Learn to Play Booklet Is to Teach New Players How to Play Fury of Dracula

Learn to Play Booklet Is to Teach New Players How to Play Fury of Dracula

Using this Booklet The purpose of this Learn to Play booklet is to teach new players how to play Fury of Dracula. This booklet includes all the rules players need to begin playing, but omits many rules exceptions and specific card interactions. TM It is recommended that players read this booklet in its entirety before playing their first game. Dearest Quincey, This game also includes a Rules Reference, which describes Eight years ago the Devil himself came to London to dwell in detailed rules and special exceptions that are omitted from Carfax Abbey. Eight years ago my dear friend Lucy became one this booklet. During the game, consult the Rules Reference of the Un-Dead, and my own soul was cast into peril by the when questions arise. pernicious Count Dracula. Eight years ago Quincey Morris, your namesake, gave his life to see that evil destroyed. Would that his sacrifice had not been in vain. My dreams have been troubled, my sleep disturbed by visions of a castle in the Carpathian Mountains. I see a carriage with four Game Overview black horses and smell the salt of the sea, and the awful tang of URY OF DRACULA is a one-versus-many blood. I wrote to Professor Van Helsing at once when the dreams Fdeduction game inspired by Bram Stoker’s classic began, and he confirmed my fears: the Count is returned. novel Dracula. One player controls Dracula, and up to four players assume roles as hunters. During the game, Dracula As the dreams continued, I awoke one night to find myself attempts to elude the hunters as he spawns new vampires across standing in the hall with Mr. Morris’s old knife in one hand. I Europe, while the hunters try to find and destroy Dracula and knew not what mischief I might have wrought had I not awoken end his reign of terror. when I did, nor did I have any longing to learn. I packed my things, kissed you and Jonathan good-bye, and departed that morning to visit Arthur—Lord Godalming—in the country. Doctor Seward and Van Helsing arrived soon after, and we hunters of the Vampire were thus reunited. Only Jonathan remained, staying with you, my son, to keep you safe. My son, we do not know where Dracula makes his lair, nor do we know his ultimate goal, except that it is evil and a grave peril to all the world. He lives despite our efforts, and his revenge will be terrible indeed. Jonathan’s instructions are to give you this letter in the event of my death, when you are old enough. I hope that you never read these words. I hope that I will come home to you. But I fear that none of us may survive the fury of Dracula. With love, Your mother Mina Letter from Mina Harker, to her son Quincey, 1898 2 Components 1 Game Board 1 Rules Reference 5 Character Sheets 5 Plastic Figures 1 DraculaLord Godalming Wealth Turn Sequence When you supply in a large Hunter Phase city, draw 2 item cards Rage 1. Dawn (day combat) After a hunter is defeated,(instead advance of 1).the influence 2. Day (1 action) track by 2 plus the number of despair tokens on the time track. Privilege 3. Dusk (night combat) When you reserve a ticket, 4. Night (1 action) gain 2 ticket tokens (instead Pride Dracula Phase If Dracula plays either “Escapeof 1). as Mist” or “Escape 1. Movement Step as Bat” before he has played a number of combat cards greater than the number of despair tokens on 2. Encounter Step the time track, the card is canceled. The Fury of Dracula After you place a city location card or “Hide” on the trail while all 3 despair tokens are on the time track, advance the influence track by 3. 4 Hunter Figures 4 Hunter Sheets 1 Dracula Figure 1 Dracula Sheet 75 Event Cards 70 Location Cards 28 Encounter Cards 6 Storm Tokens 4 Fog Tokens 2 Bats Tokens 25 Dracula 10 Sea 50 Hunter 60 Land 3 Despair Tokens 1 Influence Marker 4 Bite Tokens 12 Hunter 13 Dracula 38 Item Cards Combat Cards Combat Cards HOLY CIRCLE ESCAPE ESCAPE AS BAT This combat ends (see Dracula’s “Pride” ability). Choose 1 or more hunters to You are removed from this combat. be removed from this combat. If it is night and Dracula was in the 1 Consecrated “In sheer panic, I slipped on the slick combat, you may clear your current Then, discard this card. wooden planks; however, I still managed hideout and secretly choose a city up to 16 Ticket to flee the harbor before that...creature “I knew not what would happen if the 2 roads away that is not occupied by a could get to me.” Ground Token creatures were to cross the Holy circle— hunter. Place its location card facedown fortunately none dared.” and “Escape as Bat” faceup in this hideout. Tokens 4 Hunter 5 Power Cards Reference Cards 31 Damage ACTIONS Hunters in cities may perform one of Tokens these actions during each day and night. 8 Roadblock † Move: Move by road, move by rail, or move by sea (day only). Tokens 3 Heavenly † Reserve a Ticket: Gain 1 ticket token from the token pool. Host Tokens † Rest: Recover 1 damage. † Search: Reveal and resolve all encounter cards in your city. † Special: Use an action from a character sheet or event card. † Supply: Draw an item card (large city only) then, draw an event card (top during day, bottom during night). † Trade: Exchange item cards with any hunters in your city. Double-sided 1 Reference Map 7 “5” Damage 24 “1” Damage 4 Rumor 1 Time Tokens Marker 3 any hunters in your city. your in hunters any any hunters in your city. your in hunters any Trade: Exchange item cards with with cards item Exchange † Trade: Exchange item cards with with cards item Exchange † (top during day, bottom during night). during bottom day, during (top (top during day, bottom during night). during bottom day, during (top city only) then, draw an event card card event an draw then, only) city city only) then, draw an event card card event an draw then, only) city Supply: Draw an item card (large (large card item an Draw † Supply: Draw an item card (large (large card item an Draw † character sheet or event card. event or sheet character character sheet or event card. event or sheet character Special: Use an action from a a from action an Use † Special: Use an action from a a from action an Use † Encounter Step Encounter 2. 1 event card revealed). card event 1 Encounter Step Encounter 2. encounter cards in your city. your in cards encounter would gain a third bite token.) bite third a gain would Movement Step Movement 1. encounter cards in your city. your in cards encounter and item 1 keep must (you Search: Reveal and resolve all all resolve and Reveal † (You are defeated when you you when defeated are (You Movement Step Movement 1. Search: Reveal and resolve all all resolve and Reveal † Dracula Phase Dracula and are always weakened weakened always are and You have 2 bite spaces. spaces. bite 2 have You Rest: Dracula Phase Dracula Recover 1 damage. 1 Recover † You always have 1 bite token token bite 1 have always You Rest: Recover 1 damage. 1 Recover Night (1 action) (1 Night 4. † Strong Willed Strong Night (1 action) (1 Night 4. Drained token from the token pool. token the from token Dusk (night combat) (night Dusk 3. token from the token pool. token the from token Reserve a Ticket: a Reserve Dusk (night combat) (night Dusk 3. Gain 1 ticket ticket 1 Gain † city. city. any in hunter Reserve a Ticket: a Reserve Gain 1 ticket ticket 1 Gain Day (1 action) (1 Day 2. † you if he is in your region. your in is he if you instead of item cards, with a a with cards, item of instead Day (1 action) (1 Day 2. (day only) (day . sea by move or Dawn (day combat) (day Dawn 1. hunter, force Dracula to tell tell to Dracula force hunter, (day only) (day . sea by move or choose to trade event cards, cards, event trade to choose Move: Dawn (day combat) (day Dawn 1. Move by road, move by rail, rail, by move road, by Move † the same city as another another as city same the Move: Move by road, move by rail, rail, by move road, by Move † Hunter Phase Hunter When you trade, you may may you trade, you When Hunter Phase Hunter As an action, if you are in in are you if action, an As Turn Sequence Turn Leader these actions during each day and night. and day each during actions these Turn Sequence Turn Bond Psychic these actions during each day and night. and day each during actions these Van Helsing Van Hunters in cities may perform one of of one perform may cities in Hunters 4 Hunters in cities may perform one of of one perform may cities in Hunters Mina Harker Mina A CTIONS A CTIONS 3 5a 4 6a 5b 3 6b “With sidesteps of unprecedented ease, he ease, he unprecedented of sidesteps “With successfully avoided swipe after swipe of swipe after swipe avoided successfully the outstretched claws of another of the the of another of claws outstretched the “With sidesteps of unprecedented ease, he ease, he unprecedented of sidesteps “With successfully avoided swipe after swipe of swipe after swipe avoided successfully the outstretched claws of another of the the of another of claws outstretched the Count’s vile spawn.” Count’s Count’s vile spawn.” Count’s D O D D O GE D 2 GE 6c “Then it was terrible; his eyes had begun to begun had his eyes terrible; it was “Then grow wide and glow an unnatural red—I red—I unnatural an glow wide and grow did the first thing that came naturally.” naturally.” came that thing first the did The vampire suffers 1 damage.

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