[Network Aesthetics] Index.Pdf
Index accidents: Aristotle’s theory of, 79, The Wire, structures of feeling, and 259n21; cinematic reflection affective complicity, 134– 38 on, 258n15; conspiracy films vs. affect theory, 33, 243n92, 264n66 network films and, 100; in network Agamben, Giorgio, 223 film, 77– 80; inSyriana , 78– 80, 89– agency: digital games and, 147, 148; in 90, 92, 262n48, 263n58 The Wire, 117 action: Arendt’s theory of, 160– 61, agnotology, 58, 251n37 162– 63; Between and, 160– 63; Alexander, Christopher, 208 reflection, active, 165;Uplink and, alone- togetherness, 2, 7 153 al Qaeda, 260n32 actor- network theory (ANT), 108– 10, alternate reality games (ARGs), 181– 128, 243n90, 268n19, 268n22, 219; alternate reality, production of, 275n72 193; collective dimension of, 195– Adorno, Theodor, 26, 230n13 96, 295n58; connectivity and, 183– aesthetic politics, 101, 265n75 84; defined, 183; designer- player aesthetics: concept of, 16– 19; of distinction, breakdown of, 193– 95; dejection, 99– 100; intersubjectivity ephemera and, 218– 19; exhaustion and, 141; post- identity collectivity and, 216– 19; and experience of and, 141; tensions in, 26. See also networks, vs. representation or network aesthetics; and specific imagination of networks, 183; works human- environment coupling affect: human and nonhuman in, 200; integration of play with dimensions of networks and, everyday life, 191– 93; names for, 31– 33; intensity in Syriana, 90– 91; 182; as networking, 186; practice- Journey and, 171– 75, 286n86, based research and, 185– 87; 287n68; network films and affective
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