
REGIONS AND FEATS some (such as Evermeet or the Smoking Mountains) are rimari!" The S+ord 3oast nonhuman. Thus, the" a ear on the region ta%!es for other races# Tasha!ar The 'n(er(ark is %roken u into seven regions re resenting Tharsu!t large, contiguous areas of Faerûn*s su%terranean +or!(. A character Thin(o! &amiliar +ith the 'n(er(ark beneath ,alruaa +ou!( not necessari!" Teth"r kno+ much a%out +hat to -nd be!o+ the Spine of the .or!(. These Tha" 'n(er(ark regions are (escri%e( at greater !ength in the FORGOTTEN Thesk REA/MS su !ement Underdark. 'n(er(ark (5urie( Rea!ms) 'n(er(ark (Darklan(s) 'n(er(ark (Earthroot) TABLE 1–1: KNOWLEDGE REGIONS 'n(er(ark (Glimmersea) Region 'n(er(ark (Great Bhaer"n(en) Aglarond (inc!u(es A!tumbe!, Si!(0yuir, the Wizards’ Reach, and the 'n(er(ark (North(ark 6inc!u(es Men1o%erran1an7) 2uir+oo() 'n(er(ark (O!d Shanatar) Amn 'nther Anauroch 8aasa 3a!imshan The 8ast 3hessenta The Vi!hon Reach The 3honda!+oo(4 .ater(ee 3hu!t The Wea!dath4 3orm"r The .estern Heartlan(s (inc!u(es Evereska) The Da!e!ands (inc!u(es 3ormanthor Dro+, Elven Court) * Nonhuman region# Damara (inc!u(es the Ga!ena Mountains) Dam%rath Knowledge Synergy: If "ou have at !east 5 ranks in :no+!e(ge The Dragon Coast (!oca!) &or a articu!ar region, "ou gain a +2 %onus on a!l other Evermeet4 :no+!e(ge skill checks ertaining to that region. For e=am !e, if The Go!(en Water "ou have 9 ranks in :no+!e(ge (Corm"r !oca!)$ "ou gain a ;< bonus The Great Da!e (inc!u(es the Forest of /eth"r) on :no+!e(ge (geogra h")$ :no+!e(ge (histor"), :no+!e(ge (no%i!> The Great Glacier (inc!u(es Sossal and Snow Eag!e Aerie) it" an( ro"a!t"), an( a!! other :no+!e(ge checks ma(e re!ating to ,a!ruaa to ics or ?uestions that have to (o +ith 3orm"r# The High Forest4 This ru!e su erse(es the Regiona! Focus ru!e on age 9 of the The ,or(e!an(s FORGOTTEN REALMS Campaign Setting. Im i!tur The Inner Sea4 The /ake of Steam Region Defi nitions /a a!ii"a Regions are %" their ver" nature %roa( an( oor!y (e-ne(. A char> /antan acter +ho gre+ u in a sma!! vi!lage on the +estern shore of the /uiren4 Dragonmere might be consi(ere( a native o& 3orm"r$ the Dragon The Moonsea 3oast, or ossi%!" even the .estern ,eart!ands. The &o!!o+ing The Moonshae Is!es (e- nitions %rie@" i!!ustrate the central theme an( assum tions Mu!horan( that &orm the %asis &or each region, so that "ou can make a more Nar&e!! informe( choice about which is right for your character# The Ne!anther Is!es Some regions a ear in more than one racia! entr"# For e=> Nim%ra! am !e$ the Great G!acier is %oth a (+arf region an( a human region# The North The two are not i(entica!Athe (+arf Great Glacier region o&&ers The Outer Sea4 access to di&&erent regiona! &eats an( e?ui ment than the human Rashemen Great G!acier region (oes. The t+o regions re resent t+o distinct The Ri(e cu!tures that ha en to share the same geogra hic area# Samarach In&ormation &rom other sup !ements is (esignate( through> Sem%ia out this cha ter +ith the &o!!o+ing su erscri t co(esB Races of The Shaar Faerûn (RA3)$ Unapproac a!"e East ('NA)$ Underdark ('ND)$ an( Sha(ovar the FORGOTTEN REALMS Campaign Setting (FOR)# The Si!ver Marches (inc!u(es Si!ver"moon and the Spine of the Knowledge (Local): Regions that are containe( +ithin other .or!() geogra hic areas$ or c!ose!y tie( to another geogra hic !oca!e$ are The Smoking Mountains re resented on Ta%!e CDC %y arenthetical notes that in(icate +hich 9.
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