Cutting Polygons Into Small Pieces with Chords: Laser-Based Localization Esther M
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Optimal Geometric Partitions, Covers and K-Centers
Optimal Geometric Partitions, Covers and K-Centers MUGUREL IONU Ţ ANDREICA, ELIANA-DINA TÎR ŞA Politehnica University of Bucharest Splaiul Independentei 313, sector 6, Bucharest ROMANIA {mugurel.andreica,eliana.tirsa}@cs.pub.ro https://mail.cs.pub.ro/~mugurel.andreica/ CRISTINA TEODORA ANDREICA, ROMULUS ANDREICA Commercial Academy Satu Mare Mihai Eminescu 5, Satu Mare ROMANIA [email protected] http://www.academiacomerciala.ro MIHAI ARISTOTEL UNGUREANU Romanian-American University Bd. Expozitiei 1B, sector 1, Bucharest ROMANIA [email protected] http://www.rau.ro Abstract: - In this paper we present some new, practical, geometric optimization techniques for computing polygon partitions, 1D and 2D point, interval, square and rectangle covers, as well as 1D and 2D interval and rectangle K-centers. All the techniques we present have immediate applications to several cost optimization and facility location problems which are quite common in practice. The main technique employed is dynamic programming, but we also make use of efficient data structures and fast greedy algorithms. Key-Words: - polygon partition, point cover, interval cover, rectangle cover, interval K-center, dynamic programming. 1 Introduction In this paper we present some geometric optimization techniques for computing polygon partitions, interval and rectangle K-centers and 1D and 2D point, interval, square and rectangle covers. The techniques have immediate applications to several cost optimization and facility location problems which appear quite often in practical settings. The main technique we use is dynamic programming, together with efficient data structures. For some problems, we also make use of binary search and greedy algorithms. For most of the problems we will only show how to compute the best value of the optimization function; the actual solution will be easy to compute using some auxiliary information. -
Conflict-Free Chromatic Art Gallery Coverage Andreas Bärtschi, Subhash Suri
Conflict-free Chromatic Art Gallery Coverage Andreas Bärtschi, Subhash Suri To cite this version: Andreas Bärtschi, Subhash Suri. Conflict-free Chromatic Art Gallery Coverage. STACS’12 (29th Symposium on Theoretical Aspects of Computer Science), Feb 2012, Paris, France. pp.160-171. hal- 00678165 HAL Id: hal-00678165 https://hal.archives-ouvertes.fr/hal-00678165 Submitted on 3 Feb 2012 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Conflict-free Chromatic Art Gallery Coverage∗ Andreas Bärtschi1 and Subhash Suri2 1 Institute of Theoretical Computer Science, ETH Zürich 8092 Zürich, Switzerland ([email protected]) 2 Department of Computer Science, University of California Santa Barbara, CA 93106, USA ([email protected]) Abstract We consider a chromatic variant of the art gallery problem, where each guard is assigned one of k distinct colors. A placement of such colored guards is conflict-free if each point of the polygon is seen by some guard whose color appears exactly once among the guards visible to that point. What is the smallest number k(n) of colors that ensure a conflict-free covering of all n-vertex polygons? We call this the conflict-free chromatic art gallery problem. -
Locating Guards for Visibility Coverage of Polygons∗
Locating Guards for Visibility Coverage of Polygons∗ Yoav Amity Joseph S. B. Mitchellz Eli Packerx n Abstract trivial b 3 c-approximation that comes from the classical We propose heuristics for visibility coverage of a polygon combinatorial bound. with the fewest point guards. This optimal coverage prob- Our Contribution. We propose heuristics for lem, often called the \art gallery problem", is known to be computing a small set of point guards to cover a given NP-hard, so most recent research has focused on heuristics polygon. While we are not able to prove good worst- and approximation methods. We evaluate our heuristics case approximation bounds for our methods (indeed, through experimentation, comparing the upper bounds on each can be made \bad" in certain cases), we conduct the optimal guard number given by our methods with com- an experimental analysis of their performance. We give puted lower bounds based on heuristics for placing a large methods also to compute lower bounds on the optimal number of visibility-independent \witness points". We give number of guards for each instance in our experiments, experimental evidence that our heuristics perform well in using another set of implemented heuristics for deter- practice, on a large suite of input data; often the heuristics mining a set of visibility-independent witness points. give a provably optimal result, while in other cases there (The cardinality of such a set is a lower bound on the op- is only a small gap between the computed upper and lower timal number of guards.) We show that on a wide range bounds on the optimal guard number. -
Paper on Computing Clarke Payments for Shortest Paths
Vickrey Prices and Shortest Paths: What is an edge worth? John Hershberger Subhash Suri Mentor Graphics Corp. Computer Science Department 8005 SW Boeckman Road University of California Wilsonville, OR 97070, USA Santa Barbara, CA 93106, USA john [email protected] [email protected] Abstract a unifying framework for many optimization problems such as knapsack, sequence alignment in molecular biology, in- We solve a shortest path problem that is motivated by scribed polygon construction, and length-limited Huffman- recent interest in pricing networks or other computational coding, etc. (Eppstein [4] is a good reference for shortest resources. Informally, how much is an edge in a network paths and their applications.) Most complex applications of worth to a user who wants to send data between two nodes the shortest path problem, however, require more than just along a shortest path? If the network is a decentralized en- the calculation of a single shortest path. In some applica- tity, such as the Internet, in which multiple self-interested tions, the desired path might be subject to additional con- agents own different parts of the network, then auction- straints that are hard to quantify. In others it might be use- based pricing seems appropriate. A celebrated result from ful to examine not just the shortest but a larger set of “short auction theory shows that the use of Vickrey pricing moti- paths.” It some applications, it is desirable to see how the vates the owners of the network resources to bid truthfully. shortest path is influenced by various system parameters, In Vickrey’s scheme, each agent is compensated in propor- through a “sensitivity analysis.” Our problem belongs to tion to the marginal utility he brings to the auction. -
The Visibility Center of a Simple Polygon
The Visibility Center of a Simple Polygon Anna Lubiw # David R. Cheriton School of Computer Science, University of Waterloo, Canada Anurag Murty Naredla # David R. Cheriton School of Computer Science, University of Waterloo, Canada Abstract We introduce the visibility center of a set of points inside a polygon – a point cV such that the maximum geodesic distance from cV to see any point in the set is minimized. For a simple polygon of n vertices and a set of m points inside it, we give an O((n + m) log (n + m)) time algorithm to find the visibility center. We find the visibility centerof all points in a simple polygon in O(n log n) time. Our algorithm reduces the visibility center problem to the problem of finding the geodesic center of a set of half-polygons inside a polygon, which is of independent interest. We give an O((n + k) log(n + k)) time algorithm for this problem, where k is the number of half-polygons. 2012 ACM Subject Classification Theory of computation → Computational geometry Keywords and phrases Visibility, Shortest Paths, Simple Polygons, Facility Location Digital Object Identifier 10.4230/LIPIcs.ESA.2021.65 Related Version Full Version: https://arxiv.org/abs/2108.07366 Funding Anna Lubiw: Supported by NSERC. 1 Introduction Suppose you want to guard a polygon and you have many sensors but only one guard to check on the sensors. The guard must be positioned at a point cV in the polygon such that when a sensor at any query point u sends an alarm, the guard travels from cV on a shortest path inside the polygon to see point u; the goal is to minimize the maximum distance the guard must travel. -
30 POLYGONS Joseph O’Rourke, Subhash Suri, and Csaba D
30 POLYGONS Joseph O'Rourke, Subhash Suri, and Csaba D. T´oth INTRODUCTION Polygons are one of the fundamental building blocks in geometric modeling, and they are used to represent a wide variety of shapes and figures in computer graph- ics, vision, pattern recognition, robotics, and other computational fields. By a polygon we mean a region of the plane enclosed by a simple cycle of straight line segments; a simple cycle means that nonadjacent segments do not intersect and two adjacent segments intersect only at their common endpoint. This chapter de- scribes a collection of results on polygons with both combinatorial and algorithmic flavors. After classifying polygons in the opening section, Section 30.2 looks at sim- ple polygonizations, Section 30.3 covers polygon decomposition, and Section 30.4 polygon intersection. Sections 30.5 addresses polygon containment problems and Section 30.6 touches upon a few miscellaneous problems and results. 30.1 POLYGON CLASSIFICATION Polygons can be classified in several different ways depending on their domain of application. In chip-masking applications, for instance, the most commonly used polygons have their sides parallel to the coordinate axes. GLOSSARY Simple polygon: A closed region of the plane enclosed by a simple cycle of straight line segments. Convex polygon: The line segment joining any two points of the polygon lies within the polygon. Monotone polygon: Any line orthogonal to the direction of monotonicity inter- sects the polygon in a single connected piece. Star-shaped polygon: The entire polygon is visible from some point inside the polygon. Orthogonal polygon: A polygon with sides parallel to the (orthogonal) coordi- nate axes. -
Routing in Polygonal Domains
Routing in polygonal domains Citation for published version (APA): Banyassady, B., Chiu, M. K., Korman, M., Mulzer, W., van Renssen, A., Roeloffzen, M., Seiferth, P., Stein, Y., Vogtenhuber, B., & Willert, M. (2017). Routing in polygonal domains. In Y. Okamoto, & T. Tokuyama (Eds.), 28th International Symposium on Algorithms and Computation, ISAAC 2017 (Leibniz International Proceedings in Informatics (LIPIcs); Vol. 92). Schloss Dagstuhl - Leibniz-Zentrum für Informatik. https://doi.org/10.4230/LIPIcs.ISAAC.2017.10 Document license: CC BY DOI: 10.4230/LIPIcs.ISAAC.2017.10 Document status and date: Published: 01/12/2017 Document Version: Publisher’s PDF, also known as Version of Record (includes final page, issue and volume numbers) Please check the document version of this publication: • A submitted manuscript is the version of the article upon submission and before peer-review. There can be important differences between the submitted version and the official published version of record. People interested in the research are advised to contact the author for the final version of the publication, or visit the DOI to the publisher's website. • The final author version and the galley proof are versions of the publication after peer review. • The final published version features the final layout of the paper including the volume, issue and page numbers. Link to publication General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. -
Fat Polygonal Partitions with Applications to Visualization and Embeddings∗
Fat Polygonal Partitions with Applications to Visualization and Embeddings∗ Mark de Bergy Krzysztof Onakz Anastasios Sidiropoulosx December 13, 2013 Abstract Let be a rooted and weighted tree, where the weight of any node is equal to the sum of the weightsT of its children. The popular Treemap algorithm visualizes such a tree as a hierarchical partition of a square into rectangles, where the area of the rectangle corresponding to any node in is equal to the weight of that node. The aspect ratio of the rectangles in such a rectangular partitionT necessarily depends on the weights and can become arbitrarily high. We introduce a new hierarchical partition scheme, called a polygonal partition, which uses convex polygons rather than just rectangles. We present two methods for constructing polygonal partitions, both having guarantees on the worst-case aspect ratio of the constructed polygons; in particular, both methods guarantee a bound on the aspect ratio that is independent of the weights of the nodes. We also consider rectangular partitions with slack, where the areas of the rectangles may differ slightly from the weights of the corresponding nodes. We show that this makes it possible to obtain partitions with constant aspect ratio. This result generalizes to hyper-rectangular par- titions in Rd. We use these partitions with slack for embedding ultrametrics into d-dimensional Euclidean space: we give a polylog(∆)-approximation algorithm for embedding n-point ultra- metrics into Rd with minimum distortion, where ∆ denotes the spread of the metric, i.e., the ratio between the largest and the smallest distance between two points. -
Human Metaphase Chromosome Analysis Using Image Processing
Western University Scholarship@Western Electronic Thesis and Dissertation Repository 7-14-2014 12:00 AM Human Metaphase Chromosome Analysis using Image Processing Akila M.S Subasinghe Arachchige The University of Western Ontario Supervisor Dr. Jagath Samarabandu The University of Western Ontario Graduate Program in Electrical and Computer Engineering A thesis submitted in partial fulfillment of the equirr ements for the degree in Doctor of Philosophy © Akila M.S Subasinghe Arachchige 2014 Follow this and additional works at: https://ir.lib.uwo.ca/etd Part of the Biomedical Commons, Genetics Commons, Other Biomedical Engineering and Bioengineering Commons, and the Signal Processing Commons Recommended Citation Subasinghe Arachchige, Akila M.S, "Human Metaphase Chromosome Analysis using Image Processing" (2014). Electronic Thesis and Dissertation Repository. 2178. https://ir.lib.uwo.ca/etd/2178 This Dissertation/Thesis is brought to you for free and open access by Scholarship@Western. It has been accepted for inclusion in Electronic Thesis and Dissertation Repository by an authorized administrator of Scholarship@Western. For more information, please contact [email protected]. Human Metaphase Chromosome Analysis using Image Processing (Thesis format: Monograph) by Akila Subasinghe Arachchige Graduate Program in Engineering Science Electrical and Computer Engineering A thesis submitted in partial fulfillment of the requirements for the degree of Doctorate of Philosophy School of Graduate and Postdoctoral Studies The University of Western Ontario London, Ontario, Canada c Akila Subasinghe Arachchige 2014 Abstract Development of an effective human metaphase chromosome analysis algorithm can optimize expert time usage by increasing the efficiency of many clinical diagnosis processes. Although many methods exist in the literature, they are only applicable for limited morphological variations and are specific to the staining method used during cell preparation. -
VAD360: Viewport Aware Dynamic 360-Degree Video Frame Tiling
VAD360: Viewport Aware Dynamic 360-Degree Video Frame Tiling Chamara Kattadige Kanchana Thilakarathna [email protected] [email protected] The University of Sydney The University of Sydney Sidney, Australia Sydney, Australia ABSTRACT within the motion-to-photon delay1 (just above 25ms), otherwise 360° videos a.k.a. spherical videos are getting popular among users the user may suffer from severe motion or cyber-sickness [13]. nevertheless, omnidirectional view of these videos demands high Recently proposed viewport (VP) –current visbile area, typically bandwidth and processing power at the end devices. Recently encompass 100°×100° Field of View (FoV)– adaptive streaming [27], proposed viewport aware streaming mechanisms can reduce the which streams only a selected portion of the 360° video frame, has amount of data transmitted by streaming a limited portion of the shown a great promise in addressing the above issues. Especially, frame covering the current user viewport (VP). However, they still the tiling mechanism, which divides the entire frame into tiles and suffer from sending a high amount of redundant data, as thefixed send only the tiles within the user VP can reduce the amount of tile mechanisms can not provide a finer granularity to the user VP. data transferred to the client and increases the user perceived video Though, making the tiles smaller can provide a finer granularity quality compared to streaming entire video frame [10, 19, 28, 29]. for user viewport, high encoding overhead incurred. To overcome However, due to the fix number of tiles (typically ranges between this trade-off, in this paper, we present a computational geometric (24–36)) [10, 19] and their fixed sizes, optimum gain of bandwidth approach based adaptive tiling mechanism named VAD360, which saving is not achieved by these mechanisms. -
Roof Damage Assessment from Automated 3D Building Models
Roof Damage Assessment from Automated 3D Building Models Kenichi Sugihara1, Martin Wallace2*, Kongwen (Frank) Zhang3, Youry Khmelevsky4 1. Doctor of Engineering, Professor, Gifu-Keizai University, 5-50 Kitagata-chou Ogaki-city Gifu-Pref. 503-8550, Japan, +81 584-77- 3511, [email protected] 2. Undergraduate Student, Okanagan College, 1000 KLO Rd., Kelowna, BC V1Y 4X8, Canada, +1 250-801-7976, [email protected] 3. Lecturer, Selkirk College, 301 Frank Beinder Way, Castlegar, BC V1N 4L3, Canada, +1 250-304-6527, [email protected] 4. Professor, Okanagan College, 1000 KLO Rd., Kelowna, BC V1Y 4X8, Canada, +1 250-762-5445, [email protected] * Martin Wallace: Undergraduate Student, Okanagan College, [email protected] ABSTRACT The 3D building modeling is important in urban planning and related domains that draw upon the content of 3D models of urban scenes. Such 3D models can be used to visualize city images at multiple scales from individual buildings to entire cities prior to and after a change has occurred. This ability is of great importance in day-to- day work and special projects undertaken by planners, geo-designers, and architects. In this research, we implemented a novel approach to 3D building models for such matter, which included the integration of geographic information systems (GIS) and 3D Computer Graphics (3DCG) components that generates 3D house models from building footprints (polygons), and the automated generation of simple and complex roof geometries for rapid roof area damage reporting. These polygons (footprints) are usually orthogonal. A complicated orthogonal polygon can be partitioned into a set of rectangles. -
Outer Billiards on the Penrose Kite: Compactification And
Outer Billiards on the Penrose Kite: Compactification and Renormalization Richard Evan Schwartz ∗ August 21, 2011 Abstract We give a fairly complete analysis of outer billiards on the Penrose kite. Our analysis reveals that this 2 dimensional dynamical system has a 3-dimensional compactification, a certain polyhedron exchange map defined on the 3-torus, and that this 3-dimensional system admits a renormalization scheme. The two features allow us to make sharp statements concerning the distribution, large- and fine-scale geometry, and hidden algebraic symmetry, of the orbits. One concrete result is that the union of the unbounded orbits has Hausdorff dimension 1. We establish many of the results with computer-aided proofs that involve only integer arithmetic. Contents 1 Introduction 5 1.1 Background ............................ 5 1.2 TheDistributionofUnboundedOrbits . 7 1.3 TheDistributionofPeriodicOrbits . 8 1.4 Renormalization. 11 1.5 FinePoints ............................ 15 1.6 Discussion............................. 16 1.7 OverviewofthePaper . 18 1.8 ComputationalIssues. 19 ∗ Supported by N.S.F. Research Grant DMS-0072607 1 1.9 FurtherResults .......................... 20 1.10 Acknowledgements . 20 2 TheCircleRenormalizationMap 21 2.1 BasicDefinition.......................... 21 2.2 TheFirstDescentLemma . 22 2.3 TheSecondDescentLemma . 23 2.4 ADynamicalComputation. 25 2.5 TheCantorSet .......................... 26 3 The Fundamental Tiling 29 3.1 DefinitionoftheTiling . 29 3.2 HausdorffDimension . 30 3.3 TheHorizontalIntersections . 31 3.4 Notation.............................. 33 3.5 TheRenormalizationSet . 34 4 Preliminaries 36 4.1 PolytopeExchangeMaps. 36 4.2 TheReturnMap ......................... 38 4.3 AnUnboundednessCriterion. 41 4.4 TheArithmeticGraph . 42 4.5 TheFreezingPhenomenon . 44 5 Structural Results 47 5.1 Compactification ......................... 47 5.2 StructureoftheCompactification . 48 5.3 TheRenormalizationTheorem. 53 5.4 StructureoftheRenormalization .