Hyrule Warriors Legends Play Journal Entries Nintendoer Nintend0er 03/27/2016 9:51 AM Hyrule Warriors Legends log: part 2! In this post, I'll give my impressions to various changes in the game. There will be spoilers! I've finished the second set of battles I can do on the Adventure Map, which means I again turn to Legend Mode. Unfortunately, there were no Owl Statues at all in Adventure Mode...yet. E Yeah! e12 r 100 D https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 1 of 42 Advertisement Share this Post 1 Tweet 2 Share Embed Comment CrazyToad 03/27/2016 10:18 AM Notifs. E Yeah! e0 Nintendoer 03/27/2016 10:28 AM Yeah, I'm starting to think there may not be any Owl Statues in Adventure Mode, but we'll see. It would be a shame if the Ocarina was completely useless throughout most of the game's content. There are added statues in the story scenarios, though. Unfortunately, I won't have time to do any more this morning. https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 2 of 42 E Yeah! e2 D Zachary 03/27/2016 2:32 PM I was wondering if you would add me for HWL. E Yeah! e0 Gage 03/27/2016 3:29 PM here for notifications. E Yeah! e0 Riyago 03/27/2016 5:17 PM You're a little farther than I. I just A-ranked all available screens post- prologue. Everyone is at least Level 10, and I'm playing on Normal. I'll probably start the OoT segment tonight or tomorrow. Also, Happy Easter! E Yeah! e0 Nintendoer 03/27/2016 9:36 PM Happy Easter! I really don't have much to talk about yet, so I'll just show off an inactive https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 3 of 42 Owl Statue. I'm taking the Twilight path first this time; for the Hookshot. E Yeah! e1 D Zachary 03/27/2016 9:37 PM So no? E Yeah! e0 Gage 03/27/2016 9:52 PM So do u activate the statues by using the ocarina when you're near them? E Yeah! e0 Nintendoer 03/27/2016 10:00 PM Maybe, Zachary. Nope, just press "Y" when you're in front of one. The Ocarina only allows you to warp, although I'm hoping there may be other capabilities later on...placing a temporary Owl Statue similar to how Farore's Wind functions would be great! https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 4 of 42 E Yeah! e1 D Zachary 03/27/2016 10:07 PM Well if you do add via wiiu then talk inside the messages. E Yeah! e0 Nintendoer 03/27/2016 10:20 PM Interesting...I can play as the Adventure Mode-unlocked Agitha in the Palace of Twilight...but not Lana. Similarly, I'm sure picking Lana for this battle would make it unable to play as Midna. E Yeah! e0 D Nintendoer 03/27/2016 10:26 PM Okay...I'm certain Midna's attacks didn't sound this obnoxious on the Wii U. Every time an attack hits an enemy, it makes a distinct "slap" sound. Which got old very, very quickly. https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 5 of 42 E Yeah! e0 D Nintendoer 03/27/2016 10:32 PM Right, I haven't mentioned this yet. The idea of enemies being weak to certain items was in the Wii U version. The icon showing when to use it was not. This makes it much easier to perform a Weak Point Strike, and...I'm unsure how to feel about that. E Yeah! e2 D Nintendoer 03/27/2016 11:13 PM Might as well take this opportunity to mention animations related to Giant https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 6 of 42 Bosses. Weak Point Strike animations for giant bosses are gone, and replaced with just a generic shockwave type of thing. The Hookshot pull animation for Argorok is also gone. E Yeah! e1 D Nintendoer 03/27/2016 11:37 PM While coming back to this scenario in order to collect the hookshot-required Heart Container, I'm noticing something strange. There are currently 17 hearts on a single row. On the Wii U, it was 15 hearts per row, leading to a total of 30 hearts pre-DLC, or 45 with the DLC (but not for every character). I'm guessing there will be 20 hearts per row in this game, meaning a likely max of 40 pre-DLC. https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 7 of 42 E Yeah! e2 D Gage 03/27/2016 11:50 PM it's disappointing that they removed the weak point strike animations for the giant bosses, but it's understandable. E Yeah! e0 Nintendoer 03/28/2016 9:33 AM Exactly...this is a huge game. Some things needed to go, I suppose...Plus, it makes the process much faster. As expected, now that I have Midna, the Wolf Link amiibo gives weapons for her. E Yeah! e2 D Zachary 03/28/2016 11:25 AM It also gives it to twilight midna. E Yeah! e0 Nintendoer 03/28/2016 11:36 AM https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 8 of 42 The "defeat all bosses" missions are more formidable now to account for the teamwork mechanic added to the game. I approve. E Yeah! e3 D Zachary 03/28/2016 12:12 PM Yeah that's my favorite part it really feels like a team effort now right? E Yeah! e1 Riyago 03/28/2016 1:45 PM I noticed during the OoT portion that the fairy that asks Impa and Sheik for help is no longer named "Navi", for some reason. She's just referred to as "Fairy". E Yeah! e0 Nintendoer 03/28/2016 9:58 PM I noticed that too, Riyago. Link is a hero. Linkle believes herself to be the hero and tries desperately https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 9 of 42 ♥ to be one. Ting is a fairy. Tingle believes himself to be a fairy and tries desperately to be one. Are these names random, or was this intentional? =P I found my second fairy, by the way. E Yeah e1 D Nintendoer 03/28/2016 10:16 PM This fairy comes with an active Rental Skill. These are used as an item, and as far as I can tell can be used once per battle. Can they be used by multiple characters in one battle? I'll have to find out... https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 10 of 42 E Yeah! e1 D Zachary 03/28/2016 10:36 PM You won't be saying that about linkle later heh. E Yeah! e0 Nintendoer 03/28/2016 10:48 PM Zachary, please don't even hint at spoilers. You may have given me information I really didn't want yet. Here's a very welcome change. Zant was one of the most annoying enemies to fight, simply because it was nearly impossible to expose the Weak Point Gauge. Now, he no longer needs to "overuse" a Strong Attack; the gauge will appear regardless of how the attack finishes. https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 11 of 42 E Yeah! e1 D Gage 03/28/2016 10:51 PM i'm really glad they changed that. hyrule warriors just randomly decided wether or not his weak point gauge would be available. 99.99% of the time, it wasn't. E Yeah! e0 Nintendoer 03/28/2016 11:03 PM Three observations about the Apothecary: New mixtures for food items! Once I start worrying more about developing fairies, I'll probably make use of these. No auto-prepare option? Boo...that will make things annoying. The third apothecary upgrade is at 45 Skulltulas? I guess that means the last is no longer at 50...another way to balance things out. It will likely be at 90 this time. https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 12 of 42 E Yeah! e0 D Gage 03/28/2016 11:08 PM My Fairy looks like a really neat addition to the game. E Yeah! e0 Nintendoer 03/28/2016 11:27 PM Link's Spinner weapon! It's no longer an amiibo-exclusive, which is great. Plus, with how much the Adventure Map has been changed to accommodate new characters like Toon Link and Linkle, I'm willing to bet it will finally get some use in this game. Sad to say, this was one of my least- used weapons on the Wii U, along with Epona, Dominian Rod, Tingle, etc. https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlCkXVyrg 10/26/17, 225 PM Page 13 of 42 E Yeah! e1 D Riyago 03/28/2016 11:32 PM Glad to see the Spinner get more love. It suffered from its TP fate in Hyrule Warriors: Great item/weapon, very few opportunities to use it, especially when Link has another awesome Lightning-based weapon. (Gauntlets) E Yeah! e1 Nintendoer 03/29/2016 12:01 AM As Zachary said, it's great seeing the team wail on a pacified Giant Boss, but the real prize in this teamwork is the effects granted.
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