Coastal Encounter Tables Gos = Ghosts of Saltmarsh

Coastal Encounter Tables Gos = Ghosts of Saltmarsh

Coastal Encounter Tables GoS = Ghosts of Saltmarsh. Low Level Encounters (Levels 1-4) d8+d12 Low-level Coastal Encounter 2 1 Air Elemental or 1 Living Iron Statue (GoS) 2d6 Pirates (Bandits) lead by a Bandit Captain or 1 Assassin Vine 3 (GoS) 4 1 Manticore or 1d3 Plesiosauruses 5 1d3 Scouts with a rowing boat or 2d6 Kobolds with 1d4 Giant Toads 6 1d2 Merrow or 1 Fathomer (GoS) 7 1 Giant Coral Snake (GoS) or 1 Deep Scion (GoS) 8 2d4 Winged Kobolds or 1 Giant Constrictor Snake 9 1d4+1 Locathah (Gos) or 2d4 Tribal Warriors 10 2d4 Lizardfolk or 1 Giant Octopus 1d6 Commoners with a rowing boat or roll on Coastal Civilized 11 Encounters 12 1d4+1 Sahuagin or 2d4 Giant Wolf Spiders 13 1d3 Giant Toads or roll on Coastal Civilized Encounters 14 1d4+1 Sea Lions (GoS) or 1d3 Griffons Coastal Civilized (Levels 1-4) 2d6 Giant Crabs or 1d4 Sahuagin led by 1 Sahuagin Coral Smasher d8+d12 Coastal Civilized 15 (GoS) 2d4 Bandits (pirates) led by 1 Pirate Deck Wizard (GoS) with 1 Bosun 2 16 2d6 Stirges or roll on Port Encounters (GoS) 17 1d3 Perytons or 1d4+1 Giant Lizards 3 1d3 Scouts 1d4+1 Merfolk and 1 Merfolk Salvager (GoS) or roll on Port 4 1d6 Bandits (pirates) led by 1 Pirate Captain (GoS) with a rowing boat 18 Encounters 5 2d6 Commoners (fisher-folk) with 1d3 rowing boats 19 2d6 Bloodhawks or 2d4 Pteranodons 6 2d4+2 Guards 20 1 Sea Hag or 1 Harpy Matriarch (GoS) 7 2d4 Bandits led by 1 Bandit Captain 8 1 Druid Mid Level Encounters (Levels 5-10) 9 1 Rip Tide Priest (GoS) with 1d6 Cultists d8+d12 Mid-level Coastal Encounter 10 2d6 Tribal Warriors 2 1 Monstrous Peryton (GoS)* or 1 Djinni* 3 1 Young Dragon (blue or bronze) or 1 Vampiric Jade Statue (GoS) Port Encounters (Levels 1-4) 4 1 Deep Scion (GoS) or 2d4 Berserkers d8+d12 Port Encounters 5 3d6 Sahuagin lead by a Sahuagin Champion (GoS) 2 1d2 Veterans 6 1d3 Water Elementals or 1 Kraken Priest (GoS) and 1d4 Cult Fanatics 3 1 Water Weird or 2d6 Commoners 1d3 Air Elementals or 2d6 Locathah (GoS) led by 1d2 Locathah 4 2d4 Bandits (pirates) and 1 Pirate Deck Wizard (GoS) 7 Hunters (GoS) 5 2d4+2 Guards 8 2d6+6 Sahuagin lead by 1d2 Sahuagin Priestesses 6 2d4 Bandits (pirates) and 1 Pirate First Mate (GoS) 9 1d3 Air Elementals 7 2d6 Bandits 10 2d6 Merrow or 1d6+1 Deep Scions (GoS) 8 1d4+1 Thugs or 1 Noble and 2d4 Guards 11 1d3 Chuuls or 2d6 Pegasi 9 1 Bard (GoS) 1 Cyclops with 1d3 Sea Li2d4 Berserkers ons (GoS) or 1d6+1 12 10 1 Kraken Priest (GoS) Veterans 4d6 Pirates (Bandits) led by 1 Pirate Captain (GoS) or 2d6 13 Plesiosaures 2d6 Koalinth (GoS) led by 1d2 Koalinth Sergeants (GoS) or 1d4+1 14 Coral Snakes (GoS) 15 2d4 Ogres or 2d4 Sahuagin led by 1 Sahuagin Blademaster (GoS) 16 2d6 Giant Toads or 1 Minotaur Living Crystal Statue (GoS) 2d6 Sea Lions (GoS) or 2d4 Sahuagin led by 1 Sahuagin Wave Shaper 17 (GoS) 18 1d3+1 Manticores or 1 Harpy Matriarch (GoS) and 1d4 Harpies 1 ship or wreck with 6d6 Pirates (Bandits) and 1 Ship Deck Wizard 19 Sample(GoS) led by 1 Pirate Captain (GoS) file 20 Coven of 3 Sea Hags Table Rolls - Saltmarsh Encounter Tables Open Sea Encounters and Hazards Ship Encounter Tables on next page. Ship types in GoS page 209-210. More sahuagin in Underwater Encounter Tables. Aerial Encounters - Low (Levels 1-4) d4+d6 Aerial Encounters Low-level Low Level Encounters (Levels 1-4) 2 1d2 Dragon Wyrmling (Black, Blue or Bronze) d8+d12 Low-level Open Sea Encounters 3 1d3 Perytons 2 1 Giant Shark or 1 Kraken Priest (GoS) 4 1d3 Griffons or 2d4 Blood Hawks 3 1 passenger sailing boat or roll on Low-Level Ship Encounters 5 1d4 Steam Mephits 1d3 Locathah Hunters (GoS) or 1 Sahuagin Priestess with 1d3 6 1d3 Pegasi 4 Hunter Sharks 7 1d4+1 Ice Mephits or 1d4+1 Dust Mephits 5 1 cargo longship or roll on Low-Level Ship Encounters 8 1d4 Giant Eagles or 1d4 Pteranodons 6 2d4 Merfolk with 2d4 Giant Sea Horses or 1d4+2 Locathah (GoS) 9 1 Manticore or 1d4 Swarms of Seabirds (as Swarms of Raven stats) 7 1 fishing keelboat or roll on Low-Level Ship Encounters 10 1 Air Elemental or 1 Harpy Matriarch (GoS) 8 1d4+1 Sea Lions (GoS) or 1d3 Shell Sharks (GoS) 9 1 row boat with 1d4 scouts or roll on Low-Level Ship Encounters Aerial Encounters - Mid (Levels 5-10) 10 1d4+1 Sahuagin and 1d4 Reef Sharks or 1d3 Giant Octopi d4+d6 Aerial Encounters Mid-level 11 1d6 Merfolk with 1 Merfolk Slavager (GoS) or 1d2 Merrow 2 1 Monstrous Peryton (GoS) or 1 Roc 12 2d6 Giant Seahorses or 1d4+1 Giant Sea Eels (GoS) 3 1 Young Dragon (Black, Blue or Bronze) 13 2d4 Steam Mephits or roll on Aerial Low-level Encounters 1 Harpy Matriarch (GoS) with 1d6 Harpies or 1 Night Hag mounted on 4 14 1d3 Killer Whales or 1d4 Merfolk Salvagers (Gos) a Nightmare 15 1d3 Griffons or roll on Aerial Low-level Encounters 5 1d2 Invisible Stalkers 16 1d4+2 Koalinths (GoS) or 1d4+1 Reef Sharks 6 2d4 Griffons 17 1 Manticore or roll on Aerial Low-level Encounters 7 1d3 Air Elementals 1 Sea Hag and 1d3 Swarms of Quippers or 1d4 Tritons (GoS, use 8 1d2 Wyverns or 1 Deva 18 stats of Kysh) 9 1d2 Chimeras or 2d4+2 Pegasi 1 Giant Coral Snake (GoS) or 2d4 Sea Elves (GoS, use stats of 10 1 Djinni 19 Oceanus) 20 1 Water Elemental or 1d2+1 Plesiosauri Hazards, Events and Islands d8+d12 Hazards, Events and Islands Mid Level Encounters (Levels 5-10) Magical Storm (GoS pg 205) or Whirlpool to another realm (rank 2 or 2 d8+d12 Mid-level Open Sea Encounters rank 4, GoS pg 206) 2d4 Sahuagin with 1 Sahuagin Blademaster (GoS) led by 1 Sahuagin 3 Very Heavy Fog (GoS pg 201) 2 High Priestess (GoS) Cursed Island (GoS pg 212) or Whirlpool to another realm (rank 1 or 4 3 1 ghost sailing boat or roll on Mid-Level Ship Encounters rank 3, GoS pg 206) 2d6 Merfolk and 1d4 Merfolk Salvagers with 3d6 Giant Seahorses or 5 Heavy Fog (GoS pg 201) 4 2d6+3 Locathah (GoS) led by 1d3 Locathah Hunters (GoS) 6 Wild Island (GoS pg 214) or Whirlpool (rank 2 or rank 4, GoS pg 206) 5 1 pirate warship or roll on Mid-Level Ship Encounters 7 Moderate Fog (GoS pg 201) 1d8 Sahuagin Coral Smashers and 1 Sauagin Wave Shaper (GoS) led Sanctum Island (GoS page 213) or Whirlpool (rank 1 or rank 3, GoS 6 8 by 1 Sahuagin Baron or 2d6 Merrow pg 206) 7 1 military galley or roll on Mid-Level Ship Encounters Light Fog (GoS pg 201) or inquisitive sea creatures (sea horses, 9 8 1d3+1 Giant Sharks or 1d6+1 Deep Scions (GoS) dolphins, whales etc) that follow the ship 9 1 mercenary longship or roll on Mid-Level Ship Encounters 10 Fire (GoS pg 201) or signs of a Shipwreck (GoS pg 206) 2d4 Sahuagin with 1d4 Sahuagin Coral Smashers (GoS) led by 1 Ship - roll on Low or Mid-level Ship Encounter Tables below or 10 11 Sahuagin Champion (Gos) Current (GoS page 203) Roll on Sea Encounters Levels 1-4 table or a ship (roll on Ship 12 Sandbar (GoS page 205) or Crew Conflict (GoS pg 200) 11 Encounters and Ship Mid-level Crew) 13 Welcoming Island (GoS page 213) or Shadowfell Fog (GoS pg 204) 12 1d4+2 Killer Whales or 1d3 Water Elementals Storm - Heavy Gale (GoS pg 202) or Rain or sleet storm (heavy 14 13 1d4 Air Elementals or roll on Aerial Mid-level Encounters precipitation, DMG pg 110) 14 2d4 Hunter Sharks or 2d6 Plesiosauri Infestation (GoS pg 202) or Blue Hole (GoS pg 203, optionally use 15 15 1d6+1 Scouts on Griffons or roll on Aerial Mid-level Encounters low or medium Underwater Encounter to populate contents) 2d6+3 Koalinth (GoS) led by 1d3 Koalinth Sergeants (GoS) or 1 Sea 16 Storm - Strong Storm (GoS pg 202) 16 Hag and 1d6+1 Merrow Ghost Fog (GoS pg 204) or a Ship (ship encounter tables below) on 17 1 Young Dragon (black, bronze or blue) or roll on Aerial Mid-level Fire (GoS pg 201) coming out of the sea fog 17 Encounters 18 Storm - Typical Hurricane (GoS pg 202) 18 Sample1d4+2 Giant Coral Snakes (GoS) or 1d4+2 Ghosts 19 Hostile Island (GoS pg 2 12) or Wfileild Magic Fog (GoS pg 204) A coven of 3 Sea Hags or 1 Kraken Priest (GoS) with 1d4+1 Deep Storm - Overwhelming Hurricane (GoS pg 202) or Alien Island (GoS 19 20 Scions (GoS) pg 211) 20 1 Marid or 1 Maw of Sekolah (GoS) and 1d6 Sahuagin Priestesses Table Rolls - Saltmarsh Encounter Tables Ship Encounter Tables Ship details in the Dungeon Master's Guide (page 199) or Ship Stat Blocks in Ghosts of Saltmarsh (pages 186-195) Mid Level Encounters (Levels 5-10) d8+d12 Mid-level Open Sea Encounters Upgrades - Many of the vessels have upgrades from Ghost of The Green Gnome is an airship used by hobgoblin mercenaries. Crew Saltmarsh that can be easily removed or ignored.

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    5 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us