Geometric Realizations of Special Toroidal Complexes
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Hardware Support for Non-Photorealistic Rendering
Hardware Support for Non-photorealistic Rendering Ramesh Raskar MERL, Mitsubishi Electric Research Labs (ii) Abstract (i) Special features such as ridges, valleys and silhouettes, of a polygonal scene are usually displayed by explicitly identifying and then rendering ‘edges’ for the corresponding geometry. The candidate edges are identified using the connectivity information, which requires preprocessing of the data. We present a non- obvious but surprisingly simple to implement technique to render such features without connectivity information or preprocessing. (iii) (iv) At the hardware level, based only on the vertices of a given flat polygon, we introduce new polygons, with appropriate color, shape and orientation, so that they eventually appear as special features. 1 INTRODUCTION Figure 1: (i) Silhouettes, (ii) ridges, (iii) valleys and (iv) their combination for a polygonal 3D model rendered by processing Sharp features convey a great deal of information with very few one polygon at a time. strokes. Technical illustrations, engineering CAD diagrams as well as non-photo-realistic rendering techniques exploit these features to enhance the appearance of the underlying graphics usually not supported by rendering APIs or hardware. The models. The most commonly used features are silhouettes, creases rendering hardware is typically more suited to working on a small and intersections. For polygonal meshes, the silhouette edges amount of data at a time. For example, most pipelines accept just consists of visible segments of all edges that connect back-facing a sequence of triangles (or triangle soups) and all the information polygons to front-facing polygons. A crease edge is a ridge if the necessary for rendering is contained in the individual triangles. -
Equivelar Octahedron of Genus 3 in 3-Space
Equivelar octahedron of genus 3 in 3-space Ruslan Mizhaev ([email protected]) Apr. 2020 ABSTRACT . Building up a toroidal polyhedron of genus 3, consisting of 8 nine-sided faces, is given. From the point of view of topology, a polyhedron can be considered as an embedding of a cubic graph with 24 vertices and 36 edges in a surface of genus 3. This polyhedron is a contender for the maximal genus among octahedrons in 3-space. 1. Introduction This solution can be attributed to the problem of determining the maximal genus of polyhedra with the number of faces - . As is known, at least 7 faces are required for a polyhedron of genus = 1 . For cases ≥ 8 , there are currently few examples. If all faces of the toroidal polyhedron are – gons and all vertices are q-valence ( ≥ 3), such polyhedral are called either locally regular or simply equivelar [1]. The characteristics of polyhedra are abbreviated as , ; [1]. 2. Polyhedron {9, 3; 3} V1. The paper considers building up a polyhedron 9, 3; 3 in 3-space. The faces of a polyhedron are non- convex flat 9-gons without self-intersections. The polyhedron is symmetric when rotated through 1804 around the axis (Fig. 3). One of the features of this polyhedron is that any face has two pairs with which it borders two edges. The polyhedron also has a ratio of angles and faces - = − 1. To describe polyhedra with similar characteristics ( = − 1) we use the Euler formula − + = = 2 − 2, where is the Euler characteristic. Since = 3, the equality 3 = 2 holds true. -
A Theory of Nets for Polyhedra and Polytopes Related to Incidence Geometries
Designs, Codes and Cryptography, 10, 115–136 (1997) c 1997 Kluwer Academic Publishers, Boston. Manufactured in The Netherlands. A Theory of Nets for Polyhedra and Polytopes Related to Incidence Geometries SABINE BOUZETTE C. P. 216, Universite´ Libre de Bruxelles, Bd du Triomphe, B-1050 Bruxelles FRANCIS BUEKENHOUT [email protected] C. P. 216, Universite´ Libre de Bruxelles, Bd du Triomphe, B-1050 Bruxelles EDMOND DONY C. P. 216, Universite´ Libre de Bruxelles, Bd du Triomphe, B-1050 Bruxelles ALAIN GOTTCHEINER C. P. 216, Universite´ Libre de Bruxelles, Bd du Triomphe, B-1050 Bruxelles Communicated by: D. Jungnickel Received November 22, 1995; Revised July 26, 1996; Accepted August 13, 1996 Dedicated to Hanfried Lenz on the occasion of his 80th birthday. Abstract. Our purpose is to elaborate a theory of planar nets or unfoldings for polyhedra, its generalization and extension to polytopes and to combinatorial polytopes, in terms of morphisms of geometries and the adjacency graph of facets. Keywords: net, polytope, incidence geometry, prepolytope, category 1. Introduction Planar nets for various polyhedra are familiar both for practical matters and for mathematical education about age 11–14. They are systematised in two directions. The most developed of these consists in the drawing of some net for each polyhedron in a given collection (see for instance [20], [21]). A less developed theme is to enumerate all nets for a given polyhedron, up to some natural equivalence. Little has apparently been done for polytopes in dimensions d 4 (see however [18], [3]). We have found few traces of this subject in the literature and we would be grateful for more references. -
Representing Graphs by Polygons with Edge Contacts in 3D
Representing Graphs by Polygons with Side Contacts in 3D∗ Elena Arseneva1, Linda Kleist2, Boris Klemz3, Maarten Löffler4, André Schulz5, Birgit Vogtenhuber6, and Alexander Wolff7 1 Saint Petersburg State University, Russia [email protected] 2 Technische Universität Braunschweig, Germany [email protected] 3 Freie Universität Berlin, Germany [email protected] 4 Utrecht University, the Netherlands [email protected] 5 FernUniversität in Hagen, Germany [email protected] 6 Technische Universität Graz, Austria [email protected] 7 Universität Würzburg, Germany orcid.org/0000-0001-5872-718X Abstract A graph has a side-contact representation with polygons if its vertices can be represented by interior-disjoint polygons such that two polygons share a common side if and only if the cor- responding vertices are adjacent. In this work we study representations in 3D. We show that every graph has a side-contact representation with polygons in 3D, while this is not the case if we additionally require that the polygons are convex: we show that every supergraph of K5 and every nonplanar 3-tree does not admit a representation with convex polygons. On the other hand, K4,4 admits such a representation, and so does every graph obtained from a complete graph by subdividing each edge once. Finally, we construct an unbounded family of graphs with average vertex degree 12 − o(1) that admit side-contact representations with convex polygons in 3D. Hence, such graphs can be considerably denser than planar graphs. 1 Introduction A graph has a contact representation if its vertices can be represented by interior-disjoint geometric objects1 such that two objects touch exactly if the corresponding vertices are adjacent. -
Automatic Workflow for Roof Extraction and Generation of 3D
International Journal of Geo-Information Article Automatic Workflow for Roof Extraction and Generation of 3D CityGML Models from Low-Cost UAV Image-Derived Point Clouds Arnadi Murtiyoso * , Mirza Veriandi, Deni Suwardhi , Budhy Soeksmantono and Agung Budi Harto Remote Sensing and GIS Group, Bandung Institute of Technology (ITB), Jalan Ganesha No. 10, Bandung 40132, Indonesia; [email protected] (M.V.); [email protected] (D.S.); [email protected] (B.S.); [email protected] (A.B.H.) * Correspondence: arnadi_ad@fitb.itb.ac.id Received: 6 November 2020; Accepted: 11 December 2020; Published: 12 December 2020 Abstract: Developments in UAV sensors and platforms in recent decades have stimulated an upsurge in its application for 3D mapping. The relatively low-cost nature of UAVs combined with the use of revolutionary photogrammetric algorithms, such as dense image matching, has made it a strong competitor to aerial lidar mapping. However, in the context of 3D city mapping, further 3D modeling is required to generate 3D city models which is often performed manually using, e.g., photogrammetric stereoplotting. The aim of the paper was to try to implement an algorithmic approach to building point cloud segmentation, from which an automated workflow for the generation of roof planes will also be presented. 3D models of buildings are then created using the roofs’ planes as a base, therefore satisfying the requirements for a Level of Detail (LoD) 2 in the CityGML paradigm. Consequently, the paper attempts to create an automated workflow starting from UAV-derived point clouds to LoD 2-compatible 3D model. -
A Unified Algorithmic Framework for Multi-Dimensional Scaling
A Unified Algorithmic Framework for Multi-Dimensional Scaling † ‡ Arvind Agarwal∗ Jeff M. Phillips Suresh Venkatasubramanian Abstract In this paper, we propose a unified algorithmic framework for solving many known variants of MDS. Our algorithm is a simple iterative scheme with guaranteed convergence, and is modular; by changing the internals of a single subroutine in the algorithm, we can switch cost functions and target spaces easily. In addition to the formal guarantees of convergence, our algorithms are accurate; in most cases, they converge to better quality solutions than existing methods, in comparable time. We expect that this framework will be useful for a number of MDS variants that have not yet been studied. Our framework extends to embedding high-dimensional points lying on a sphere to points on a lower di- mensional sphere, preserving geodesic distances. As a compliment to this result, we also extend the Johnson- 2 Lindenstrauss Lemma to this spherical setting, where projecting to a random O((1=" ) log n)-dimensional sphere causes "-distortion. 1 Introduction Multidimensional scaling (MDS) [23, 10, 3] is a widely used method for embedding a general distance matrix into a low dimensional Euclidean space, used both as a preprocessing step for many problems, as well as a visualization tool in its own right. MDS has been studied and used in psychology since the 1930s [35, 33, 22] to help visualize and analyze data sets where the only input is a distance matrix. More recently MDS has become a standard dimensionality reduction and embedding technique to manage the complexity of dealing with large high dimensional data sets [8, 9, 31, 6]. -
Single Digits
...................................single digits ...................................single digits In Praise of Small Numbers MARC CHAMBERLAND Princeton University Press Princeton & Oxford Copyright c 2015 by Princeton University Press Published by Princeton University Press, 41 William Street, Princeton, New Jersey 08540 In the United Kingdom: Princeton University Press, 6 Oxford Street, Woodstock, Oxfordshire OX20 1TW press.princeton.edu All Rights Reserved The second epigraph by Paul McCartney on page 111 is taken from The Beatles and is reproduced with permission of Curtis Brown Group Ltd., London on behalf of The Beneficiaries of the Estate of Hunter Davies. Copyright c Hunter Davies 2009. The epigraph on page 170 is taken from Harry Potter and the Half Blood Prince:Copyrightc J.K. Rowling 2005 The epigraphs on page 205 are reprinted wiht the permission of the Free Press, a Division of Simon & Schuster, Inc., from Born on a Blue Day: Inside the Extraordinary Mind of an Austistic Savant by Daniel Tammet. Copyright c 2006 by Daniel Tammet. Originally published in Great Britain in 2006 by Hodder & Stoughton. All rights reserved. Library of Congress Cataloging-in-Publication Data Chamberland, Marc, 1964– Single digits : in praise of small numbers / Marc Chamberland. pages cm Includes bibliographical references and index. ISBN 978-0-691-16114-3 (hardcover : alk. paper) 1. Mathematical analysis. 2. Sequences (Mathematics) 3. Combinatorial analysis. 4. Mathematics–Miscellanea. I. Title. QA300.C4412 2015 510—dc23 2014047680 British Library -
Geant4 Integration Status
Geant4 integration status ● All CMS shapes integrated: box, tube, trapezoid, cone, polycone, and polyhedra – stress-tested with Geant4 test job FullCMS, a few warnings printed multiple times, ~ all of them coming from polycone or polyhedron special cases. – several fixes uploaded, job still crashes using VecGeom shapes (runs to the end using Geant4 or USolids shapes) ● ...and a few more: Trd, torus2, paraboloid, orb, sphere – integrated, but not stress-tested yet, since not used in FullCMS geant4 test job. G. Lima – GeantV weekly meeting – 2015/10/27 1 During code sprint ● With Sandro, fixed few more bugs with the tube (point near phi- section surface) and polycone (near a ~vertical section) ● Changes in USolids shapes, to inherit from specialized shapes instead of “simple shapes” ● Crashes due to Normal() calculation returning (0,0,0) when fully inside, but at the z-plane between sections z Both sections need to be checked, and several possible section outcomes Q combined → normals added: +z + (-z) = (0,0,0) G. Lima – GeantV weekly meeting – 2015/10/27 2 Geant4 integration status ● What happened since our code sprint? – More exceptions related to Inside/Contains inconsistencies, triggered at Geant4 navigation tests ● outPoint, dir → surfPoint = outPoint + step * dir ● Inside(surfPoint) → kOutside (should be surface) Both sections need to be checked, several possible section outcomes combined, e.g. in+in = in surf + out = surf, etc... P G. Lima – GeantV weekly meeting – 2015/10/27 3 Geant4 integration status ● What happened after our code sprint? – Normal() fix required a similar set of steps → code duplication ● GenericKernelContainsAndInside() ● ConeImplementation::NormalKernel() (vector mode) ● UnplacedCone::Normal() (scalar mode) – First attempt involved Normal (0,0,0) and valid=false for all points away from surface --- unacceptable for navigation – Currently a valid normal is P always provided, BUT it is not always the best one (a performance priority choice) n G. -
Zipper Unfoldings of Polyhedral Complexes
Zipper Unfoldings of Polyhedral Complexes The MIT Faculty has made this article openly available. Please share how this access benefits you. Your story matters. Citation Demaine, Erik D. et al. "Zipper Unfoldings of Polyhedral Complexes." 22nd Canadian Conference on Computational Geometry, CCCG 2010, Winnipeg MB, August 9-11, 2010. As Published http://www.cs.umanitoba.ca/~cccg2010/accepted.html Publisher University of Manitoba Version Author's final manuscript Citable link http://hdl.handle.net/1721.1/62237 Terms of Use Creative Commons Attribution-Noncommercial-Share Alike 3.0 Detailed Terms http://creativecommons.org/licenses/by-nc-sa/3.0/ CCCG 2010, Winnipeg MB, August 9{11, 2010 Zipper Unfoldings of Polyhedral Complexes Erik D. Demaine∗ Martin L. Demainey Anna Lubiwz Arlo Shallitx Jonah L. Shallit{ Abstract We explore which polyhedra and polyhedral complexes can be formed by folding up a planar polygonal region and fastening it with one zipper. We call the reverse tetrahedron icosahedron process a zipper unfolding. A zipper unfolding of a polyhedron is a path cut that unfolds the polyhedron to a planar polygon; in the case of edge cuts, these are Hamiltonian unfoldings as introduced by Shephard in 1975. We show that all Platonic and Archimedean solids have Hamiltonian unfoldings. octahedron dodecahedron We give examples of polyhedral complexes that are, Figure 2: Doubly Hamiltonian unfoldings of the other and are not, zipper [edge] unfoldable. The positive ex- Platonic solids. amples include a polyhedral torus, and two tetrahedra joined at an edge or at a face. The physical model of a zipper provides a natural 1 Introduction extension of zipper unfolding to polyhedral complexes which generalize polyhedra, either by allowing positive A common way to build a paper model of a polyhe- genus (these are polyhedral manifolds), or by allowing dron is to fold and glue a planar polygonal shape, called an edge to be incident to more than two faces, or allow- a net of the polyhedron. -
Representing the Sporadic Archimedean Polyhedra As Abstract Polytopes$
CORE Metadata, citation and similar papers at core.ac.uk Provided by Elsevier - Publisher Connector Discrete Mathematics 310 (2010) 1835–1844 Contents lists available at ScienceDirect Discrete Mathematics journal homepage: www.elsevier.com/locate/disc Representing the sporadic Archimedean polyhedra as abstract polytopesI Michael I. Hartley a, Gordon I. Williams b,∗ a DownUnder GeoSolutions, 80 Churchill Ave, Subiaco, 6008, Western Australia, Australia b Department of Mathematics and Statistics, University of Alaska Fairbanks, PO Box 756660, Fairbanks, AK 99775-6660, United States article info a b s t r a c t Article history: We present the results of an investigation into the representations of Archimedean Received 29 August 2007 polyhedra (those polyhedra containing only one type of vertex figure) as quotients of Accepted 26 January 2010 regular abstract polytopes. Two methods of generating these presentations are discussed, Available online 13 February 2010 one of which may be applied in a general setting, and another which makes use of a regular polytope with the same automorphism group as the desired quotient. Representations Keywords: of the 14 sporadic Archimedean polyhedra (including the pseudorhombicuboctahedron) Abstract polytope as quotients of regular abstract polyhedra are obtained, and summarised in a table. The Archimedean polyhedron Uniform polyhedron information is used to characterize which of these polyhedra have acoptic Petrie schemes Quotient polytope (that is, have well-defined Petrie duals). Regular cover ' 2010 Elsevier B.V. All rights reserved. Flag action Exchange map 1. Introduction Much of the focus in the study of abstract polytopes has been on the regular abstract polytopes. A publication of the first author [6] introduced a method for representing any abstract polytope as a quotient of regular polytopes. -
Of Rigid Motions) to Make the Simplest Possible Analogies Between Euclidean, Spherical,Toroidal and Hyperbolic Geometry
SPHERICAL, TOROIDAL AND HYPERBOLIC GEOMETRIES MICHAEL D. FRIED, 231 MSTB These notes use groups (of rigid motions) to make the simplest possible analogies between Euclidean, Spherical,Toroidal and hyperbolic geometry. We start with 3- space figures that relate to the unit sphere. With spherical geometry, as we did with Euclidean geometry, we use a group that preserves distances. The approach of these notes uses the geometry of groups to show the relation between various geometries, especially spherical and hyperbolic. It has been in the background of mathematics since Klein’s Erlangen program in the late 1800s. I imagine Poincar´e responded to Klein by producing hyperbolic geometry in the style I’ve done here. Though the group approach of these notes differs philosophically from that of [?], it owes much to his discussion of spherical geometry. I borrowed the picture of a spherical triangle’s area directly from there. I especially liked how Henle has stereographic projection allow the magic multiplication of complex numbers to work for him. While one doesn’t need the rotation group in 3-space to understand spherical geometry, I used it gives a direct analogy between spherical and hyperbolic geometry. It is the comparison of the four types of geometry that is ultimately most inter- esting. A problem from my Problem Sheet has the name World Wallpaper. Map making is a subject that has attracted many. In our day of Landsat photos that cover the whole world in its great spherical presence, the still mysterious relation between maps and the real thing should be an easy subject for the classroom. -
Obtaining a Canonical Polygonal Schema from a Greedy Homotopy Basis with Minimal Mesh Refinement
JOURNAL OF LATEX CLASS FILES, VOL. 14, NO. 8, AUGUST 2015 1 Obtaining a Canonical Polygonal Schema from a Greedy Homotopy Basis with Minimal Mesh Refinement Marco Livesu, CNR IMATI Abstract—Any closed manifold of genus g can be cut open to form a topological disk and then mapped to a regular polygon with 4g sides. This construction is called the canonical polygonal schema of the manifold, and is a key ingredient for many applications in graphics and engineering, where a parameterization between two shapes with same topology is often needed. The sides of the 4g−gon define on the manifold a system of loops, which all intersect at a single point and are disjoint elsewhere. Computing a shortest system of loops of this kind is NP-hard. A computationally tractable alternative consists in computing a set of shortest loops that are not fully disjoint in polynomial time using the greedy homotopy basis algorithm proposed by Erickson and Whittlesey [1], and then detach them in post processing via mesh refinement. Despite this operation is conceptually simple, known refinement strategies do not scale well for high genus shapes, triggering a mesh growth that may exceed the amount of memory available in modern computers, leading to failures. In this paper we study various local refinement operators to detach cycles in a system of loops, and show that there are important differences between them, both in terms of mesh complexity and preservation of the original surface. We ultimately propose two novel refinement approaches: the former minimizes the number of new elements in the mesh, possibly at the cost of a deviation from the input geometry.