 6tics/Advanced Setup -F ade (Sustain BuildUp): tion

38

ER 09 ER T HAP C setup PLAYBACK / acou6tics 39 CHAPTER 09/ PLAYBACK setup T PLAYBA resonance between 0and100%here. playing onaguitar. You cansetupthestrength ofthesympathetic sometimes addsalittledisharmony, whichisvery characteristic for chord make theotherstrings resonate aswell. This results inanfullertone and Resonance”. The string you plucked last willsoundanditsvibration will String instruments have acharacteristic behavior called“Sympathetic Simulation |Sympathetic Resonance: This helpsto eliminate phasingbetween two instances ofthesameguitar. then setoneguitarto ‘First Guitar’andtheotheroneto ‘Second Guitar’. If you want to dodoubletracking, loadtwo instances ofthesameguitar, Simulation |DoubleT • Higher:higheramountofbadstrum notes. • High:highamountofbadstrum notes. occur onlyonchord changes • Low |onlyonchord changes: low amountofbadstrum notes andthey occur onlyonchord changes. • Lower |onlyonchord changes:lower amountofbadstrum notes andthey • Off:nobad strum notes. which often occurs whenfingeringchords. string buzz.They happenonareal guitarifastring isn’tfully pressed down, Bad strum notes are sustain notes whichhave beenrecorded withmore Simulation |BadStrum Noises: realism. and for bouncing atrack we suggest addingthemaximum amountfor more 15ms). For real-time playing we suggest removing the pre-attack portion, realism, however, itwilladdabitofdelay to thesamples(maximumof This noisehasn’t beentrimmedfrom thesamplesbecause itaddsalotof plucking itwiththefingeror the plectrum(for example abitofscratching). On areal guitaralotofnoisehappens between hittingthestring and T 1/64 tripletnotes. You cansetupthetremolo speedanywhere between quarter notes and CHAPTER 09 ime |T ime |Delay |Remove (pre-attack portion): remolo Speed: CK SETUP|time racking: A COU6TICS PLAYBA CK SETUPCONT’D • Add Delay |Compensate for delay between picknoiseandnote. • Pre-Attack |Compensate for pre-attack portion. and note. • Full|Compensate for pre-attack portion anddelay between picknoise • Off| Repetitions won’t connect automatically, needsustain pedal. anymore. pedal muchmore often since theenginecan’tdetect overlapping notes can simplyremove it.This however, makes itnecessary to usethesustain engine to your needs.Ifyou don’tlike theway thedelay feels at release you your track). The ‘DelayC adjust for theaddeddelay inyour sequencer (by addinganegative delay to added before thenote hasbeenplayed back.That allows you to easily the sameamountdelay isaddedbefore the release happensasitwas compensates for thisdelay at therelease ofanote. Soifyou release anote, see that alotofthemadd pre-delay to theengine. Per default, Acou6tics quite abit.Ifyou take settingsdescribedabove, alookat allthe‘time’ you’ll This isavery importantsettingsince itaffects the way theengine works T experimenting withthissetting. more. The differences are very subtle, but for maximum realism it’s worth playing avery slow part,you cantryraising thedelay timeto 200msor very fast guitarpart,you cantryreducing itto about50or60ms.Ifyou are more therelease samplewilloverlap withthenext note. Ifyou are playing a Set uptherelease note fade outtimehere. The longerthefade outtimethe T delay timebetween theattack ofthesamplesandstrum noise. your fingersorwith your plectrum. This settingisthemaximumamountof because they happenwhenyou move upordown from string to string with On areal guitarthestrum noisesoccur slightlyafter you picked astring, T realistic. more audiblewhenyou addmore delay andthey willsoundmuchmore Note: alsostring slidenoisesoccur inthistimewindow, sothey are much track we suggest addingthemaximumamountofdelay for more realism. time playing we suggest removing thedelay completely, andfor bouncinga and theattack ofthesample. You cansetupthisdelay timehere. For real- the string, for example, andthere isashortdelay between this‘pingnoise’ On areal guitarashort‘pingnoise’may occur whentheplectrumishitting T CHAPTER 09 ime |Release Note |DelayC ime |Release Note| F ime |Delay |MaxStrum (between note andnoise): ime |Delay |Add | Pick(between noiseandnote): ade Out: ompensation’ settingallows you doadjust the A COU6TICS PLAYBA ompensation: CK SETUPCONT’D 40 acou6tics 41 CHAPTER 10/ string setup parts. allow you fullcontrol over thestring placement whenprogramming MIDI on string 6(lowest string). This isnotsuitable for real-time playing, butwill string 1 (highest string), andallnotes played onMIDIchannel 6are played strings viaMIDIchannel. Soallnotes played onMIDIchannel 1are played on MIDI inputto ‘Omni’.After you have donethis,you’ll beable to select If you setthisto ‘By MIDI Channel’ you’ll alsoneedto set the instrument Two placement options:By AIorBy MIDI Channel. Strings |Placement: setting to ‘Polyphonic’. no artificialintelligence for string placement, strumming etc., simplysetthis 6. Ifyou want to useAcou6tics like atraditional samplinginstrument with at atimeoneachstring. Soasixstring guitarhasamaximumpolyphony of fretboard display isturnedoff. Ona real guitar you can onlyplay onenote • Polyphonic: Make strings polyphonic.Note: May notsoundrealistic and • Realistic: Note: Onlyworks withchord detection >0ms! Strings |Behavior: later, you’ll needto learnyour custom chords again. For example: Ifyou setupachord library with nocapoandyou addacapo You cansetupavirtualcapohere. Note: thisaffects your learnedchords. Strings |Capo: B-Tuning) here. You canchangethetuningofguitar(from default E-Tuning down to Strings |T String setup|s STRING SETUP Acou CHAPTER 10 uning: 6tics/Advanced Setup trings play anote it’s played inthelowest possible positionagain. is played, theposition onthevirtualfretboard isreset. Sonext timeyou If anote isheldlongerthanthethreshold timesethere before thenext note Strings |Placement |Reset T • Static • Dynamic(only works withchord dectection >0ms! same fret onthefretboard. mode. That way eachnote onthekeyboard willalways beplayed onthe produce different timbres indifferent situations, youcan switch to‘Static’ sound exactly thesame. Ifyou don’tlike theideathat most keys will according to your playing. This meansthat ifyou play A#1,itwon’t always necessary to develop analgorithmthat choosesthebest fitting string the 6thstring onthe6thfret oronthe5thstring onthefirst fret soit was can beplayed on more thanonestring. A#1,for example, canbeplayed on you chose‘Dynamic’,consider that most notes intheplay range ofaguitar Switch between a‘Dynamic ’ modeor‘Static’ string selectionmodehere. If Strings |Placement |Mode: CHAPTER 10 A COU6TICS ime: TRING SEUPCONT’D 42 acou6tics 43 CHAPTER 11/ chord setup playing inhigherpositions onthefretboard. Prefer barred chords over chords whichhave openstrings inthemwhen Auto Voicing |Extend Chords |Prefer Barred Chords: you are playing onyour keyboard. Select guitarchord voicings which have thesameroot note asthechord Auto Voicing |Extend Chords |Keep Root Note: they are still transferred to thebest fittingpositiononthevirtualfretboard. Chords’ off, your chords aren’t translated to guitarchords, butof course voiced chords. You canturnthisfeature onoroffhere. If you turn‘Extend Acou6tics canautomatically translate keyboard-voiced chords into guitar- Auto Voicing |Extend Chords: Enable thisto simulate how chords would beplayed by areal guitarist. Auto Voicing |Allow String Skipping: chord setup|auto v for faster tempos. time is25ms,butitcanbelowered ifyour chord playing isvery accurate, or chord, theenginehasto wait for allchord notes to arrive. By default this the sametime. To compensate for thisvariance andto correctly detect a Usually whenachord isplayed onthekeyboard, notallkeys are pressed at 0ms =Detect Time is OFF Chord |Detect T CHORD SETUP|chord CHORD SETUP Acou CHAPTER 11 6tics/Advanced Setup ime: oicing you’ve played your last chord in. Prefer voicings whichare played withinthesamepositionon thefretboard Select Best Voicing |By Last Position: less strings. E.g. prefer asixstring chord over afour string chord. Prefer voicings whichare played onmore strings over voicings played on Select Best Voicing |By NumberofStrings: Prefer easierto play chord shapesover more complex ones. Select Best Voicing |By Chord Shape: chord onfret 12. open voicing andCmajinthehighest octave willbeplayed asabarred fretboard. For example, Cmajinthelowest octave willbeplayed withan Chords played inhigheroctaves willmove theguitarvoicing uponthe Select Best Voicing |Keyboard Octave: parameters withthissetting. depending ondifferent parameters. You cansetuptheimportance ofthose chord. The enginetriesto selectthebest fittingchord in real-time, Acou6tics hasaguitarchord library withupto 50different voicings per CHORD SETUP|selectbes CHAPTER 11 Acou6tics CHORDSETUPCONT’D t v oicing 44 acou6tics 45 CHAPTER 12/ NOISE setup consumption. you have aless powerful CPU, you canturnthem off to minimize CPU this openstring noisehere. Note: Allnoiseswillusemore polyphony, soif open string noise(like avery quietpulloff). You canspecifytheamount of When liftingyour lefthandto reposition, sometimesyou produce alight Volume |OpenString Noise: powerful CPU, you canturnthemoff to minimize CPU consumption. noise here. Note: Allnoiseswillusemore polyphony, soifyou have aless reposition your handafter playing anote. Adjust theamountofthisrelease Release noisehappenswhenyou liftyour fingersfrom thefretboard to Volume |Release Noise: plucking astring andhittingthenext string. You cansetupthevolume ofthenoisethat sometimeshappenswhen Volume |HitNext String Noise: turn themoff to minimize CPU consumption. noises willusemore polyphony, soifyou have aless powerful CPU, you can reposition your hand.Adjust theamountofthisslidenoisehere. Note: All Slide noisehappenswhenyou move your handalongthefretboard to Volume |SlideNoise: CPU consumption. count soifyou have aless powerful CPUyou canturnthemoff to minimize another subtlefactor for realism. Note: Allnoisesaddto thepolyphony which produces somenoise. This noiseisbarely audiblebutitalsoadds happens before theactualnote isplayed. The plectrumscratches thestring Control theamountofpre-pick noisehere. Pre-pick noiseisthat Volume |PickNoise: noise setup|pickingVolume NOISE SETUP Acou CHAPTER 12 6tics/Advanced Setup consumption. you have aless powerful CPU, you canturnthemoff to minimize CPU this openstring noisehere. Note: Allnoiseswill use more polyphony, so if open string noise(like avery quietpull off). You canspecify theamountof When liftingyour lefthandto reposition, sometimesyou produce alight Chords |Volume |OpenString Noise: powerful CPU, you canturnthemoff to minimize CPU consumption. noise here. Note: Allnoiseswillusemore polyphony, soifyou have aless reposition your handafter playing anote. Adjust theamountofthisrelease Release noisehappenswhenyou liftyour fingersfrom thefretboard to Chords |Volume | Release Noise: turn themoff to minimize CPU consumption. noises willusemore polyphony, soifyou have aless powerful CPU, you can reposition your hand.Adjust theamountofthisslidenoisehere. Note: All Slide noisehappenswhenyou move your handalongthefretboard to Chords |Volume | SlideNoise: consumption. you have aless powerful CPU, you canturnthemoff to minimize CPU plectrum isthestrum noise. Note: Allnoiseswillusemore polyphony, soif plectrum for avery shorttime. The soundproduced onthestop ofthe strum strings. Eachtimeastring isplayed, thenext string stops the Control theamountofstrum noisehere. Strum noisehappenswhenyou Chords |Volume |Strum Noise: chords |v you setoneto 100%alltheothersare automatically setto 0%. release noiseprobabilities addedtogether can’tgohigherthan100%.Soif allow you to setuphow often acertain release noiseoccurs. Note: all The Release Noise probability settingsofBuzz,SlidePickandOpenString picking |Release noise play anote withahighervelocity than your threshold. velocity threshold here. The Next HitString Noisewillonlyoccur whenyou noise to soundonlyon50%ofnotes. With IfVelocity >you cansetupa often acertain noiseoccurs. 100%meansallthetime, 50%would causethe Pick Noise,SlideandHitNext String Noiseallow you to setuphow PICKING |PROBABILITY CHAPTER 12 olume Acou6tics NOISESETUPCONT’D 46 acou6tics 47 CHAPTER 12/ NOISE setup every timeyou play aopenstring mute key, bothnoises are played. noise andfor anopenstring noise here. Settingbothto 100%meansthat and plays aopenstring noise, you cansetuptheprobability for aslide When playing aopenstring mute key, whichliftsthehand,stops thenote, TRIGGER |OPENS volume ofthisslidenoisehere. and plays aopenstring noise, aslidenoise isplayed. You cansetupthe When playing anopenstring mute key, whichlifts thehand,stops thenote, TRIGGER |OPENS You cansetupupthevolume andtheprobability ofthebuzznoisehere. bad notes |buzz |randomize bad notes |buzz |Delay You cansetupupthevolume andtheprobability ofthebuzznoisehere. bad notes |buzz |pr obability bad notes |buzz |v play anote withahighervelocity than your threshold. You cansetupavelocity threshold here. Abuzzwillonlyoccur whenyou bad notes |buzz |ifVelocity > set oneto 100%alltheothersare automatically setto 0%. release noiseprobabilities addedtogether can’tgohigherthan100%.Ifyou allow you to setuphow often acertain release noiseoccurs. Note: all The Release Noise probability settingsofBuzz,SlidePickandOpenString chords |ProbabilityRelease noise time acertain noiseoccurs whenplaying anote. occurs. 100%meansallthetime, 50%for example meansthat onlyhalfthe Strum NoiseandSlideallows you to setuphow often acertain noise chords |probability CHAPTER 12 TRING |MUEPROBABILI Y TRING |MUEV olume A COU6TICS NOISESEUPCONT’D OLUME the strings won’t bemuted. Slap’ triggerkey. Otherwiseonlythemute string slapsoundisplayed, but If you enablethebutton, thestrings are muted whenplaying a‘Mute String TRIGGER |mutes reposition itonthefretboard. fingers are lifted exactly at thesamemomentwhenliftinghand to strummed withinthe‘openstring strum ’, thissimulates thefact that notall to 90%,for example, sometimesachord note from thelast chord is strum up’here. Ifyou setitto 100%allstrings are played open.Ifyou setit •Up OpenStrings: Setuptheamountofopenstrings for an‘openstring strum up’key here. • Up:Setupthetypeofstrum whichisplayed whenplaying an‘openstring reposition itonthefretboard. fingers are lifted exactly at thesamemomentwhenliftinghand to strummed withinthe‘openstring strum ’, thissimulates thefact that notall it to 90%,for example, sometimesachord note from thelast chord is strum down ’ here. Ifyou setitto 100%allstrings are played open.Ifyou set • Down OpenStrings: Setuptheamountofopenstrings for an‘openstring string strum down’ key here. • Down: Setupthetypeofstrum whichisplayed whenplaying an‘open TRIGGER |OPENS CHAPTER 12 tring slaps TRING |s A COU6TICS NOISESEUPCONT’D trum 48 acou6tics 49 CHAPTER 13/ PITCHBEND & VIBRATO SETUP traditional LFO vibrato. ‘Up’, whichmeans that thevibrato isalways slightlysharpcompared to you canonlybend upwards, notdownwards. Sothe default settinghere is There are 2optionsfor vibrato type:‘Up’andUp&Down’ . Onareal guitar Vibrato |T Set uptheminimumandmaximum rate ofthevibrato here. Vibrato Speed|Min/Max: Change themaximumstrange (?)ofthevibrato here. Vibrato |Max: Change thevibrato curve here. Vibrato |Curve: • Lowest String |Note: Onlyworks withchord detection =0ms • Highest String |Note: Onlyworks withchord detection =0ms • Last String |Note: Onlyworks withchord detection =0ms • AllStrings Change thevibrato modehere. Vibrato |Mode: Change thepitch bendrange here. Pitchbend |Range: SETUP PITCHBEND &VIBRATO Acou CHAPTER 13 ype: 6tics/Advanced Setup will allow you to accelerate orslow down astrum over time. will be90ms.The ‘Strum Speed|Start’ and‘Strum Speed|End’settings you have astrum timeof100ms,the strum speedat the endofthestrum Set upthestrum speed at theendofastrum here. Ifyou setitto 90%and Strum Speed|End: End’ settingswillallow you to accelerate orslow down astrum over time. of thestrum willbe110ms.The ‘Strum Speed|Start ’ and‘Strum Speed| 110% andyou have astrum timeof100ms,thestrum speed at thebeginning Set upthestrum speedat thebeginningofastrum here. Ifyou setitto Strum Speed|Start: do strum willonlybeslightlyslower thanasixstring strum. here. 100%meansfulladjustment, 10%for example, meansthat afour string playing afour string strum. You canalsosetuptheamountof‘Auto Adjust’ 60ms, becausetheengineautomatically compensates thestrum timewhen time. Ifasixstring strum takes 60ms,afour string strum willalsotake for example willtake 60ms.‘Auto Adjust’ willautomatically vary thisstrum the next inastrum. If‘Strum T Strum timeinAcou6tics meansthetimedifference between one string and Strum T Set upthedefault strum typefor chords played onthekeyboard here. Strum |Default: Acou STRUMMING SETUP CHAPTER 14 wn-s ime |Auto Adjust: troke |up-s 6tics/Advanced Setup troke ime’ issetto 10ms,astrum over allsixstrings

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ER 14 ER T HAP C SETUP strumming / acou6tics 51 CHAPTER 14/ strumming SETUP the neckandends slightlymore at thebridgewhen playing a strum. move withaslightangle whenplaying astrum. This starts slightlymore at Set upthepick positionat theendofastrum here. This simulates ahand Pick Position |End: strum. more at theneckandendsslightlymore at thebridgewhenplaying a hand move withaslightanglewhenplaying astrum. This starts slightly Set upthepickpositionat thebeginningofastrum here. This simulates a Pick Position |Start: a velocity of90. decrease from string to string, untilthelast note inthestrum isplayed with with avelocity of90. If‘Velocity |Start’ issetto 100%thevelocity will chord played withavelocity of100, thelast note inthestrum willbeplayed Set uptheendvelocity ofastrum here. Ifyou setitto 90%andyou have a Velocity |End: a velocity of100. decrease from string to string, untilthelast note inthestrum isplayed with with avelocity of110. If‘Velocity |End’issetto 100%thevelocity will chord played withavelocity of100, thefirst note inthe strum will beplayed Set upthestart velocity ofastrum here. Ifyou setitto 110%andyou have a Velocity |Start: played with90ms strum speed. have astrum speedof100ms,a chord played withthehighest velocity is affecting the strum speed.If you set‘Strum’ to Speed|Max 90%andyou Here you cansetuphow muchthevelocity you play achord with,is Velocity Strum Speed|Max: played with110ms strum speed. you have astrum speedof100ms,achord played withthelowest velocity is affecting the strum speedhere. If you set‘Strum Speed|Min’to 110%and Here you cansetuphow muchthevelocity you play achord with,is Velocity Strum Speed|Min: CHAPTER 14 A COU6TICS TRUMMING SEUPCONT’D avoid the “machinegun”effect. tremolo pickingisdetected Acou6tics automatically addsmore variation to • Tremolo: Setupthethreshold timefor tremolo detection here. When thumb whenplaying fast repetitions. Acou6tics correctly switches to fingerpickinginstead ofplaying withthe only importantif‘Finger|Mode’issetto ‘T • Repetition: Setupthethreshold timefor repetition detection here. This is Finger |T playing at slightlydifferent positionsonthe string. can setupthepickingpositionfor eachfinger, simulating that allfingers are There are 4finger positions:T Finger |Position: strings. • Thumb/Finger: thumbthelow strings (except repetitions), fingerthehigh • Finger finger, andusingthumb/finger forpicking. With thissettingyou canswitch thepickingmodebetween usingonlythe Finger |Mode: doesn’t affect theplayback ofguitarsplayed with plectrum. ‘Finger Setup’onlyaffects guitarsthat are fingerpicked. Thesetting Finger Setup: Acou FINGER SETUP CHAPTER 15 hreshold: 6tics/Advanced Setup humb, Finger12and3.You humb/Finger’, because

52

ER 15 ER T HAP C SETUP finger / acou6tics 53 CHAPTER 16/ humanize SETUP the faster you are playing them. faster thanspecified here. This simulates that it’s more difficult todo exact Control thenumber ofstrings whichare strummed whenthestrum speedis Strings |IfStrum Speed<: • Strum Speed • Strum Settings settings describedinthe‘S your strum speedwhile‘Strum Settings ’ addsvariation to allthestrum You canhumanize thestrum settingshere. ‘Strum Speed’addsvariation to Strumming |Down/Up: Set upthetimingvariation here. Humanize |T Set upthevolume variation here. Humanize |Volume: Specify theamountofvelocity variation ofeachnote here. Humanize |Velocity: and bridge). Specify theamountofhumanization ofthepickpositionhere(between neck Humanize |PickPosition: HUMANIZE SETUP Acou CHAPTER 16 6tics/Advanced Setup iming: TRUMMING SEUP’sectionabove. string of anupstrum here. Set upamount ofvelocity reduction for amissed orlightlyhit‘start/end’ Lightly Hit|UpReduce Velocity (Start String/End String): here. Set uptheprobability to miss orlightlyhitastring whiledoinganupstrum Lightly Hit|UpProbability: • Start &EndString • EndString • Start String • Off an upstrum, orbothhere. Set upto miss orlightlyhitthestart string ofanupstrum, theendstring of Lightly Hit|Up: string ofadown strum here. Set upamountofvelocity reduction for amissed orlightlyhit‘start/end’ Lightly Hit|Down Reduce Velocity (Start String/End String): strum here. Set uptheprobability to miss orlightlyhitastring whiledoingadown Lightly Hit|Down Probability: • Start &EndString • EndString • Start String • Off of adown strum, orbothhere. Set upto miss orlightlyhitthestart string ofadown strum, theendstring Lightly Hit|Down: CHAPTER 16 A COU6TICS HUMANIZESEUPCONT’D 54 acou6tics 55 CHAPTER 16/ humanize SETUP different strings, especiallywhenplaying fast. trigger keys. This simulates that areal guitarist sometimesstarts astrum on Set uptheprobability to vary thestart string ofastrum whenplaying the Strings |Start String (T accidentally misses astring, especiallywhenplaying fast. the triggerkeys here. This simulates that areal guitarist sometimes Set uptheprobability to completely miss astring whiledoingastrum with Strings |Miss String (T fast. sometimes accidentally hitsanadditionalstring, especiallywhenplaying strings are strummed instead ofthree. This simulates that areal guitarist example, ifyou play ahalfstrum onasixstring guitar, sometimes four Set uptheprobability to addastring whiledoingastrum here. For Strings |Add String (Down/Up): CHAPTER 16 rigger Keys Only): rigger Keys Only): A COU6TICS HUMANIZESEUPCONT’D Acou • Variation |Consecutive • Variation original sustain tone, isaudible. each new note simulating that with eachnew legato sample, less ofthe legato samples, whichare played consecutively, soundmore metallic with tone ofeachsamplehere. The “Variation |C Add additionalvariation to thelegato sampleshere by slightlychangingthe Legato | T F2. play andholdE2followed by F2,itwillretrigger E2assoonyou release If “Retrigger” isenabled,itallows you to smoothlyplay legato lines.Ifyou Legato |Retrigger: Turn down thevolume oftherelease samplesinlegato modehere. Legato |Release Volume: the chord. legato mode, play atrillandswitch backto polyphonic–withoutmuting muted. For example: thisallows you to play achord, quicklyswitch to all thenotes whichhave beenplayed before thefirst legato note won’t be be muted withthefirst legato note. If you deactivated “F is played inlegato modeandallothernotes whichwere active before will legato modeworks. If“F This isavery importantsettingbecauseitdrastically changeshow the Legato Mode|F •Hammer On otherwise hammeron,even ifthestring changes) • Current Articulation /HammerOn(current Articulation at phrase start, • Current Articulation limits thelegato articulations, thestart articulation isplayed. “Max Range”,C off, becauseeitherthe string haschangedsince thelast note or you setup If it’s notpossible to play alegato articulation like ahammer-onorpull- Legato Mode|Start Articulation: LEGATO SETUP CHAPTER 17 one: 6tics/Advanced Setup orce Monophonic onsecutive” or“MaxT orce Monophonic”isactive, onlyonenote at atime ime Difference” inaway that onsecutive” settingswillmake orce Monophonic”

56

ER 17 ER T HAP C / LEGATO SETUP LEGATO / acou6tics 57 CHAPTER 17/ LEGATO SETUP • Sustain • Attack the sustain phaseofthe new note inatransition. will addmore attack. The sustain parameter allows you to extend orshorten attack settingswillresult inasmoothersoundwhilehigherattack settings would or be ahammerontoyou canaddmore a pulloff) attack. Lower With the“T Legato |T high velocity. different values for notes played withlow velocity and for notes played with response, whilehighervalues willaddmore ofaglideeffect. You cansetup portion inthesampleisplayed. Lower values result inamore direct The “T T T result inasmoothertransition. crossfaded withthe last note. Lower values addmore attack, highervalues The “F T means that you activated anarticulation viakeyswitch. articulation isautomatically selected by thelegato logic.“By Keyswitch” Offs, Slide1Fret andSlide2Frets). “By Legato AI”meansthat an connected to thelegato samplesfor eacharticulation (Hammer Ons, Pull The transition parameters allow you to setuptheway thelegato engineis LEGA articulation isusedinstead. setup how often aslideisrandomly played. Ifnoslideisplayed, thestart a slideupwillbeplayed instead. The “Probability” settingsallows you to you play E2followed by G2andyou set“MaxRange”for hammeronsto 2, instead ifyou changedthe“Legato <>Range”knobto slide. For example: if DIFFERENCE” inaway that limitsthosearticulations, aslideisplayed because you setup“MA If it’s notpossible to play alegato articulation like ahammeronorpulloff, Legato Mode|SlidesProbability: CHAPTER 17 ransition |T ransition |T ransition |X TO MODE|TRANSIIN ade In”parameter allows you to setuphow muchthenew note is ime” parameter allows you to setuphow muchofthetransition ransient: ransient” settingyou cansmoothenatransition (anexample ime |HiVel: ime |LoVel -F ade: X RANGE”,“MA A COU6TICS LEGA X CONSECUTIVE” or“MA TO SETUPCONT’D X TIME T of theattack portion ofthesample. string. Lower values result inmore attack, highervalues willcutaway more The “SampleStart ” parameter allows you to setupa samplestart offsetper T attack, highervalues result ina smoothertransition. much thenew note iscrossfaded withthelast note. Lower values addmore The “F HAMMER ON|B • Slides Offs • Pull • HammerOns with thestart articulation instead. a hammeronwillbeplayed. Ifyou play F2after 500msitwillbeplayed 500ms andyou play E2followed by F2andyou play F2inless than500ms, can beplayed here. Ifyou setthe“MaxT Setup themaximumtimedifference inwhichhammerons,pulloffsorslides Legato |MaxT • Slides Offs • Pull • HammerOns F#2 willbeplayed withthestart articulation instead. you play E2followed by F2andF#2,onlywilltriggerahammeron played inarow here. Ifyou set‘MaxC Setup themaximumnumberofhammerons,pulloffsorslidesthancanbe Legato |MaxC • Slides Offs • Pull • HammerOns in becausethenew note is2frets away from thelast note. setup themaxrange for ahammeronto 1,thehammeronwon’t beplayed played here. Ifyou play E2followed by F#2onthelowest string andyou Setup themaximumrange inwhichhammerons,pulloffsorslidesare Legato |MaxRange: CHAPTER 17 ransition |X ransition |X ade In”parameter allows you to setupaperstring offsetofhow -F -F ime Difference: onsecutive: ade: ade: y Lega to ai A COU6TICS LEGA onsecutive’ for hammeronsto 1and ime Difference” for hammeronsto TO SETUPCONT’D 58 acou6tics 59 CHAPTER 17/ LEGATO SETUP decreased witheachfret you slide. These settingsallows you to setuphow muchthevelocity isautomatically Velocity Loss |Up/Down (perFret) before. fretboard whenplaying aup/down slideisplayed 5msfaster thanthefret default value of 5msmeansthat every fret you move up/down onthe Setup theacceleration ofthesimulated fingermovement here. The Speed |Accelerate (perFret) Min” to 50ms,a50msslidewillbeplayed instead. second note, whichnormallywould triggera20msslidebutyou set“Speed within thoselimits.For example: ifyou play onenote very shortlyafter a maximum value. Ifyou triggeravery fast oravery slow slide, they willstay These settingsallow you to limittheslidespeedto aminimumand Speed |Min/Max can make allslidesfaster (1%-100%)orallslidesslower (-1% to -100%). the second note you play to triggertheslide. With thespeedsettingyou The speedofaslidenormallydependsonthetimebetween thefirst and Play SlideKeyswitch |Speed LEGA • Time |Slides • Time Off |Pull • Time |HammerOn/Sustain response, whilehighervalues willaddmore ofaglideeffect. portion inthesampleisplayed. Lower values result inamore direct The “T • Fade In|Slides • Fade Off In|Pull • Fade In|HammerOn/Sustain result inasmoothertransition. crossfaded withthe last note. Lower values addmore attack, highervalues The “F Legato Samples|T CHAPTER 17 TO SETUP|PLAY SLIDEKEYSWITCH ade In”parameter allows you to setuphow muchthenew note is ime” parameter allows you to setuphow muchofthetransition ransition (whenplayed via keyswitch): A COU6TICS LEGA TO SETUPCONT’D PER ARTICULATIONS VOLUME &DYNAMIC SETUP Acou you setthisvalue to high. and you willneedto re-adjust thevolume oftheindividual articulations if lose thenatural difference between thedifferent stringsandarticulations articulations are fullynormalized andhave thesamevolume. Note: You’ll Setup theamountofnormalization ofthesampleshere. 100% meansthat all Articulation |Dyn.Range: dynamic, lower values meanless dynamic. Setup thedynamicrange oftheinstrument here. Highervalues meanmore Instrument |Dyn.Range: V&D PERARTICULA CHAPTER 18 6tics/Advanced Setup TIONS |INS TRUMEN

:

articulations per

SETUP SETUP 60

ER 18 ER T HAP C & D & volume / ynamic acou6tics 61 CHAPTER 18/ VOLUME & DYNAMIC SETUP PER ARTICULATIONS Setup thevolume ofaindividualarticulations here. Articulation |Volume: too high. you willneedto re-adjust thevolume ofthearticulation ifyou setthisvalue the natural difference between thedifferent stringsandarticulations and means that thearticulation isnormalized to themaximum.Note: You’ll lose Setup theamountofnormalization ofindividualarticulations here. 100% Articulation |Normalize: mean more dynamics,lower values meanless dynamics. Setup thedynamicrange oftheselected articulations here. Highervalues Articulation |Dyn.Range: “Load Default |Per Articulation” button. at any pointyou want to gobackto thedefault settingssimplyclickonthe those settingswe recommend you save anew version oftheinstrument. If of settingupeachinstrument theway you prefer it.After you changed Muted” from thelist andadjust thearticulation. This gives you fullflexibility you thinkthemuted notes are too quietortoo loud,simplyselect“Palm Setup andtweak allindividualarticulations available inAcou6tics here. If V&D PERARTICULA recommend you lower themaster volume to avoid clipping. This isthemaster volume knob. Ifyou turnupthesamplenormalization we Instrument |Volume: CHAPTER 18 TIONS |ARCULA A COU6TICS V&D PERARTICULA TION: TIONS CONT’D PER STRING &FRET VOLUME &DYNAMIC SETUP Acou V&D PERS amount inpercentages. string. The y-axis (from bottom to top) represents thenormalization The x-axis ofthetable(from left to right)represent thefrets oftheeach interpolated. here. The amountofnormalization for thestrings inbetween are Setup theamountofnormalization for thelowest andthe highest string Normalize |Lowest String/Highest String: higher thanthedynamicrange ofthehigher . a real guitar. For example: The dynamicrange on thelower frets isabit percentages. This allows you to correctly setupthechangesthat happenon string. The y-axis (from bottom to top) represents thedynamicrange in The x-axis ofthetable(from leftto right)represent thefrets oftheeach dynamic range for thestrings inbetween are interpolated. Setup thedynamicrange for thelowest andthehighest string here. The Dyn. Range|Lowest String/Highest String: CHAPTER 19 TRING &FRE|DYNAMIC RANGE(%):

6tics/Advanced Setup

fret & string per

SETUP SETUP 62

ER 19 ER T HAP C & D & volume / ynamic acou6tics 63 CHAPTER 19/ VOLUME & DYNAMIC SETUP PER string & fret second you holdanote, therelease volume will be decreased by 3dB. decrease release volume to 3000mdB/S, thiswill meanthat witheach release volume inmdB/s(1000=1dB). For example: Ifyou setthe string. The y-axis (from bottom to top) represents thedecrease ofthe The x-axis ofthetable(from leftto right)represent thefrets oftheeach the strings inbetween are interpolated. for thelowest andhighest string here. The decrease release volume value of Setup how loudrelease samplesare inrelation to how longyou heldanote Decrease Release Volume (MDB/S) |Lowest String/Highest String: milliseconds (1000ms=1s). string. The y-axis (from bottom to top) represents thesustain decay in The x-axis ofthetable(from leftto right)represent thefrets oftheeach build up/overlay oftwo notes. values meanless buildup/overlay oftwo notes. Highervalues meanmore notes onthesamestring andfret are played shortlyafter eachother. Lower This settingaffects how muchbuildupistakingplace whentwo ormore sustain decay ofthestrings inbetween are interpolated. Setup thesustain decay for thelowest andthehighest string here. The Decay (MS)|Lowest String/Highest String: percent. string. The y-axis (from bottom to top) represents thevolume amountin The x-axis ofthetable(from leftto right)represent thefrets oftheeach the strings inbetween isinterpolated. Setup thevolume for thelowest andthehighest string here. The volume of Volume |Lowest String/Highest String: CHAPTER 19 A COU6TICS V&D PERARTICULA TIONS CONT’D Acou time settingthemupcorrectly. Note: We recommend notto changethedefault values. We spentalot of simply closetheadvanced setuptaborswitch backto page1. play fret 1,F#2willplay fret 2andsoon.To leave thesamplecuttingmode keys onKontakt’s virtualkeyboard. For example, E1willplay fret 0, F1will and cuteachfret by playing anote intheplay range marked withtheblue each legato articulation andsetupasamplestart for eachfret. You cantest This pageswitches theengineinto asamplecuttingmode. You canselect Legato SampleStart Setup|Per Articulation, String &Fret Per Articulation, String &Fret Legato SampleStart Setup CHAPTER 20 6tics/Advanced Setup

64 fret & string

articulation per setup start

ER 20 ER T HAP C sample egato L / acou6tics 65 CHAPTER 21/ QUICK START The imagebellow isthelayout for Western (finger). a chord. The cyan colored keys triggernosound,however, willactivate ifplayed with Keyswitches (red), where asthekeys to therightare Trigger Keys (green). left oftheinstrument range are Keyswitches (black/white) andForced virtual keyboard shown at thebottom oftheKontakt Player. The keys to the of theplayable notes for theselected instrument are colored blueon the understand thelayout oftheinstrument onyour MIDIkeyboard. The range To simplifyasmuchpossible how thisinstrument isplayed, onemust on aguitar. detection enginewillautomatically re-voice thechord asitwould beplayed would onapianointheblueplay range andAcou6tics’ advanced chord sustain note isthentriggered. To play achord, simplyplay achord asyou When you press down akey onyour keyboard intheblueplayable range, a instrument issetto Bank1whichistheSustain Polyphonic Articulation. To begin,loaddesired instrument patch into Kontakt. By default, your A QUICK START Acou CHAPTER 21 COUS TICS QUIK 6tics/ T ART trigger key at C#6to achieve thiseffect. for thenext chord onhisfinalup strum. UsetheOpen String | Strum |Up Strum to occur becausetheplayer hasalready lifted hisfingers to prepare strumming aquicker andbusierstrum pattern often itisnatural for anOpen key at D6orD#6to achieve thiseffect. Additionally, whenaguitarist is before thenext chord isplayed. UsetheOpenStrings +SlideNoise trigger between chords resulting inthesoundofresonating openstrings right is natural for aguitarplayer to liftallhisfingersoffthe frets when switching trigger keys to achieve themost realistic transitions between two chords. It changed inastrum pattern. Dueto thisissue we developed acouple unique Playing T depending onwhichbankisselected. Trigger Keys triggeradesired soundorstrum. Trigger Keys willchange UNDERS Note: Forced keyswitches changedependingonwhichbankisselected. desired note. hammer-on at any given time, simplyholddown F#0whileyou play the held down onthekeyboard. For instance, ifyou want to perform a A forced keyswitch isanarticulation that isonlyinitiated ifthekeyswitch is UNDERS Down transitions. and pull-offtransitions, andBank5(F0) focusing onSlideUpand control Legato ModewithBank4(E0)beinglegato focusing onhammer-on range. D#0isBank3whichswitches play modeto tremolo. Banks4and5 control individualstrings ofwhatever chord you play withintheinstrument which alsohasareduced range for sustain whichgives you theabilityto includes areduced sustain range andharmonics.D0willswitch to Bank3, the keyboard isC0. Pressing C#0willswitch to Bank2,whichisabankthat default, theinstrument willloadthesustain articulation (Bank1)whichon Keyswitches control themajorarticulations. Asmentioned before, by UNDERS CHAPTER 21 T T T ip: Many MIDIguitarproducts losetheirrealism whenchords are ANDING TRIGGERKEYS ANDING KEYSWITCH FORCED ANDING KEYSWITCHES A COU6TICS QUIK T ART

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ER 21 ER T HAP C start quick / acou6tics 67 CHAPTER 21/ QUICK START further to therightwilldecrease theattack between notes. to the leftat -50msfor afaster/tighter performance. Moving theknob to control theattack ofthe Legato performance. Move theknoballway Playing T Legato mode except withtheSlideup/Slide Down articulation. “Slide Down” mode. This Legato modeworks thesameasHO/PO Bank 6(F0)isLegato SU/SD mode, whichstands for Legato “SlideUp”and note willtrigger. HO orPO, simplymake sure that notes are notoverlapping andasustain the location andspeedoftwo overlapped notes. To trigger anote without a if notes beingplayed overlap. Playing HO/PO articulations alsodependon keyboard, thetransition between notes willbewithhammer-onsorpull-offs mode. In thismode, when Off” and “Pull you are playing notes onthe Bank 5(E0)isLegato HO/PO mode, whichstands for Legato “HammerOn” UNDERS the knob. the strum knoballtheway to theleft.The text “Picked” willappearnext to Playing T the previously played note. played willbeplayed onthemost appropriate string for that note replacing to beplayed at once. Once sixstrings have beenvoiced any new notes For example, Acou6tics, onthe6string instruments, will onlyallow sixnotes Playing T guitar between two plucked notes orstrummed chords. With Acou6tics, thesustain pedalwillrecreate thenatural resonance ofa pedal doesnotwork asatypicalsustain pedalwould withapiano. Playing T realistic strum patterns. Trigger Keys. You’ll findthiscanmake abigdifference inachieving themost Playing T Setup/Noise Setup. being strummed. Adjustments to thesesoundscanbemadeinAdvanced sounds, “Slide”andvariations between thestrings inthechords The Humanization engineofAcou6tics willautomatically add“Buzz” of theupper1/4 ofstrings ontheinstrument. bottom. Incontrast, A#5is“Strum |Upper1/4 |Up”whichisapartialstrum “Strum |FullDown”, whichisafullstrum ofallstrings played from top to the amountofstrings strummed willbeless andless. For instance, F5is and blackkeys are upstrums. Also, asonemoves furtherupthekeyboard layout ofthestrum keys is simple. By default, white keys are down strums Then, usetheTrigger Keys to control what typeofstrum you prefer. The To strum, simplyplay any desired chord withintheinstrument’s play range. Play Mode(Banks1and3). Strumming iscontrolled viaTrigger Keys andwillonlywork inPolyphonic UNDERS CHAPTER 21 T T ip: OnPage 1ofthePlayback Page, use theLegato X-Fade knob ip: To play picked arpeggiated patterns we recommend turning ip: Acou6tics, by default, willonlyallow for realistic guitarplaying. ip: Try experimenting between various combinations ofstrum ANDING LEGA ANDING S ip: When strumming, holddown thesustain pedal.The sustain TRUMMING TO MODE A COU6TICS QUIK T ART CONT’D when bouncingyour track. recommend usinglow realism for live playing andusingthehighest realism you willneedto compensate for thisonyour MIDItrack inyour DAW. We Note: When settingrealism tweaks to “High”there willbea55msdelay so chord functionalitywillbeturnedoffinthismode. notes onthekeyboard withoutlimitation. Note: The fretboard display and Midi” onthe“FullReset”section.This willallow you to play any numberof Quick Presets tab. Clickonthis“QuickPresets” tabandselect“General patch, goto Advanced Setupandonthetop ofthepageyou willseea Playing T distinct guitarperformances that willfitperfectly in your mix. always usedto avoid phasing. Inamatter ofseconds you willhave two automatically panyour two instruments andensure different samplesare other instrument select“DoubleTracking Acou6tics -GuitarRight”. will select “DoubleTracking - Guitar Left”inthequickpresets tabandonthe have two instances openofthesameinstrument. Onthefirst instrument makes thiseasy for you withQuickPresets. To usethisfeature you should Note: Doubletracking isvery common whenrecording aguitar. Acou6tics MIDI” modewhichallows itto beplayed like atraditional keyboard. realism controls, doubletracking, andalsosettingAcou6tics to “General deep into theadvanced setup. This includespresets for humanization, control therealism ofAcou6tics playback withouthaving to dive intoo The purposeoftheQuickPresets are to give you aquickandeasy way to QUICK PRESET wanted to play atrillononeofthestrings ofyour chord you just played. without silencingtheexisting chord you were playing. This isusefulifyou play achord thenswitch to legato modeandplay alegato articulation called “Forced Ifyou Monophonic”. deactivate thisitwilleasilyallow you to Note: IntheLegato Setuppageoftheadvanced settingsthere isabutton Legato Slide-Into setthethreshold. key isstruck withavelocity of120orhigher. To control thisfeature, usethe Playing T ip: Ifyou would like to play Acou6tics like atraditional MIDIguitar ip: InLegato Mode, aslide-Inisautomatically triggered whena S 68 69 acou6tics TECH SUPPORT, ETC. ETC. SUPPORT, TECH Acou Instruments and are licensed onlyfor useinthecreation ofalive or authorized by Vir2 Instruments. Allsamples remain theproperty ofVir2 new, andlawfully madecopy of thisproduct from adealerordistributor granted onlyto theindividualend user whohaspurchased anunopened, end user, by Vir2 Instruments. This non-exclusive, non-transferable license is The samplescontained herein are licensed, notsoldto you, theindividual LICENSE AGREEMENT Visit www.nativeinstruments.com for detailsontheKontakt cross-grade. deep editingfeatures. own libraries, importlibraries in non-Kontakt formats, andaccess numerous discount to thefullversion ofKontakt 5,whichenablesusers to create their Registered owners ofAcou6tics are eligiblefor aspecialcross-grade in thismanual. able to play backtheAcou6tics library andaccess theparameters detailed Acou6tics shipswithKontakt 5running inlibrary mode, meaningitisfully THE FULLVERSIONOFK were released after thephysical manufacturing ofyour installation drive. product, soitispossible that there are more recent updates available that and Service Center. We are continuously updating andimproving the product, make sure you are runningthelatest versions ofthelibrary, engine, Before gettingintouch withVir2 Instruments regarding problems withthe You may [email protected]. www.vir2.com web site ifyou encounter any difficultiesinusingthe product. you getthemost outofusingthem.PleasechecktheSupportarea ofthe Vir2 Instruments stands behinditsproducts andiscommitted to helping TECH SUPPOR 6tics/ ONT AK T 5 Scripting andGUIDesign:BenjaminStelzer Sampling T Recording: BenjaminStelzer andFelix Strauss Manual: BenjaminStelzer Layout: Andrew Kosloske C Julian Cisneros, Steven Bolar Sound DesignandProgramming: BenjaminStelzer, David Das, Produced by: Vir2 Instruments CREDIT prosecuted to themaximumextent possible underthelaw. work, inany samplelibrary product. Any unlicensed usagewillbe samples may notbeincluded,whetherunmodifiedoraspartofaderivative format orviaany medium,except aspartofaderivative musicalwork. The expressly forbids resale, rental, loan,gift,ortransfer ofthesesamplesinany derivative musicalwork created by thelicensed enduser. This license recorded performance that includesthelicensed samplesaspartofa over Design:Vir2 Instruments S ools: Felix Strauss 70 acou6tics All trademarks usedare property oftheir respective owners. Specifications subject to change. © 2014 Vir2 Instruments.