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Lifelike experience
A Comparison Between Auditory and Vibrotactile Feedback in an AR Environment
Market, Technology and Standard Requirements of VR Table of Contents 1 Introduction
Developing a Theory of Subjectivity for Video Gaming Tony Miller a Thesis Submitted to the Faculty of Graduate Studies in Partia
Haptic Simulations for Training Plumbing Skills James Jose §1, R Unnikrishnan§2, Delmar Marshall§3, Rao R
A New Research Approach on the Application of Virtual Reality
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