Prepared Remarks Q3 Fiscal 2021
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Printmgr File
UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 Form 10-K Í ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended March 31, 2019 OR ‘ TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from to Commission File No. 000-17948 ELECTRONIC ARTS INC. (Exact name of registrant as specified in its charter) Delaware 94-2838567 (State or other jurisdiction of (I.R.S. Employer incorporation or organization) Identification No.) 209 Redwood Shores Parkway 94065 Redwood City, California (Zip Code) (Address of principal executive offices) Registrant’s telephone number, including area code: (650) 628-1500 Securities registered pursuant to Section 12(b) of the Act: Name of Each Exchange on Title of Each Class Trading Symbol Which Registered Annual Report Common Stock, $0.01 par value EA NASDAQ Global Select Market Securities registered pursuant to Section 12(g) of the Act: None Indicate by check mark if the registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act. Yes Í No ‘ Indicate by check mark if the registrant is not required to file reports pursuant to Section 13 or Section 15(d) of the Act. Yes ‘ No Í Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. -
EA Supercharges Its Partner Program with New Titles from Independent Mobile and Social Game Developers
EA Supercharges Its Partner Program with New Titles from Independent Mobile and Social Game Developers EA Partners Expands to Chillingo and Playfish to Help Independent Developers Publish on Fast-Growing Digital Platforms REDWOOD SHORES, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ:ERTS) today announced that Chillingo and Playfish™ will offer publishing services to the fast-growing mobile and social gaming platforms to the independent development community. Following the successful and award-winning EA Partners program, EA will be expanding its partnership programs for Chillingo and Playfish furthering the delivery of fresh content to platforms such as the Apple App StoreSM, Google Android™ and Facebook®. Since its establishment in 2003, EA Partners has built a reputation for working with top-notch independent game developers, promoting both creativity and innovation amongst its global partners. Current partner titles include Epic Games and People Can Fly (Bulletstorm™), Crytek (Crysis®2), Valve (Portal 2), 38 Studios (Kingdoms of Amalur: Reckoning), Spicy Horse (Alice: Madness Returns™), Grasshopper Manufacture (Shadows of the Damned™), Paramount Digital Entertainment (Rango The Video Game), Trap Door (Warp), Funcom (Secret World) and Vanguard Games (Gatling Gears). EA partner studios also include Insomniac Games, Starbreeze Studios and Respawn Entertainment with forthcoming titles. "The EA Partners program has proven to be a phenomenally successful model. It is an all around win-win situation. The program allows EA to partner with some of the world's best console, PC and digital developers while providing those independent developers with a global distribution/publishing partner," said Bryan Neider, EA Games Label COO and General Manager of EA Partners. -
NIBC First Round Case NIBC Ele Ctro N Ic Arts Contents
NIBC First Round Case NIBC Ele ctro n ic Arts Contents 1. The Scenario 2. Background Information 3. Tasks & Deliverables A. Discounted Cash Flow Analysis B. Trading Comparables Analysis C. Precedent Transactions Analysis D. LBO Analysis E. Presentation 4. Valuation & Technical Guidance A. Discounted Cash Flow Analysis B. Trading Comparables Analysis C. Precedent Transactions Analysis D. LBO Analysis 5. Rules & Regulations 6. Appendix A: Industry Overview 7. Appendix B: Precedent Transactions Legal Disclaimer: The Case and all relevant materials such as spreadsheets and presentations are a copyright of the members of the NIBC Case Committee of the National Investment Banking Competition & Conference (NIBC), and intended only to be used by competitors or signed up members of the NIBC Competitor Portal. No one may copy, republish, reproduce or redistribute in any form, including electronic reproduction by “uploading” or “downloading”, without the prior written consent of the NIBC Case Committee. Any such use or violation of copyright will be prosecuted to the full extent of the law. Need for Speed Madden NFL Electronic Arts Electronic Arts Welcome Letter Dear Competitors, Thank you for choosing to compete in the National Investment Banking Competition. This year NIBC has continued to expand globally, attracting top talent from 100 leading universities across North America, Asia, and Europe. The scale of the Competition creates a unique opportunity for students to receive recognition and measure their skills against peers on an international level. To offer a realistic investment banking experience, NIBC has gained support from a growing number of former organizing team members now on the NIBC Board, who have pursued investment banking careers in New York, Hong Kong, Toronto, and Vancouver. -
Tion Thomas EA Graphics Lunch Presentation
Tion Thomas EA Graphics Lunch Presentation Software Engineering Intern Central Technology Group – Apt Purdue University – MS ‘09 Mentor: Anand Kelkar Manager: Fazeel Gareeboo EA Company Overview Founded in 1982 Largest 3rd party game publisher in the world Net revenue of $3.67 billion in FY 2008 #1 mobile game publisher (acquired JAMDAT) Multi-Platform philosophy Has/owns development studios all over the globe: Bioware/Pandemic (Bioshock, Mercenaries) Criterion (Burnout, Black) Digital Illusions (Battlefield series) Tiburon (Madden) Valve (Half-Life) Crytek (Crysis) EA Company Overview cont… 4 Major Brands/Divisions: EA Sports (FIFA, Madden, NBA, NFL, Tiger Woods, NASCAR) EA Sports Freestyle (NBA Street, NFL Street, FIFA Street, SSX) EA (Medal of Honor, C&C, Need For Speed, SIMS, Spore, Dead Space) POGO (Casual web based games) Currently has 4 entries on the top selling franchises of all time list: #3 - Sims (100 million) #5 - Need For Speed (80 million) #7 – Madden (70 million) #9 - FIFA (65 million) EA Is Unique Sheer size breaks the traditional game developer paradigm Bound by multi-platform technology Long history with titles on almost every console that ever existed Most studios have annual cycles that cannot be broken Both developer and publisher with ownership in many huge studios Origin Of Tiburon Founded by 3 programmers in Longwood, FL First title was MechWarrior for SNES First Madden title was Madden 96 for Genesis, SNES Acquired by EA in 1998 How Tiburon Got Madden Originally, EA contracted Visual -
Nhl-21-Ps4-Na.Pdf
CONTENTS CONTENTS CONTENT 2 Getting Started 22 Game Modes 3 Getting Onto The Ice 26 World of CHEL 4 Complete Controls 29 NHL Player 17 New to NHL 21 Community Health 20 Playing a Game 30 Need Help? See important health and safety warnings in the system Settings menu. GETTING STARTED GETTING STAR PLAYSTATION®4 system Starting a game: Before use, carefully read the instructions supplied with the PlayStation®4 computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information. Touch the (power) button of the PlayStation®4 system to turn the system on. The power indicator blinks blue, and then turns white. Insert the NHL 21 disc with the label facing up into the disc slot. The game appears in the content area of the home screen. Select the software title in the PlayStation®4 system home screen, and then press the S button. Refer to this manual for information on using the software. Quitting a game: Press and hold the p button, and then select [Close Application] on the screen that is displayed. Returning to the home screen from a game: To return to the home screen without quitting a game, press the p button. To resume playing the game, select it from the content area. Removing a disc: Touch the eject button after quitting the game. Trophies: Earn, compare and share trophies that you earn by making specific in-game accomplishments. Trophies access requires a Sony Entertainment Network account. 2 GETTING ONTO THE ICE GETTING Get ready to experience the energy of real-world NHL hockey in NHL® 21! The first time you launch the game, you will have four gameplay styles to choose from: I am new to sports gaming. -
Nhl 16 Pc Download Nhl 16 Pc Download
nhl 16 pc download Nhl 16 pc download. We will not store nor share any of the information from you when you visit our website. Our advertisers might keep ur information for their product optimization, but that's a 3rd party and have nothing to do with us. Terms of Service. 1. Downloader agrees completely to use Get-Cracked and its system at their own risk. Downloader may not press legal charges against Get- Cracked for any circumstances including, but not limited to: file(s) not received, corrupt file(s), malicious file(s). 2. Downloader understands that Get-Cracked is independent from advertisers and does not control the content of surveys. While most surveys are supposed to be free of charge, not all of them are. Surveys do have a very small chance of installing adware or rootkits. If you come in contact with a malicious survey, you should contact that advertiser directly, not Get-Cracked. Downloader agrees not to press legal charges against Get- Cracked for the content of any surveys or other challenges when attempting to download a file. 3. Downloader understands that we cannot guarantee the complete receiving of the file after a survey has been completed. Get-Cracked relies on advertiser Postbacks which may never come in properly. See download help for more information. NHL 16 Full PC Game. NHL 16 Download Free Full Game is an ice hockey simulation video game developed by EA Canada and published by EA Sports. It is the 25th installment of the NHL series and was released on September 15, 2015 in North America and September 17 and 18 in Europe, Australia and New Zealand. -
EA Sports Challenge Series Powered by Virgin Gaming Launches Today
EA Sports Challenge Series Powered by Virgin Gaming Launches Today Virtual Athletes Compete for a Chance to Win Over $1-Million in Cash and Prizes in New Sports Video Game Tournament Exclusively on PlayStation 3 REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Pro athletes will not be the only ones cashing in on their highlight reel moves in 2012, as Electronic Arts Inc. (NASDAQ:ERTS) today announced the EA SPORTS™ Challenge Series, a sports video game tournament series that will determine the most skilled Madden NFL 12, NHL®12 and FIFA 12 gamers. Powered by Virgin Gaming and exclusive to the PlayStation®3 (PS3TM) computer entertainment system, participants will compete for over $1- million in cash and prizes — the largest prize money of any console-based sports gaming tournament ever. Available online at www.virgingaming.com, new technology allows gamers to participate in the tournament online at their leisure by pairing up gamers playing on the site at the same time. "Virgin Gaming is earning a reputation for hosting the biggest gaming tournaments, but our members have been asking for even larger prize pools. That's what drove the creation of the EA SPORTS Challenge Series; the idea came from them," said Rob Segal, CEO of Virgin Gaming. "This is also the perfect opportunity to bring our unique tournament format to the masses, giving gamers the freedom to compete whenever they want, instead of according to a set schedule. Those who make it through the online qualifier phase will then earn a seat to play in the live finals for huge cash prizes and true e-sport star status." Players that want to compete in the EA SPORTS Challenge Series can register and participate immediately. -
NPC Skateboarder AI in EA's Skate
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference Navigating Detailed Worlds with a Complex, Physically Driven Locomotion: NPC Skateboarder AI in EA’s skate Mark Wesley EA Black Box 19th Floor, 250 Howe Street Vancouver, BC, Canada V6C 3R8 [email protected] The Author • Mark Wesley is a veteran video game programmer with 8 Races years experience developing commercial games across a • Point Scoring (by performing tricks) variety of platforms. He’s worked for major developers such • Follow-Me (skate a pre-determined route whilst as Criterion, Rockstar and EA Black Box, shipping the player follows) numerous titles including Burnout, Battalion Wars, Max • S.K.A.T.E. (setting and copying specific tricks or Payne 2, Manhunt 2 and skate. Although a generalist who trick sequences) has worked in almost every area of game programming from systems to rendering, his current focus is on gameplay and AI. Most recently, he was the skater AI lead on skate Technical Design Considerations and is currently the gameplay lead on skate 2. 1. Complex, exacting, physically-driven locomotion 2. No off-board locomotion (i.e. no ability to walk) Introduction 3. Detailed, high-fidelity collision environment 4. Static world combined with dynamic entities to This talk describes the motivation, design and avoid (pedestrians, vehicles and other skaters) implementation behind the AI for the NPC Skateboarders 5. Short timeframe to implement the entire system in skate. 6. Experiences from the SSX team on their somewhat related solution The complexity of the physically driven locomotion used in skate means that, at any given point, there is an The combination of (1), (2) and (3) add a significant extremely large number of degrees of freedom in potential amount of complexity to even just the basics of motion. -
10Th IAA FINALISTS ANNOUNCED
10th Annual Interactive Achievement Awards Finalists GAME TITLE PUBLISHER DEVELOPER CREDITS Outstanding Achievement in Animation ANIMATION DIRECTOR LEAD ANIMATOR Gears of War Microsoft Game Studios Epic Games Aaron Herzog & Jay Hosfelt Jerry O'Flaherty Daxter Sony Computer Entertainment ReadyatDawn Art Director: Ru Weerasuriya Jerome de Menou Lego Star Wars II: The Original Trilogy LucasArts Traveller's Tales Jeremy Pardon Jeremy Pardon Rayman Raving Rabbids Ubisoft Ubisoft Montpellier Patrick Bodard Patrick Bodard Fight Night Round 3 Electronic Arts EA Sports Alan Cruz Andy Konieczny Outstanding Achievement in Art Direction VISUAL ART DIRECTOR TECHNICAL ART DIRECTOR Gears of War Microsoft Game Studios Epic Games Jerry O'Flaherty Chris Perna Final Fantasy XII Square Enix Square Enix Akihiko Yoshida Hideo Minaba Call of Duty 3 Activison Treyarch Treyarch Treyarch Tom Clancy's Rainbow Six: Vegas Ubisoft Ubisoft Montreal Olivier Leonardi Jeffrey Giles Viva Piñata Microsoft Game Studios Rare Outstanding Achievement in Soundtrack MUSIC SUPERVISOR Guitar Hero 2 Activision/Red Octane Harmonix Eric Brosius SingStar Rocks! Sony Computer Entertainment SCE London Studio Alex Hackford & Sergio Pimentel FIFA 07 Electronic Arts Electronic Arts Canada Joe Nickolls Marc Ecko's Getting Up Atari The Collective Marc Ecko, Sean "Diddy" Combs Scarface Sierra Entertainment Radical Entertainment Sound Director: Rob Bridgett Outstanding Achievement in Original Music Composition COMPOSER Call of Duty 3 Activison Treyarch Joel Goldsmith LocoRoco Sony Computer -
Caps Gaming Showcase Official Rules
CAPS GAMING SHOWCASE OFFICIAL RULES 1. NO PURCHASE NECESSARY TO ENTER OR QUALIFY. A PURCHASE WILL NOT INCREASE YOUR CHANCES OF WINNING. The Caps Gaming Showcase (the “Tournament”) is sponsored by Caps Gaming presented by Leidos, a brand of Lincoln Holdings LLC d/b/a Monumental Sports & Entertainment (“Caps Gaming”) and administered jointly with Leaguegaming Systems Inc. (“LeagueGaming”) (together, “Administrator”). 2. Tournament is only offered in the following regions (each, a “Region”): United States and District of Columbia (the “US Region”) and Canada (including Quebec) (the “Canada Region”) (the "Tournament Area"). Void outside the Tournament Area and where prohibited. 3. Tournament is subject to all federal, state, provincial and local laws. Administrator shall be entitled to interpret these Official Rules as needed — including but not limited to rules regarding Registrations (defined), registration or other deadlines, selection of Semifinalist Teams (below), Finalist Teams (below) or Winning Teams (below), prize restrictions, and eligibility — and all its decisions are final and binding in all Tournament- related matters. By participating, you irrevocably, fully and unconditionally agree to be bound by these Official Rules and the decisions of Administrator and waive any right to claim ambiguity in these Official Rules or any other Tournament-related advertising or materials. LeagueGaming’s computer is the official time-keeping device for the Tournament. 4. Tax Documents: If required, each prize recipient will be issued an IRS Form 1099- MISC (or its equivalent) reflecting the approximate retail value (“ARV”) of the prize received, and he or she will be solely and exclusively responsible for all state, federal or local income taxes that may result from his or her acceptance of the prize. -
The 2021 NHL Gaming World Championship™ OFFICIAL RULES NO PURCHASE OR PAYMENT of ANY KIND IS NECESSARY to ENTER OR WIN. THIS I
The 2021 NHL Gaming World Championship™ OFFICIAL RULES NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN. THIS IS A CONTEST OF SKILL. A PURCHASE OR PAYMENT WILL NOT INCREASE CHANCES OF WINNING. SUBJECT TO ALL APPLICABLE LAWS, REGULATIONS, AND ORDINANCES. VOID OUTSIDE EUROPEAN REGION (AS DEFINED BELOW), AND WHERE PROHIBITED OR RESTRICTED BY LAW IN THE UNITED STATES AND CANADA. The 2021 NHL Gaming World Championship™ is an esports tournament for players of the Electronic Arts NHL® ‘21 video game using the Hockey Ultimate Team (“HUT”) mode on the (i) Xbox One or Xbox Series X (“Xbox”) consoles and (ii) the PlayStation 4 and PlayStation 5 (“PlayStation”) consoles. The 2021 NHL Gaming World Championship will be comprised of two separate tournaments: the first is for Players from the North American Region, and the second is for Players from the European Region (each as defined below). The tournament for Players from the North American Region is “NHL GWC – North America,” and the tournament for Players from the European Region is “NHL GWC – Europe.” GWC – North America and GWC – Europe are collectively the “Tournament.” Each of NHL GWC – North America and NHL GWC - Europe will consist of three (3) rounds (each a “Round”), as follows: NHL GWC – North America • Round 1: An “Online Open Play” round consisting of an approximately four- (4)-week open- play period; • Round 2: A “Club Final” round consisting of thirty-two (32) brackets of eight (8) Players each (collectively, the “Club Finals”) to qualify for the Club Championship; and • Round 3: A “Club Championship” round consisting of the top Player from each Club Final. -
Win a Chance to Be an Ea Sports Madden Nfl Ratings
National Football League July 22, 2019 WIN A CHANCE TO BE AN EA SPORTS MADDEN NFL RATINGS ADJUSTOR FOR A DAY NFL and EA SPORTS MADDEN NFL to Offer One Fan a Dream Job in the Next #NFL100 Experiences of a Lifetime Want to use your NFL fandom to help EA with their NFL player ratings for Madden NFL? As part of the NFL 100th season celebration, the NFL has teamed up with league partner EA to give one lucky fan the chance to become an EA Sports Madden NFL ratings adjustor for the day as well as be digitized to appear in the Madden NFL game. “Madden Ratings Adjustor” is part of #NFL100 Experiences of a Lifetime, a fan-focused series of extraordinary experiences that celebrates the spirit of the NFL’s “Fantennial” celebration during this milestone season. “More than a centennial celebration of league history, NFL100 shines a spotlight on how football has grown and thrived through the power of our fans which we call our ‘Fantennial’, said Pete Abitante, Vice President of Special Events, NFL. “Madden has become an important cultural touchstone around the NFL and this #NFL100 Experiences of a Lifetime will present a unique and special opportunity for one lucky fan.” “We’re thrilled to incorporate Madden into the #NFL100 Experiences of a Lifetime, said Rachel Hoagland, Vice President and Head of Gaming & eSports, NFL. “Madden has been an incredible platform for our fans to deepen their engagement with the sport they love while at the same time drawing in and inspiring the next generation of fandom.” The winner of this contest will win a trip to a 2019 regular season game where they will spend a day in the life of a Madden Ratings Adjustor, wearing official Madden Ratings Adjustor gear on the sideline of a key NFL season home game for evaluation of players for Madden NFL.