N Mediumhumanoid (Human)

N Mediumhumanoid (Human)

Alik CR 1/2

Femalehumanwarrior 2

N Mediumhumanoid (human)

Init+1; SensesPerception +4

DEFENSE

AC 15, touch 11, flat-footed 14 (+2 armor, +1 Dex, +2 shield)

hp11 (2d10)

Fort +3, Ref+1, Will–1

OFFENSE

Speed30 ft.

Meleelongsword +5 (1d8+2/19–20)

TACTICS

During Combat Alikdoes her besttoprotectCamon, providing a distractiontoallowhimtheopportunitytohide.

Morale Alikdoes not fleeunlesscommandedto do sobyJandri, andthenonlyifshebelievesCamon is safe. Otherwise, Alikfightsuntil her lastbreath.

STATISTICS

Str15, Dex12, Con11, Int10, Wis9, Cha8

Base Atk+2; CMB +4; CMD 15

FeatsShieldFocus, WeaponFocus (longsword)

SkillsIntimidate +4, Perception +4, Profession (soldier) +4, Survival +4

LanguagesCommon, Varisian

Gear leatherarmor, lightwoodenshield, longsword, 2 gp

Anka

XP 400

N Largeanimal

Init+2;Senseslow-lightvision,scent;Perception+6

DEFENSE

AC11, touch 11, flat-footed 9 (+2 Dex, –1 size)

hp15 (2d8+6)

Fort+6,Ref+5,Will+1

OFFENSE

Speed50 ft.

Melee2 hooves –2 (1d4+1)

Space10 ft.;Reach5 ft.

STATISTICS

Str16,Dex14,Con17,Int2,Wis13,Cha7

BaseAtk+1;CMB+5;CMD17 (21 vs. trip)

FeatsEndurance,RunB

SkillsPerception+6

SQdocile

Camon CR 1/2

Male halflingcommoner 2

NG Small humanoid (halfling)

Init+2; SensesPerception +5

DEFENSE

AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)

hp11 (2d6+4)

Fort +2, Ref+3, Will+0; +2 vs. fear

OFFENSE

Speed20 ft.

Meleedagger +1 (1d3–1/19–20)

TACTICS

During Combat Camon, stillunusedto his freedom, attemptstostayhiddenduringcombat. He hidesamongthecrates on thewagonorunderthewagon, as thesituationdictates.

Morale Camondoes not movefrom his hiding spot. Ifdiscovered, he simplycowers.

STATISTICS

Str8, Dex15, Con12, Int11, Wis9, Cha10

Base Atk+1; CMB –1; CMD 11

FeatsAthletic

SkillsAcrobatics +4 (0 whenjumping), Climb +7, Perception +5, Profession (shipwright) +3, Swim +5; RacialModifiersAcrobatics +2 (–2 whenjumping), +2 Climb, +2 Perception

LanguagesCommon, Halfling

Gear dagger, 8 gp

Jandri CR 1/2

Male humanexpert 2

N Mediumhumanoid (human)

Init+1; SensesPerception +7

DEFENSE

AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)

hp9 (2d8)

Fort +0, Ref+1, Will+5

OFFENSE

Speed30 ft.

Meleeclub (1d6–1)

TACTICS

During Combat Duringcombat, Jandritriestokeep Anka andthewagonout of harm’sway, relying on KazrinandthePCstodefendhimandthecargo. Ifattacked, he retaliatesusing his clubtobludgeonenemies.

Morale IfthreeormorePCsfall in battle, Jandripanicsandattemptstoflee on theback of Anka as fast as thehorse can manage.

STATISTICS

Str9, Dex12, Con10, Int11, Wis15, Cha8

Base Atk+1; CMB +0; CMD 11

FeatsAnimalAffinity, SkillFocus (Survival)

SkillsHandleAnimal +6, Heal +7, Knowledge (geography) +5, Perception +7, Profession (driver) +7, Ride +8, Sense Motive +7, Survival +10

LanguagesCommon, Varisian

Gear leatherarmor, club

Kazrin CR 1/2

Male humanwarrior 2

N Mediumhumanoid (human)

Init+1; SensesPerception +4

DEFENSE

AC 15, touch 11, flat-footed 14 (+2 armor, +1 Dex, +2 shield)

hp11 (2d10)

Fort +3, Ref+1, Will–1

OFFENSE

Speed30 ft.

Meleelongsword +5 (1d8+2/19–20)

TACTICS

During Combat KazrinattemptstostayclosetoJandriandthewagon. Ifanycreaturesattackhim, Jandri, orthewagon, Kazrindefendsthem as best he can. Otherwise, he attemptstostayout of combatifpossible, as he does not wanttoget in theway, andleavesmost of thefightingtothePCs.

Morale Kazrinonlyfleesifcommandedto do sobyJandri. IfJandrifalls, Kazrinfightstothedeath.

STATISTICS

Str15, Dex12, Con11, Int10, Wis9, Cha8

Base Atk+2; CMB +4; CMD 15

FeatsShieldFocus, WeaponFocus (longsword)

SkillsPerception +4, Profession (soldier) +4, Ride +5, Survival +4

LanguagesCommon, Varisian

Gear leatherarmor, lightwoodenshield, longsword, 2 gp