N Mediumhumanoid (Human)
Alik CR 1/2
Femalehumanwarrior 2
N Mediumhumanoid (human)
Init+1; SensesPerception +4
DEFENSE
AC 15, touch 11, flat-footed 14 (+2 armor, +1 Dex, +2 shield)
hp11 (2d10)
Fort +3, Ref+1, Will–1
OFFENSE
Speed30 ft.
Meleelongsword +5 (1d8+2/19–20)
TACTICS
During Combat Alikdoes her besttoprotectCamon, providing a distractiontoallowhimtheopportunitytohide.
Morale Alikdoes not fleeunlesscommandedto do sobyJandri, andthenonlyifshebelievesCamon is safe. Otherwise, Alikfightsuntil her lastbreath.
STATISTICS
Str15, Dex12, Con11, Int10, Wis9, Cha8
Base Atk+2; CMB +4; CMD 15
FeatsShieldFocus, WeaponFocus (longsword)
SkillsIntimidate +4, Perception +4, Profession (soldier) +4, Survival +4
LanguagesCommon, Varisian
Gear leatherarmor, lightwoodenshield, longsword, 2 gp
Anka
XP 400
N Largeanimal
Init+2;Senseslow-lightvision,scent;Perception+6
DEFENSE
AC11, touch 11, flat-footed 9 (+2 Dex, –1 size)
hp15 (2d8+6)
Fort+6,Ref+5,Will+1
OFFENSE
Speed50 ft.
Melee2 hooves –2 (1d4+1)
Space10 ft.;Reach5 ft.
STATISTICS
Str16,Dex14,Con17,Int2,Wis13,Cha7
BaseAtk+1;CMB+5;CMD17 (21 vs. trip)
FeatsEndurance,RunB
SkillsPerception+6
SQdocile
Camon CR 1/2
Male halflingcommoner 2
NG Small humanoid (halfling)
Init+2; SensesPerception +5
DEFENSE
AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp11 (2d6+4)
Fort +2, Ref+3, Will+0; +2 vs. fear
OFFENSE
Speed20 ft.
Meleedagger +1 (1d3–1/19–20)
TACTICS
During Combat Camon, stillunusedto his freedom, attemptstostayhiddenduringcombat. He hidesamongthecrates on thewagonorunderthewagon, as thesituationdictates.
Morale Camondoes not movefrom his hiding spot. Ifdiscovered, he simplycowers.
STATISTICS
Str8, Dex15, Con12, Int11, Wis9, Cha10
Base Atk+1; CMB –1; CMD 11
FeatsAthletic
SkillsAcrobatics +4 (0 whenjumping), Climb +7, Perception +5, Profession (shipwright) +3, Swim +5; RacialModifiersAcrobatics +2 (–2 whenjumping), +2 Climb, +2 Perception
LanguagesCommon, Halfling
Gear dagger, 8 gp
Jandri CR 1/2
Male humanexpert 2
N Mediumhumanoid (human)
Init+1; SensesPerception +7
DEFENSE
AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)
hp9 (2d8)
Fort +0, Ref+1, Will+5
OFFENSE
Speed30 ft.
Meleeclub (1d6–1)
TACTICS
During Combat Duringcombat, Jandritriestokeep Anka andthewagonout of harm’sway, relying on KazrinandthePCstodefendhimandthecargo. Ifattacked, he retaliatesusing his clubtobludgeonenemies.
Morale IfthreeormorePCsfall in battle, Jandripanicsandattemptstoflee on theback of Anka as fast as thehorse can manage.
STATISTICS
Str9, Dex12, Con10, Int11, Wis15, Cha8
Base Atk+1; CMB +0; CMD 11
FeatsAnimalAffinity, SkillFocus (Survival)
SkillsHandleAnimal +6, Heal +7, Knowledge (geography) +5, Perception +7, Profession (driver) +7, Ride +8, Sense Motive +7, Survival +10
LanguagesCommon, Varisian
Gear leatherarmor, club
Kazrin CR 1/2
Male humanwarrior 2
N Mediumhumanoid (human)
Init+1; SensesPerception +4
DEFENSE
AC 15, touch 11, flat-footed 14 (+2 armor, +1 Dex, +2 shield)
hp11 (2d10)
Fort +3, Ref+1, Will–1
OFFENSE
Speed30 ft.
Meleelongsword +5 (1d8+2/19–20)
TACTICS
During Combat KazrinattemptstostayclosetoJandriandthewagon. Ifanycreaturesattackhim, Jandri, orthewagon, Kazrindefendsthem as best he can. Otherwise, he attemptstostayout of combatifpossible, as he does not wanttoget in theway, andleavesmost of thefightingtothePCs.
Morale Kazrinonlyfleesifcommandedto do sobyJandri. IfJandrifalls, Kazrinfightstothedeath.
STATISTICS
Str15, Dex12, Con11, Int10, Wis9, Cha8
Base Atk+2; CMB +4; CMD 15
FeatsShieldFocus, WeaponFocus (longsword)
SkillsPerception +4, Profession (soldier) +4, Ride +5, Survival +4
LanguagesCommon, Varisian
Gear leatherarmor, lightwoodenshield, longsword, 2 gp