
The Dungeons of Dol Guldur Changelog & Readme Version 5.1 Changes 2 Content 4 New features 6 Bug fixes 8 Balance changes 10 Known issues 13 Credits 14 Post-credits scene 16 Version 5.1 Changes Bug fixes - FIXED Sharku's leadership string still mentions that it affects Wargs and Warg Riders - FIXED Forlorn Statue's ability says it summons skeletons onto enemy battalions and siege engines - Added Undead Monstrosity, Elessar, Witch-king, Nazgul, Saruman, Gandalf, Elrond, Glorfindel, Thranduil and Necromancer to AOTR_MORGULBLADE_OBJECT_FILTER - FIXED Eternal Servitude string refers to Slow Decay as Necromancer's corruption - Castellan's structure leadership now specifies armour buff amount - Changed WK mount/dismount button to the one on the Mordor sheet - Iron Hills Warriors/Riders/Demolisher recruit buttons now have different hotkeys: Warriors have A, Riders have R and Demolishers have D - Mordor Catapult skull ammunition hotkey is now K - FIXED Noxious Dart tooltip refers to Blighted Trappers as Infected Woodmen - FIXED Old Man Willow's Ancient Song and Rivendell Veterans weapon toggle using wrong buttons - FIXED Iron Hills BW Banners power using wrong button - FIXED Rohirrim Archers cost 40CP instead of 80CP - FIXED Rivendell Heal using wrong button - Erebor Pikemen and Laketown Watchmen now use new formation buttons - Removed Muzgash's voicelines from Grishnakh - Changed description of Spell of the Barrows "Enemies flee in terror" from "enemies stunned in fear" - Fixed Weather Spells descriptions not mentioning all weather spells cancelled - Sauron's Ringwraith summon now uses same sound as Necromancer's Ringwraith summon - FIXED Guldur Spire Blight tooltip refers to spire as fortress - Frodo and Sam can no longer mount Treebeard - Merry and Pippin are now able to dismount Treebeard after mounting - Fixed Arkenstone not applying new armorset to Kili, Dwalin, Balin and Bard - Fixed Rivendell builder and Rivendell Reveler buttons - FIXED Dol Guldur player is not defeated if Krimpul's Gaol is still up - FIXED Dol Guldur AI not recruiting Corrupted Entwives from level 2 Fount of Corruption - FIXED Fili (and probably any unit that uses “CRIPPLE_STRIKE_202_SPECIAL_OBJECT_FILTER”) can cripple the Gwanthaur - FIXED Orc Gaolers use uruk line when going into porcupine - FIXED Snow Troll creeps say Cave Troll when you mouse over them - FIXED Each Wraith produced by Gift of the Necromancer triggers Barrow Wight creep announcer cue - FIXED Remove Fellbeast mount from WotR WK - FIXED WK still crashes WotR when ending a battle on foot - FIXED Game crash when selecting the Necromancer’s army in the living world after doing an RTS battle with him - FIXED Erebor AI didn't do anything on Northern Mirkwood in wotr, in top right spot - FIXED Fortress: Dol Guldur - Rebuild DG catapult expansion uses rebuild stone thrower button and string - FIXED missing sword toggle button art for Elven Warriors - FIXED Mountain Trolls can eat Krimpul and MM heroes - Fixed bug where using Morgul Spire causes loss of 100CP Maps - Besiege maps are now playable in multiplayer! - New 2-player map: Seventh Deep - Rhun map should no longer crash - Lindon units now recruitable in Good Campaign Grey Havens mission - Added Taintability and Flamability to Fortress: Dol Guldur. Fixed visual issues, moved some Spider lairs too close to impassable terrain - Fixed missing object names in Fortress: The Dwarf Hold - Mirkwood mission tower bug fixed - Changed Fatty Bolger attack condtion on Evil Campaign Shire map - Changed Hall of Fire summon condition on Evil Campaign Rivendell map - Changed Gloin's behaviour in Evil Campaign Fornost map - FIXED Fellbeast name in Evil Campaign Rivendell map displaying as Khamul - Orthanc, Dol Amroth, Elrond's House, TDH Erebor Throne, Caras Galadhon keeps are fixed for Dol Guldur. - Slightly tweaked the location of Goblin lair near the ford on Sarn Ford Balance changes - Thrain the Broken now deals 60% damage against stuctures - Added buff to Thrain the Broken’s Dark Memories at level 6: nearby Broken Rabble now receive 50% experience and armour - Nerfed Krimpul's weapon damage and reduced duration of Master's Command armour debuff per hit - Reduced Dark Hysteria duration to 20 seconds - Decreased radius of Dark Reclamation weapon and cursor radius to 75 - Increased cost to upgrade Gaol to level 2 to 650 - Undead Monstrosity no longer gives xp - Reduced Risen Dead decommission value to 10 - Reduced Orc Ravager decommission value to 20 - Reduced Tomb Guard decommission value to 24 - Saenathra's Burrow now requires level 2 - Reduced Gwanthaur damage scalar vs structures from 200% to 175% - Reduced Ravager crush damage from 40 to 25 - Buffed Necromancer’s pierce and slash armour slightly but nerfed specialist resistance - Increased Saenathra's Sisters' resistance to knockback - Reduced the Black Uruks‘ Brawl's experience modifier to 1.0 from 3.5 - Reduced Ered Luin Trader decommission value to 14 from 100 - Nerfed Dwalin's non-upgraded armor from ToughHeroArmor to HeroArmor - Increased cost of Arkenstone upgrade to 1200 - Summoned Radagast no longer gives xp - Mounted Kingsguard limited to 3 - Increased Fountain Guard limit to 2 - Removed Black Breath from summoned Ringwraiths - Gandalf the White can only use Wizard Blast when dismounted now - Changed Strength Remembered hotkey to N from E - Changed Harbingers of Shadow Crushable level from 2 to 0 Content General - New Dol Guldur faction - Hundreds of fixes, check the bug fixes and balance changes - New features to old factions - More music tracks, including special faction-specific music for battle situations - New map assets for World Builder - BFME2 Evil Campaign added to Skirmish maps New maps *M ission maps: - Campaign: Balin’s Expedition 1p *Besiege maps: - Besiege: Isengard 2p - Besiege: Kingdom of Erebor 3p - Besiege: Edoras 3p - Besiege: Dol Guldur 3p - Besiege: Pelargir 4p - Besiege: Minas Tirith 4p *Fortress maps: - Fortress: Mithlond 3p - Fortress: Dol Guldur 4p - Fortress: Lamedon Highlands (4 human players) *King of the Hill maps: - KotH: Dorwinion Vineyards 4p - KotH: Hills of Evendim 4p - KotH: Red Desert of Khand 4p - KotH: Red Desert of Khand 8p - KotH: Forochel 4p - KotH: Forochel 8p *Skirmish maps: - Firienholt - 2p - Glades of Ithilien - 2p - Nafarat Oasis - 2p - Sarn Ford - 2p - Iron Foothills - 3p - Borders of Khand - 4p - Lamedon Highlands - 4p - Seventh Deep - 2p New features General - New battle music for all factions - Added new unit upgrade buttons for Isengard, Mordor, Gondor, Lothlórien, Erebor and Rivendell - New art added for summoned Radagast Mordor - Individualized music and combat music added - Added Gorbag and Shagrat - Added the Morgul Spire - Moved Shelob to a spellbook summon replacing Dungeons of Dol Guldur - Added Easterling Kataphrakt voices - Added 'Sorcerous Steel' for Morgul Orcs - Added 'Serrated Armor' for Easterling units - Morgul Orcs renamed ‘Legions of Morgul’ - Akhorahil and Uvatha renamed to ‘Nazgûl’ Misty Mountains - Individualized music and combat music added - Added White Coat bonus for MM Warg Packs, Warg Riders and White Wolves: at level 3 pierce resistance is increased by 50% - Added Goblin-towners' "Grubby Hands" - Goblin-towners's attacks decrease structure armor by 5% and steal resources - Added Mountain Orc Scouts' "Barbed Arrows" - Mountain Orc Scouts temporarily slow Monsters and Flyers by 50% and increase their damage by 75% vs the same targets - Added Dead of Arnor's Touch of Ruin at level 2: Dead of Arnor temporarily reduce the armour of those they strike by 10%. Left click to activate. - New Gundabad Berserkers' helmets - Added Watcher summon music Erebor - Combat music added - Changes to Dain's weapons : Hammer now deals knockback damages and Red Axe now deals splash damages - Ered Luin Traders now come in a larger horde Gondor - Combat music added - New abilities for Dol Amroth Men at Arms: Line of the Eldar - Men at Arms heal passively out of combat, Sally Forth - Men at Arms and nearby Fiefdom troops gain +25% damage and resistance to knockback for 15 seconds. - Boromir now uses last stand anims as long as 'Proud, Stubborn, Strong' is active Isengard - Individualized music and combat music added - Added 'Hunting Arrows' for Uruk Scouts - Uruk Scouts temporarily slow hit foes. Requires level 4 and Lurtz to be recruited - Added Grishnakh to Scum from Lugburz summon - Grishnakh added to Isengard roster in WotR - Uruk-hai renamed to ‘Fighting Uruk-hai’ - Renamed Uruk Scouts, Pikemen, Crossbowmen, Berserkers and Manslayers to 'Uruk-hai Scouts/Pikemen/Crossbowmen/Berserkers/Manslayers' - Added new Burning Forges, Excavations, Iron Plating, Arrow Tower expansion and Ballista expansion buttons for Isengard Rivendell - Combat music added - Added weapon to Revelers: reduce structure armour by 5% per attack without dealing damage, stackable with other Revelers Lothlórien - Combat music added - New voiceset for Silvan Pathstalkers Rohan - Combat music added - Added new Theodred's voice - Still no horse-head on the battering ram Worldbuilder - Added new trees and flora: AOTRTreeRedwood01c, AOTRTreeRedwood02c, AOTRTreeRedwood03c, AOTRTreeMyrtle01, AOTRFlowersItihlienPink01, AOTRFlowerBushItihlienPink01 - Added new yellow flower texture - Added flora: AOTRHangingIvy01 AOTRHangingIvy02 AOTRHangingFloweringIvy01 AOTRHangingSmallIvy01 - Various other map props, including a full Dol Guldur prop set Bug fixes General - Hundreds of bug fixes - Dozens of string fixes - Corsair creep lairs now give XP when destroyed - Pirate Flags upgrade
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