Digital Teaching and Learning Grant Application
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Digital Teaching and Learning Grant Application I. Readiness Assessment We completed the Future Ready Assessment; it is an electronic attachment to this application (I.1). Daggett School District achieved an Overall readiness score of 4.4 with a low of 3.0 in Use of Space and Time and a high of 7.0 in Personalized Professional Learning. II. Current Technology Resources Inventory Part A: Hardware and software Inventories The complete Utah School Technology Inventory is an electronic attachment to this application (document IIA1). “An articulation of the commitment to continue to engage in existing inventory efforts.” Every year, Daggett School District conducts an internal inventory of all technology assets. This inventory is included in the annual business audit. Daggett School Districts affirms its intention to participate in future external audits conducted by UETN or other State authorized entities. Software in use at Daggett School District 1. Elementary schools a. Included with computers i. Pages ii. Numbers iii. Keynote b. Paid subscriptions i. Accelerated Reader ii. Mathseeds iii. Starfall iv. IXL Math, ELA v. Sumdog vi. iReady vii. MobyMax viii. MasteryConnect ix. ABCYa x. SuperTeacher.com xi. Essential Skills xii. Vocabulary Spelling City c. Free software i. Prezi ii. Office365 iii. School Improvement Network iv. Illustrative Mathemematics v. KidZone vi. Typing.com vii. BigBrownBear viii. Dance Mat Typing ix. Prodigy x. Storyline xi. McGenius xii. GoNoodle xiii. Scholastic 2. High school a. Included software i. Pages/Numbers/Keynote b. Purchased or subscription software i. Edgenuity ii. MS Office (Word/Excel/Powerpoint/Access iii. Office365 (Online email, plus online versions of MS Office) iv. GAFE––Google Apps for Education v. Google Classroom vi. LucidChart/LucidPress (locks in with GAFE) vii. Adobe Creative Suite: InDesign, Photoshop, Premier, Flash, Animator etc. viii. Reading Horizons ix. Noodle Tools (UEN Subscription) x. ESRI ArcGIS xi. SketchUp xii. Apple Remote Desktop c. Free software i. Prezi ii. Google Earth/Google Maps iii. SketchUp iv. Browsers: Safari, Edge, Chrome, Firefox 3. Applications used on iPads a. Purchased (List includes “free” apps used to access paid subscriptions) i. 1st/2nd Grade Quest ii. 3rd Grade Writing STAAR iii. Accelerated Reader iv. Adventure Basic School Math v. Alphabet Aquarium vi. Amazing Coin vii. Articulation Station viii. Articulation Screener ix. Bugs and Numbers x. Common Core Grade 1 xi. Common Core Grade 2 xii. Howie Hungry Monster xiii. iTooch 3rd Grade (Math, ELA, Science) xiv. iTrace Handwriting for Kids xv. IXL Math xvi. LetterSchool writing xvii. OSMO applications (Words, Tangram, Masterpiece, Newton) xviii. Math Bingo Bash xix. Math Ninja HD xx. Math vs. Zombies Grade K-5 xxi. Mathmateer xxii. Meteor Math xxiii. OverDrive Books xxiv. QuickGraph+ xxv. Second Grade Learning Games xxvi. Sight Words Ninja xxvii. Sky Guide xxviii. Speech Racer xxix. Speech Therapy Center xxx. Speech Trainer 3D xxxi. Speech Tutor xxxii. Starfall xxxiii. Sumdog xxxiv. Super7 xxxv. TeachMe 2nd Grade xxxvi. TeachMe 3rd Grade xxxvii. VowelViz Pro b. Free apps i. Khan Academy ii. Dragon Dictation iii. EPIC Books iv. Splash Math v. Google Earth vi. Google Maps vii. iMovie viii. NASA 3D ix. Phonic Genius x. Reading Rainbow Skybrary xi. Q-Cat xii. Science360 xiii. Shakespeare xiv. SkyOrb Part B: Current Resources Integrated into the Digital Teaching and Learning Plan All of the network backbone and hardware we currently have will be used in this project. We are running on fiber within the district. The High School already has enough student devices to go one-to- one. Even though we have enough devices, we currently have the computers in mobile labs and have not yet given the computers to the students to take them home. Part of our plan will be a phased approach—we will give the computers to the students so they can take it with them for the day while in school. The second phase will allow the students to take the computer home. As far as the software goes, every electronic tool we currently employ can be imbedded in Canvas. Section 3: LEA Capacity and Goals Statement of Purpose that Describes the Learning Objectives, Goals, Measurable Outcomes, and Metrics of Success an LEA Will Accomplish by Implementing the Program A. Statement of Purpose: Creating Standards and Competency Based Outcomes in a Personalized Student-driven Learning Environment District Mission and Digital Learning Vision For as far back as teachers and administrators can remember, Daggett School District has had a culture of high expectations and high student achievement. Parents, who now have their own children attending Daggett schools, recognize and celebrate that the culture they grew up with still exists. This plan will incorporate that set of existing values, utilizing current resources to enhance and support digital learning, rather than divert, from this well-earned culture. Our school culture is built upon a solid foundation, that of the District Mission. "The mission of Daggett School District is to create a learning environment where every student masters the skills and knowledge necessary for meaningful participation in a changing world." The statement "in a changing world" has more meaning today than it ever has had before, especially from when the district mission was first written. The Daggett School District Digital Learning Vision expands on that very idea. We will continue to support the culture of education within our district by improving classroom instruction, student and parent engagement, and the teaching and learning processes. In that vision, we will move toward on-demand, 24/7 learning and flipped classrooms in that students will be able to access general information and teacher designed coursework anytime, anywhere. Daggett School District believes in providing teachers learning management support structures, collaboration systems, formative assessment systems, and instructional practices that are research-based. We believe in providing student and parent access to quality digital curriculum for every subject taught delivered from a quality Learning Management System (LMS), namely Canvas. That content will be directly related to Utah Core Standards; furthermore, ongoing access to proven software will be available. Our vision includes rubrics defining competency for each of the standards and subjects taught. All components of a course will be available to students and parents anytime, anywhere; the instructional content, the learning activities, remediation and extension activities, and assignments. Another part of our Digital Learning Vision emphasizes the need for diagnostic testing of students prior to their taking a course of study. Since Daggett School District believes that support in the Utah Core and systemic support for student engagement and classroom innovation is required, all stakeholders involved should be able to determine what a student knows and does not know. Time is a valuable resource and should not be wasted teaching students what they already know; furthermore, courses should be customized around what a student does not know. Digital tools and learning resources make it possible to innovate and personalize a student’s learning experience either in the physical or the digital classroom. Other aspects of the Daggett School District's Digital Teaching and Learning Vision include: • Preparing students for college and careers including an emphasis on higher-order problem solving across the curriculum. • Broadening STEM career path options for students. • Supporting the drive toward on-demand, 24/7 learning and the flipped classroom. • Drive economic development by providing students the skills and experiences they need to give Utah companies the quality workforce that they need. • Move towards 66% by 2020 P.A.C.E. Goals. Root Causes and Core Components Through stakeholder input gathered and interpreted by the Future Ready Action Planning Process and tool in step two of this application process, the data clearly identified three specific elements of performance challenge under the Curriculum, Instruction, and Assessment gear. They are 21st Century Skills/Deeper Learning, Personalized Learning, and Collaborative, Relevant, and Applied Learning. The first of these challenges are a result of the district not yet reviewing the 21st Century Skills/Deeper learning competencies, selecting a set of skills that resonate with all stakeholders, and then integrating those skills into all curricula. Support materials, information resources, professional development, and pilot programs have not yet been developed. Daggett School District lacks a system for providing consistent and quality instruction regarding 21st century skills and digital citizenship. The grant will provide us with the financial resources to develop grade-level specific courses that introduce 21st century skills and cover the nine components of digital citizenship. We will build the college and career/workforce readiness of our students by providing content through Canvas, utilizing a structured PK-12 scope and sequence. The second of these performance challenges has to do with personalized learning. The idea of personalized and digital learning in Daggett School District is new to our teachers and we recognize the complexity and significance of the change management process that will be required for success. Such a change will require a shift in teaching philosophy, technical understanding, and a deeper skill level; however,