Indines Fan Cyclopedia v1.1 by ARBco at the Level 99 Fanbase Party Discord server BattleCON, Pixel Tactics, Argent: the Consortium, 7-Card Slugfest, World of Indines, and all related cards, characters, and other connected materials are copyrights of Level 99 Games. This is a fan-related work and is not intended for profit. Thanks go to Level 99 Games for making this work possible. Introduction I thought it would be easy. Indines and its inhabitants have been used by Level 99 Games in at least a half-dozen game lines, and though there’s a rich world, much of it is scattered across a myriad number of sources. With pieces of lore across games, books, and websites, learning the details can be tricky, particularly with some major sources currently out of print. But still, I figured it was just a matter of collating the relevant text. Like, 50 pages or so of material, tops. As I found more and more material, the document just blossomed outward into what you see now. And it’s not even finished. And so the following is a fan-curated collection of Indines lore material detailing aspects of the world as featured in BattleCON, Argent: the Consortium, Seven Card Slugfest, Pixel Tactics, and other games published by Level 99 Games. Though a summary of some mechanical material is here, it’s largely included for its evocative and descriptive quality. In particular, Pixel Tactics information is only loosely connected to Indines lore at times, but is included here as it includes many characters not yet otherwise detailed. For those looking to interpret the powers and skills of Indines personalities into fiction (written, role-played, or otherwise) are encouraged to take a look at the source material and mechanics for further inspiration. An incomplete set of mechanical in-game details can be found at the World of Indines wikia as well. Either way, I hope you enjoy it or find it useful, and if you have any corrections, contact me at [email protected]. Once again, thanks go to Level 99 Games for creating the World of Indines and helping make this unofficial Indines Fan Cyclopedia possible! A color guide is included below to give some indication. ● Blue text indicates exact quotes from Indines material. ● Purple text indicates verifiable information that is reliable conjecture or conversational. ● Green text indicates third-hand information that is not verifiable. ● Orange text indicates non-canon information (such as for some alternate versions of characters). ● Red text is to note known lost information. Note that Champions of Indines was never released, while Empyreal: Spells and Steam and BattleCON Online are currenly unreleased, and so information from those may be apocryphal. Story Material BattleCON: War of Indines Battleconnection.com (“Backstory”, page retrieved from January 20th, 2012) The New Centennial War Three hundred years ago, the Overlord Rexan, then the world's most feared archmage and ruler of Gesselheim, made a bid to control the world which threw Indines into a massive conflict known as the Centennial War. After a hundred years of fighting, four heroes--one from each of the different nations--slew Rexan in a grand final battle. Now, three centuries after his demise, a fanatical necromancer named Hepzibah Culotre has begun collecting souls to power a rite which will restore the Dark Overlord to life, potentially returning the world to its darkest hour. Being forewarned of the coming darkness in dreams and visions, a band of new heroes have come forth to attempt to stop the resurrection of the Dark Overlord. These are led by Magdelina Larington, the descendant of one of the original heroes, Avenlia, on a new crusade to destroy Rexan once and for all. The Erlenmeyer Flask For years, Doctor Aaron Ross researched the secrets of life and immortality within his secluded laboratories in Willat. These experiments finally came to fruition when he was able to produce the ultimate life form--adaptable, constantly evolving, and unlimited in its potential. He named this creation Kehrolyn, and intended to train and teach it how to live and become a part of society. When the high council of Willat, led by Magister Bors Vilnar, learned of this discovery, they deemed Ross's work too dangerous to continue. Aaron's laboratory was destroyed, and the good doctor perished in the disaster, survived only by his laboratory assistant Lixis and his surrogate 'daughter' Kehrolyn. These two alone know the secrets of life that Ross discovered, and they are now hunted across the world by others who seek these secrets, for good or for evil. The Dark behind her Eyes Cherri Seneca died and was brought back to life by Hepzibah Culotre. When Cherri's soul was dragged back from the Afterworld, it created a tiny hole in the fabric of space and time. While outsiders from other worlds such as Heketch can slip into Indines via gates or summons, there are far larger and more deadly creatures that exist outside the confines of space and dimensionality. The Dark Masters seek to devour and corrupt worlds, and they work to use the rift that exists within Cherri as a gateway into Indines, slowly widening it while plunging the afflicted girl ever further into madness. Khadath Ahemusei and Luc Von Gott, members of the order of Dimensional Knights, the Planestalkers, must find Cherri and stop the horrors that might use her. But will they be able to save her as well? BattleCON: War of Indines Rulebook (pg 2) The story so far… Three hundred years ago, the World of Indines was rocked by a great war, known as the Centennial War. In this conflict, the dark forces of Overlord Rexan rose up and fought to control the world Eventually, Rexan was defeated by a coalition of four heroes, and peace returned to Indines once more… … Visions have haunted the nights of the young priestess Magdelina Larington. In her deepest dreams, she has seen forebodings of Hepzibah Culotre, the legendary healer of Indines, ressurrecting Overlord Rexan and plunging the world into conflict. Together with her friends Kallistar Flarechild, Vanaah Kalmor, and Seth Cremmul, Magdelina has set off to the south in a desperate crusade to stop the resurrection of the overlord. Meanwhile, Demitras Denigrande, the Overlord’s immortal advisor, and Heketch, his diabolic master assassin, stand ready to destroy anything that stands in the way of their master’s return to Indines… … As a trial before reviving Overlord Rexan, Hepzibah resurrected Cherri Seneca. After returning to life from the Afterworld, Cherri has been haunted by dark visions and waking nightmares, and the barriers of reality seem to be be breaking down around her. The Planestalkers guard the world of Indines against invasion from beyond the worlds, and now agents Khadath Ahemusei, Hikaru Sorayama, and Luc Von Gott search for some way to save Cherri before alien forces led by Zaamassal Kett can lay their hands on her… .. In the far north, the technological empire of Willat has deemed the research of one of their top scientists to be illegal, and has destroyed his laboratories. Now the sole inheritor of Aaron Ross’ research, the assistant Lixis Ran Kanda, flees to the south with Ross’ last creation, the homunculus Kehrolyn Ross. Pursued by the mercenary Rukyuk Amberdeen and Cadenza, they search for sanctuary in the forests of the continent, looking for a way to unlock the secrets of Aaron’s research… … as forces gather for these three conflicts that will change the fate of the world, heroes must choose sides and destinies. Who will you lead to victory in the coming war? Champions of Indines Possibly superseded by BattleQUEST, detailed below. Champions of Indines (Episode 1, Terror of the Southern Seas) Introductory text missing. Champions of Indines (Episode 2, Ultimate Weapon) Introductory text missing. Champions of Indines (Episode 3, Haywire) Introductory text missing. Champions of Indines (Episode 4, Beyond the Gate) The Planestalkers need your help to stave off an interplanar invasion! An encounter with an alien overlord intent on destroying the world of Indines. Together, the Champions must stop Oriana from casting the spell that will shatter the dimensional boundary around the world and usher in a full-scale invasion. Fight against Oriana and her knight Zaamassal, a two-member boss team who work together to summon horrors from beyond time and space into the world of Indines. Champions of Indines (Episode 5, The Unmaking of the August Strain) The heroes go into the heart of Willat, to a ruined laboratory abandoned years ago. Beneath this laboratory, a homunculus thought to be destroyed grows ever stronger, growing once more to the surface to take revenge on a world that deemed it too dangerous to exist. Only with the help of Lixis Ran Kanda will the Champions be able to create the antigen necessary to put August to rest once more… BattleCON: Devastation of Indines BattleCON: Devastation of Indines Rulebook (introductory text, pg. 2) The Story so Far… A thousand years ago, the Dragon King Greyheart lost a great war with humans and their gods, and was sealed away deep below a vast ruin in the land of Relecour. For a millennium, Adjenna Callista, the Dragon Queen, has searched for a way to free him once more and restore her ancient empire to its full power. On the thousandth eve of his imprisonment, she has found a way to do so. While exploring the ruins of the Dragon King’s prison, Runika Zenanen learns of Adjenna’s plot and returns to her homeland of Jeffreys to warn King Alexian XXXVII. The kingdom is preparing for war, egged on by the machinations of Mercenary King Gerard, but Alexian gives her permission to build a volunteer force from any willing to join her.
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