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Dwarf Fortress
Game-Designer Interviews
On the Evolution of Narrative Mechanics in Open-World Games
Applied Design to Feature Fourteen Recently Acquired Video Games on View for the First Time
292843-Sample.Pdf
Crawl Survey Results
Secret Identities in Dwarf Fortress
Hacklikes: Weird Interactions Between Things
Procedural Content Generation
University of California Santa Cruz Designing to Support
A Generative Framework of Generativity
Dwarf Fortress Reversing for !!Fun!! and Ruby
Dfhack Documentation Release 0.44.05-R1
Voxel Optimizations for Dwarf Fortress Like Worlds
The Art of Video Games
Simulation Principles from Dwarf Fortress
Procedural Content Generation
Arxiv:2003.13758V1 [Math.HO] 30 Mar 2020 As Far As the Author Is Aware, the Result Is New, Even Though It Would Not Be Hard for Specialists in the field to Prove
Characterization and Emergent Narrative in Dwarf Fortress
Top View
Narrative Patterns in Video Games Narrative Mechanics and Its Rules and Rule Sets
Video Game Metadata Schema: Controlled Vocabulary for GAMEPLAY GENRE
{TEXTBOOK} Getting Started with Dwarf Fortress: Learn to Play The
The Brilliance of Dwarf Fortress - Nytimes.Com
Dwarf Fortress Gathers at the Statue and Attends a Party
Peridexiserrant's DF Walkthrough Documentation
Thesis Template
Generation of Mythic Biographies in Caves of Qud
Dwarf Fortress — Just Another Computer Game? | Wisconsin Institute for Discovery
Dfhack Documentation Release 0.47.05-R3
A Practical Guide for Video Game Preservation, Exhibition, and Their Significant Properties
How Minecraft Was Made
Dwarf Fortress Jump 1.3
Narrative and Setting Jaanus Jaggo
Block'hood Developing an Architectural Simulation Video Game
Procedural Content Generation in the Beginning, There Was Rogue
Dragons, Dwarves, and Cubes: the Effect of Player Agency in Games and Game Communities